강습 타격
The global client has no English text for this skill yet (it reads "???"), so the name and description are the client's Korean text. The numbers come from the same tables as every other skill.
강습 타격 is a Brawler stigma skill learned at character level 22. It goes up to level 40; stigma points buy levels up to 20 for 75 points in total. At level 20: 20m내의 대상을 중심으로 4m내의 최대 4명의 적들에게 2,982 (+175% Attack)의 피해를 주고 30% 확률로 3s 동안 기절 상태로 만듭니다.
Description
20m내의 대상을 중심으로 4m내의 최대 4명의 적들에게 2,982 (+175% Attack)의 피해를 주고 30% 확률로 3s 동안 기절 상태로 만듭니다. 대상이 NPC일 경우 100%의 확률로 기절이 적중됩니다. 적중 인원 수에 비례하여 방어력이 최대 20%만큼 증가합니다.
Damage and healing read like the game's tooltip before it adds your stats: the flat amount from the skill tables and the share of your Attack on top (“51 (+43% Attack)”).
Damage by level
Flat amounts and the share of Attack from SkillEffect (EffectValueList) and its level table. The game's tooltip adds your Attack to the flat part, so the damage you see in game depends on your gear. Levels above 20 are greyed: points do not buy them.
| Level | Flat | + share of Attack | PvP set |
|---|---|---|---|
| 1 | 1,065 | 175% | 845 (+138.8% Attack) |
| 5 | 1,669 | 175% | 1,324 (+138.8% Attack) |
| 10 | 2,168 | 175% | 1,719 (+138.8% Attack) |
| 15 | 2,588 | 175% | 2,052 (+138.8% Attack) |
| 20 | 2,982 | 175% | 2,365 (+138.8% Attack) |
| 25 | 3,375 | 175% | 2,677 (+138.8% Attack) |
| 30 | 3,769 | 175% | 2,989 (+138.8% Attack) |
| 35 | 4,163 | 175% | 3,302 (+138.8% Attack) |
| 40 | 4,557 | 175% | 3,614 (+138.8% Attack) |
All 40 levels
| Level | Flat | + share of Attack | PvP set |
|---|---|---|---|
| 1 | 1,065 | 175% | 845 (+138.8% Attack) |
| 2 | 1,210 | 175% | 959 (+138.8% Attack) |
| 3 | 1,354 | 175% | 1,074 (+138.8% Attack) |
| 4 | 1,525 | 175% | 1,209 (+138.8% Attack) |
| 5 | 1,669 | 175% | 1,324 (+138.8% Attack) |
| 6 | 1,774 | 175% | 1,407 (+138.8% Attack) |
| 7 | 1,853 | 175% | 1,469 (+138.8% Attack) |
| 8 | 1,958 | 175% | 1,553 (+138.8% Attack) |
| 9 | 2,063 | 175% | 1,636 (+138.8% Attack) |
| 10 | 2,168 | 175% | 1,719 (+138.8% Attack) |
| 11 | 2,273 | 175% | 1,803 (+138.8% Attack) |
| 12 | 2,352 | 175% | 1,865 (+138.8% Attack) |
| 13 | 2,430 | 175% | 1,927 (+138.8% Attack) |
| 14 | 2,509 | 175% | 1,990 (+138.8% Attack) |
| 15 | 2,588 | 175% | 2,052 (+138.8% Attack) |
| 16 | 2,667 | 175% | 2,115 (+138.8% Attack) |
| 17 | 2,745 | 175% | 2,177 (+138.8% Attack) |
| 18 | 2,824 | 175% | 2,240 (+138.8% Attack) |
| 19 | 2,903 | 175% | 2,302 (+138.8% Attack) |
| 20 | 2,982 | 175% | 2,365 (+138.8% Attack) |
| 21 | 3,060 | 175% | 2,427 (+138.8% Attack) |
| 22 | 3,139 | 175% | 2,490 (+138.8% Attack) |
| 23 | 3,218 | 175% | 2,552 (+138.8% Attack) |
| 24 | 3,297 | 175% | 2,614 (+138.8% Attack) |
| 25 | 3,375 | 175% | 2,677 (+138.8% Attack) |
| 26 | 3,454 | 175% | 2,739 (+138.8% Attack) |
| 27 | 3,533 | 175% | 2,802 (+138.8% Attack) |
| 28 | 3,612 | 175% | 2,864 (+138.8% Attack) |
| 29 | 3,690 | 175% | 2,927 (+138.8% Attack) |
| 30 | 3,769 | 175% | 2,989 (+138.8% Attack) |
| 31 | 3,848 | 175% | 3,052 (+138.8% Attack) |
| 32 | 3,927 | 175% | 3,114 (+138.8% Attack) |
| 33 | 4,005 | 175% | 3,177 (+138.8% Attack) |
| 34 | 4,084 | 175% | 3,239 (+138.8% Attack) |
| 35 | 4,163 | 175% | 3,302 (+138.8% Attack) |
| 36 | 4,242 | 175% | 3,364 (+138.8% Attack) |
| 37 | 4,320 | 175% | 3,426 (+138.8% Attack) |
| 38 | 4,399 | 175% | 3,489 (+138.8% Attack) |
| 39 | 4,478 | 175% | 3,551 (+138.8% Attack) |
| 40 | 4,557 | 175% | 3,614 (+138.8% Attack) |
PvP set: the same table row carries a second set of numbers, lower for most skills. The files do not name it; patch notes tune a skill's PvE and PvP damage separately, so we read it as the values used against players.
What a point buys
Our calculation from the skill tables: the flat part a level adds, divided by the points that level costs (SkillAcquireData).
From level 1 to 20, 강습 타격's flat damage goes from 1,065 to 2,982 per use (+1,917) for 74 stigma points: 25.9 damage per point. The share of Attack stays at 175% at every level, so levels add only the flat part.
One more level past 20 (a Daevanion node or a gear effect) adds 78 flat damage per use.
Formula: (flat at level 20 − flat at level 1) ÷ points for levels 2–20. A min–max range counts at its midpoint; critical hits, defense and damage boosts are left out.
Specializations (4)
SpecializedSkillParts: options that open as the skill levels up; the skill level that unlocks each is shown.
Stigma point cost by level
SkillAcquireData: character level needed and points for each skill level.
| Skill level | Character level | Stigma points | Running total |
|---|---|---|---|
| 1Ascension 3 | 22 | 1 | 1 |
| 2 | 22 | 1 | 2 |
| 3 | 22 | 1 | 3 |
| 4 | 22 | 1 | 4 |
| 5 | 22 | 1 | 5 |
| 6 | 22 | 2 | 7 |
| 7 | 22 | 2 | 9 |
| 8 | 22 | 2 | 11 |
| 9 | 22 | 2 | 13 |
| 10 | 22 | 2 | 15 |
| 11 | 22 | 4 | 19 |
| 12 | 22 | 4 | 23 |
| 13 | 22 | 4 | 27 |
| 14 | 22 | 4 | 31 |
| 15 | 22 | 4 | 35 |
| 16 | 22 | 8 | 43 |
| 17 | 22 | 8 | 51 |
| 18 | 22 | 8 | 59 |
| 19 | 22 | 8 | 67 |
| 20 | 22 | 8 | 75 |
Other Brawler stigma skills
Skill ID 19380000. From the game files: client 2.0.6.0 (Steam build 25767555, 2026-10-07).