
Jump Jump
175 s run180 s readyends at the goal or time
The game's rules
- Dodge the lasers and collect the festival balloons!
- Earn points for every balloon you collect.
- Watch out! Touching a laser will cost you points.
At first, Daeva showed little interest in the Jump Jump Festival, until word spread of its effectiveness as a form of physical training. Run, jump, and dodge! In no time at all, this simple yet joyful festival became a popular joint training session for Daeva to undertake together.
- Run time
- 175 s
- Ready time
- 180 s
- Map
- Jump Jump (both factions)
What the Shugo announcer says (12 lines)
- FieldEvent_Jump_01_EndCaption_01
“Time is running out, nyerk!” - FieldEvent_Jump_01_GuideBubble_01
“Welcome to the Jump Jump tournament, nyerk!” “The rules are simple! Dodge the lasers and touch as many balloons as possible!” “Enjoy the festival and get some well-needed exercise too, nyerk!” - FieldEvent_Jump_01_StartCaption_02
“Let's increase the difficulty a little, nyerk!” - FieldEvent_Jump_01_StartCaption_03
“Faster, faster, nyerk!” - FieldEvent_Jump_01_StartCaption_04
“Now comes the toughest stage, nyerk!” - FieldEvent_Jump_01_StartCaption_05
“The game is over! Who is the winner, nyerk?” - FieldEvent_Jump_01_tutorialCaption_00
“Everyone here turns into Shugo, nyerk!” - FieldEvent_Jump_01_tutorialCaption_01
“You gain points by touching the balloons, nyerk!” - FieldEvent_Jump_01_tutorialCaption_02
“If you touch the laser beam, you lose points, nyerk!” - FieldEvent_Jump_01_tutorialCaption_03
“Pink balloons grant temporary invincibility, nyerk!” - FieldEvent_Jump_01_tutorialCaption_04
“Be careful of the bombs that'll make you jump in surprise, nyerk!” - FieldEvent_Jump_01_tutorialCaption_05
“A falling balloon, nyerk! It'll explode if you don't touch it!”
First three plays (achievement): Jump Jump I: 20 tokens, 2,000 Kina; Jump Jump II: 40 tokens, 4,000 Kina; Jump Jump III: 85 tokens, 8,000 Kina, and a title for the third.
Players' tips (not from the client)
- Do not chase every balloon. Stand where you are the nearest player to the most floor, so you reach whatever spawns there first. The middle of the arena gives about half of it at the start. r/Aion2, 13 Oct 2026, 205 upvotes
- When another player is clearly closer to a balloon, move for the next spawn instead. Golden balloons come three at a time around a bomb: take all three if rivals are far, or wait for the blast if nobody is near. r/Aion2, 13 Oct 2026, 205 upvotes
- The writer's winning scores were 1,310 to 1,400 points; a round lasts 2:55, which is the 175 seconds in the table above. r/Aion2, 13 Oct 2026, 205 upvotes
- Lag decides close races: with a ping of about 50 ms or more, a rival who is near the balloon may be credited first even if you touched it first. r/Aion2, 13 Oct 2026, 5 upvotes

Wraith Evasion
300 s run180 s readyends at the goal or time
The game's rules
- Evade the wraiths and collect Odyle Drops.
- Getting caught by a wraith will transform you into one, preventing you from collecting Odyle Drops.
- However, you can break free from wraith form by turning another Daeva into a wraith.
A stronghold has been discovered filled with Odyle Drops galore! Unfortunately, it is also overrun with wraiths, making it nearly impossible to approach. After much deliberation, the Shugo began spreading rumors about the stronghold and luring in Daeva with the promise of a share of the spoils. Thanks to the Shugo Festival Manager's cooperation, a grand festival was held where the Shugo and Daeva could share this new Odyle Drop jackpot.
- Run time
- 300 s
- Ready time
- 180 s
- Map
- Wraith Evasion (both factions)
What the Shugo announcer says (7 lines)
- FieldEvent_SpecterEvasion_01_Minipopup_01
“The time has come. Odyle Drops will appear shortly, nyerk!” “Collect as many Odyle Drops as possible, nyerk!” - FieldEvent_SpecterEvasion_01_Minipopup_02
“Ah, the wraiths are appearing, nyerk!” “You'll become a wraith if you get caught by one, nyerk!” - FieldEvent_SpecterEvasion_01_Minipopup_03
“More wraiths are showing up, nyerk!” - FieldEvent_SpecterEvasion_01_Minipopup_04
“There are so many of them, nyerk!” - FieldEvent_SpecterEvasion_01_Minipopup_05
“Phew. It is almost over, nyerk.” “Wasn't that thrilling? Well done, nyerk!” - FieldEvent_SpecterEvasion_Polymorph_01
“Ah, caught by a wraith, nyerk!” - FieldEvent_SpecterEvasion_Polymorph_02
“You've turned into a wraith and are unable to collect Odyle, nyerk.” “Pass the Wraith Curse to another Daeva, nyerk!”
First three plays (achievement): Wraith Evasion I: 20 tokens, 2,000 Kina; Wraith Evasion II: 40 tokens, 4,000 Kina; Wraith Evasion III: 85 tokens, 8,000 Kina, and a title for the third.

Mysterious Track
300 s run180 s readyruns to the time limit
The game's rules
- Mount your pets and race to the finish line as quickly as possible!
- Avoid obstacles in your path and outpace your opponents to take the lead.
- Collect items along the track to gain powerful boosts!
Gogori was a Shugo with a need for speed. After much research and deliberation, Gogori found a way to allow everyone to race together upon a rainbow road leading to glory! Hoping many would enjoy this great discovery, Gogori decided to host a grand festival.
- Run time
- 300 s
- Ready time
- 180 s
- Laps
- 2
- Start / end countdown
- 5 s / 10 s
- Map
- Mysterious Track (both factions)
What the Shugo announcer says (4 lines)
- FieldEvent_Racing_BroadcastCaption_01
“One lap already, nyerk?! I'll be increasing the difficulty then!” - FieldEvent_Racing_Chat_Start_01
“Participant check!” “Are you ready, nyerk?” “Alrighty then, get ready, get set, and...” “Go go go!” - FieldEvent_Racing_ChatBubble_01
“Welcome to my mysterious track, nyerk!” “Mount up and let's race!” “Run! Dodge! Leap left and right!” - FieldEvent_Racing_RankUp_01
“Full speed ahead, nyerk!”
First three plays (achievement): Mysterious Track I: 20 tokens, 2,000 Kina; Mysterious Track II: 40 tokens, 4,000 Kina; Mysterious Track III: 85 tokens, 8,000 Kina, and a title for the third.

Hidden Lugi
210 s run180 s readyruns to the time limitfrom 2 players
The game's rules
- Players are transformed into either a Shugo or a Lugi.
- Lugi earn points by collecting Odyle Drops, but must avoid being discovered by any Shugo!
- Shugo must find the disguised Lugi to earn a large number of points.
Lugi are cute, resilient, and gentle pets beloved by the Shugo. After some Daeva began expressing curiosity about them, a group of Shugo developed a program to provide firsthand experience, with the stipulation that participants must first transform into Shugo to avoid scaring the timid beasts. The program evolved to the point where participants may also transform into a Lugi itself, and before long, team battles between the Shugo and Lugi skyrocketed in popularity.
- Run time
- 210 s
- Ready time
- 180 s
- Players needed to start
- 2
- Wait time
- 10 s
- Map
- Hidden Lugi (both factions)
What the Shugo announcer says (13 lines)
- FieldEvent_Masq_01_HitNPC_01
“Nyerk! That's the real Lugi!” - FieldEvent_Masq_01_HitNPC_02
“Oops! The Lugi seems to be angry, nyerk...” - FieldEvent_Masq_01_HitPC_01
“Yes! It was a fake Lugi, nyerk!” - FieldEvent_Masq_01_HitPC_02
“Ooh, you're pretty good at this, nyerk!” - FieldEvent_Masq_01_Stealth_01
“Look for a spot where you won't get caught, nyerk!” - FieldEvent_Masq_01_Stealth_02
“Try imitating a real Lugi's movement, nyerk!” - FieldEvent_Masq_01_Stun_01
“Nyehehe! You can't fool us, nyerk!” - FieldEvent_Masq_01_Stun_02
“You got caught, minus points, nyerk!” - FieldEvent_Masq_01_UseEnv_01
“Look around for nearby fake Lugi, nyerk!” - FieldEvent_Masquerade_01_Caption_01
“Look, a Fine Odyle Drop, nyerk!” “Everyone will be after Odyle Drops, nyerk!” - FieldEvent_Masquerade_01_Caption_02
“Chaotic Odyle Drops! Both Shugo and Lugi can grab them, nyerk!” “Hurry, grab some while you can, nyerk!” - FieldEvent_Masquerade_01_Caption_03
“Chaotic Odyle Drops! Both Shugo and Lugi can grab them, nyerk!” “Hurry, grab some while you can, nyerk!” - FieldEvent_Masquerade_01_Desc_01
“Transform into a Lugi or Shugo, and weed out the fakes, nyerk!”
First three plays (achievement): Hidden Lugi I: 20 tokens, 2,000 Kina; Hidden Lugi II: 40 tokens, 4,000 Kina; Hidden Lugi III: 85 tokens, 8,000 Kina, and a title for the third.

Odyle Flight Frenzy
210 s run180 s readyends at the goal or time
The game's rules
- How many points can you earn with your flying skills?
- Use your flying skills to collect as many Odyle Drops as possible before time runs out.
- Fly through acceleration rings to boost your speed and restore your Flight Power.
A Shugo discovered Odyle Drops appearing above a canyon. Unable to fly, she offered to tell nearby Daeva where to find the canyon in exchange for a portion of the collected Odyle Drops, though what she intends to do with her portion remains unknown.
- Run time
- 210 s
- Ready time
- 180 s
- Map
- Odyle Flight Frenzy (both factions)
What the Shugo announcer says (7 lines)
- FieldEvent_OdBubble_01_Chat_01
“Odyle Drop analysis complete, nyerk.” - FieldEvent_OdBubble_01_Chat_02
“Roo! Roo!” - FieldEvent_OdBubble_01_Chat_03
“The festival will begin soon, nyerk.” - FieldEvent_OdBubble_01_Minipopup_01
“Odyle Drops will appear in the sky soon, nyerk.” “Collect as much as possible, nyerk!” - FieldEvent_OdBubble_01_Minipopup_03
“Ah, did you run out of flight power, nyerk?” “You should collect Odyle Drops then, nyerk!” “It will restore your flight power, nyerk!” - FieldEvent_OdBubble_01_Minipopup_06
“The Odyle Drops will disappear shortly, nyerk.” “Keep it up, nyerk!” - FieldEvent_OdBubble_01_Minipopup_08
“That's it for today, nyerk.” “Did you collect enough Odyle? Well done, nyerk.”
First three plays (achievement): Odyle Flight Frenzy I: 20 tokens, 2,000 Kina; Odyle Flight Frenzy II: 40 tokens, 4,000 Kina; Odyle Flight Frenzy III: 85 tokens, 8,000 Kina, and a title for the third.

Goldrin's Treasure
230 s run180 s readyends at the goal or time
The game's rules
- Find as many treasure chests as possible within the time limit.
- Earn points by collecting the treasures inside each chest.
- Watch for light beams that indicate nearby treasure chest locations.
One day, a Shugo uncovered the location of Shugo Goldrin's Treasure, said to be of immense value. However, the treasures were scattered across high cliffs a Shugo could never possibly reach. With no other choice, he turned to local Daeva for help in exchange for a share of the rewards. Surely these kind Daeva will be willing to gather Goldrin's Treasure on his behalf.
- Run time
- 230 s
- Ready time
- 180 s
- Map
- Goldrin's Treasure (both factions)
What the Shugo announcer says (22 lines)
- FieldEvent_TB_01_GuideBubble_01
“Welcome! You really came all this way to find the treasure, eh?” “You must retrieve the key from the Shulak thief hiding in the suspicious chest, nyerk.” “If you open the suspicious Cube with the key, you can get the treasure, nyerk.” “However, treasure may not always appear.” - FieldEvent_TB_01_Minipopup_01
“A treasure chest should be near the beam of light at the Windstream's arrival point.” - FieldEvent_TB_01_Minipopup_02
“A Golden Treasure Chest has appeared! Let's ride the Windstream up, nyerk!” - FieldEvent_TH_01_Caption_01
“Goldrin's Treasure will start appearing shortly, nyerk.” “Spread out and look carefully, everynyerk!” - FieldEvent_TH_01_Caption_02
“Look, a bluish glow! That's the treasure, nyerk!” “They disappear quickly, so get the treasure fast, nyerk!” - FieldEvent_TH_01_Caption_03
“The treasure vanished. Go for the next one, nyerk!” - FieldEvent_TH_01_Caption_04
“The treasure's appeared already! Fly over quickly, nyerk!” - FieldEvent_TH_01_Caption_05
“The treasure's gone again, nyerk. Aim for the next one.” - FieldEvent_TH_01_Caption_06
“Treasure! It's a treasure! Use the Windstream, nyerk!” - FieldEvent_TH_01_Caption_07
“The treasure's gone again. I wonder if it's even obtainable, nyerk?” - FieldEvent_TH_01_Caption_08
“So much treasure has spawned, nyerk!” “This seems to be the last treasure, so grab it quickly, nyerk!” - FieldEvent_TH_01_GuideBubble_01
“This is where Goldrin's Treasure appears, nyerk.” “Treasure only appears for a short time.” “Collect them while they're within sight, nyerk!” - FieldEvent_TH_01_GuideCaption
“Goldrin's Treasure Chest will only appear after a certain amount of time, so find the key in the meantime, nyerk!” - FieldEvent_TH_01_GuideCaption_01
“Find Goldrin's Treasure Chest and open it, nyerk!” - FieldEvent_TH_01_GuideCaption_02
“They're probably hidden in a sturdy chest, nyerk!” - FieldEvent_TH_01_GuideCaption_03
“The Shulak Thieves have appeared. Protect the mysterious Goldrin's Treasure, nyerk!” - FieldEvent_TH_01_GuideCaption_04
“Goldrin's Treasure Chest has appeared, nyerk. Head to where the beam of light is shining, nyerk!” “You must defeat all the defenders protecting Goldrin's Treasure to open the chest, nyerk.” - FieldEvent_TH_Caption_01
“Treasures will appear shortly, nyerk.” “Treasure has appeared over there! Hurry, nyerk!” - FieldEvent_TH_Caption_02
“Check quickly before the treasure disappears, nyerk.” “Treasure has appeared over there too.” “Treasures are appearing all over the place, nyerk!” - FieldEvent_TH_Caption_03
“Huh, looks like nothing more is appearing, nyerk.” “Where are they, nyerk...” “Hold on, I sense splendorous treasure, nyerk nyerk!” - FieldEvent_TH_Caption_04
“Hurry along, nyerk!” “What if this really turns out to be some incredible treasure, nyerk nyerk?!” - FieldEvent_TH_Caption_05
“Nyerk? I can no longer sense its aura.” “Goldrin must have done something sneaky, nyerk!” “I hope you'll help out again next time. Goodbye, nyerk!”
First three plays (achievement): Goldrin's Treasure I: 20 tokens, 2,000 Kina; Goldrin's Treasure II: 40 tokens, 4,000 Kina; Goldrin's Treasure III: 85 tokens, 8,000 Kina, and a title for the third.

Defend Shugo Merchants
300 s run180 s readyends at the goal or time
The game's rules
- Defeat waves of enemies and defend the Shugo Merchants!
- Using a Petrification Chest will immobilize enemies.
- Exploding insectoids have low HP, but are immune to petrification and deal heavy damage when they explode, so stay alert!
Shugo merchant brothers found themselves assailed by a band of thieves while attempting to transport some goods, and shouted desperately for help. Their wagon broke while trying to escape, leaving them stranded, but the furious bandits are relentless in their pursuit. Rescue the Shugo merchants from danger.
- Run time
- 300 s
- Ready time
- 180 s
- Map
- Defend Shugo Merchants (both factions)
What the Shugo announcer says (8 lines)
- FieldEvent_Defence_01_Minipopup_01
“Eek, thieves are chasing us!” “We'll hide and repair the cart, nyerk!” - FieldEvent_Defence_01_Minipopup_02
“Phew, we barely made it, nyerk...” “Well, we'll be heading out now, nyerk!” - FieldEvent_Defence_01_Minipopup_03
“This Shugo is dying, nyerk...” - FieldEvent_Defence_01_Minipopup_04
“I can't hold on much longer, nyerk...!” - FieldEvent_Defence_01_Minipopup_05
“They're hitting me, nyerk!” - FieldEvent_Defence_01_Minipopup_06
“Ouch! It hurts, nyerk!” - FieldEvent_Defence_01_Minipopup_09
“Use the petrification trap inside the chest, nyerk nyerk!” “It's a valuable item, but life takes priority!” - FieldEvent_Defence_01_Prepare_Chat_01
“Help, nyerk! I was ambushed by thieves!” “I can't get away because they broke my cart, nyerk!” “Please hold them back until can fix it!”
First three plays (achievement): Defend Shugo Merchants I: 20 tokens, 2,000 Kina; Defend Shugo Merchants II: 40 tokens, 4,000 Kina; Defend Shugo Merchants III: 85 tokens, 8,000 Kina, and a title for the third.
Players' tips (not from the client)
- Players disagree about this game: one comment says first place opens 4 cards and last place 2; another thread says the jump-games' 4/3/3/2 scale does not apply to every mode (see the cards table below). r/Aion2, 20 Oct 2026, 2 upvotes

Up! Up! Up!
300 s run180 s readyruns to the time limit
The game's rules
- You have been transformed into a Gravi and dropped into a special realm of moving platforms.
- Use your jumping ability to climb ever higher and reach the greatest height possible.
- Your rank is determined by the checkpoints you reach and the remaining distance to the next checkpoint.
- Reach the first checkpoint to become eligible for rewards.
- Keyboard controls are recommended.
There was once a Shugo who loved to hike, captivated by the exhilarating sense of liberation that comes after traversing treacherous terrain, overcoming every obstacle in the way, and finally reaching the summit! The Shugo wanted to share this joy with Daeva, leading to the creation of this very festival.
- Run time
- 300 s
- Ready time
- 180 s
- Checkpoints
- 4
- Wait before the start
- 10 s, then a 5 s countdown
- Countdown at the end
- 10 s
- Map
- Up! Up! Up! (both factions)
What the Shugo announcer says (1 lines)
- FieldEvent_HighHigh_Caption_01
“Bounce up and reach for the sky, nyerk!” “Now then! Off we go, nyerk!” “There's a resurrection point on the floating island, nyerk!” “This game ends once someone reaches the endpoint, nyerk!”
First three plays (achievement): Up! Up! Up! I: 20 tokens, 2,000 Kina; Up! Up! Up! II: 40 tokens, 4,000 Kina; Up! Up! Up! III: 85 tokens, 8,000 Kina, and a title for the third.
Players' tips (not from the client)
- Players say it is always the same map and the same pattern, so learning it makes first place realistic, and that even a loss still opens three cards. r/Aion2, 13 Oct 2026, 2 upvotes

Not This Tile?
195 s run180 s readyruns to the time limit
The game's rules
- Test your memory skills.
- Memorize the colors and paths of the tiles while they are briefly revealed, then locate them again.
- Your ranking is based on your total score across 8 rounds.
An esteemed Head Shugo Brainologist had a keen interest in how intelligence varied between Daeva and Shugo, and developed a means to test it. Can you achieve a high score and prove what Daeva brains are capable of?
- Run time
- 195 s
- Ready time
- 180 s
- Rounds
- 8
- Rounds add up to
- 175 s of the 195 s run
- Board
- 6 x 6 tiles in round 1, 14 x 10 in round 8
- Map
- Not This Tile? (both factions)
| Round | Tiles | Ready | Preview | Find the answer | Result | Round total |
|---|
| 1 | 6 x 6 | 12 s | 2 s | 4 s | 7 s | 25 s |
| 2 | 8 x 8 | 10 s | 2 s | 7 s | 7 s | 26 s |
| 3 | 10 x 8 | 6 s | 2 s | 7 s | 5 s | 20 s |
| 4 | 10 x 8 | 6 s | 2 s | 7 s | 5 s | 20 s |
| 5 | 10 x 10 | 6 s | 2 s | 7 s | 5 s | 20 s |
| 6 | 12 x 10 | 6 s | 2 s | 7 s | 5 s | 20 s |
| 7 | 12 x 10 | 6 s | 2 s | 7 s | 5 s | 20 s |
| 8 | 14 x 10 | 6 s | 2 s | 11 s | 5 s | 24 s |
FieldEventTrapBoard, with the grid of each round's board from TrapBoard.
What the Shugo announcer says (16 lines)
- FieldEvent_TrapBoard_Common_Answer
“Look out for the balloons and the tiles, nyerk!” - FieldEvent_TrapBoard_Common_Result
“Here's the answer, nyerk!” - FieldEvent_TrapBoard_R1_Answer
“Hurry and find them, nyerk!” - FieldEvent_TrapBoard_R1_Ready
“Alright, listen up, nyerk!” “When the game starts, red trap tiles will be mixed in, nyerk!” “Go to the correct blue tile without getting tricked, nyerk!” - FieldEvent_TrapBoard_R1_Result
“That's correct, nyerk.” “Correct answers earn points, mistakes cost points, nyerk!” - FieldEvent_TrapBoard_R2_Answer
“You have 8 seconds to get the balloons and return to the correct tile!” - FieldEvent_TrapBoard_R2_Ready
“Moving onto the next round, nyerk!” “From now on, balloons will appear when you find the correct answer, nyerk!” “You get extra points for collecting balloons, nyerk!” - FieldEvent_TrapBoard_R2_Result
“Here's the answer, nyerk.” “Memorize the positions of the tiles and balloons together, nyerk!” - FieldEvent_TrapBoard_R3_Ready
“We'll speed up from here on, nyerk!” - FieldEvent_TrapBoard_R4_Ready
“4th Round!” - FieldEvent_TrapBoard_R5_Ready
“5th Round!” - FieldEvent_TrapBoard_R6_Ready
“6th Round!” - FieldEvent_TrapBoard_R7_Ready
“7th Round!” - FieldEvent_TrapBoard_R8_Answer
“Look out for the balloons and the tiles, nyerk!” “Since it's the last round, I'll give you extra time to grab the balloons, nyerk!” - FieldEvent_TrapBoard_R8_Ready
“Now to the final round, nyerk!” “Keep going since the final rankings aren't known yet, nyerk!” - FieldEvent_TrapBoard_R8_Result
“Good work everyone, nyerk.” “You Daeva did a fine job, quick on your feet.” “Of course, we Shugo are superior in comparison, but you're still better than a Lugi!” “I'll see you next time, nyerk!”
First three plays (achievement): Not This Tile? I: 20 tokens, 2,000 Kina; Not This Tile? II: 40 tokens, 4,000 Kina; Not This Tile? III: 85 tokens, 8,000 Kina, and a title for the third.
Players' tips (not from the client)
- Co-op plan: one player (the "balloon eater") clears the balloons, everyone else steps on the correct tiles behind them until they have 500 points, which the post counts as five correct steps, and then stops. If the rewards of 1st and 2nd place are the same, nobody has to beat anybody. r/Aion2, 21 Oct 2026, 1 upvote
- If someone refuses and keeps eating balloons, the eater matches that player's score so the result is 1st, 2nd, 2nd, 2nd and so on. The post says this only works when about four players cooperate. r/Aion2, 21 Oct 2026, 1 upvote
- Treat it as a plan, not a rule: the post has one upvote, and a commenter on the 47,000 thread tried the game ten times and never met a lobby that cooperated. The Raid Relay guide says Global had not picked the idea up yet. r/Aion2, 13 Oct 2026, 1 upvote