
Computed · AION 2 client 2.0.6.0 hotfix 1
Item Level chart: what content needs which Item Level
AION 2 gates its content by the Item Level of your equipped gear: the client lists 158 requirements from 50 to 4,800 (Conquest Tier 1 needs 700, Conquest Tier 6 needs 3,800, an Abyss entrance stops admitting characters above 4,300). One piece's own item level goes up to 102, and every Enhance level adds 1 more; the client does not say how the pieces add up to the character's number.
The chart
Equipped Item Level the client asks for, in bands of 500. “Needs” rows are minimums; the two “limit” rows refuse a character who is above them. Nightmare bosses are listed once at their first level's “Suggested Item Level”.
0 – 499
5 entries| Item Level | Content | What it is | Type |
|---|---|---|---|
| 50 | reward: 3,000 × Kina (Bound) | Milestone | |
| 100 | reward: 4,000 × Kina (Bound), 1 × Title: One Step at a Time | Milestone | |
| 200 | Exploration | Dungeon | |
| 300 | reward: 1 × Soul Codex (Bound), 5,000 × Kina (Bound) | Milestone | |
| 300 | Exploration | Dungeon |
500 – 999
6 entries| Item Level | Content | What it is | Type |
|---|---|---|---|
| 500 | Exploration | Dungeon | |
| 500 | reward: 1 × Soul Codex (Bound), 7,000 × Kina (Bound) | Milestone | |
| 700 | needs character level 45 | Content unlock | |
| 700 | Exploration | Dungeon | |
| 700 | Conquest | Dungeon | |
| 700 | Conquest | Dungeon |
1,000 – 1,499
22 entries| Item Level | Content | What it is | Type |
|---|---|---|---|
| 1,000 | entrance needs this Item Level | Abyss | |
| 1,000 | Easy | Dungeon | |
| 1,000 | Easy | Dungeon | |
| 1,000 | Easy | Dungeon | |
| 1,000 | 10 levels, suggested 1,000–1,600 | Nightmare | |
| 1,000 | Easy | Dungeon | |
| 1,000 | Easy | Dungeon | |
| 1,000 | 10 levels, suggested 1,000–1,600 | Nightmare | |
| 1,000 | 10 levels, suggested 1,000–1,600 | Nightmare | |
| 1,000 | Easy | Dungeon | |
| 1,000 | Easy | Dungeon | |
| 1,000 | reward: 8,000 × Kina (Bound), 1 × Title: Designer Drip | Milestone | |
| 1,000 | Easy | Dungeon | |
| 1,000 | Easy | Dungeon | |
| 1,000 | Easy | Dungeon | |
| 1,000 | 10 levels, suggested 1,000–1,600 | Nightmare | |
| 1,200 | Exploration | Dungeon | |
| 1,200 | Exploration | Dungeon | |
| 1,400 | needs character level 45 | Content unlock | |
| 1,400 | Conquest | Dungeon | |
| 1,400 | Exploration | Dungeon | |
| 1,400 | Conquest | Dungeon |
1,500 – 1,999
17 entries| Item Level | Content | What it is | Type |
|---|---|---|---|
| 1,500 | Normal | Dungeon | |
| 1,500 | Normal | Dungeon | |
| 1,500 | Normal | Dungeon | |
| 1,500 | Normal | Dungeon | |
| 1,500 | Normal | Dungeon | |
| 1,500 | Normal | Dungeon | |
| 1,500 | Normal | Dungeon | |
| 1,500 | reward: 1 × Soul Codex (Bound), 9,000 × Kina (Bound) | Milestone | |
| 1,500 | Normal | Dungeon | |
| 1,500 | Normal | Dungeon | |
| 1,500 | Normal | Dungeon | |
| 1,600 | Transcendence Stage 1 | Dungeon | |
| 1,600 | Transcendence Stage 1 | Dungeon | |
| 1,700 | 10 levels, suggested 1,700–2,300 | Nightmare | |
| 1,700 | 10 levels, suggested 1,700–2,300 | Nightmare | |
| 1,900 | Transcendence Stage 2 | Dungeon | |
| 1,900 | Transcendence Stage 2 | Dungeon |
2,000 – 2,499
21 entries| Item Level | Content | What it is | Type |
|---|---|---|---|
| 2,000 | Hard | Dungeon | |
| 2,000 | Hard | Dungeon | |
| 2,000 | Hard | Dungeon | |
| 2,000 | Hard | Dungeon | |
| 2,000 | Hard | Dungeon | |
| 2,000 | Hard | Dungeon | |
| 2,000 | Hard | Dungeon | |
| 2,000 | reward: 1 × Soul Codex: Reset (Bound), 10,000 × Kina (Bound) | Milestone | |
| 2,000 | Hard | Dungeon | |
| 2,000 | Hard | Dungeon | |
| 2,000 | Hard | Dungeon | |
| 2,100 | needs character level 45 | Content unlock | |
| 2,100 | Exploration | Dungeon | |
| 2,100 | Conquest | Dungeon | |
| 2,100 | Conquest | Dungeon | |
| 2,200 | Transcendence Stage 3 | Dungeon | |
| 2,200 | Transcendence Stage 3 | Dungeon | |
| 2,400 | Conquest [Hard] | Dungeon | |
| 2,400 | Conquest [Hard] | Dungeon | |
| 2,400 | Transcendence Stage 1 | Dungeon | |
| 2,400 | 10 levels, suggested 2,400–3,000 | Nightmare |
2,500 – 2,999
25 entries| Item Level | Content | What it is | Type |
|---|---|---|---|
| 2,500 | Challenge | Dungeon | |
| 2,500 | Challenge | Dungeon | |
| 2,500 | Transcendence Stage 4 | Dungeon | |
| 2,500 | Extreme | Dungeon | |
| 2,500 | Challenge | Dungeon | |
| 2,500 | 10 levels, suggested 2,500–2,950 | Nightmare | |
| 2,500 | Challenge | Dungeon | |
| 2,500 | Extreme | Dungeon | |
| 2,500 | Challenge | Dungeon | |
| 2,500 | 10 levels, suggested 2,500–2,950 | Nightmare | |
| 2,500 | 10 levels, suggested 2,500–2,950 | Nightmare | |
| 2,500 | Transcendence Stage 4 | Dungeon | |
| 2,500 | 10 levels, suggested 2,500–2,950 | Nightmare | |
| 2,500 | Challenge | Dungeon | |
| 2,500 | Conquest [Hard] | Dungeon | |
| 2,500 | Conquest [Hard] | Dungeon | |
| 2,600 | Conquest [Hard] | Dungeon | |
| 2,600 | Conquest [Hard] | Dungeon | |
| 2,800 | Normal | Dungeon | |
| 2,800 | needs character level 45 | Content unlock | |
| 2,800 | Exploration | Dungeon | |
| 2,800 | Conquest | Dungeon | |
| 2,800 | Exploration | Dungeon | |
| 2,800 | Conquest | Dungeon | |
| 2,800 | Transcendence Stage 2 | Dungeon |
3,000 – 3,499
26 entries| Item Level | Content | What it is | Type |
|---|---|---|---|
| 3,000 | entrance needs this Item Level | Abyss | |
| 3,000 | entrance needs this Item Level | Abyss | |
| 3,000 | Exploration | Dungeon | |
| 3,000 | Conquest | Dungeon | |
| 3,000 | Insane | Dungeon | |
| 3,000 | needs character level 45 | Content unlock | |
| 3,000 | Conquest [Hard] | Dungeon | |
| 3,000 | Insane | Dungeon | |
| 3,000 | Conquest [Hard] | Dungeon | |
| 3,000 | 10 levels, suggested 3,000–3,450 | Nightmare | |
| 3,000 | Insane | Dungeon | |
| 3,000 | Insane | Dungeon | |
| 3,000 | Exploration | Dungeon | |
| 3,000 | Conquest | Dungeon | |
| 3,000 | Insane | Dungeon | |
| 3,000 | 10 levels, suggested 3,000–3,450 | Nightmare | |
| 3,000 | Insane | Dungeon | |
| 3,000 | reward: 1 × Soul Codex: Reset (Bound), 11,000 × Kina (Bound) | Milestone | |
| 3,000 | 10 levels, suggested 3,000–3,450 | Nightmare | |
| 3,000 | 10 levels, suggested 3,000–3,450 | Nightmare | |
| 3,000 | 10 levels, suggested 3,000–3,450 | Nightmare | |
| 3,000 | Insane | Dungeon | |
| 3,000 | Insane | Dungeon | |
| 3,000 | 10 levels, suggested 3,000–3,450 | Nightmare | |
| 3,200 | Transcendence Stage 1 | Dungeon | |
| 3,200 | Transcendence Stage 3 | Dungeon |
3,500 – 3,999
23 entries| Item Level | Content | What it is | Type |
|---|---|---|---|
| 3,500 | Conquest [Hard] | Dungeon | |
| 3,500 | Hell | Dungeon | |
| 3,500 | Normal | Dungeon | |
| 3,500 | Hell | Dungeon | |
| 3,500 | Hell | Dungeon | |
| 3,500 | Hell | Dungeon | |
| 3,500 | Conquest [Hard] | Dungeon | |
| 3,500 | 10 levels, suggested 3,500–3,950 | Nightmare | |
| 3,500 | 10 levels, suggested 3,500–3,950 | Nightmare | |
| 3,500 | 10 levels, suggested 3,500–3,950 | Nightmare | |
| 3,500 | 10 levels, suggested 3,500–3,950 | Nightmare | |
| 3,500 | Transcendence Stage 2 | Dungeon | |
| 3,500 | 10 levels, suggested 3,500–3,950 | Nightmare | |
| 3,500 | Hell | Dungeon | |
| 3,500 | Hell | Dungeon | |
| 3,500 | Hell | Dungeon | |
| 3,500 | Transcendence Stage 4 | Dungeon | |
| 3,500 | Hell | Dungeon | |
| 3,800 | Transcendence Stage 1 | Dungeon | |
| 3,800 | Exploration | Dungeon | |
| 3,800 | Conquest | Dungeon | |
| 3,800 | needs character level 50 | Content unlock | |
| 3,800 | Transcendence Stage 3 | Dungeon |
4,000 – 4,499
9 entries| Item Level | Content | What it is | Type |
|---|---|---|---|
| 4,000 | Doom | Dungeon | |
| 4,000 | 10 levels, suggested 4,000–4,450 | Nightmare | |
| 4,000 | Doom | Dungeon | |
| 4,000 | Transcendence Stage 4 | Dungeon | |
| 4,000 | 10 levels, suggested 4,000–4,450 | Nightmare | |
| 4,000 | 10 levels, suggested 4,000–4,200 | Nightmare | |
| 4,100 | Transcendence Stage 2 | Dungeon | |
| ≤ 4,300 | entrance limit: a character above it, or above Combat Power 400,000, is refused | Abyss | |
| 4,300 | Normal | Dungeon |
4,500 – 4,999
5 entries| Item Level | Content | What it is | Type |
|---|---|---|---|
| 4,500 | Transcendence Stage 3 | Dungeon | |
| 4,500 | 10 levels, suggested 4,500–4,950 | Nightmare | |
| 4,500 | Hard | Dungeon | |
| 4,500 | Conquest [Hard] | Dungeon | |
| 4,800 | Transcendence Stage 4 | Dungeon |
5,000 – 5,499
1 entries| Item Level | Content | What it is | Type |
|---|---|---|---|
| ≤ 5,000 | removed at this Item Level or Combat Power 600,000 | Sprout Badge |
Sources, by type: Conquest tiers = ContentsUnlock.UnlockEquipItemLevel; dungeon modes = PartyDungeonLevel.EquipItemLevel (or the entrance's MapEntrance.EquipItemLevel); Nightmare = BossChallengeContents.RecommendPCBattlePower, which the game labels “Suggested Item Level”; Abyss = MapEntrance; milestones = the Journey achievements “Reach Character Item Level”. Hover a type chip for its table. client 2.0.6.0 hotfix 1 (Steam build 25800038, 2026-10-09).
How an item's Item Level is made
What the client says, and where it stops.
Per piece. Every piece of equipment has an item level in the Item table (ItemLevel): 3,555 pieces, the highest is 102. Its tooltip is headed “Item Level”.
Enhance adds 1 per level. Each EnchantEffect row has an ItemLevelValue; it equals the Enhance level in 76,786 of 76,786 rows (the table goes up to +20). Arcana enhancement does the same: 618 of 618 rows. The tooltip prints base and bonus together; the game's string for it is “{0}(+{1})” (item level, then the bonus).
Arcana count. The game says so in the Contents Navigator: “Equipping Arcana increases your item level.”
Random pieces. “The item level and stats are determined when obtaining it for the first time.”
What the client does not say. How these numbers become the character's Item Level is not in any table or string. If it were a plain sum of the pieces, the best gear in the tables would reach about 2,323 (below), yet the chart asks for up to 4,800 and the game's own achievement ladder goes to 3,000. So the character's number is either not this plain sum or counts more than these tables show; use the chart to compare content with each other, and the number on your own character sheet to compare with the chart.
Gear that raises it
Per piece, from the Item table. The first table is the item levels that exist at character level 45; the second is our ceiling if Item Level were the plain sum of piece + Enhance levels.
| Item level | Best piece at this level | Pieces | Grades | Needs level |
|---|---|---|---|---|
| 102 | 94 | Unique | 45 | |
| 94 | 76 | Unique | 45 | |
| 86 | 164 | Unique | 45 | |
| 80 | 10 | Unique | 45 | |
| 78 | 76 | Unique | 45 | |
| 70 | 144 | Unique | 45 | |
| 65 | 3 | Unique | 1 | |
| 62 | 77 | Unique | 45 | |
| 60 | 10 | Epic | 45 | |
| 56 | 9 | Unique | 45 | |
| 54 | 38 | Unique | 45 | |
| 51 | 40 | Unique | 1 |
| Slot | Best piece | Count | Item level | Top Enhance | Subtotal |
|---|---|---|---|---|---|
| Main hand | 1 | 102 | +15 | 117 | |
| Helm | 1 | 102 | +15 | 117 | |
| Pauldrons | 1 | 102 | +15 | 117 | |
| Top | 1 | 102 | +15 | 117 | |
| Legs | 1 | 102 | +15 | 117 | |
| Gloves | 1 | 102 | +15 | 117 | |
| Shoes | 1 | 102 | +15 | 117 | |
| Cloak | 1 | 102 | +15 | 117 | |
| Belt | 1 | 65 | +10 | 75 | |
| Necklace | 1 | 102 | +15 | 117 | |
| Amulet | 1 | 65 | +10 | 75 | |
| Earrings | 2 | 102 | +15 | 234 | |
| Rings | 2 | 102 | +15 | 234 | |
| Bracelets | 2 | 86 | +15 | 202 | |
| Rune | 1 | 40 | +10 | 50 | |
| Chalice | 1 | 80 | +0 | 80 | |
| Parchment | 1 | 80 | +0 | 80 | |
| Compass | 1 | 80 | +0 | 80 | |
| Bell | 1 | 80 | +0 | 80 | |
| Mirror | 1 | 80 | +0 | 80 | |
| Ceiling if it were a plain sum | 2,323 | ||||
Formula (ours): Σ over the worn pieces of count × (item level + top Enhance level). Assumptions: item level adds up across pieces; the Enhance bonus is the table's top level (+20 is the table maximum); one main-hand weapon, no off-hand or shield; five Arcana cards at their base level; Amplified Enhance, Potential, manastones and Theostones left out. Without Enhance the same set is 2,068.
Pieces are the best per slot by item level, then grade, for a level-45 character, the same set How to get stronger counts. Slot-by-slot ladders for every level: Gear progression.
Questions
What Item Level do I need for Conquest dungeons in AION 2?
Conquest Tier 1 needs 700, Conquest Tier 2 needs 1,400, Conquest Tier 3 needs 2,100, Conquest Tier 4 needs 2,800, Conquest Tier 5 needs 3,000, Conquest Tier 6 needs 3,800 (character level 45 for the first, 50 for the last). The same chart lists every dungeon mode and Nightmare boss by the Item Level the client asks for.
How is Item Level calculated in AION 2?
The client holds two per-item pieces: every piece of equipment has an item level (the highest in this build is 102), and each Enhance level adds 1 (EnchantEffect.ItemLevelValue equals the Enhance level in 76,786 of 76,786 rows). The game also says Arcana raise it. How the pieces become the character's number is not in the client; the server computes it.
How do I raise my Item Level from 1000 to 1400, or 1400 to 1600?
Wear the highest item-level piece for every slot, then Enhance it (each level is +1 Item Level on that piece) and fill the Arcana slots. The “Gear that raises it” table lists the item levels that exist and what one piece reaches at its top Enhance level. What a character's number is at each step the client does not say.
What is the maximum Item Level?
The client names no cap. Counting the best gear the tables allow as a plain sum (our assumption, formula on the page), a level-45 character reaches about 2,323, while the highest requirement in the files is 4,800. So the game's own number is not this plain sum, or counts more than these tables show; the chart is still the right way to compare content with each other.
Does the Sprout Badge depend on Item Level?
Yes: the Sprout Badge is removed once your Item Level reaches 5,000 or your Combat Power 600,000.
Is Item Level the same as Combat Power?
No. They are two numbers in the client: Item Level from equipment, Combat Power calculated by the game's server. The Abyss entrance checks both. See How to get stronger for every system that adds stats.