AION 2 daily and weekly checklist
15 daily and 28 weekly lines with their limits, rewards and the level they open at, from the global client.
From the game files: client 2.0.6.0 (Steam build 25767555, 2026-10-07)
AION 2 resets 16:00 every day and Wednesday 16:00 every week, as the client stores them; it does not store a time zone. At level 45 you can complete 5 Duty missions a day (counted per server), 2 Nightmare attempts and 2 reward claims per Conquest dungeon are added every day. Each Exploration dungeon gives 7 claims a week, Subjugation and the Ascension Trial 3 entries each, and the Lower, Middle and Upper Abyss 7 hours each.
- Daily reset
- 16:00
- Weekly reset
- Wednesday 16:00
- Monthly reset (shop limits)
- day 16
- Time zone
- not stored in the client
GlobalSetting, ContentsTicket, CurrencyLimitSchedule and RewardLimit all agree on the time and the weekday; the data build fails if they stop agreeing.
- Daily
- Daily Dungeon, Duty Quest
- Weekly
- Transcendence
- Season
- Nightmare, Abyss, Arena, Subjugation, Ascension Trial
- Event
- Shugo Festival, Dimensional Invasion
ContentsNavigatorType. The list below adds the dungeon reward counts and shop limits the Navigator does not group.
The client stores the reset as 16:00 every day and Wednesday 16:00 every week, but not in which time zone. Pick the clock your server runs on (UTC+0 until you do).
Every day · 0 of 15 ticked
Counts added or refreshed at 16:00.
Quests
Duty missionsLv. 45+5 completions a day, counted per server73 missions per faction at Lv. 45–47. Up to 20 duty quests (missions and Command quests together) can be accepted at once. The list is refreshed daily and can be redrawn up to 10 times for 1,000 to 1,500,000 Kina.
Source: QuestType DutyMission (CompleteLimitCount, GetLimitCount), DutyQuestRedrawCost, Quest, QuestReward
no completion limit in the tables (CompleteLimitCount 0); at most 20 active at once
Abyss Points1,000–2,000 per questEach Command item starts one quest (446 quests at Lv. 45–55). Commands are bought in the Command Shops, which have weekly purchase limits (see Shop limits below).
Source: QuestType DutyScroll, Quest, QuestReward
Daily Dungeon and Nightmare
Nightmare attemptsLv. 45+2 attempts added every day, up to 14 stored
Phantasmal Fragmentby clear grade26 Nightmare bosses, each with stages 1–10; repeat clears pay by the clear's grade.
Source: ContentsTicket BossChallenge, ContentsUnlock BossChallenge
Conquest dungeons
Krao Cave: ConquestLv. 45+2 reward claims added every day, up to 14 stored40 Odyle Energy per reward cube; a guaranteed reward after 14 cubesUp to 14 claims a week if you use them as they come.
Source: ContentsTicket "[Conquest] Krao Cave Reward Count", MapEntrance, RewardOdEnergyCube
Urugugu Canyon: ConquestLv. 45+2 reward claims added every day, up to 14 stored40 Odyle Energy per reward cube; a guaranteed reward after 21 cubesUp to 14 claims a week if you use them as they come.
Source: ContentsTicket "[Conquest] Urugugu Canyon Reward Count", MapEntrance, RewardOdEnergyCube
Fire Temple: ConquestLv. 45+2 reward claims added every day, up to 14 stored40 Odyle Energy per reward cube; a guaranteed reward after 28 cubesUp to 14 claims a week if you use them as they come.
Source: ContentsTicket "[Conquest] Fire Temple Reward Count", MapEntrance, RewardOdEnergyCube
Draupnir: ConquestLv. 45+2 reward claims added every day, up to 14 stored40 Odyle Energy per reward cube; a guaranteed reward after 14 cubesUp to 14 claims a week if you use them as they come.
Source: ContentsTicket "[Conquest] Draupnir Reward Count", MapEntrance, RewardOdEnergyCube
Vakron Sky Island: ConquestLv. 45+2 reward claims added every day, up to 14 stored40 Odyle Energy per reward cube; a guaranteed reward after 21 cubesUp to 14 claims a week if you use them as they come.
Source: ContentsTicket "[Conquest] Vakron Sky Island Reward Count", MapEntrance, RewardOdEnergyCube
Ferocious Horn Den: ConquestLv. 45+2 reward claims added every day, up to 14 stored40 Odyle Energy per reward cube; a guaranteed reward after 28 cubesUp to 14 claims a week if you use them as they come.
Source: ContentsTicket "[Conquest] Ferocious Horn Den Reward Count", MapEntrance, RewardOdEnergyCube
Transcendence dungeons
2 reward claims added every day, up to 4 stored40 Odyle Energy per reward cubeUp to 14 claims a week if you use them as they come.
Source: ContentsTicket "[Transcendence] Deus Research Base Reward Count", MapEntrance, RewardOdEnergyCube
2 reward claims added every day, up to 4 stored40 Odyle Energy per reward cubeUp to 14 claims a week if you use them as they come.
Source: ContentsTicket "[Transcendence] Shattered Arkanis Reward Count", MapEntrance, RewardOdEnergyCube
Events
Dimensional Invasion reward keysLv. 45+1 key added every day, up to 7 storedCounted per server. The Dimensional Invasion events launch waves of enemies and bosses for you to defeat. Participation pays Centuryroot Tokens, spent in the Festival Shop.
Source: ContentsTicket Invasion, ContentsNavigatorLevel FieldEvent
3 keys added every day, up to 12 storedThe Shugo Festival event is made up of various mini-games.
Source: ContentsTicket, ContentsNavigatorLevel ShugoFesta
4 keys added every day, up to 28 storedThe Shugo Festival event is made up of various mini-games.
Source: ContentsTicket, ContentsNavigatorLevel ShugoFesta
Attendance check-inLv. 10+one check-in a day; the sheets run 7, 14 or 28 daysResets daily at 16:00 (the reset time as stored)
Source: Attendance, ContentsUnlock Attendance, GlobalSetting attendance_reset_time
Every week (Wednesday) · 0 of 28 ticked
Limits refilled on Wednesday at 16:00.
Exploration dungeons
Krao Cave: ExplorationLv. 20+7 reward claims a week20 Odyle Energy per reward cube; a guaranteed reward after 1 cubeSource: ContentsTicket "[Exploration] Krao Cave Reward Count", MapEntrance, RewardOdEnergyCube
Urugugu Canyon: ExplorationLv. 28+7 reward claims a week20 Odyle Energy per reward cube; a guaranteed reward after 1 cubeSource: ContentsTicket "[Exploration] Urugugu Canyon Reward Count", MapEntrance, RewardOdEnergyCube
Fire Temple: ExplorationLv. 35+7 reward claims a week30 Odyle Energy per reward cube; a guaranteed reward after 1 cubeSource: ContentsTicket "[Exploration] Fire Temple Reward Count", MapEntrance, RewardOdEnergyCube
Draupnir: ExplorationLv. 45+7 reward claims a week40 Odyle Energy per reward cube; a guaranteed reward after 3 cubesSource: ContentsTicket "[Exploration] Draupnir Reward Count", MapEntrance, RewardOdEnergyCube
7 reward claims a week40 Odyle Energy per reward cube; a guaranteed reward after 3 cubesSource: ContentsTicket "[Exploration] Vakron Sky Island Reward Count", MapEntrance, RewardOdEnergyCube
7 reward claims a week40 Odyle Energy per reward cube; a guaranteed reward after 3 cubesSource: ContentsTicket "[Exploration] Ferocious Horn Den Reward Count", MapEntrance, RewardOdEnergyCube
Raids and trials
Abyssal Forge: Ludra: NormalLv. 45+1 final boss kill a week counts for rewards40 Odyle Energy per reward cube; a guaranteed reward after 4 cubes4 attempts a week ([Sanctuary] Abyssal Forge Attempt Count).
Source: ContentsTicket "[Sanctuary] Abyssal Forge Final Boss Kill Count", MapEntrance, RewardOdEnergyCube
SubjugationLv. 45+3 entries a week, shared by all 4 dungeonsSubjugation Closed, Beritra Brigade Fortress, Orcus's Grave, Fafnite Forge.
Source: ContentsTicket "Subjugation Ticket", MapEntrance
Ascension TrialLv. 45+3 entries a week, shared by all 6 dungeonsNightmare Altar, Tyrant's Hideout, Sanctum of Loathing, Depository of Fates, Forgotten Repository, Chamber of the Dead.
Source: ContentsTicket "Ascension Trial Entry Count", MapEntrance
Daily Dungeon and Nightmare
14 entries a weekEnhance Stone3,000 Enhance Stones at 100 points, 10,000 at 10,000A stage-based dungeon scored in points. Entries are shared with the other Daily Dungeons (3 in the client; only this one is open at Lv. 30).
Source: ContentsTicket "[Daily Dungeon] Unknown Fissure Entry Count", RewardDungeon
Abyss and PvP
Lower Abyss Access HoursLv. 45+7 hours a week, counted while you are insideBasic usage time will be reset to 7 hours after the weekly reset.
Source: ContentsTicket (WeeklyRechargeAddTime, RechargeMaxTime), ContentsUnlock Abyss
Middle Abyss Access HoursLv. 45+7 hours a week, counted while you are insideBasic usage time will be reset to 7 hours after the weekly reset.
Source: ContentsTicket (WeeklyRechargeAddTime, RechargeMaxTime), ContentsUnlock Abyss
Upper Abyss Usage TimeLv. 45+7 hours a week, counted while you are insideBasic usage time will be reset to 7 hours after the weekly reset.
Source: ContentsTicket (WeeklyRechargeAddTime, RechargeMaxTime), ContentsUnlock Abyss
Arena: single matchesLv. 45+rewards for the first 30 wins and 10 matches joined each weekPast the limit the game says "Reached maximum Victory Reward Count."
Source: RewardLimit Arena_Single_Win / Arena_Single_Join, ContentsUnlock Arena
Arena: team matchesLv. 45+rewards for the first 30 wins and 10 matches joined each weekPast the limit the game says "Reached maximum Victory Reward Count."
Source: RewardLimit Arena_Team_Win / Arena_Team_Join, ContentsUnlock Arena
- Arena: strategy matchesLv. 45+rewards for the first 3 wins and 3 matches joined each week
Past the limit the game says "Reached maximum Victory Reward Count."
Source: RewardLimit Arena_Strategy_Win / Arena_Strategy_Join, ContentsUnlock Arena
Quests
311 possible requests in 22 period slots; hand in items for rewardsThe client holds the requests but not which ones are active in a given week.
Source: PeriodItemCollection, PeriodItemCollectionList, ContentsUnlock PeriodCollection
311 possible requests in 22 period slots; hand in items for rewardsThe client holds the requests but not which ones are active in a given week.
Source: PeriodItemCollection, PeriodItemCollectionList, ContentsUnlock PeriodCollection
Shop limits
Centuryroot Token ShopLv. 1+2 goods with a weekly purchase limit (3 each)Limits are per character or per server, as each good states on the shop page.
Source: GameShopGoods (bItemIsLimited, ItemLimitCount, LimitDurationType)
Command Shop (Quest Scroll)Lv. 45+2 goods with a weekly purchase limit (12 each)Limits are per character or per server, as each good states on the shop page.
Source: GameShopGoods (bItemIsLimited, ItemLimitCount, LimitDurationType)
8 goods with a weekly purchase limit (5 each)Limits are per character or per server, as each good states on the shop page.
Source: GameShopGoods (bItemIsLimited, ItemLimitCount, LimitDurationType)
4 goods with a weekly purchase limit (2–5 each)Limits are per character or per server, as each good states on the shop page.
Source: GameShopGoods (bItemIsLimited, ItemLimitCount, LimitDurationType)
2 goods with a weekly purchase limit (12 each)Limits are per character or per server, as each good states on the shop page.
Source: GameShopGoods (bItemIsLimited, ItemLimitCount, LimitDurationType)
8 goods with a weekly purchase limit (5 each)Limits are per character or per server, as each good states on the shop page.
Source: GameShopGoods (bItemIsLimited, ItemLimitCount, LimitDurationType)
4 goods with a weekly purchase limit (2–5 each)Limits are per character or per server, as each good states on the shop page.
Source: GameShopGoods (bItemIsLimited, ItemLimitCount, LimitDurationType)
Trade Shop (abyss)Lv. 1+14 goods with a weekly purchase limit (2–50 each)Limits are per character or per server, as each good states on the shop page.
Source: GameShopGoods (bItemIsLimited, ItemLimitCount, LimitDurationType)
Trade Shop (nightmare)Lv. 1+4 goods with a weekly purchase limit (3–5 each)Limits are per character or per server, as each good states on the shop page.
Source: GameShopGoods (bItemIsLimited, ItemLimitCount, LimitDurationType)
Trade Shop (arena)Lv. 1+12 goods with a weekly purchase limit (2–50 each)Limits are per character or per server, as each good states on the shop page.
Source: GameShopGoods (bItemIsLimited, ItemLimitCount, LimitDurationType)
Timers and refills
Not a tick list: these run on their own clock.
Odyle Energy+15 every 3 hours, stored up to 560 (840 with the subscription). Reward cubes in Expedition and Transcendence dungeons are paid with it.
Source: ContentsTicket reward_ticket_PartyDungeon_Common
Watcher KairaField boss, Lv. 65: spawns every 3 hours from 01:00 (as stored, the client names no time zone), on every day.
Source: PeriodSpawn, WorldMapFieldNamed
Black Cloud MerchantsThe stock refreshes by itself every 1 hour.
Source: GlobalSetting random_shop_refresh_interval_hours
Also resets on the same schedule
Limits with no line of their own, because the tables give the reset but not a count that applies to every player.
- Weekly Abyss Point limit and the Expedition and Transcendence currency limits (CurrencyLimitSchedule)
- Arena win and match reward limits (RewardLimit)
- Season mission reward points (weekly) (GlobalSetting season_mission_reset_time / _day)
- Shop purchase limits marked daily, weekly or monthly (GlobalSetting npc_shop_limited_goods_reset_time; GameShopGoods)
- Substance Morph recipe limits (GlobalSetting conversion_limit_reset_time)
- Daily Kina trade limit (1,000,000 Kina) (GlobalSetting daily_kina_limit, kina_limit_reset_time)
How the numbers are read
Our reading of the table fields, so you can check it.
- “Added every day, up to N stored” = ContentsTicket DailyRechargeCount at the daily reset, capped by RechargeMaxCount. “N a week” = WeeklyRechargeCount refilled at the weekly reset.
- Dungeon lines show the reward-claim ticket of the mode (Exploration, Conquest, Transcendence); the reward cube cost and guaranteed reward are from RewardOdEnergyCube, as on each dungeon page.
- The level on a line is the content’s unlock level (ContentsUnlock) or the dungeon mode’s entry level (MapEntrance). Modes above the client’s level cap of 45 are left out.
- Growth dungeons (Fields of Progress) are left out: ContentsUnlock puts them at level 99, above the cap.
- Rewards shown are the fixed ones; random bonus rolls are on the linked pages. See also the leveling route, dungeons and Duty missions.
Daily and weekly reset FAQ
What time is the daily reset in AION 2?
The client stores the daily reset as 16:00 (GlobalSetting attendance_reset_time; the daily recharge of every ContentsTicket and the Kina trade limit use the same time). It does not store a time zone, so the page cannot say what 16:00 is on your clock: check the in-game timer once and set the clock on the checklist.
What day is the weekly reset in AION 2?
Wednesday at 16:00: GlobalSetting weekly_reset_day is 3, and every weekly ticket, currency limit and reward limit in the tables uses Wednesday 16:00. Shop limits marked monthly reset on day 16 of the month (monthly_reset_day).
What should I do every day in AION 2 at level 45?
From the tables: 5 completions a day, counted per server (Duty missions); 2 Nightmare attempts are added each day; 6 Conquest and 2 Transcendence dungeons whose reward claims refill 2 reward claims a day; the Shugo Festival and Dimensional Invasion keys; and the attendance check-in. The tick list above has each with its limit and reward.
Do unused dungeon reward claims carry over?
Our reading of the ContentsTicket fields: a ticket with a daily recharge adds DailyRechargeCount at the daily reset up to RechargeMaxCount, so a Conquest dungeon (2 a day, cap 14) keeps unused claims for up to seven days. The cap is the most you can hold, not an extra allowance. The client has no text that spells this out, so treat the carry-over as a reading of the fields.
What can I do after level 45 in AION 2?
13 pieces of content open at level 45 in the Navigator table: 4th Ascension, Expedition, Abyss, Transcendence, Nightmare, Arena, Arcana, Duty Quest, Dimensional Invasion, Ascension Trial, Sanctuary, Battlefield, Spacetime Rift. Dungeons are on the Dungeons page and the route to 45 is on the leveling page.
Does this checklist save my ticks?
Only in your own browser (localStorage); nothing is sent anywhere. Ticks clear themselves after the next daily or weekly reset on the clock you picked, and the buttons clear them by hand.