
Sealed Dungeon
High Priest's Ruins
High Priest's Ruins is a Sealed Dungeon in Altgard for level 25. 1 other kinds of monster live inside.
The body of High Priest Hystan, whose soul and mind were stolen by Fafnite, wandered through Altgard, slaughtering countless innocents in its wake. When Hystan’s body finally reached Moslan Forest, the Nornir summoned the Daeva and sealed it away. To honor the victims, they erected a stele that preserves the truth of High Priest Hystan’s fate, and offerings are still made there in remembrance of those who were lost.
Clear rewards
The fixed chest for clearing it (RewardDungeon), per faction.
Monsters in High Priest's Ruins
From the instance maps' spawn lists (MapData): 1 kinds and 28 spawn points besides the bosses. Levels are the variants placed here.
Quests in High Priest's Ruins
Quests whose objectives, start or hand-in are on this dungeon's maps (Quest and QuestStep map ids).
More Sealed Dungeon dungeons
High Priest's Ruins FAQ
What level do you need for High Priest's Ruins?
It is a level 25 dungeon.
What monsters are in High Priest's Ruins?
1 kinds besides the bosses, 28 spawn points in the instance maps; the most common are Baby Cave Spider.
What does High Priest's Ruins drop?
The global client has no reward table for High Priest's Ruins: its rewards are decided by the server.
Data: client 2.0.6.0 (Steam build 25767555, 2026-10-07). Reward chances are the game's table values (100% = 100,000,000); weeks assume every weekly reward claim is used. All dungeons
