Training Spellbook
Training Spellbook is a Common spellbook of item level 1, usable from character level 1. Fixed stats: Min Attack 5, Max Attack 5, Accuracy 100, Critical Hit 100, Block 0, Parry Damage Reduction Rate 9%, Parry Damage Reduction Amount 100,000.
Fixed stats
"Of the best" compares each stat with the highest value among all spellbooks the global client ships art for.
| Stat | Value | Of the best |
|---|---|---|
| Min Attack | 5 | 1% of 473 |
| Max Attack | 5 | 1% of 525 |
| Accuracy | 100 | best |
| Critical Hit | 100 | best |
| Block | 0 | — |
| Parry Damage Reduction Rate | 9% | 43% of 21% |
| Parry Damage Reduction Amount | 100,000 | best |
Enhance to +5
From the item's enhance table (Enchant_Common_1). Expected values and percentiles are our calculation, counting the "+X% on failure" bonus the game adds after each failed try.
Open in the enhance calculator — any start and target level, and the chance your budget is enough.
Found in chests (1)
From the chest tables (BoxReward, BoxClassReward, RewardPackageItem). Chance = getting it at least once from one opening — our calculation from the table's chances; open the chest for the odds per draw.
| Chest | How | Count | Chance | For |
|---|---|---|---|---|
| Always | 1 | 100% | Sorcerer · Asmodian |
Decompose
Costs 1,000 Kinah. Every group in the item's DecomposeResultItemGroup gives its package (RewardDecomposePackage, one per enhance level); amounts are added up.
At +5, decomposing gives back 91 Enhance Stone, 85 more than at +0 — 100% of the 85 spent on average getting there. Up to +5 it returns every Enhance Stone spent; past that, the stones lost to failed tries do not come back. Our calculation, same model as the enhance block.
| Enhance | Enhance Stone | Enhance Stone spent that comes back |
|---|---|---|
| +0 | 6 | — |
| +1 | 11 | 100% |
| +2 | 21 | 100% |
| +3 | 41 | 100% |
| +4 | 61 | 100% |
| +5 | 91 | 100% |
Compared with nearby spellbooks
The nearest items of the same kind by item level (one per name), each main stat against this item's.
| Item | Grade | Item level | Req. level | Min Attack | Max Attack | Accuracy |
|---|---|---|---|---|---|---|
| Common | 13 | 13 | 56+51 | 62+57 | 100 | |
| Common | 13 | 13 | 56+51 | 62+57 | 100 | |
| Rare | 9 | 1 | 38+33 | 42+37 | 100 | |
| Rare | 9 | 1 | 38+33 | 42+37 | 100 | |
| Common | 1 | 1 | 5 | 5 | 100 | |
| Common | 1 | 1 | 5 | 5 | 100 | |
| Common | 1 | 1 | 5 | 5 | 100 |
Best spellbook at each level
For each required level (Item table), the spellbook needing that level with the highest item level; ties go to the higher grade. Only items the global client ships art for. Our ranking by item level, not by stats.
Highest item level a character can equip on the way: 45 from level 1 (Spiritforged Spellbook); 46 from level 40 (Fallen Ancient God Spellbook); 102 from level 45 (Ludra's Grimoire).
Training Spellbook FAQ
Which class uses Training Spellbook?
The spellbook is the Sorcerer's weapon in AION 2.
How much does it cost to enhance Training Spellbook to +5?
On average 5 tries and 2,125 Kinah, plus 85 Enhance Stone, counting the chance the game adds after each failure.
What does decomposing Training Spellbook give?
At +0: 6 Enhance Stone, for 1,000 Kinah. At +5: 91 Enhance Stone.
Can Training Spellbook be traded or sold?
Trade rule in the game: Non Exchangeable. Merchants do not buy it.