Aion2Data
Morheim world map from the AION 2 client
500 m
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The Morheim world map from the AION 2 client with 26 Hidden Cubes (455 possible spots), 2 pets by the monsters that drop their souls, 12 field bosses, 1,345 gathering nodes, 20 Kibelisks, 10 Spacetime Rift portal spots and 32 entrances.

From the game files: client 2.0.6.0 hotfix 1 (Steam build 25800038, 2026-10-09). Scale: the map is 3,748 m wide (world units ÷ 100; Unreal works in centimetres).

Hidden Cubes in Morheim (26)

455 possible spots. A Hidden Cube spawner is one cube that appears at one of its spots; open it with a Hidden Cube Key. See all maps on the Hidden Cube page.

Nephra Snowfield8 cubes · 100 spots
Muspel Volcano Zone5 cubes · 100 spots
Iralcig Highland4 cubes · 95 spots
Patamor Plains3 cubes · 50 spots
Halabana Canyon2 cubes · 50 spots
Patamor Plains Outskirts2 cubes · 40 spots
Executioner's Tower1 cube · 15 spots
Icecap Ridge1 cube · 5 spots

Hidden Cube locations on every map →

Field bosses (12)

Portraits in red rings on the map. Spawn schedules, where the client has one, count down under This map and on the timers page.

Pets (2)

Where the monsters that drop each pet's soul stand. The number is how many spawn points those monsters have here.

Gathering nodes (1,345)

Pick the Gathering layer and a type on the map, or type a node's name (Ruby, Iron Ore…).

Odyle 380

  • Odyle · Odyle · gathering level 1380

Ore 273

Gem 269

  • Diamond · Gem · gathering level 190
  • Sapphire · Gem · gathering level 190
  • Ruby · Gem · gathering level 189

Herb 133

  • Azpha · Herb · gathering level 172
  • Calendula · Herb · gathering level 161

Log 68

  • Asvata · Log · gathering level 168

Shellfish 93

  • Conide · Shellfish · gathering level 157
  • Pujery · Shellfish · gathering level 136

Fruit 48

  • Raydam · Fruit · gathering level 148

Vegetable 81

  • Morfa · Vegetable · gathering level 143
  • Ohkra · Vegetable · gathering level 138

Spacetime Rift portals (1)

Where a rift portal can open and where it leads. When they open: the timers page.

Spacetime Rift and boss timers →

Dungeon and portal entrances (32)

Kibelisks (20)

Teleport points.

  • Ashen Outpost1
  • Blizzard Valley1
  • Chilly Hill1
  • Destroyed Fafnium Site1
  • Eye of Muspel1
  • Floating Temple Entrance1
  • Frostwind Forward Base1
  • Frozen Valley1
  • Heat's Edge1
  • Hunter's Hideout1
  • Iralcig Outpost1
  • Kromede's Island1
  • Lava Stream Cliff1
  • Patamor Plains Outpost1
  • Patamor Village1
  • Searcher Campsite1
  • Sleet Outpost1
  • Snowfield Cliff1
  • Snowfield Outpost1
  • Volcanic Foothill1

Morheim: every monster, area and quest →

How this map is made

  • Art: the game's own world map, its sector tiles put together as the game places them.
  • Positions: the map's spawn list in the client (every candidate spot of a spawner).
  • World to map: world coordinates ÷ 100. Check: all 18 area names of the game's map fall inside their own area outlines (gap 0% of the map width).
  • Hidden Cubes: Every spot a Hidden Cube spawner can use (MapData spawn list). One spawner is one cube that appears at one of its spots.
  • Pets: Where the monsters that drop a pet's soul stand (monster drops + MapData spawn list).
  • Field bosses: Field boss spawn points (WorldMapFieldNamed + MapData).
  • Spacetime Rifts: Rift portals (EnvObjData usage Rift → RiftData: where it leads, from what level).
  • Gathering: Gathering nodes (EnvObjData usage GatherSource), filter by type.
  • Kibelisks: Kibelisk teleport points (EnvObjData usage TeleportArtifact).
  • Dungeon entrances: Dungeon and portal entrances (EnvObjData usage EnterDungeon / PartyDungeon).
  • Monoliths: Monoliths (EnvObjData usage Monolith).

Morheim map: questions

How many Hidden Cubes are in Morheim?

26 Hidden Cube spawners with 455 possible spots between them. Each spawner is one cube that appears at one of its spots, so a spot on the map is a place to check, not a guaranteed cube. Respawn times are not in the client files.

Which pets can I get in Morheim?

2 pets: their souls drop from monsters that stand in Morheim. Pick the Pets layer and type a pet's name to see where its monsters are.

Where are the field bosses in Morheim?

12 field bosses are on the map, as portraits in red rings — the This map panel lists them; a click finds one. Spawn timers, where the client has them, count down there and on the timers page.

Where do the positions come from?

From the map's own spawn list in the game client (MapData), put on the game's world-map art with world ÷ 100 — checked against the 18 area names of the game's own map, which all fall inside their areas.

Spotted a mistake on this page?