
An Invitation to the Past: Part 1 is a Regional quest for level 30 in Altgard for the Asmodians. Hallina (Nornir), at Nornir Assembly, Altgard, gives it and takes it back. It has 6 steps. Rewards: 896,701 EXP, 5 item rewards.
Talk to Hallina at the Nornir Assembly
Start and finish
From the quest's acquire and complete rules in the game's Quest table; where an NPC stands is its spawn point in the map's spawn list.
- Starts
Hallina (Nornir)Nornir Assembly, Altgard- Requires
- Finish
Canyon's Secret - Character level
- 10
- Finish
Hallina (Nornir)Nornir Assembly, Altgard
Steps
The journal's lines and objectives, as the game writes them; who and what each objective names, from QuestStep.GoalList.
- Step 1 · AltgardLearn about the interactive roleplay
- Talk to Hallina
Hallina (Nornir)Nornir Assembly, Altgard - Step 2 · AltgardGo to the roleplay stage
- Go to the place Hallina mentioned
- Step 3 · AltgardLearn about the roleplay guidelines
- Talk to Hallina
Hallina (Nornir)Nornir Assembly, Altgard - Step 4 · AltgardParticipate in Hallina's roleplay
- Go to the first stage
- Step 5 · AltgardTalk about the roleplay
- Talk to Hallina
Hallina (Nornir)Nornir Assembly, Altgard - Step 6 · AltgardWrite an evaluation of the roleplay
- Complete the Evaluation Survey
Rewards
Dialogue
83 lines, as the game writes them (NpcTalk rows named after the quest); lines in italics have no speaker.
Accepting · 9 lines
Hallina: Oh, ‹your name›! How have you been? It's been a long while.
Hallina: Me? I've been pretty busy recently! The Nornir Founding Festival is approaching soon.
Hallina: Every year, we hold a small event to commemorate the day the Nornir was founded... and this year, I'm the one hosting!
Hallina: Haha, Urd asked me personally! Now that the issues with the Purifying Forest are resolved, she said it would be good if the event was more elaborate.
Hallina: That's why I prepared... a roleplay!
Hallina: This way, you can experience Nornir history directly. Wouldn't it be much more fun than just hearing stories?
Hallina: We've prepared quite a bit already, and now we need some objective feedback. I want to make it perfect and create a great impression at the founding festival!
Hallina: There's also a battle scene in the middle of the roleplay. The performers practiced hard, but I'm not sure if it's too difficult.
Hallina: Hmm... I think you will be able to view it objectively! Please try it out and be honest with your feedback!
Talk · 1 line
Hallina: I need someone to help with the festival...
Step 1 · 3 lines
Hallina: The stage isn't far from here! Don't be shocked! It's a virtual space created through magic!
Hallina: The entrance to the stage is inside the village. As I already mentioned, there's a battle scene halfway through.
Hallina: So prepare yourself for a fight! I'll go ahead and wait for you at the entrance.
Step 2 · 1 line
Hallina: There you are!
Step 3 · 4 lines
Hallina: The roleplay will start as soon as you enter! I put a lot of effort into making it realistic.
Hallina: I'll stay out here in case anything happens. But my virtual, illusionary self will guide you inside.
Hallina: By the way, this play has two acts in total. The Nornir have a long history of hardship, after all! *sob*
Hallina: Hehe, now please enjoy the first act!
Step 5 · 8 lines
Hallina: Thank you for your hard work!
Hallina: Did you understand the roleplay's story? The hatred toward Karas was quite strong in the past.
Hallina: Back then, they thought Karas was contagious. Everyone was terrified of infection.
Hallina: So even people who were close to those with Karas were killed... So many innocents were buried alive.
Hallina: That's why those turning into Karas banded together. Running became a fact of life.
Hallina: So? Are you curious about the next act?
Hallina: Okay, please complete this feedback sheet.
Hallina: Fill it in as honestly as possible.
Talk · 52 lines
Illusionary Hallina: This is the first stage of the roleplay. Doesn't it feel just like a real cave?
Illusionary Hallina: Over there is the actor playing the main character's friend. ‹your name›, he will guide you.
Role: Friend: Happy to work with you!
Illusionary Hallina: Let me explain the character you'll be playing, ‹your name›. Right now, your character is undergoing Karas Mutation.
Illusionary Hallina: You're fleeing with your friend after your fellow villagers learned about your symptoms.
Illusionary Hallina: Please try and immerse yourself in the situation.
Illusionary Hallina: Don't worry, all actors are shielded with strong defensive magic. So put your all into the fighting, okay?
Illusionary Hallina: Now, let's begin! Please step into the blue light on the floor.
Illusionary Hallina: Once you do, the magic veil will disappear! Okay! Raise the curtain on the stage!
Role: Friend: All right, it's open. Let's join up with the others quickly.
Role: Friend: Oh no... They're already fully mutated! I wish I never became a Daeva!
Damn it...
Role: Friend: We're doomed to end up like them too, aren't we?
Role: Friend: No! I refuse! I don't want to become a monster!
Role: Friend: Where do we go now...? We were meant to follow them...
Role: Friend: Damn it! They said there's a place that we can go and be safe! I should've listened more carefully...
Role: Friend: W-Wait! One of them didn't mutate!
Role: Friend: Over there!
Role: Friend: Damn... Already dead... Wait, there's something in his hand!
Role: Friend: A note...!
Role: Friend: He's covered in wounds... The mutants must have killed him.
Role: Friend: But this note tells us where to go. Moslan Forest...
Role: Friend: It might only be a rumor, but I heard they have a cure to this. Let's go quickly, before it's too late.
Role: Friend: Footsteps! The villagers are already here!
Role: Friend: Run!
Illusionary Hallina: And... scene!
Illusionary Hallina: Magnificent! Act 1 has ended successfully!
Illusionary Hallina: You looked very immersed in your role. You're a natural thespian!
Role: Friend: Thank you for your help!
Illusionary Hallina: All those rehearsals really paid off. Hehe, I'll ask for your full feedback back at the Assembly.
*sigh* I need more rehearsals.
Illusionary Hallina: All right, everyone, you can get up now. Let's take a short break!
Role: Karas: Ugh, my knees. It still hurts quite a bit, even with the defensive magic...
Role: Friend: How did we end up like this? At this rate, they'll try burying us alive!
Role: Friend: The whole village already knows. There's nowhere left to hide...!
Role: Friend: The others already escaped. They should be waiting nearby. Hurry!
Role: Friend: The villagers will catch up with us soon!
Role: Friend: W-What?! The gate is locked!
Role: Friend: We're meant to meet them just over there!
Role: Friend: We need to find the key, or we'll be caught!
Role: Friend: You look over there, I'll check over here.
The barrel contains only debris.
The barrel is empty.
Role: Villager: Get them! All Karas must be killed!
Role: Friend: Shit! H-Help!
Role: Friend: P-lease! Just let us leave!
Role: Villager: So you can come back and kill us!?
Role: Villager: Urgh!
Role: Friend: D-Damn it... We had no other choice... did we?
Role: Friend: They were the ones who tried to kill us first!
Role: Friend: Let's just get out of here, before more villagers arrive.
Role: Friend: I found the key. Here, unlock the gate.
Turning in · 5 lines
Hallina: Oh, you already finished writing? I'll read it right now!
Hallina: You filled in every section in detail! Thank you! Well, the battle difficulty was deliberately quite easy...
Hallina: Thank you for your feedback! But that isn't all of it!
Hallina: Please participate in the second act if you'd like. We'll take your feedback into account!
Hallina: Thank you again for your participation!
When it is done
"This way, you can experience Nornir history directly." Hallina was more fired up than ever after convincing Urd to allow her to prepare a roleplay for this year's Founding Festival. Some Nornir signed up for acting roles, while others helped create sets, costumes, and props. Teamwork forged through weathering so many hardships together ensured the project went off without a hitch even though it was everyone's first time. The Nornir's origins are tragic—a history built on bloodshed, fleeing massacres born of fear. With this roleplay, they hoped to strengthen their spirit and challenge the lingering misconceptions against Karas. It was a fully-fledged production, complete with battle scenes. Hallina was keen to have someone participate in a rehearsal and provide honest feedback. "You looked very immersed in your role. You're a natural thespian!" As expected of someone praised even by the notoriously picky Urd, you jumped in without any preparation and delivered a solid performance. Hallina was thrilled by your detailed feedback. She plans to apply your suggestions and hopes you will return for the final act.
An Invitation to the Past: Part 1 FAQ
How do you start An Invitation to the Past: Part 1 in AION 2?
Talk to Hallina (Nornir) at Nornir Assembly, Altgard; it unlocks at level 10.
Where do you turn in An Invitation to the Past: Part 1?
To Hallina at Nornir Assembly, Altgard.
How many steps does An Invitation to the Past: Part 1 have?
6: “Learn about the interactive roleplay”, “Go to the roleplay stage”, “Learn about the roleplay guidelines” and “Participate in Hallina's roleplay” and more.
What are the rewards for An Invitation to the Past: Part 1?
896,701 EXP, Kina (Bound) ×36,000, Wisdom Stone (Bound), Daevanion Crystal (Bound), Title: Stuntman.
Quest ID 2202021 · internal name DQ2202021 · Data: client 2.0.6.0 (Steam build 25767555, 2026-10-07)