
Spiritmaster Daevanion planner
The Spiritmaster has 6 Daevanion boards with 684 nodes, 88 of which raise a skill's level. Filling Nezekan, Zikel, Vaizel, Triniel costs 570 Daevanion points — levels give 136 by level 45. Ariel (level 45) takes 232 points of its own. Azphel (level 45) takes 232 points of its own.
Spiritmaster gear planner →Tap a node to learn it and see what it gives.
Play your build back node by node: the most worth per point first (grade; skill nodes count more), along the cheapest path through it. Our suggested order — the game allows any order that keeps nodes connected.
Nezekan opens at level 12. Point at a node to see what it gives; click it: next to a learned one it is learned on its own, farther away the cheapest path to it is learned. Click a learned node to unlearn it. The learning rule is our reading of the board layout (a node opens next to a learned one, starting from the centre) — the game files hold no explicit rule. Your build is saved in the page address, and under “Your builds” in this browser. “Most Attack” and the other goal builds are our calculation for the 136 points of level 45: again and again the cheapest path that gives the most of that one stat per point, while the points last; boards with points of their own (Ariel, Azphel) stay empty. A start for one goal, not a best build.
Top players: what top Spiritmaster players use
Nezekan — level 12, 88 nodes, 134 points
Daevanion Board imbued with the power of the Empyrean Lord, Nezekan. Passes down the power of the Sword of Justice and Aegis. Core Nodes: Combat Speed Increase, Cooldown Reduction Board Starting Level: 12
Whole board learned
- Combat Speed
- +3%
- Attack
- +30
- Critical Hit Resist
- +50
- Critical Hit
- +50
- Cooldown Reduction
- +3%
- Max MP
- +550
- Defense
- +300
- Max HP
- +1,100
plus 22 skill levels (list on the right).
Core nodes and the cheapest way there
Unique nodes; points = the node plus the cheapest path from the start (our calculation).
- Cooldown Reduction +1.5%14 pts
- Cooldown Reduction +1.5%14 pts
- Combat Speed +1.5%15 pts
- Combat Speed +1.5%15 pts
Skill level nodes
Spirit Protection+1 · Rare · 2 pts
Soul's Cry+1 · Epic · 3 pts
Spirit's Descent+1 · Rare · 2 pts
Jointstrike: Curse+1 · Epic · 3 pts
Spirit Strike+1 · Rare · 2 pts
Summon: Fire Spirit+1 · Epic · 3 pts
Dimensional Control+1 · Epic · 3 pts
Corrode+1 · Rare · 2 pts
Combustion+1 · Epic · 3 pts
Spirit Revitalization+1 · Rare · 2 pts
Defiance+1 · Epic · 3 pts
Rapid Scattershot+1 · Epic · 3 pts
Corrode+1 · Rare · 2 pts
Cold Shock+1 · Epic · 3 pts
Spirit Revitalization+1 · Rare · 2 pts
Summon: Wind Spirit+1 · Epic · 3 pts
Summon: Water Spirit+1 · Epic · 3 pts
Spirit Protection+1 · Rare · 2 pts
Summon: Earth Spirit+1 · Epic · 3 pts
Spirit's Descent+1 · Rare · 2 pts
Elemental Fusion+1 · Epic · 3 pts
Spirit Strike+1 · Rare · 2 pts
Zikel — level 20, 88 nodes, 134 points
Daevanion Board imbued with the power of the Empyrean Lord, Zikel. Passes down the power of the Core of Destruction and the power within the Blood Oath. Core Nodes: Damage Boost, Damage Tolerance Board Starting Level: 20
Whole board learned
- Damage Tolerance
- +3%
- Critical Hit
- +50
- Max MP
- +550
- Critical Hit Resist
- +50
- Defense
- +330
- Attack
- +33
- Damage Boost
- +3%
- Max HP
- +900
plus 22 skill levels (list on the right).
Core nodes and the cheapest way there
Unique nodes; points = the node plus the cheapest path from the start (our calculation).
- Damage Tolerance +1.5%15 pts
- Damage Boost +1.5%15 pts
- Damage Boost +1.5%15 pts
- Damage Tolerance +1.5%15 pts
Skill level nodes
Rapid Scattershot+1 · Epic · 3 pts
Mental Focus+1 · Rare · 2 pts
Elemental Fusion+1 · Epic · 3 pts
Element Unification+1 · Rare · 2 pts
Cold Shock+1 · Epic · 3 pts
Summon: Fire Spirit+1 · Epic · 3 pts
Revitalization Contract+1 · Rare · 2 pts
Spirit Communion+1 · Rare · 2 pts
Summon: Water Spirit+1 · Epic · 3 pts
Consecutive Countercurrent+1 · Rare · 2 pts
Combustion+1 · Epic · 3 pts
Dimensional Control+1 · Epic · 3 pts
Revitalization Contract+1 · Rare · 2 pts
Soul's Cry+1 · Epic · 3 pts
Element Unification+1 · Rare · 2 pts
Consecutive Countercurrent+1 · Rare · 2 pts
Summon: Wind Spirit+1 · Epic · 3 pts
Summon: Earth Spirit+1 · Epic · 3 pts
Spirit Communion+1 · Rare · 2 pts
Jointstrike: Curse+1 · Epic · 3 pts
Mental Focus+1 · Rare · 2 pts
Defiance+1 · Epic · 3 pts
Vaizel — level 30, 88 nodes, 134 points
Daevanion Board imbued with the power of the Empyrean Lord, Vaizel. Passes down the power of the Guardian of Freedom and Sand-Colored Eagle. Core Nodes: Critical Damage Boost, Critical Damage Tolerance Board Starting Level: 30
Whole board learned
- Critical Damage Boost
- +3%
- Critical Hit Resist
- +55
- Attack
- +30
- Max HP
- +1,000
- Critical Damage Tolerance
- +3%
- Critical Hit
- +55
- Max MP
- +500
- Defense
- +300
plus 22 skill levels (list on the right).
Core nodes and the cheapest way there
Unique nodes; points = the node plus the cheapest path from the start (our calculation).
- Critical Damage Tolerance +1.5%15 pts
- Critical Damage Tolerance +1.5%15 pts
- Critical Damage Boost +1.5%16 pts
- Critical Damage Boost +1.5%16 pts
Skill level nodes
Spirit Strike+1 · Rare · 2 pts
Rapid Scattershot+1 · Epic · 3 pts
Spirit's Descent+1 · Rare · 2 pts
Summon: Fire Spirit+1 · Epic · 3 pts
Soul's Cry+1 · Epic · 3 pts
Dimensional Control+1 · Epic · 3 pts
Spirit Revitalization+1 · Rare · 2 pts
Spirit Communion+1 · Rare · 2 pts
Revitalization Contract+1 · Rare · 2 pts
Jointstrike: Curse+1 · Epic · 3 pts
Summon: Earth Spirit+1 · Epic · 3 pts
Cold Shock+1 · Epic · 3 pts
Elemental Fusion+1 · Epic · 3 pts
Element Unification+1 · Rare · 2 pts
Mental Focus+1 · Rare · 2 pts
Consecutive Countercurrent+1 · Rare · 2 pts
Combustion+1 · Epic · 3 pts
Summon: Water Spirit+1 · Epic · 3 pts
Summon: Wind Spirit+1 · Epic · 3 pts
Corrode+1 · Rare · 2 pts
Defiance+1 · Epic · 3 pts
Spirit Protection+1 · Rare · 2 pts
Triniel — level 40, 116 nodes, 168 points
Daevanion Board imbued with the power of the Empyrean Lord, Triniel. Passes down the power of the Pilgrim of Darkness and Cold Blood. Core Nodes: Multi-Hit Chance, Multi-Hit Resist Board Starting Level: 40
Whole board learned
- Multi-Hit Resist
- +4.5%
- Attack
- +42
- Critical Hit
- +75
- Multi-Hit Chance
- +4.5%
- Defense
- +420
- Max HP
- +1,500
- Max MP
- +750
- Critical Hit Resist
- +75
plus 22 skill levels (list on the right).
Core nodes and the cheapest way there
Unique nodes; points = the node plus the cheapest path from the start (our calculation).
- Multi-Hit Chance +1.5%16 pts
- Multi-Hit Resist +1.5%16 pts
- Multi-Hit Resist +1.5%17 pts
- Multi-Hit Chance +1.5%17 pts
- Multi-Hit Resist +1.5%19 pts
- Multi-Hit Chance +1.5%19 pts
Skill level nodes
Summon: Water Spirit+1 · Epic · 3 pts
Element Unification+1 · Rare · 2 pts
Mental Focus+1 · Rare · 2 pts
Combustion+1 · Epic · 3 pts
Rapid Scattershot+1 · Epic · 3 pts
Spirit Protection+1 · Rare · 2 pts
Summon: Wind Spirit+1 · Epic · 3 pts
Corrode+1 · Rare · 2 pts
Dimensional Control+1 · Epic · 3 pts
Consecutive Countercurrent+1 · Rare · 2 pts
Soul's Cry+1 · Epic · 3 pts
Elemental Fusion+1 · Epic · 3 pts
Spirit Revitalization+1 · Rare · 2 pts
Jointstrike: Curse+1 · Epic · 3 pts
Spirit's Descent+1 · Rare · 2 pts
Summon: Earth Spirit+1 · Epic · 3 pts
Spirit Strike+1 · Rare · 2 pts
Defiance+1 · Epic · 3 pts
Summon: Fire Spirit+1 · Epic · 3 pts
Spirit Communion+1 · Rare · 2 pts
Revitalization Contract+1 · Rare · 2 pts
Cold Shock+1 · Epic · 3 pts
Ariel — level 45, 152 nodes, 232 points
Daevanion Board imbued with the power of the Empyrean Lord, Ariel. Passes down the power of the Core of Light and Divinity. Core Nodes: PvE Damage Boost, PvE Damage Tolerance Board Starting Level: 45
Whole board learned
- PvE Damage Boost
- +6%
- Boss Attack
- +72
- PvE Attack
- +72
- PvE Defense
- +720
- PvE Accuracy
- +120
- Max HP
- +400
- PvE Evasion
- +120
- Boss Defense
- +720
- PvE Damage Tolerance
- +6%
- Critical Hit Resist
- +40
- Critical Hit
- +40
- Boss Damage Boost
- +4%
- Boss Damage Tolerance
- +4%
- Max MP
- +200
Core nodes and the cheapest way there
Unique nodes; points = the node plus the cheapest path from the start (our calculation).
- PvE Damage Boost +1.5%13 pts
- PvE Damage Boost +1.5%13 pts
- PvE Damage Tolerance +1.5%14 pts
- PvE Damage Tolerance +1.5%14 pts
- PvE Damage Boost +1.5%20 pts
- PvE Damage Tolerance +1.5%20 pts
- PvE Damage Tolerance +1.5%20 pts
- PvE Damage Boost +1.5%20 pts
Skill level nodes
Azphel — level 45, 152 nodes, 232 points
Daevanion Board imbued with the power of the Empyrean Lord, Azphel. Passes down the power of the Archon of Death and Darkness. Core Nodes: PvP Damage Boost, PvP Damage Tolerance Board Starting Level: 45
Whole board learned
- PvP Damage Tolerance
- +6%
- PvP Attack
- +72
- PvP Defense
- +720
- Status Effect Chance
- +8%
- PvP Critical Hit
- +120
- PvP Critical Hit Resist
- +120
- PvP Accuracy
- +120
- PvP Evasion
- +72
- Status Effect Resist
- +8%
- PvP Damage Boost
- +6%
- Max MP
- +200
- Max HP
- +400
Core nodes and the cheapest way there
Unique nodes; points = the node plus the cheapest path from the start (our calculation).
- PvP Damage Tolerance +1.5%14 pts
- PvP Damage Tolerance +1.5%14 pts
- PvP Damage Boost +1.5%15 pts
- PvP Damage Boost +1.5%15 pts
- PvP Damage Tolerance +1.5%20 pts
- PvP Damage Tolerance +1.5%20 pts
- PvP Damage Boost +1.5%21 pts
- PvP Damage Boost +1.5%21 pts
Skill level nodes
What a point is worth, node by node
Our calculation: amount a node gives ÷ the points it costs, compared within the same stat (different stats are not compared with each other).
How it's counted
Nodes that give two stats count for both at their full cost. It ignores the path: a cheap node far from your learned ones still costs the nodes on the way — the core-node lists above show that cost.
| Stat | Node | Gives | Cost | Per point | Nodes | Boards |
|---|---|---|---|---|---|---|
| Combat Speed | Unique | +1.5% | 4 | +0.38% | 2 | Nezekan |
| Attack | Common | +3 | 1 | +3 | 45 | Nezekan, Zikel, Vaizel, Triniel |
| Critical Hit Resist | Common | +5 | 1 | +5 | 46 | Nezekan, Zikel, Vaizel, Triniel |
| Epic | +10 | 3 | +3.33 | 4 | Ariel | |
| Critical Hit | Common | +5 | 1 | +5 | 46 | Nezekan, Zikel, Vaizel, Triniel |
| Epic | +10 | 3 | +3.33 | 4 | Ariel | |
| Cooldown Reduction | Unique | +1.5% | 4 | +0.38% | 2 | Nezekan |
| Max MP | Common | +50 | 1 | +50 | 55 | Nezekan, Zikel, Vaizel, Triniel, Ariel, Azphel |
| Defense | Common | +30 | 1 | +30 | 45 | Nezekan, Zikel, Vaizel, Triniel |
| Max HP | Common | +100 | 1 | +100 | 53 | Nezekan, Zikel, Vaizel, Triniel, Ariel, Azphel |
| Damage Tolerance | Unique | +1.5% | 4 | +0.38% | 2 | Zikel |
| Damage Boost | Unique | +1.5% | 4 | +0.38% | 2 | Zikel |
| Critical Damage Boost | Unique | +1.5% | 4 | +0.38% | 2 | Vaizel |
| Critical Damage Tolerance | Unique | +1.5% | 4 | +0.38% | 2 | Vaizel |
| Multi-Hit Resist | Unique | +1.5% | 4 | +0.38% | 3 | Triniel |
| Multi-Hit Chance | Unique | +1.5% | 4 | +0.38% | 3 | Triniel |
| PvE Damage Boost | Unique | +1.5% | 4 | +0.38% | 4 | Ariel |
| Boss Attack | Common | +3 | 1 | +3 | 16 | Ariel |
| Rare + Boss Defense | +3 | 2 | +1.5 | 8 | Ariel | |
| PvE Attack | Common | +3 | 1 | +3 | 16 | Ariel |
| Rare + PvE Defense | +3 | 2 | +1.5 | 8 | Ariel | |
| PvE Defense | Common | +30 | 1 | +30 | 16 | Ariel |
| Rare + PvE Attack | +30 | 2 | +15 | 8 | Ariel | |
| PvE Accuracy | Common | +5 | 1 | +5 | 16 | Ariel |
| Rare + PvE Evasion | +5 | 2 | +2.5 | 8 | Ariel | |
| PvE Evasion | Common | +5 | 1 | +5 | 16 | Ariel |
| Rare + PvE Accuracy | +5 | 2 | +2.5 | 8 | Ariel | |
| Boss Defense | Common | +30 | 1 | +30 | 16 | Ariel |
| Rare + Boss Attack | +30 | 2 | +15 | 8 | Ariel | |
| PvE Damage Tolerance | Unique | +1.5% | 4 | +0.38% | 4 | Ariel |
| Boss Damage Boost | Epic | +1% | 3 | +0.33% | 4 | Ariel |
| Boss Damage Tolerance | Epic | +1% | 3 | +0.33% | 4 | Ariel |
| PvP Damage Tolerance | Unique | +1.5% | 4 | +0.38% | 4 | Azphel |
| PvP Attack | Common | +3 | 1 | +3 | 16 | Azphel |
| Rare + PvP Defense | +3 | 2 | +1.5 | 8 | Azphel | |
| PvP Defense | Common | +30 | 1 | +30 | 16 | Azphel |
| Rare + PvP Attack | +30 | 2 | +15 | 8 | Azphel | |
| Status Effect Chance | Epic | +1% | 3 | +0.33% | 8 | Azphel |
| PvP Critical Hit | Common | +5 | 1 | +5 | 16 | Azphel |
| Rare + PvP Critical Hit Resist | +5 | 2 | +2.5 | 8 | Azphel | |
| PvP Critical Hit Resist | Common | +5 | 1 | +5 | 16 | Azphel |
| Rare + PvP Critical Hit | +5 | 2 | +2.5 | 8 | Azphel | |
| PvP Accuracy | Common | +5 | 1 | +5 | 16 | Azphel |
| Rare + PvP Evasion | +5 | 2 | +2.5 | 8 | Azphel | |
| PvP Evasion | Common | +3 | 1 | +3 | 16 | Azphel |
| Rare + PvP Accuracy | +3 | 2 | +1.5 | 8 | Azphel | |
| Status Effect Resist | Epic | +1% | 3 | +0.33% | 8 | Azphel |
| PvP Damage Boost | Unique | +1.5% | 4 | +0.38% | 4 | Azphel |