Aion2DataGlobal client 2.0.6.0 · read from the game files · unofficial

Elemental Fusion

ActiveSpiritmasterMobileOrb

Elemental Fusion is a Spiritmaster active skill learned at character level 14. It goes up to level 40; skill points buy levels up to 10 for 21 points in total and Daevanion nodes add 4 more. At level 10: The Spiritmaster receives an element each time a Spirit uses its skill. Grants Four Elements status and the ability to use the [Elemental Fusion] skill upon reaching 4 stacks. [Elemental Fusion] can only be used when granted Four Elements, and using [Elemental Fusion] will immediately remove Four Elements. Cannot receive additional elements while in Four Elements status.

Description

10 / 40

The Spiritmaster receives an element each time a Spirit uses its skill. Grants Four Elements status and the ability to use the [Elemental Fusion] skill upon reaching 4 stacks. [Elemental Fusion] can only be used when granted Four Elements, and using [Elemental Fusion] will immediately remove Four Elements. Cannot receive additional elements while in Four Elements status. Deals 3,314 (+331.8% Attack) damage to a target within 20m. 10 Stagger Gauge Damage

Damage and healing read like the game's tooltip before it adds your stats: the flat amount from the skill tables and the share of your Attack on top (“51 (+43% Attack)”).

Damage by level

Flat amounts and the share of Attack from SkillEffect (EffectValueList) and its level table. The game's tooltip adds your Attack to the flat part, so the damage you see in game depends on your gear. Levels above 10 are greyed: points do not buy them.

LevelFlat+ share of AttackPvP set
11,075331.8%497 (+153.4% Attack)
52,160331.8%998 (+153.4% Attack)
103,314331.8%1,532 (+153.4% Attack)
154,210331.8%1,946 (+153.4% Attack)
204,907331.8%2,268 (+153.4% Attack)
255,604331.8%2,590 (+153.4% Attack)
306,300331.8%2,913 (+153.4% Attack)
356,997331.8%3,235 (+153.4% Attack)
407,694331.8%3,557 (+153.4% Attack)
All 40 levels
LevelFlat+ share of AttackPvP set
11,075331.8%497 (+153.4% Attack)
21,383331.8%639 (+153.4% Attack)
31,642331.8%759 (+153.4% Attack)
41,901331.8%878 (+153.4% Attack)
52,160331.8%998 (+153.4% Attack)
62,418331.8%1,118 (+153.4% Attack)
72,727331.8%1,260 (+153.4% Attack)
82,986331.8%1,380 (+153.4% Attack)
93,175331.8%1,468 (+153.4% Attack)
103,314331.8%1,532 (+153.4% Attack)
113,503331.8%1,619 (+153.4% Attack)
123,692331.8%1,707 (+153.4% Attack)
133,882331.8%1,794 (+153.4% Attack)
144,071331.8%1,882 (+153.4% Attack)
154,210331.8%1,946 (+153.4% Attack)
164,349331.8%2,011 (+153.4% Attack)
174,489331.8%2,075 (+153.4% Attack)
184,628331.8%2,139 (+153.4% Attack)
194,767331.8%2,204 (+153.4% Attack)
204,907331.8%2,268 (+153.4% Attack)
215,046331.8%2,333 (+153.4% Attack)
225,186331.8%2,397 (+153.4% Attack)
235,325331.8%2,462 (+153.4% Attack)
245,464331.8%2,526 (+153.4% Attack)
255,604331.8%2,590 (+153.4% Attack)
265,743331.8%2,655 (+153.4% Attack)
275,882331.8%2,719 (+153.4% Attack)
286,022331.8%2,784 (+153.4% Attack)
296,161331.8%2,848 (+153.4% Attack)
306,300331.8%2,913 (+153.4% Attack)
316,440331.8%2,977 (+153.4% Attack)
326,579331.8%3,041 (+153.4% Attack)
336,718331.8%3,106 (+153.4% Attack)
346,858331.8%3,170 (+153.4% Attack)
356,997331.8%3,235 (+153.4% Attack)
367,137331.8%3,299 (+153.4% Attack)
377,276331.8%3,364 (+153.4% Attack)
387,415331.8%3,428 (+153.4% Attack)
397,555331.8%3,492 (+153.4% Attack)
407,694331.8%3,557 (+153.4% Attack)

PvP set: the same table row carries a second set of numbers, lower for most skills. The files do not name it; patch notes tune a skill's PvE and PvP damage separately, so we read it as the values used against players.

What a point buys

Our calculation from the skill tables: the flat part a level adds, divided by the points that level costs (SkillAcquireData).

From level 1 to 10, Elemental Fusion's flat damage goes from 1,075 to 3,314 per use (+2,239) for 21 skill points: 106.6 damage per point. The share of Attack stays at 331.8% at every level, so levels add only the flat part.

One more level past 10 (a Daevanion node or a gear effect) adds 189 flat damage per use.

Formula: (flat at level 10 − flat at level 1) ÷ points for levels 2–10. A min–max range counts at its midpoint; critical hits, defense and damage boosts are left out.

Specializations (5)

SpecializedSkillParts: options that open as the skill levels up; the skill level that unlocks each is shown.

Skill level 8Changes to AoE Skill
Skill level 8Extra damage after 3s on hit
Skill level 8+10 all Element Boost on hit
Skill level 12Changes to Charge Skill, dealing up to 200% more damage
Skill level 1625% chance to regain Four Elements

Raising Elemental Fusion above level 10

Points buy levels 1–10. Daevanion skill nodes and the skill effects soul binding adds to gear raise it further, up to level 40.

Daevanion nodes: +4 levels → level 14

BoardOpens atNode costCheapest path from the startAdds
Nezekanlevel 123 points8 points+1 level
Zikellevel 203 points12 points+1 level
Vaizellevel 303 points6 points+1 level
Triniellevel 403 points11 points+1 level

From DaevanionNode: skill nodes add levels to one skill. The path cost counts every node on the cheapest way there from the board's start (our calculation, as in the planner).

Gear: soul-binding skill effects

Guard, Greatsword, Longsword, Dagger, Bow, Spellbook… (1,313 items): soul binding draws up to 3 skill effects, each landing with 20%; a landed effect picks Elemental Fusion 833 times in 10,000 and adds +1 level.

Chance one item gets it: 4.92% — 1 − (1 − 20% × 8.33%)3, our calculation, assuming the draws are independent.

Arcana: skill effects by grade

ArcanaPicks Elemental FusionLevelsCommonRareEpicUnique
ChaliceChalice of Vigor, Chalice of Magic4.54%+1…+44.54%1 draw8.87%2 draws13.01%3 draws16.96%4 draws
ParchmentParchment of Vigor, Parchment of Magic16.67%+1…+416.67%1 draw30.56%2 draws42.14%3 draws51.78%4 draws

ItemEquipSubstatSkill: each arcana grade draws a fixed number of skill effects; an effect adds +1 level and +1 per enhancement step, up to +4. Chance at least one draw picks Elemental Fusion: our calculation, independent draws.

Skill point cost by level

SkillAcquireData: character level needed and points for each skill level.

Skill levelCharacter levelSkill pointsRunning total
11400
21411
31712
42013
52325
62627
72929
832413
935417
1038421

Other Spiritmaster active skills

Cold ShockMobileDeals 360 (+51.5% Attack) Water damage to a target within 20m and restores 100 MP.From level 120 mCombustionMobileSelects a target within 20m and deals 462 (+67.25% Attack) Fire damage to up to 4 enemies within 4m of the target.From level 1120 MP20 mSummon: Fire SpiritMobileSummons a Fire Spirit. The Fire Spirit rushes towards a target within 20m and uses a skill that deals 781 (+120% Attack) damage to up to 4 enemies within 5m. The Fire Spirit fights alongside the caster using basic attacks, with a 15% chance to use its skill each time an attack lands. It is dismissed upon selecting the summon icon. Each skill level increases the Fire Spirit's Attack and Defense by 2%.From level 1Cooldown 15s150 MP20 mSummon: Water SpiritMobileSummons a Water Spirit. The Water Spirit uses a skill that deals 1,057 (+145% Attack) Water damage to a target within 20m. The Water Spirit fights alongside the caster using basic attacks, with a 15% chance to use its skill and restoring 20 of the Spiritmaster's MP each time an attack lands. It is dismissed upon selecting the summon icon. Each skill level increases the Water Spirit's Attack and Critical Hit by 2%.From level 3Cooldown 15s150 MP20 mJointstrike: CurseSelects a target within 20m and deals 546 (+75% Attack) damage to up to 4 enemies within 4m of the target, and inflicts Curse.From level 4Cooldown 10s80 MP20 mRapid ScattershotDeals 4 × 678 (+82.5% Attack) damage to a target afflicted with Stagger within 20m.From level 520 mSummon: Earth SpiritMobileSummons an Earth Spirit. The Earth Spirit uses a skill that deals 1,215 (+135% Attack) Earth damage to a target within 20m and increases Enmity by 10,500. Has a 30% chance to inflict Taunt for 2s if the target is a player. The Earth Spirit fights alongside the caster using basic attacks, with a 10% chance to use its skill and increasing Enmity each time an attack lands. It is dismissed upon selecting the summon icon. Each skill level increases the Earth Spirit's Defense and HP by 2%.From level 7Cooldown 15s150 MP20 mDimensional ControlMobileA skill that is triggered briefly each time a Spirit uses its skill. Selects a target within 20m and deals 774 (+86% Attack) damage to up to 4 enemies within 4m of the target and inflicts Slow, reducing Move Speed by 40% for 3s on hit. Restores 100 MP.From level 820 m

All 12 Spiritmaster active skills

Skill ID 16300000. From the game files: client 2.0.6.0 (Steam build 25767555, 2026-10-07).