Aion2DataGlobal client 2.0.6.0 · read from the game files · unofficial
Assassin emblem

Assassin Daevanion boards

The Assassin has 5 Daevanion boards with 532 nodes, 88 of which raise a skill's level. Filling Nezekan, Zikel, Vaizel, Triniel costs 570 Daevanion points — levels give 136 by level 45. Azphel (level 45) takes 232 points of its own.

Planner

Our planner. The learning rule is read from the board layout (a node opens next to a learned one, starting from the centre) — the game files hold no explicit rule. Your build is saved in the page address; copy it to share.

Combat Speed +1.5% · Unique · 4 pointsAttack +3 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointExploit Weakness +1 level · Rare · 2 pointsCritical Hit Resist +5 · Common · 1 pointShadow Fall +1 level · Epic · 3 pointsApply Poison +1 level · Rare · 2 pointsCritical Hit +5 · Common · 1 pointCooldown Reduction +1.5% · Unique · 4 pointsCritical Hit +5 · Common · 1 pointHeart Gore +1 level · Epic · 3 pointsMax MP +50 · Common · 1 pointDefense +30 · Common · 1 pointMax MP +50 · Common · 1 pointDefense +30 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointMax MP +50 · Common · 1 pointHeightened Sixth Sense +1 level · Rare · 2 pointsDefense +30 · Common · 1 pointMax HP +100 · Common · 1 pointCritical Hit +5 · Common · 1 pointShadowstrike +1 level · Epic · 3 pointsMax HP +100 · Common · 1 pointFlash Slice +1 level · Epic · 3 pointsMax HP +100 · Common · 1 pointRear Smite +1 level · Rare · 2 pointsMax HP +100 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointDefense +30 · Common · 1 pointAttack +3 · Common · 1 pointDefense +30 · Common · 1 pointMax MP +50 · Common · 1 pointAttack +3 · Common · 1 pointSavage Roar +1 level · Epic · 3 pointsMax HP +100 · Common · 1 pointMax MP +50 · Common · 1 pointAttack +3 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointAssault Stance +1 level · Rare · 2 pointsMax MP +50 · Common · 1 pointCritical Hit +5 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointDefiance +1 level · Epic · 3 pointsDefense +30 · Common · 1 pointStartAttack +3 · Common · 1 pointStorm Rampage +1 level · Epic · 3 pointsCritical Hit +5 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointMax HP +100 · Common · 1 pointRear Smite +1 level · Rare · 2 pointsCritical Hit +5 · Common · 1 pointDefense +30 · Common · 1 pointMax HP +100 · Common · 1 pointMax MP +50 · Common · 1 pointQuick Slice +1 level · Epic · 3 pointsDefense +30 · Common · 1 pointMax HP +100 · Common · 1 pointAttack +3 · Common · 1 pointDefense +30 · Common · 1 pointAttack +3 · Common · 1 pointCritical Hit +5 · Common · 1 pointMax MP +50 · Common · 1 pointAssault Stance +1 level · Rare · 2 pointsMax MP +50 · Common · 1 pointInfiltrate +1 level · Epic · 3 pointsMax MP +50 · Common · 1 pointAmbush +1 level · Epic · 3 pointsCritical Hit Resist +5 · Common · 1 pointMax MP +50 · Common · 1 pointAttack +3 · Common · 1 pointExploit Weakness +1 level · Rare · 2 pointsMax HP +100 · Common · 1 pointCritical Hit +5 · Common · 1 pointAttack +3 · Common · 1 pointMax HP +100 · Common · 1 pointAttack +3 · Common · 1 pointMax HP +100 · Common · 1 pointWhirlwind Slice +1 level · Epic · 3 pointsCritical Hit Resist +5 · Common · 1 pointCooldown Reduction +1.5% · Unique · 4 pointsCritical Hit Resist +5 · Common · 1 pointApply Poison +1 level · Rare · 2 pointsInsignia Explosion +1 level · Epic · 3 pointsCritical Hit +5 · Common · 1 pointHeightened Sixth Sense +1 level · Rare · 2 pointsCritical Hit +5 · Common · 1 pointDefense +30 · Common · 1 pointCombat Speed +1.5% · Unique · 4 points

Tap a node to learn it and see what it gives.

Common Rare Epic Unique skill level (with the skill's icon)can be learned next

Nezekan opens at level 12. Point at a node to see what it gives; click it: next to a learned one it is learned on its own, farther away the cheapest path to it is learned. Click a learned node to unlearn it.

Nezekan — level 12, 88 nodes, 134 points

Daevanion Board imbued with the power of the Empyrean Lord, Nezekan. Passes down the power of the Sword of Justice and Aegis. Core Nodes: Combat Speed Increase, Cooldown Reduction Board Starting Level: 12

Whole board learned

Combat Speed
+3%
Attack
+30
Critical Hit Resist
+50
Critical Hit
+50
Cooldown Reduction
+3%
Max MP
+550
Defense
+300
Max HP
+1,100

plus 22 skill levels (list on the right).

Core nodes and the cheapest way there

Unique nodes; points = the node plus the cheapest path from the start (our calculation).

  • Cooldown Reduction +1.5%14 pts
  • Cooldown Reduction +1.5%14 pts
  • Combat Speed +1.5%15 pts
  • Combat Speed +1.5%15 pts

Skill level nodes

Zikel — level 20, 88 nodes, 134 points

Daevanion Board imbued with the power of the Empyrean Lord, Zikel. Passes down the power of the Core of Destruction and the power within the Blood Oath. Core Nodes: Damage Boost, Damage Tolerance Board Starting Level: 20

Whole board learned

Damage Tolerance
+3%
Critical Hit
+50
Max MP
+550
Critical Hit Resist
+50
Defense
+330
Attack
+33
Damage Boost
+3%
Max HP
+900

plus 22 skill levels (list on the right).

Core nodes and the cheapest way there

Unique nodes; points = the node plus the cheapest path from the start (our calculation).

  • Damage Tolerance +1.5%15 pts
  • Damage Boost +1.5%15 pts
  • Damage Boost +1.5%15 pts
  • Damage Tolerance +1.5%15 pts

Skill level nodes

Vaizel — level 30, 88 nodes, 134 points

Daevanion Board imbued with the power of the Empyrean Lord, Vaizel. Passes down the power of the Guardian of Freedom and Sand-Colored Eagle. Core Nodes: Critical Damage Boost, Critical Damage Tolerance Board Starting Level: 30

Whole board learned

Critical Damage Boost
+3%
Critical Hit Resist
+55
Attack
+30
Max HP
+1,000
Critical Damage Tolerance
+3%
Critical Hit
+55
Max MP
+500
Defense
+300

plus 22 skill levels (list on the right).

Core nodes and the cheapest way there

Unique nodes; points = the node plus the cheapest path from the start (our calculation).

  • Critical Damage Tolerance +1.5%15 pts
  • Critical Damage Tolerance +1.5%15 pts
  • Critical Damage Boost +1.5%16 pts
  • Critical Damage Boost +1.5%16 pts

Skill level nodes

Triniel — level 40, 116 nodes, 168 points

Daevanion Board imbued with the power of the Empyrean Lord, Triniel. Passes down the power of the Pilgrim of Darkness and Cold Blood. Core Nodes: Multi-Hit Chance, Multi-Hit Resist Board Starting Level: 40

Whole board learned

Multi-Hit Resist
+4.5%
Attack
+42
Critical Hit
+75
Multi-Hit Chance
+4.5%
Defense
+420
Max HP
+1,500
Max MP
+750
Critical Hit Resist
+75

plus 22 skill levels (list on the right).

Core nodes and the cheapest way there

Unique nodes; points = the node plus the cheapest path from the start (our calculation).

  • Multi-Hit Chance +1.5%16 pts
  • Multi-Hit Resist +1.5%16 pts
  • Multi-Hit Resist +1.5%17 pts
  • Multi-Hit Chance +1.5%17 pts
  • Multi-Hit Resist +1.5%19 pts
  • Multi-Hit Chance +1.5%19 pts

Skill level nodes

Azphel — level 45, 152 nodes, 232 points

Daevanion Board imbued with the power of the Empyrean Lord, Azphel. Passes down the power of the Archon of Death and Darkness. Core Nodes: PvP Damage Boost, PvP Damage Tolerance Board Starting Level: 45

Whole board learned

PvP Damage Tolerance
+6%
PvP Attack
+72
PvP Defense
+720
Status Effect Chance
+8%
PvP Critical Hit
+120
PvP Critical Hit Resist
+120
PvP Accuracy
+120
PvP Evasion
+72
Status Effect Resist
+8%
PvP Damage Boost
+6%
Max MP
+200
Max HP
+400

Core nodes and the cheapest way there

Unique nodes; points = the node plus the cheapest path from the start (our calculation).

  • PvP Damage Tolerance +1.5%14 pts
  • PvP Damage Tolerance +1.5%14 pts
  • PvP Damage Boost +1.5%15 pts
  • PvP Damage Boost +1.5%15 pts
  • PvP Damage Tolerance +1.5%20 pts
  • PvP Damage Tolerance +1.5%20 pts
  • PvP Damage Boost +1.5%21 pts
  • PvP Damage Boost +1.5%21 pts

Skill level nodes

    What a point is worth, node by node

    Our calculation: amount a node gives ÷ the points it costs, compared within the same stat (different stats are not compared with each other). Nodes that give two stats count for both at their full cost. It ignores the path: a cheap node far from your learned ones still costs the nodes on the way — the core-node lists above show that cost.

    StatNodeGivesCostPer pointNodesBoards
    Combat SpeedUnique+1.5%4+0.38%2Nezekan
    AttackCommon+31+345Nezekan, Zikel, Vaizel, Triniel
    Critical Hit ResistCommon+51+546Nezekan, Zikel, Vaizel, Triniel
    Critical HitCommon+51+546Nezekan, Zikel, Vaizel, Triniel
    Cooldown ReductionUnique+1.5%4+0.38%2Nezekan
    Max MPCommon+501+5051Nezekan, Zikel, Vaizel, Triniel, Azphel
    DefenseCommon+301+3045Nezekan, Zikel, Vaizel, Triniel
    Max HPCommon+1001+10049Nezekan, Zikel, Vaizel, Triniel, Azphel
    Damage ToleranceUnique+1.5%4+0.38%2Zikel
    Damage BoostUnique+1.5%4+0.38%2Zikel
    Critical Damage BoostUnique+1.5%4+0.38%2Vaizel
    Critical Damage ToleranceUnique+1.5%4+0.38%2Vaizel
    Multi-Hit ResistUnique+1.5%4+0.38%3Triniel
    Multi-Hit ChanceUnique+1.5%4+0.38%3Triniel
    PvP Damage ToleranceUnique+1.5%4+0.38%4Azphel
    PvP AttackCommon+31+316Azphel
    Rare + PvP Defense+32+1.58Azphel
    PvP DefenseCommon+301+3016Azphel
    Rare + PvP Attack+302+158Azphel
    Status Effect ChanceEpic+1%3+0.33%8Azphel
    PvP Critical HitCommon+51+516Azphel
    Rare + PvP Critical Hit Resist+52+2.58Azphel
    PvP Critical Hit ResistCommon+51+516Azphel
    Rare + PvP Critical Hit+52+2.58Azphel
    PvP AccuracyCommon+51+516Azphel
    Rare + PvP Evasion+52+2.58Azphel
    PvP EvasionCommon+31+316Azphel
    Rare + PvP Accuracy+32+1.58Azphel
    Status Effect ResistEpic+1%3+0.33%8Azphel
    PvP Damage BoostUnique+1.5%4+0.38%4Azphel

    Other classes

    From the game files: client 2.0.6.0 (Steam build 25767555, 2026-10-07).