
Expedition
Hall of Illusion
Hall of Illusion is an Expedition dungeon for 1–5 players with 3 modes (Exploration, Conquest, Conquest [Hard]). Rewards: 7 a week (refilled on Wednesday). Bosses: Glassvein, Nazarak, Nathara.
A hall built by Reda, High Priestess of Illusion, as she wandered the continent searching for her lost daughter. Seeing her daughter's future reflected in Daeva who had become Sura and specters unable to return to Odyle, she summoned them here. After obtaining the Mirror of Desire once used by Kromede, Reda used it to sever her obsessive attachment to her daughter from herself and seal it within the hall.
Modes
Party size, entry item level and the weekly reward count come from the game's tables (PartyDungeonLevel, ContentsTicket).
| Mode | Players | Rewards per week |
|---|---|---|
| Exploration | 1–5 | 7 a week (refilled on Wednesday) — “[Exploration] Hall of Illusion Reward Count” |
| Conquest | 2–5 | 21 a week (assumed refilled to 21 at the weekly reset) — “[Conquest] Conquest Dungeon Reward Count” |
| Conquest [Hard] | 2–5 | 21 a week (assumed refilled to 21 at the weekly reset) — “[Conquest] Conquest Dungeon Reward Count” |
Bosses
Hero and Legend monsters of this dungeon, from their internal names in the game's NPC table.
Rewards
The global client has no reward table for this dungeon's chests or bosses — its rewards are decided by the server, so no chances can be read from the files.
Data: client 2.0.6.0 (Steam build 25767555, 2026-10-07). Reward chances are the game's table values (100% = 100,000,000); weeks assume every weekly reward claim is used. All dungeons


