
Transcendence
Shattered Arkanis
Shattered Arkanis is a Transcendence dungeon for 2–4 players with 5 modes (Exploration, Transcendence 1, Transcendence 3, Transcendence 6, Transcendence 9). Entry needs item level 1,600–2,500. Rewards: 14 a week (2 a day, holds up to 4). Bosses: Siliator of Deceit, Ruthilis of Pain, Talisra of the Void.
After the fall of AION, a section of the of the Arcanis Air Temple fell into the Abyss and was tainted by the power of the Void. In the process, beings of the Void absorbed the temple's spirits and were reborn with new bodies, and now occupy the shattered temple.
Modes
Party size, entry item level and the weekly reward count come from the game's tables (PartyDungeonLevel, ContentsTicket).
| Mode | Players | Item level | Rewards per week |
|---|---|---|---|
| Exploration | 2–4 | — | — |
| Transcendence 1 | 2–5 | 1,600 | 14 a week (2 a day, holds up to 4) — “[Transcendence] Shattered Arkanis Reward Count” |
| Transcendence 3 | 2–5 | 1,900 | 14 a week (2 a day, holds up to 4) — “[Transcendence] Shattered Arkanis Reward Count” |
| Transcendence 6 | 2–5 | 2,200 | 14 a week (2 a day, holds up to 4) — “[Transcendence] Shattered Arkanis Reward Count” |
| Transcendence 9 | 2–5 | 2,500 | 14 a week (2 a day, holds up to 4) — “[Transcendence] Shattered Arkanis Reward Count” |
Bosses
Hero and Legend monsters of this dungeon, from their internal names in the game's NPC table.
Rewards per clear
Chance per clear = 1 − Π(1 − chance of each chest and boss table), every table opened once per clear; avg. clears = 1 ÷ chance; weeks use the mode's weekly reward count n: a week succeeds with q = 1 − (1 − chance)ⁿ, avg. weeks = 1 ÷ q, weeks for 90% = ln(0.1) ÷ ln(1 − q), rounded up.
Transcendence 117 items · Mid-boss 1, Mid-boss 2, Final boss · 14 a week
Transcendence 327 items · Mid-boss 1, Mid-boss 2, Final boss · 14 a week
No reward table in the client for: Exploration, Transcendence 6, Transcendence 9 (rewards decided by the server).
Data: client 2.0.6.0 (Steam build 25767555, 2026-10-07). Reward chances are the game's table values (100% = 100,000,000); weeks assume every weekly reward claim is used. All dungeons


