
Transcendence
Deus Research Base
Deus Research Base is a Transcendence dungeon for 2–4 players with 5 modes (Exploration, Transcendence 1, Transcendence 3, Transcendence 6, Transcendence 9). Entry needs item level 1,600–2,500. Rewards: 14 a week (2 a day, holds up to 4). Bosses: Atiel, Nazmun, Gelcos.
Atheron chose to build his secret research base in "Deus", where the vast storms that assault the Abyss are born. Inside, he hid a clone of himself, and put the facility under the strict management of his loyal subordinate, Laboratory Chief Nazmun.
Modes
Party size, entry item level and the weekly reward count come from the game's tables (PartyDungeonLevel, ContentsTicket).
| Mode | Players | Item level | Rewards per week |
|---|---|---|---|
| Exploration | 2–4 | — | — |
| Transcendence 1 | 2–5 | 1,600 | 14 a week (2 a day, holds up to 4) — “[Transcendence] Deus Research Base Reward Count” |
| Transcendence 3 | 2–5 | 1,900 | 14 a week (2 a day, holds up to 4) — “[Transcendence] Deus Research Base Reward Count” |
| Transcendence 6 | 2–5 | 2,200 | 14 a week (2 a day, holds up to 4) — “[Transcendence] Deus Research Base Reward Count” |
| Transcendence 9 | 2–5 | 2,500 | 14 a week (2 a day, holds up to 4) — “[Transcendence] Deus Research Base Reward Count” |
Bosses
Hero and Legend monsters of this dungeon, from their internal names in the game's NPC table.
Rewards per clear
Chance per clear = 1 − Π(1 − chance of each chest and boss table), every table opened once per clear; avg. clears = 1 ÷ chance; weeks use the mode's weekly reward count n: a week succeeds with q = 1 − (1 − chance)ⁿ, avg. weeks = 1 ÷ q, weeks for 90% = ln(0.1) ÷ ln(1 − q), rounded up.
Transcendence 117 items · Mid-boss 1, Mid-boss 2, Final boss · 14 a week
Transcendence 327 items · Mid-boss 1, Mid-boss 2, Final boss · 14 a week
No reward table in the client for: Exploration, Transcendence 6, Transcendence 9 (rewards decided by the server).
Data: client 2.0.6.0 (Steam build 25767555, 2026-10-07). Reward chances are the game's table values (100% = 100,000,000); weeks assume every weekly reward claim is used. All dungeons


