Worn Guard
Worn Guard is a Common guard of item level 1, usable from character level 1. Fixed stats: Attack 2, Accuracy 50, Critical Hit 50.
Fixed stats
"Of the best" compares each stat with the highest value among all guards the global client ships art for.
| Stat | Value | Of the best |
|---|---|---|
| Attack | 2 | 1% of 210 |
| Accuracy | 50 | best |
| Critical Hit | 50 | best |
Enhance to +5
From the item's enhance table (Enchant_Common_1). Expected values and percentiles are our calculation, counting the "+X% on failure" bonus the game adds after each failed try.
Open in the enhance calculator — any start and target level, and the chance your budget is enough.
Decompose
Costs 1,000 Kinah. Every group in the item's DecomposeResultItemGroup gives its package (RewardDecomposePackage, one per enhance level); amounts are added up.
At +5, decomposing gives back 91 Enhance Stone, 85 more than at +0 — 100% of the 85 spent on average getting there. Up to +5 it returns every Enhance Stone spent; past that, the stones lost to failed tries do not come back. Our calculation, same model as the enhance block.
| Enhance | Enhance Stone | Enhance Stone spent that comes back |
|---|---|---|
| +0 | 6 | — |
| +1 | 11 | 100% |
| +2 | 21 | 100% |
| +3 | 41 | 100% |
| +4 | 61 | 100% |
| +5 | 91 | 100% |
Compared with nearby guards
The nearest items of the same kind by item level (one per name), each main stat against this item's.
| Item | Grade | Item level | Req. level | Attack | Accuracy | Critical Hit |
|---|---|---|---|---|---|---|
| Common | 13 | 13 | 25+23 | 50 | 50 | |
| Common | 13 | 13 | 25+23 | 50 | 50 | |
| Common | 9 | 1 | 17+15 | 50 | 50 | |
| Common | 9 | 1 | 17+15 | 50 | 50 | |
| Common | 1 | 1 | 2 | 50 | 50 | |
| Common | 1 | 1 | 2 | 50 | 50 |
Best guard at each level
For each required level (Item table), the guard needing that level with the highest item level; ties go to the higher grade. Only items the global client ships art for. Our ranking by item level, not by stats.
Highest item level a character can equip on the way: 39 from level 1 (Pilgrim Guard); 44 from level 34 (Artisan's Splendent Orichalcum Guard); 46 from level 40 (Fallen Ancient God Guard); 102 from level 45 (Ludra's Heart).
Worn Guard FAQ
How much does it cost to enhance Worn Guard to +5?
On average 5 tries and 2,125 Kinah, plus 85 Enhance Stone, counting the chance the game adds after each failure.
What does decomposing Worn Guard give?
At +0: 6 Enhance Stone, for 1,000 Kinah. At +5: 91 Enhance Stone.
Can Worn Guard be traded or sold?
Trade rule in the game: Non Exchangeable. Merchants do not buy it.