Aion2DataGlobal client 2.0.6.0 · read from the game files · unofficial
Riverside Guard

Riverside Guard

CommonGuardTier 2Both factions

Riverside Guard is a Common guard of item level 18, usable from character level 18. Fixed stats: Attack 35, Accuracy 50, Critical Hit 50. Soul binding adds 1 of 16 possible stats; the likeliest is Critical Attack (8%).

Fixed stats

"Of the best" compares each stat with the highest value among all guards the global client ships art for.

StatValueOf the best
Attack3517% of 210
Accuracy50best
Critical Hit50best

Extra stats: 1 of 16 on soul binding

Chance = how often each stat appears among the 1 drawn, from the game's weights (RandomWeight), assuming draws without repeats — our calculation, not a game screen. Each drawn stat rolls a value between min and max.

StatMinMaxWeightChance
Critical Attack21318,0008%
Accuracy19298,0008%
MP44588,0008%
HP881088,0008%
Precision5137,0007%
Attack10197,0007%
Critical Hit14237,0007%
Back Attack21317,0007%
Front Attack21317,0007%
Block11207,0007%
Multi-hit Chance2.07%2.45%6,0006%
Might5136,0006%
Combat Speed2.72%3.2%4,0004%
Weapon Damage Boost2.07%2.45%4,0004%
Status Effect Chance5.52%6.42%4,0004%
Damage Boost1.56%1.86%2,0002%

Chance of the stats you want

Tick the stats you want. The game draws 1 — here is the chance of getting your pick.

Nothing selected yet.

Skill effects on soul binding

The item makes up to 1 draw, each landing with a 20% chance (SubStatSkillSelectProb, out of 10,000); a draw that lands adds levels to one skill of the wearer's class, picked by the weights of Active_EnchantEffect (ItemEquipSubstatSkill).

Gladiator · 12 skills
Templar · 12 skills
Assassin · 12 skills
Ranger · 12 skills
Sorcerer · 12 skills
Spiritmaster · 12 skills
Cleric · 12 skills
Chanter · 12 skills
Brawler · 12 skills

Enhance to +5

From the item's enhance table (Enchant_Common_18). Expected values and percentiles are our calculation, counting the "+X% on failure" bonus the game adds after each failed try.

Expected tries +0 → +5
5
+0 to +5 always succeed · at most 5
Expected cost
33,300 Kinah
1,330 Enhance Stone
Kinah: 1 in 10 needs under 33,300, half under 33,300, 1 in 10 over 33,300
Adds at +5
Attack+10
item level +5
+1: 100%+2: 100%+3: 100%+4: 100%+5: 100%

Open in the enhance calculator — any start and target level, and the chance your budget is enough.

How to get Riverside Guard

The sources the game lists for this item (its acquisition routes), and the monsters whose reward tables drop it, best chance per kill first.

Best monsters to farmLevelChance / killIn 10 killsAvg. kills
Black Tentacle LawaBlack Tentacle LawaVerteron Unique450.95%9.1%105
Centurion DemirosCenturion DemirosVerteron Unique450.95%9.1%105
Divine AnsasDivine AnsasVerteron Unique450.95%9.1%105
Forest Warrior AullamuForest Warrior AullamuVerteron Unique450.95%9.1%105
Phantasm KasiaVerteron Unique450.95%9.1%105
Researcher SetramResearcher SetramVerteron Unique450.95%9.1%105
Sentinel K'nashSentinel K'nashVerteron Unique450.95%9.1%105
Deputy Commander VivajraDeputy Commander VivajraTaruna Brigade800.71%6.9%140
Third Unit Captain KarkotiThird Unit Captain KarkotiTaruna Brigade800.71%6.9%140
Bloodfang PnynBloodfang PnynVerteron Unique450.63%6.1%160
Chaser TauloChaser TauloVerteron Unique450.63%6.1%160
Furious SaursusFurious SaursusVerteron Unique450.63%6.1%160

Chance per kill counts equipment packages too (package chance × the item's weight inside). In 10 kills = 1 − (1 − chance)¹⁰; avg. kills = 1 ÷ chance; kills for 90% = ln(0.1) ÷ ln(1 − chance), rounded up. 491 monsters drop it in all; the best 12 are shown.

Decompose

Costs 1,000 Kinah. Every group in the item's DecomposeResultItemGroup gives its package (RewardDecomposePackage, one per enhance level); amounts are added up.

At +5, decomposing gives back 1,353 Enhance Stone, 1,330 more than at +0 — 100% of the 1,330 spent on average getting there. Up to +5 it returns every Enhance Stone spent; past that, the stones lost to failed tries do not come back. Our calculation, same model as the enhance block.

EnhanceEnhance StoneEnhance Stone spent that comes back
+023—
+1113100%
+2243100%
+3483100%
+4843100%
+51,353100%

Compared with nearby guards

The nearest items of the same kind by item level (one per name), each main stat against this item's.

ItemGradeItem levelReq. levelAttackAccuracyCritical Hit
Chaos GuardRare202040+55050
Ethereal GuardRare202040+55050
Outsider GuardRare19138+35050
Facade GuardRare19138+35050
Riverside GuardCommon1818355050
Phantasm GuardCommon1818355050
Orichalcum GuardElyosCommon1818355050
Rainy Forest GuardRare151529−65050
Tempest GuardRare151529−65050

Other versions of Riverside Guard

Same name, different grade, level or faction.

Best guard at each level

For each required level (Item table), the guard needing that level with the highest item level; ties go to the higher grade. Only items the global client ships art for. Our ranking by item level, not by stats.

Highest item level a character can equip on the way: 39 from level 1 (Pilgrim Guard); 44 from level 34 (Artisan's Splendent Orichalcum Guard); 46 from level 40 (Fallen Ancient God Guard); 102 from level 45 (Ludra's Heart).

Riverside Guard FAQ

How do I get Riverside Guard in AION 2?

Drops: Black Tentacle Lawa — 0.95% per kill (+11 more). Every source is listed under "How to get" on this page.

What extra stats can Riverside Guard roll?

Soul binding draws 1 of 16 stats by the game's weights. The likeliest: Critical Attack (8%), Accuracy (8%), MP (8%).

Which skills can Riverside Guard boost?

Up to 1 draws, each landing with a 20% chance, add a level to one skill of the wearer's class — for the Gladiator, one of 12 skills such as Crushing Wave, Defiance, Rush Strike.

How much does it cost to enhance Riverside Guard to +5?

On average 5 tries and 33,300 Kinah, plus 1,330 Enhance Stone, counting the chance the game adds after each failure.

What does decomposing Riverside Guard give?

At +0: 23 Enhance Stone, for 1,000 Kinah. At +5: 1,353 Enhance Stone.

Can Riverside Guard be traded or sold?

Trade rule in the game: Soul Bind. Merchants buy it for 97 Kinah.