Aion2DataGlobal client 2.0.6.0 · read from the game files · unofficial

Empyrean Lords' Benediction

PassiveClericMace

Empyrean Lords' Benediction is a Cleric passive skill learned at character level 6. It goes up to level 40; skill points buy levels up to 10 for 21 points in total and Daevanion nodes add 4 more. At level 10: Increases the caster's Block by 200 and restores 233–280 HP on Block.

Description

10 / 40

Increases the caster's Block by 200 and restores 233–280 HP on Block. Cooldown: 3s

Damage and healing read like the game's tooltip before it adds your stats: the flat amount from the skill tables and the share of your Attack on top (“51 (+43% Attack)”).

Healing by level

Flat amounts and the share of Attack from SkillEffect (EffectValueList) and its level table. The game's tooltip adds your Attack to the flat part, so the damage you see in game depends on your gear. Levels above 10 are greyed: points do not buy them.

LevelFlat
153–64
5133–160
10233–280
15333–400
20444–533
25515–618
30588–706
35663–796
40739–887
All 40 levels
LevelFlat
153–64
273–88
393–112
4113–136
5133–160
6153–184
7173–208
8193–232
9213–256
10233–280
11253–304
12273–328
13293–352
14313–376
15333–400
16353–424
17373–448
18393–472
19413–496
20444–533
21458–550
22472–566
23486–583
24501–601
25515–618
26530–636
27544–653
28559–671
29574–689
30588–706
31603–724
32618–742
33633–760
34648–778
35663–796
36678–814
37693–832
38709–851
39724–869
40739–887

What a point buys

Our calculation from the skill tables: the flat part a level adds, divided by the points that level costs (SkillAcquireData).

From level 1 to 10, Empyrean Lords' Benediction's flat healing goes from 58.5 to 256.5 per use (+198) for 21 skill points: 9.4 healing per point.

One more level past 10 (a Daevanion node or a gear effect) adds 22 flat healing per use.

Formula: (flat at level 10 − flat at level 1) ÷ points for levels 2–10. A min–max range counts at its midpoint; critical hits, defense and damage boosts are left out.

Raising Empyrean Lords' Benediction above level 10

Points buy levels 1–10. Daevanion skill nodes and the skill effects soul binding adds to gear raise it further, up to level 40.

Daevanion nodes: +4 levels → level 14

BoardOpens atNode costCheapest path from the startAdds
Nezekanlevel 122 points7 points+1 level
Nezekanlevel 122 points11 points+1 level
Vaizellevel 302 points11 points+1 level
Triniellevel 402 points9 points+1 level

From DaevanionNode: skill nodes add levels to one skill. The path cost counts every node on the cheapest way there from the board's start (our calculation, as in the planner).

Gear: soul-binding skill effects

Top, Legs, Helm, Pauldrons, Gloves, Shoes… (1,772 items): soul binding draws up to 3 skill effects, each landing with 20%; a landed effect picks Empyrean Lords' Benediction 1,000 times in 10,000 and adds +1 level.

Chance one item gets it: 5.88% — 1 − (1 − 20% × 10%)3, our calculation, assuming the draws are independent.

Arcana: skill effects by grade

ArcanaPicks Empyrean Lords' BenedictionLevelsCommonRareEpicUnique
ChaliceChalice of Vigor, Chalice of Magic4.55%+1…+44.55%1 draw8.89%2 draws13.04%3 draws17%4 draws
MirrorMirror of Vigor, Mirror of Magic20%+1…+420%1 draw36%2 draws48.8%3 draws59.04%4 draws

ItemEquipSubstatSkill: each arcana grade draws a fixed number of skill effects; an effect adds +1 level and +1 per enhancement step, up to +4. Chance at least one draw picks Empyrean Lords' Benediction: our calculation, independent draws.

Skill point cost by level

SkillAcquireData: character level needed and points for each skill level.

Skill levelCharacter levelSkill pointsRunning total
1600
2611
3912
41213
51525
61827
72129
824413
927417
1030421

Other Cleric passive skills

Skill ID 17720000. From the game files: client 2.0.6.0 (Steam build 25767555, 2026-10-07).