Aion2DataGlobal client 2.0.6.0 · read from the game files · unofficial

Empyrean Lord's Grace

PassiveClericMace

Empyrean Lord's Grace is a Cleric passive skill learned at character level 9. It goes up to level 40; skill points buy levels up to 10 for 21 points in total and Daevanion nodes add 4 more. At level 10: Increases the caster's Critical Hit by 145, Double Chance by 2% and deals 355 (+42% Attack) extra damage on landing an attack on a target.

Description

10 / 40

Increases the caster's Critical Hit by 145, Double Chance by 2% and deals 355 (+42% Attack) extra damage on landing an attack on a target. Cooldown: 1s

Damage and healing read like the game's tooltip before it adds your stats: the flat amount from the skill tables and the share of your Attack on top (“51 (+43% Attack)”).

Damage by level

Flat amounts and the share of Attack from SkillEffect (EffectValueList) and its level table. The game's tooltip adds your Attack to the flat part, so the damage you see in game depends on your gear. Levels above 10 are greyed: points do not buy them.

LevelFlat+ share of AttackPvP set
17142%68 (+40.6% Attack)
519442%188 (+40.6% Attack)
1035542%343 (+40.6% Attack)
1546242%447 (+40.6% Attack)
2055042%532 (+40.6% Attack)
2563242%611 (+40.6% Attack)
3071442%690 (+40.6% Attack)
3579642%769 (+40.6% Attack)
4087842%848 (+40.6% Attack)
All 40 levels
LevelFlat+ share of AttackPvP set
17142%68 (+40.6% Attack)
29542%92 (+40.6% Attack)
312642%122 (+40.6% Attack)
416342%158 (+40.6% Attack)
519442%188 (+40.6% Attack)
622542%218 (+40.6% Attack)
725642%247 (+40.6% Attack)
828742%277 (+40.6% Attack)
932442%313 (+40.6% Attack)
1035542%343 (+40.6% Attack)
1137842%365 (+40.6% Attack)
1239442%381 (+40.6% Attack)
1341742%403 (+40.6% Attack)
1443942%425 (+40.6% Attack)
1546242%447 (+40.6% Attack)
1648542%468 (+40.6% Attack)
1750142%484 (+40.6% Attack)
1851742%500 (+40.6% Attack)
1953442%516 (+40.6% Attack)
2055042%532 (+40.6% Attack)
2156742%548 (+40.6% Attack)
2258342%563 (+40.6% Attack)
2359942%579 (+40.6% Attack)
2461642%595 (+40.6% Attack)
2563242%611 (+40.6% Attack)
2664842%627 (+40.6% Attack)
2766542%643 (+40.6% Attack)
2868142%658 (+40.6% Attack)
2969842%674 (+40.6% Attack)
3071442%690 (+40.6% Attack)
3173042%706 (+40.6% Attack)
3274742%722 (+40.6% Attack)
3376342%738 (+40.6% Attack)
3477942%753 (+40.6% Attack)
3579642%769 (+40.6% Attack)
3681242%785 (+40.6% Attack)
3782942%801 (+40.6% Attack)
3884542%817 (+40.6% Attack)
3986142%833 (+40.6% Attack)
4087842%848 (+40.6% Attack)

PvP set: the same table row carries a second set of numbers, lower for most skills. The files do not name it; patch notes tune a skill's PvE and PvP damage separately, so we read it as the values used against players.

What a point buys

Our calculation from the skill tables: the flat part a level adds, divided by the points that level costs (SkillAcquireData).

From level 1 to 10, Empyrean Lord's Grace's flat damage goes from 71 to 355 per use (+284) for 21 skill points: 13.5 damage per point. The share of Attack stays at 42% at every level, so levels add only the flat part.

One more level past 10 (a Daevanion node or a gear effect) adds 23 flat damage per use.

Formula: (flat at level 10 − flat at level 1) ÷ points for levels 2–10. A min–max range counts at its midpoint; critical hits, defense and damage boosts are left out.

Values by skill level

The numbers of the description that change with level, from SkillEffect / SkillAbnormalEffect and their level tables; column names come from the words around each number.

LevelCritical HitDouble Chance %
11000.2
51201
101452
151703
201954
252205
302456
352707
402958
All 40 levels
LevelCritical HitDouble Chance %
11000.2
21050.4
31100.6
41150.8
51201
61251.2
71301.4
81351.6
91401.8
101452
111502.2
121552.4
131602.6
141652.8
151703
161753.2
171803.4
181853.6
191903.8
201954
212004.2
222054.4
232104.6
242154.8
252205
262255.2
272305.4
282355.6
292405.8
302456
312506.2
322556.4
332606.6
342656.8
352707
362757.2
372807.4
382857.6
392907.8
402958

Raising Empyrean Lord's Grace above level 10

Points buy levels 1–10. Daevanion skill nodes and the skill effects soul binding adds to gear raise it further, up to level 40.

Daevanion nodes: +4 levels → level 14

BoardOpens atNode costCheapest path from the startAdds
Nezekanlevel 122 points9 points+1 level
Nezekanlevel 122 points9 points+1 level
Vaizellevel 302 points9 points+1 level
Triniellevel 402 points11 points+1 level

From DaevanionNode: skill nodes add levels to one skill. The path cost counts every node on the cheapest way there from the board's start (our calculation, as in the planner).

Gear: soul-binding skill effects

Top, Legs, Helm, Pauldrons, Gloves, Shoes… (1,772 items): soul binding draws up to 3 skill effects, each landing with 20%; a landed effect picks Empyrean Lord's Grace 1,000 times in 10,000 and adds +1 level.

Chance one item gets it: 5.88% — 1 − (1 − 20% × 10%)3, our calculation, assuming the draws are independent.

Arcana: skill effects by grade

ArcanaPicks Empyrean Lord's GraceLevelsCommonRareEpicUnique
ChaliceChalice of Vigor, Chalice of Magic4.55%+1…+44.55%1 draw8.89%2 draws13.04%3 draws17%4 draws
BellBell of Vigor, Bell of Magic20%+1…+420%1 draw36%2 draws48.8%3 draws59.04%4 draws

ItemEquipSubstatSkill: each arcana grade draws a fixed number of skill effects; an effect adds +1 level and +1 per enhancement step, up to +4. Chance at least one draw picks Empyrean Lord's Grace: our calculation, independent draws.

Skill point cost by level

SkillAcquireData: character level needed and points for each skill level.

Skill levelCharacter levelSkill pointsRunning total
1900
2911
31212
41513
51825
62127
72429
827413
930417
1033421

Other Cleric passive skills

Skill ID 17730000. From the game files: client 2.0.6.0 (Steam build 25767555, 2026-10-07).