Aion2DataGlobal client 2.0.6.0 · read from the game files · unofficial

Healing Enhancement

PassiveClericMace

Healing Enhancement is a Cleric passive skill learned at character level 11. It goes up to level 40; skill points buy levels up to 10 for 21 points in total and Daevanion nodes add 4 more. At level 10: Increases the caster's Heal Boost by 26% of Attack.

Description

10 / 40

Increases the caster's Heal Boost by 26% of Attack.

Values by skill level

The numbers of the description that change with level, from SkillEffect / SkillAbnormalEffect and their level tables; column names come from the words around each number.

LevelHeal Boost %
122.4
524
1026
1528
2030
2532
3034
3536
4038
All 40 levels
LevelHeal Boost %
122.4
222.8
323.2
423.6
524
624.4
724.8
825.2
925.6
1026
1126.4
1226.8
1327.2
1427.6
1528
1628.4
1728.8
1829.2
1929.6
2030
2130.4
2230.8
2331.2
2431.6
2532
2632.4
2732.8
2833.2
2933.6
3034
3134.4
3234.8
3335.2
3435.6
3536
3636.4
3736.8
3837.2
3937.6
4038

Raising Healing Enhancement above level 10

Points buy levels 1–10. Daevanion skill nodes and the skill effects soul binding adds to gear raise it further, up to level 40.

Daevanion nodes: +4 levels → level 14

BoardOpens atNode costCheapest path from the startAdds
Nezekanlevel 122 points10 points+1 level
Nezekanlevel 122 points4 points+1 level
Vaizellevel 302 points9 points+1 level
Triniellevel 402 points11 points+1 level

From DaevanionNode: skill nodes add levels to one skill. The path cost counts every node on the cheapest way there from the board's start (our calculation, as in the planner).

Gear: soul-binding skill effects

Top, Legs, Helm, Pauldrons, Gloves, Shoes… (1,772 items): soul binding draws up to 3 skill effects, each landing with 20%; a landed effect picks Healing Enhancement 1,000 times in 10,000 and adds +1 level.

Chance one item gets it: 5.88% — 1 − (1 − 20% × 10%)3, our calculation, assuming the draws are independent.

Arcana: skill effects by grade

ArcanaPicks Healing EnhancementLevelsCommonRareEpicUnique
ChaliceChalice of Vigor, Chalice of Magic4.55%+1…+44.55%1 draw8.89%2 draws13.04%3 draws17%4 draws
MirrorMirror of Vigor, Mirror of Magic20%+1…+420%1 draw36%2 draws48.8%3 draws59.04%4 draws

ItemEquipSubstatSkill: each arcana grade draws a fixed number of skill effects; an effect adds +1 level and +1 per enhancement step, up to +4. Chance at least one draw picks Healing Enhancement: our calculation, independent draws.

Skill point cost by level

SkillAcquireData: character level needed and points for each skill level.

Skill levelCharacter levelSkill pointsRunning total
11100
21111
31412
41713
52025
62327
72629
829413
932417
1035421

Other Cleric passive skills

Skill ID 17740000. From the game files: client 2.0.6.0 (Steam build 25767555, 2026-10-07).