Aion2DataGlobal client 2.0.6.0 · read from the game files · unofficial

Warding Strike

ActiveTemplarNontargetMobileLongsword

Warding Strike is a Templar active skill learned at character level 8. It goes up to level 40; skill points buy levels up to 10 for 21 points in total and Daevanion nodes add 4 more. At level 10: Deals 1,912 (+212.5% Attack) damage to up to 4 enemies within 5m of the caster. Immediately restores 1,015–1,117 HP and grants Warding to the caster for 10s. Triggers [Judgment] for 2s.

Description

10 / 40

Deals 1,912 (+212.5% Attack) damage to up to 4 enemies within 5m of the caster. Immediately restores 1,015–1,117 HP and grants Warding to the caster for 10s. Triggers [Judgment] for 2s. Warding: Increases PvE Damage Tolerance by 20% and PvP Damage Tolerance by 10% 5 Stagger Gauge Damage

Damage and healing read like the game's tooltip before it adds your stats: the flat amount from the skill tables and the share of your Attack on top (“51 (+43% Attack)”).

Damage and healing by level

Flat amounts and the share of Attack from SkillEffect (EffectValueList) and its level table. The game's tooltip adds your Attack to the flat part, so the damage you see in game depends on your gear. Levels above 10 are greyed: points do not buy them.

Damage

LevelFlat+ share of AttackPvP set
1388212.5%206 (+112.6% Attack)
51,051212.5%557 (+112.6% Attack)
101,912212.5%1,013 (+112.6% Attack)
152,486212.5%1,317 (+112.6% Attack)
202,964212.5%1,570 (+112.6% Attack)
253,410212.5%1,807 (+112.6% Attack)
303,856212.5%2,043 (+112.6% Attack)
354,303212.5%2,280 (+112.6% Attack)
404,749212.5%2,516 (+112.6% Attack)
All 40 levels
LevelFlat+ share of AttackPvP set
1388212.5%206 (+112.6% Attack)
2522212.5%276 (+112.6% Attack)
3688212.5%364 (+112.6% Attack)
4886212.5%469 (+112.6% Attack)
51,051212.5%557 (+112.6% Attack)
61,217212.5%645 (+112.6% Attack)
71,383212.5%733 (+112.6% Attack)
81,549212.5%820 (+112.6% Attack)
91,746212.5%925 (+112.6% Attack)
101,912212.5%1,013 (+112.6% Attack)
112,033212.5%1,077 (+112.6% Attack)
122,122212.5%1,124 (+112.6% Attack)
132,244212.5%1,189 (+112.6% Attack)
142,365212.5%1,253 (+112.6% Attack)
152,486212.5%1,317 (+112.6% Attack)
162,607212.5%1,381 (+112.6% Attack)
172,696212.5%1,428 (+112.6% Attack)
182,785212.5%1,476 (+112.6% Attack)
192,875212.5%1,523 (+112.6% Attack)
202,964212.5%1,570 (+112.6% Attack)
213,053212.5%1,618 (+112.6% Attack)
223,142212.5%1,665 (+112.6% Attack)
233,232212.5%1,712 (+112.6% Attack)
243,321212.5%1,759 (+112.6% Attack)
253,410212.5%1,807 (+112.6% Attack)
263,499212.5%1,854 (+112.6% Attack)
273,589212.5%1,901 (+112.6% Attack)
283,678212.5%1,949 (+112.6% Attack)
293,767212.5%1,996 (+112.6% Attack)
303,856212.5%2,043 (+112.6% Attack)
313,946212.5%2,090 (+112.6% Attack)
324,035212.5%2,138 (+112.6% Attack)
334,124212.5%2,185 (+112.6% Attack)
344,213212.5%2,232 (+112.6% Attack)
354,303212.5%2,280 (+112.6% Attack)
364,392212.5%2,327 (+112.6% Attack)
374,481212.5%2,374 (+112.6% Attack)
384,570212.5%2,422 (+112.6% Attack)
394,660212.5%2,469 (+112.6% Attack)
404,749212.5%2,516 (+112.6% Attack)

Healing

LevelFlat
1180–198
5510–561
101,015–1,117
151,541–1,695
201,911–2,102
252,214–2,435
302,523–2,775
352,839–3,123
403,161–3,477
All 40 levels
LevelFlat
1180–198
2235–259
3296–326
4437–481
5510–561
6625–688
7739–813
8809–890
9946–1,041
101,015–1,117
111,130–1,243
121,268–1,395
131,344–1,478
141,465–1,612
151,541–1,695
161,673–1,840
171,732–1,905
181,791–1,970
191,851–2,036
201,911–2,102
211,971–2,168
222,031–2,234
232,092–2,301
242,153–2,368
252,214–2,435
262,275–2,503
272,337–2,571
282,398–2,638
292,461–2,707
302,523–2,775
312,586–2,845
322,649–2,914
332,712–2,983
342,775–3,053
352,839–3,123
362,902–3,192
372,967–3,264
383,031–3,334
393,096–3,406
403,161–3,477

PvP set: the same table row carries a second set of numbers, lower for most skills. The files do not name it; patch notes tune a skill's PvE and PvP damage separately, so we read it as the values used against players.

What a point buys

Our calculation from the skill tables: the flat part a level adds, divided by the points that level costs (SkillAcquireData).

From level 1 to 10, Warding Strike's flat damage goes from 388 to 1,912 per use (+1,524) for 21 skill points: 72.6 damage per point. The share of Attack stays at 212.5% at every level, so levels add only the flat part.

One more level past 10 (a Daevanion node or a gear effect) adds 121 flat damage per use.

Formula: (flat at level 10 − flat at level 1) ÷ points for levels 2–10. A min–max range counts at its midpoint; critical hits, defense and damage boosts are left out.

Specializations (5)

SpecializedSkillParts: options that open as the skill levels up; the skill level that unlocks each is shown.

Skill level 8-5s cooldown
Skill level 8+100 Block during Warding
Skill level 8Heal over Time during Warding
Skill level 12Adds PvE Damage Tolerance and PvP Damage Tolerance increase effect when more targets hit to Warding
Skill level 16+10% PvE Damage Tolerance and +5% PvP Damage Tolerance to party members on skill use

Raising Warding Strike above level 10

Points buy levels 1–10. Daevanion skill nodes and the skill effects soul binding adds to gear raise it further, up to level 40.

Daevanion nodes: +4 levels → level 14

BoardOpens atNode costCheapest path from the startAdds
Nezekanlevel 123 points9 points+1 level
Zikellevel 203 points9 points+1 level
Vaizellevel 303 points9 points+1 level
Triniellevel 403 points5 points+1 level

From DaevanionNode: skill nodes add levels to one skill. The path cost counts every node on the cheapest way there from the board's start (our calculation, as in the planner).

Gear: soul-binding skill effects

Guard, Greatsword, Longsword, Dagger, Bow, Spellbook… (1,313 items): soul binding draws up to 3 skill effects, each landing with 20%; a landed effect picks Warding Strike 834 times in 10,000 and adds +1 level.

Chance one item gets it: 4.92% — 1 − (1 − 20% × 8.34%)3, our calculation, assuming the draws are independent.

Arcana: skill effects by grade

ArcanaPicks Warding StrikeLevelsCommonRareEpicUnique
ChaliceChalice of Vigor, Chalice of Magic4.54%+1…+44.54%1 draw8.87%2 draws13.01%3 draws16.96%4 draws
CompassCompass of Vigor, Compass of Magic16.67%+1…+416.67%1 draw30.56%2 draws42.14%3 draws51.78%4 draws

ItemEquipSubstatSkill: each arcana grade draws a fixed number of skill effects; an effect adds +1 level and +1 per enhancement step, up to +4. Chance at least one draw picks Warding Strike: our calculation, independent draws.

Skill point cost by level

SkillAcquireData: character level needed and points for each skill level.

Skill levelCharacter levelSkill pointsRunning total
1800
2811
31112
41413
51725
62027
72329
826413
929417
1032421

Other Templar active skills

Skill ID 12350000. From the game files: client 2.0.6.0 (Steam build 25767555, 2026-10-07).