Aion2DataGlobal client 2.0.6.0 · read from the game files · unofficial
Templar emblem

Templar

TankLongswordSkills use MP

Templar is a tank class that fights with a longsword. It has 22 skills bought with skill points and 13 stigma skills. At level 45 the 203 skill points cover 44% of what maxing every skill costs.

The Templar is a classic tank wielding a shield and one-handed sword. With exceptional defense and a variety of skills to protect allies from enemy attacks, they are indispensable as frontline tanks in party play.

Skills
35
12 active · 10 passive · 13 stigma
Stigmas from
level 22
Ascension grade 3
Daevanion boards
5
802 points to fill them all
Specializations
112
options that open as skills level up

Templar Daevanion boards & planner

Nezekan, Zikel, Vaizel, Triniel, Azphel: 532 nodes, 88 of them skill levels. Plan a build and share it as a link.

How far your points go at level 45

Our calculation from SkillAcquireData (cost of each skill level) and the Exp table (points earned by level). It counts points from levelling only; other sources of points are not in these tables.

Skill points at cap
203
level 45
Max all 22 skills
462
21 points per skill to level 10
Skills you can max
9 of 22
44% of the total
Stigma points at cap
29
one stigma to level 13 (75 to reach 20)

A Templar skill costs 21 skill points from level 1 to 10, so the 203 points of a level 45 character max 9 of the 22 skills. A stigma costs 75 stigma points to level 20; with 29 points one stigma reaches level 13. 4 stigma slots are open from level 37.

All 35 Templar skills at a glance

Learned at = character level (SkillAcquireData). Cooldown, range and cost at the level points reach; damage and healing as the tooltip's inputs: the flat amount and the share of Attack the game adds.

SkillLearned atCooldownRangeCostDamage / healing
Vicious StrikeActive · level 101—4 m—642 (+94.8% Attack)
PummelActive · level 101—4 m120 MP3 × 802 (+119.5% Attack)
PoachActive · level 10115s20 m—569 (+87.5% Attack)
Shield SmiteActive · level 10310s4 m100 MP1,281 (+175.75% Attack)
JudgmentActive · level 1045s4 m—1,673 (+229.5% Attack)
Flash RampageActive · level 105—4 m—4 × 887 (+108% Attack)
Debilitating SmashActive · level 10710s4 m—1,656 (+184% Attack)
Warding StrikeActive · level 10830s4.5 m200 MP1,912 (+212.5% Attack)
Shield RushActive · level 101020s10 m—1,004 (+105% Attack)
AnnihilateActive · level 101220s4 m200 MP3,079 (+321.75% Attack)
PunishmentActive · level 101430s20 m200 MP4,300–12,902 (+430.5% Attack)
DefianceActive · level 101651s———
Enhance HealthPassive · level 101passive———
Warding ShieldPassive · level 106passive——351–421
Punishing BenedictionPassive · level 109passive——342 (+38% Attack)
Ironclad DefensePassive · level 1011passive———
Guarding SealPassive · level 1013passive———
Impact HitPassive · level 1015passive———
Insulting RoarPassive · level 1017passive———
FuryPassive · level 1021passive———
Survival WillpowerPassive · level 1023passive———
Block PainPassive · level 1025passive———
Empyrean Lord's PunishmentStigma · level 202260s20 m200 MP3 × 2,632 (+164% Attack)
Nezekan's ShieldStigma · level 202260s———
Shield of ProtectionStigma · level 202220s———
TauntStigma · level 202230s20 m—2,487 (+155% Attack)
Armor of BalanceStigma · level 202290s———
Second SkinStigma · level 202290s———
Doom ShieldStigma · level 202230s20 m—3,514 (+219% Attack)
Noble ArmorStigma · level 2022120s———
Executing BladeStigma · level 202245s4 m100 MP3,739 (+233% Attack)
Comrade in ArmsStigma · level 2022120s———
GrappleStigma · level 202290s20 m200 MP2,929 (+182.5% Attack)
Assault FuryStigma · level 2022120s20 m—2,664 (+166% Attack)
Battlefield BannerStigma · level 202290s———

Where a point adds the most damage

Our calculation from the skill tables: flat damage per use at the points cap minus at level 1 (× hits), divided by the points those levels cost. The share of Attack does not change with level, so this is all a level adds.

Skill pointsFlat gainPointsPer pointCooldown
Punishmentlevels 1→10+5,81221276.830s
Flash Rampagelevels 1→10 · 4 hits+2,94021140—
Annihilatelevels 1→10+2,2882110920s
Pummellevels 1→10 · 3 hits+2,12721101.3—
Warding Strikelevels 1→10+1,5242172.630s
Judgmentlevels 1→10+1,4462168.95s
Debilitating Smashlevels 1→10+1,3202162.910s
Shield Smitelevels 1→10+1,1082152.810s
Shield Rushlevels 1→10+7462135.520s
Vicious Strikelevels 1→10+5632126.8—
Poachlevels 1→10+5202124.815s
Punishing Benedictionlevels 1→10+2732113—
Stigma pointsFlat gainPointsPer pointCooldown
Empyrean Lord's Punishmentlevels 1→20 · 3 hits+5,0797468.660s
Executing Bladelevels 1→20+2,4047432.545s
Doom Shieldlevels 1→20+2,2607430.530s
Grapplelevels 1→20+1,8847425.590s
Assault Furylevels 1→20+1,7137423.1120s
Tauntlevels 1→20+1,5997421.630s

Per use, not per second: a skill with a long cooldown gains more per cast but is cast less often. Critical hits, defense and damage boosts are left out; a min–max range counts at its midpoint.

Active skills (12)

Bought with skill points up to level 10. Values shown at level 10.

Vicious StrikeNontarget · MobileDeals 642 (+94.8% Attack) damage to up to 4 enemies within 4m and increases Enmity. Restores 100 MP.From level 14 mPummelNontarget · MobileDeals 3 × 802 (+119.5% Attack) damage to up to 4 enemies within 4m and increases Enmity.From level 1120 MP4 mPoachDeals 569 (+87.5% Attack) damage to a target within 20m and pulls them in front of the caster, with a 75% chance to inflict Root for 2s. 100% chance to inflict Root on NPC targets. From level 1Cooldown 15s20 mShield SmiteMobileDeals 1,281 (+175.75% Attack) damage to up to 4 enemies within 4m. Has a 60% chance to inflict Stun on the target for 3s. Triggers [Judgment] for 2s. 100% chance to inflict Stun on NPC targets.From level 3Cooldown 10s100 MP4 mJudgmentMobileDeals 1,673 (+229.5% Attack) damage to a target within 4m and increases Enmity.From level 4Cooldown 5s4 mFlash RampageDeals 4 × 887 (+108% Attack) damage to a target afflicted with Stagger within 4m and increases Enmity.From level 54 mDebilitating SmashDeals 1,656 (+184% Attack) damage to up to 4 enemies within 4m and inflicts Debilitate for 5s on Block. Debilitate: Reduces Defense by 25%From level 7Cooldown 10s4 mWarding StrikeNontarget · MobileDeals 1,912 (+212.5% Attack) damage to up to 4 enemies within 5m of the caster. Immediately restores 1,015–1,117 HP and grants Warding to the caster for 10s. Triggers [Judgment] for 2s. Warding: Increases PvE Damage Tolerance by 20% and PvP Damage Tolerance by 10%From level 8Cooldown 30s200 MP4.5 mShield RushRushes to a target within 10m and deals 1,004 (+105% Attack) damage after using [Dodge] or while flying. Has a 30% chance to inflict Stun for 3s. Triggers [Judgment] for 2s. 100% chance to inflict Stun on NPC targets.From level 10Cooldown 20s10 mAnnihilateDeals 3,079 (+321.75% Attack) damage to a target afflicted with Stun or Knockdown within 4m with a 30% chance to inflict Knockdown for 3s. 100% chance to inflict Knockdown on NPC targets. Has a 5% chance to trigger when attacking a target with Incapacitated Immunity.From level 12Cooldown 20s200 MP4 mPunishmentCharge SkillSelects a target within 20m and deals 4,300–12,902 (+430.5–1,291.5% Attack) damage to up to 4 enemies within 4m of the target and grants the Executor effect to the caster for 20s. Executor: Increases Accuracy by 200, PvE Damage Boost by 20%, and PvP Damage Boost by 10%From level 14Cooldown 30s200 MP20 mDefianceNontargetRemoves Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s. Tenacity: Grants Status Effect ImmunityFrom level 16Cooldown 51s

Passive skills (10)

Bought with skill points up to level 10. Values shown at level 10.

Enhance HealthIncreases the caster's HP by 2,500. Increases Max HP by an additional 30% and Incoming Heal by 15%.From level 1Warding ShieldIncreases the caster's Block by 200 and restores 351–421 HP on Block.From level 6Punishing BenedictionIncreases the caster's Critical Hit by 190 and grants Punishing Benediction for 10s when landing an attack. Punishing Benediction: Has a 50% chance to deal 342 (+38% Attack) extra damage to the target when landing an attack.From level 9Ironclad DefenseIncreases the caster's Defense by 25% and Endurance by 10%.From level 11Guarding SealGrants a Guarding Seal that blocks damage equaling 30% of Max HP for 30s when HP is 50% or less.From level 13Impact HitIncreases the caster's Impact-type Chance by 22% and Double Chance by 3%.From level 15Insulting RoarIncreases Enmity Boost by 100% for the caster and increases Attack by 10% for 5s on landing a Front Attack.From level 17FuryIncreases Front Attack Damage Boost by 3% for the caster, and increases PvE Damage Boost by 10% and PvP Damage Boost by 5% for 20s for the caster and party members on Block.From level 21Survival WillpowerIncreases the caster's Status Effect Resist by 35%. Increases PvE Damage Tolerance by 30% and PvP Damage Tolerance by 15% for 5s when afflicted with Stun, Knockdown, Airborne, Frost, or Fear. Increases Status Effect Resist by 10% for 5s when hit while afflicted with Stun, Knockdown, Airborne, Frost, or Fear (up to 10 stacks).From level 23Block PainGrants Block Pain for 10s when struck by an enemy. Block Pain: Increases PvE Damage Tolerance by 20% and PvP Damage Tolerance by 10%From level 25

Stigma skills (13)

Stigma skills: bought with stigma points from Ascension grade 3; slot them in the stigma slots. Values shown at level 20.

Empyrean Lord's PunishmentSelects a target within 20m and deals 3 × 2,632 (+164% Attack) damage to up to 4 enemies within 4m of the target with a 50% chance to inflict Stun for 3s. 100% chance to inflict Stun on NPC targets.From level 22Cooldown 60s200 MP20 mNezekan's ShieldGrants a Protective Shield that blocks damage equaling 60% of Max HP for 3s to the caster and nearby party members within 40m.From level 22Cooldown 60sShield of ProtectionSustained SkillTemporarily increases Block Damage Reduction by 100% and guarantees Block. Restores 300 MP and Stamina once on Block.From level 22Cooldown 20sTauntMobileDeals 2,487 (+155% Attack) damage to a target within 20m and increases Enmity. Inflict Shrink for 15s on hit and has a 50% chance to inflict Taunt for 3s if the target is a player. Shrink: Reduces Accuracy by -200 and Attack by 10%From level 22Cooldown 30s20 mArmor of BalanceMobileIncreases Impact-type Resist by 50% for 20s.From level 22Cooldown 90sSecond SkinMobileIncreases PvE Damage Tolerance by 30% and PvP Damage Tolerance by 15% for 20s.From level 22Cooldown 90sDoom ShieldRushes to a target within 20m and deals 3,514 (+219% Attack) damage. Has a 75% chance to inflict Knockdown for 3s. Grants a Protective Shield that blocks damage equaling 5% Max HP for 5s on hit. Triggers [Judgment] for 3s. 100% chance to inflict Knockdown on NPC targets.From level 22Cooldown 30s20 mNoble ArmorMobileIncreases Max HP by 13% for 120s and immediately restores HP by 13% of Max HP.From level 22Cooldown 120sExecuting BladeDeals 3,739 (+233% Attack) damage to up to 4 enemies within 4m and reduces Defense by 30% for 5s. Deals 20% more damage on attacking a target inflicted with Impact-type status.From level 22Cooldown 45s100 MP4 mComrade in ArmsIncreases the caster's PvE Damage Tolerance by 20% and PvP Damage Tolerance by 10% and redirects damage taken by a party member within 40m each time they are attacked, sharing 31% to the caster and 31% to the attacked party member for 6s.From level 22Cooldown 120sGrappleSelects a target within 20m and deals 2,929 (+182.5% Attack) damage to up to 4 enemies within 7m of the target, pulling them in front of the caster. Inflicts Root for 3s.From level 22Cooldown 90s200 MP20 mAssault FurySelects a target within 20m and deals 2,664 (+166% Attack) damage to up to 4 enemies within 4m with a 30% chance to inflict Stun for 3s. 100% chance to inflict Stun on NPC targets.From level 22Cooldown 120s20 mBattlefield BannerMobileIncreases Attack proportional to Defense for 20s.From level 22Cooldown 90s

Templar Daevanion boards

DaevanionBoard and DaevanionNode: the start node is free; stat nodes add stats, skill nodes add a level to one skill.

BoardOpens atStat nodesSkill nodesPoints for all
Nezekanlevel 126622134
Zikellevel 206622134
Vaizellevel 306622134
Triniellevel 409422168
Azphellevel 451520232

Base stats by level

PcStatLevel: what levelling gives before gear, Daevanion and buffs. Every class has the same base stats; classes differ by weapon and skills.

Character levelAttack BonusDefense BonusHP
1610100
51150502
10171001,010
15231501,522
20302002,040
25362502,562
30423003,090
35483503,622
40554004,160
45614504,702

Highest-level longswords

By item level from the Item table, one per name; the faction versions of a weapon share a name.

All longswords

Other classes

From the game files: client 2.0.6.0 (Steam build 25767555, 2026-10-07). Client 2.0.6.0.