Aion2Data

Exploit Weakness

PassiveAssassinDagger

Exploit Weakness is a Assassin passive skill learned at character level 6. It goes up to level 40; skill points buy levels up to 10 for 21 points in total and Daevanion nodes add 4 more. At level 10: Increases caster's Critical Hit by 190. Has a 25% chance to increase Attack by 10% for 10s, and a 7% chance to summon up to 5 clones on landing a Critical Hit. Each clone deals 106 (+13.75% Attack) damage and inflicts Insignia that lasts for 10s (up to 5 Insignia stacks).

Description

10 / 40

Increases caster's Critical Hit by 190. Has a 25% chance to increase Attack by 10% for 10s, and a 7% chance to summon up to 5 clones on landing a Critical Hit. Each clone deals 106 (+13.75% Attack) damage and inflicts Insignia that lasts for 10s (up to 5 Insignia stacks). Clone cooldown: 1s Attack increase cooldown: 1s

Damage and healing read like the game's tooltip before it adds your stats: the flat amount from the skill tables and the share of your Attack on top (“51 (+43% Attack)”).

Damage by level

Flat amounts and the share of Attack from SkillEffect (EffectValueList) and its level table. The game's tooltip adds your Attack to the flat part, so the damage you see in game depends on your gear. Levels above 10 are greyed: points do not buy them.

LevelFlat+ share of AttackPvP set
11713.75%22 (+17.3% Attack)
55313.75%67 (+17.3% Attack)
1010613.75%133 (+17.3% Attack)
1514113.75%177 (+17.3% Attack)
2017213.75%216 (+17.3% Attack)
2519913.75%250 (+17.3% Attack)
3022513.75%284 (+17.3% Attack)
3525213.75%317 (+17.3% Attack)
4027913.75%351 (+17.3% Attack)
All 40 levels
LevelFlat+ share of AttackPvP set
11713.75%22 (+17.3% Attack)
22313.75%29 (+17.3% Attack)
33113.75%39 (+17.3% Attack)
44113.75%52 (+17.3% Attack)
55313.75%67 (+17.3% Attack)
66313.75%80 (+17.3% Attack)
77313.75%92 (+17.3% Attack)
88313.75%105 (+17.3% Attack)
99413.75%118 (+17.3% Attack)
1010613.75%133 (+17.3% Attack)
1111113.75%140 (+17.3% Attack)
1211913.75%149 (+17.3% Attack)
1312613.75%159 (+17.3% Attack)
1413313.75%168 (+17.3% Attack)
1514113.75%177 (+17.3% Attack)
1614613.75%184 (+17.3% Attack)
1715413.75%193 (+17.3% Attack)
1816113.75%203 (+17.3% Attack)
1916613.75%209 (+17.3% Attack)
2017213.75%216 (+17.3% Attack)
2117713.75%223 (+17.3% Attack)
2218213.75%230 (+17.3% Attack)
2318813.75%236 (+17.3% Attack)
2419313.75%243 (+17.3% Attack)
2519913.75%250 (+17.3% Attack)
2620413.75%257 (+17.3% Attack)
2720913.75%263 (+17.3% Attack)
2821513.75%270 (+17.3% Attack)
2922013.75%277 (+17.3% Attack)
3022513.75%284 (+17.3% Attack)
3123113.75%290 (+17.3% Attack)
3223613.75%297 (+17.3% Attack)
3324113.75%304 (+17.3% Attack)
3424713.75%311 (+17.3% Attack)
3525213.75%317 (+17.3% Attack)
3625813.75%324 (+17.3% Attack)
3726313.75%331 (+17.3% Attack)
3826813.75%338 (+17.3% Attack)
3927413.75%344 (+17.3% Attack)
4027913.75%351 (+17.3% Attack)

PvP set: the same table row carries a second set of numbers, lower for most skills. The files do not name it; patch notes tune a skill's PvE and PvP damage separately, so we read it as the values used against players.

What a point buys

Our calculation from the skill tables: the flat part a level adds, divided by the points that level costs (SkillAcquireData).

From level 1 to 10, Exploit Weakness's flat damage goes from 17 to 106 per use (+89) for 21 skill points: 4.2 damage per point. The share of Attack stays at 13.75% at every level, so levels add only the flat part.

One more level past 10 (a Daevanion node or a gear effect) adds 5 flat damage per use.

Formula: (flat at level 10 − flat at level 1) ÷ points for levels 2–10. A min–max range counts at its midpoint; critical hits, defense and damage boosts are left out.

Values by skill level

The numbers of the description that change with level, from SkillEffect / SkillAbnormalEffect and their level tables; column names come from the words around each number.

LevelCritical HitChance to increase Attack %
11005.5
51407.5
1019010
1524012.5
2029015
2534017.5
3039020
3544022.5
4049025
All 40 levels
LevelCritical HitChance to increase Attack %
11005.5
21106
31206.5
41307
51407.5
61508
71608.5
81709
91809.5
1019010
1120010.5
1221011
1322011.5
1423012
1524012.5
1625013
1726013.5
1827014
1928014.5
2029015
2130015.5
2231016
2332016.5
2433017
2534017.5
2635018
2736018.5
2837019
2938019.5
3039020
3140020.5
3241021
3342021.5
3443022
3544022.5
3645023
3746023.5
3847024
3948024.5
4049025

Raising Exploit Weakness above level 10

Points buy levels 1–10. Daevanion skill nodes and the skill effects soul binding adds to gear raise it further, up to level 40.

Daevanion nodes: +4 levels → level 14

BoardOpens atNode costCheapest path from the startAdds
Nezekanlevel 122 points7 points+1 level
Nezekanlevel 122 points11 points+1 level
Vaizellevel 302 points11 points+1 level
Triniellevel 402 points9 points+1 level

From DaevanionNode: skill nodes add levels to one skill. The path cost counts every node on the cheapest way there from the board's start (our calculation, as in the planner).

Gear: soul-binding skill effects

Top, Legs, Helm, Pauldrons, Gloves, Shoes… (1,772 items): soul binding draws up to 3 skill effects, each landing with 20%; a landed effect picks Exploit Weakness 1,000 times in 10,000 and adds +1 level.

Chance one item gets it: 5.88% — 1 − (1 − 20% × 10%)3, our calculation, assuming the draws are independent.

Arcana: skill effects by grade

ArcanaPicks Exploit WeaknessLevelsCommonRareEpicUnique
ChaliceChalice of Vigor, Chalice of Magic4.55%+1…+44.55%1 draw8.89%2 draws13.04%3 draws17%4 draws
MirrorMirror of Vigor, Mirror of Magic20%+1…+420%1 draw36%2 draws48.8%3 draws59.04%4 draws

ItemEquipSubstatSkill: each arcana grade draws a fixed number of skill effects; an effect adds +1 level and +1 per enhancement step, up to +4. Chance at least one draw picks Exploit Weakness: our calculation, independent draws.

Skill point cost by level

SkillAcquireData: character level needed and points for each skill level.

Skill levelCharacter levelSkill pointsRunning total
1600
2611
3912
41213
51525
61827
72129
824413
927417
1030421

Other Assassin passive skills

Skill ID 13720000. From the game files: client 2.0.6.0 hotfix 1 (Steam build 25800038, 2026-10-09).