Aion2DataGlobal client 2.0.6.0 · read from the game files · unofficial

Gale Arrow

ActiveRangerBow

Gale Arrow is a Ranger active skill learned at character level 7. It goes up to level 40; skill points buy levels up to 10 for 21 points in total and Daevanion nodes add 4 more. At level 10: Selects a target within 20m and deals 1,804 (+203.5% Attack) Wind damage to up to 4 enemies within 4m of the target. Grants Gale to the caster for 10s.

Description

10 / 40

Selects a target within 20m and deals 1,804 (+203.5% Attack) Wind damage to up to 4 enemies within 4m of the target. Grants Gale to the caster for 10s. Gale: Increases Combat Speed by 7%, PvE Damage Boost by 7%, and PvP Damage Boost by 3.5% 10 Stagger Gauge Damage

Damage and healing read like the game's tooltip before it adds your stats: the flat amount from the skill tables and the share of your Attack on top (“51 (+43% Attack)”).

Damage by level

Flat amounts and the share of Attack from SkillEffect (EffectValueList) and its level table. The game's tooltip adds your Attack to the flat part, so the damage you see in game depends on your gear. Levels above 10 are greyed: points do not buy them.

LevelFlat+ share of AttackPvP set
1365203.5%236 (+131.9% Attack)
5991203.5%642 (+131.9% Attack)
101,804203.5%1,169 (+131.9% Attack)
152,345203.5%1,520 (+131.9% Attack)
202,796203.5%1,812 (+131.9% Attack)
253,215203.5%2,084 (+131.9% Attack)
303,635203.5%2,356 (+131.9% Attack)
354,055203.5%2,628 (+131.9% Attack)
404,474203.5%2,900 (+131.9% Attack)
All 40 levels
LevelFlat+ share of AttackPvP set
1365203.5%236 (+131.9% Attack)
2491203.5%318 (+131.9% Attack)
3647203.5%419 (+131.9% Attack)
4834203.5%541 (+131.9% Attack)
5991203.5%642 (+131.9% Attack)
61,147203.5%743 (+131.9% Attack)
71,304203.5%845 (+131.9% Attack)
81,460203.5%946 (+131.9% Attack)
91,647203.5%1,067 (+131.9% Attack)
101,804203.5%1,169 (+131.9% Attack)
111,918203.5%1,243 (+131.9% Attack)
122,002203.5%1,297 (+131.9% Attack)
132,116203.5%1,372 (+131.9% Attack)
142,231203.5%1,446 (+131.9% Attack)
152,345203.5%1,520 (+131.9% Attack)
162,460203.5%1,594 (+131.9% Attack)
172,544203.5%1,649 (+131.9% Attack)
182,628203.5%1,703 (+131.9% Attack)
192,712203.5%1,757 (+131.9% Attack)
202,796203.5%1,812 (+131.9% Attack)
212,880203.5%1,866 (+131.9% Attack)
222,963203.5%1,921 (+131.9% Attack)
233,047203.5%1,975 (+131.9% Attack)
243,131203.5%2,029 (+131.9% Attack)
253,215203.5%2,084 (+131.9% Attack)
263,299203.5%2,138 (+131.9% Attack)
273,383203.5%2,193 (+131.9% Attack)
283,467203.5%2,247 (+131.9% Attack)
293,551203.5%2,301 (+131.9% Attack)
303,635203.5%2,356 (+131.9% Attack)
313,719203.5%2,410 (+131.9% Attack)
323,803203.5%2,465 (+131.9% Attack)
333,887203.5%2,519 (+131.9% Attack)
343,971203.5%2,574 (+131.9% Attack)
354,055203.5%2,628 (+131.9% Attack)
364,139203.5%2,682 (+131.9% Attack)
374,223203.5%2,737 (+131.9% Attack)
384,307203.5%2,791 (+131.9% Attack)
394,391203.5%2,846 (+131.9% Attack)
404,474203.5%2,900 (+131.9% Attack)

PvP set: the same table row carries a second set of numbers, lower for most skills. The files do not name it; patch notes tune a skill's PvE and PvP damage separately, so we read it as the values used against players.

What a point buys

Our calculation from the skill tables: the flat part a level adds, divided by the points that level costs (SkillAcquireData).

From level 1 to 10, Gale Arrow's flat damage goes from 365 to 1,804 per use (+1,439) for 21 skill points: 68.5 damage per point. The share of Attack stays at 203.5% at every level, so levels add only the flat part.

One more level past 10 (a Daevanion node or a gear effect) adds 114 flat damage per use.

Formula: (flat at level 10 − flat at level 1) ÷ points for levels 2–10. A min–max range counts at its midpoint; critical hits, defense and damage boosts are left out.

Specializations (5)

SpecializedSkillParts: options that open as the skill levels up; the skill level that unlocks each is shown.

Skill level 8+5s duration
Skill level 850% chance to inflict Knock Back on hit
Skill level 8Changes to mobile skill
Skill level 12Increases Combat Speed, PvE Damage Boost, and PvP Damage Boost when less targets hit
Skill level 16-10s cooldown

Raising Gale Arrow above level 10

Points buy levels 1–10. Daevanion skill nodes and the skill effects soul binding adds to gear raise it further, up to level 40.

Daevanion nodes: +4 levels → level 14

BoardOpens atNode costCheapest path from the startAdds
Nezekanlevel 123 points9 points+1 level
Zikellevel 203 points11 points+1 level
Vaizellevel 303 points10 points+1 level
Triniellevel 403 points7 points+1 level

From DaevanionNode: skill nodes add levels to one skill. The path cost counts every node on the cheapest way there from the board's start (our calculation, as in the planner).

Gear: soul-binding skill effects

Guard, Greatsword, Longsword, Dagger, Bow, Spellbook… (1,313 items): soul binding draws up to 3 skill effects, each landing with 20%; a landed effect picks Gale Arrow 834 times in 10,000 and adds +1 level.

Chance one item gets it: 4.92% — 1 − (1 − 20% × 8.34%)3, our calculation, assuming the draws are independent.

Arcana: skill effects by grade

ArcanaPicks Gale ArrowLevelsCommonRareEpicUnique
ChaliceChalice of Vigor, Chalice of Magic4.54%+1…+44.54%1 draw8.87%2 draws13.01%3 draws16.96%4 draws
CompassCompass of Vigor, Compass of Magic16.67%+1…+416.67%1 draw30.56%2 draws42.14%3 draws51.78%4 draws

ItemEquipSubstatSkill: each arcana grade draws a fixed number of skill effects; an effect adds +1 level and +1 per enhancement step, up to +4. Chance at least one draw picks Gale Arrow: our calculation, independent draws.

Skill point cost by level

SkillAcquireData: character level needed and points for each skill level.

Skill levelCharacter levelSkill pointsRunning total
1700
2711
31012
41313
51625
61927
72229
825413
928417
1031421

Other Ranger active skills

SnipeMobileDeals 278 (+39.6% Attack) Wind damage to a target within 20m and restores 120 MP.From level 120 mTempest ShotMobileSelects a target within 20m and deals 2 × 388 (+56.7% Attack) Wind damage to up to 4 enemies within 4m of the target.From level 1120 MP20 mSnare ShotSelects a target within 20m and deals 698 (+109% Attack) Earth damage to up to 4 enemies within 4m of the target. Inflicts Slow, reducing Move Speed by 40% for 5s.From level 1Cooldown 15s150 MP20 mMarking ShotDeals 1,049 (+146.25% Attack) Wind damage to a target within 20m. Moves the caster in the input direction and grants Precision for 10s. Precision: Increases Critical Hit by 300From level 3Cooldown 10s50 MP20 mDrill DartMobileSelects a target within 20m and deals 829 (+115.5% Attack) Fire damage to up to 4 enemies within 4m of the target and restores 100 MP on landing a Critical Hit. Inflicts Bleed on targets, dealing 322 (+45% Attack) Fire damage every 1s for 6s and reducing Incoming Heal by 60%.From level 4Cooldown 5s20 mArrow ScattershotDeals 4 × 566 (+70% Attack) Wind damage to a target afflicted with Stagger within 20m.From level 520 mExplosion TrapSets an explosive trap at the caster's location. The trap lasts for 10 seconds and deals 1,702 (+192% Attack) Earth damage to up to 4 enemies within 5m when stepped on. Has a 40% chance to inflict Stun for 3s. 100% chance to inflict Stun on NPC targets.From level 8Cooldown 20s200 MPBurst ArrowSelects a target afflicted with Slow or Root within 20m and deals 2,125 (+225.5% Attack) Wind damage to up to 4 enemies within 4m of the target.From level 10Cooldown 20s20 m

All 12 Ranger active skills

Skill ID 14110000. From the game files: client 2.0.6.0 (Steam build 25767555, 2026-10-07).