Aion2DataGlobal client 2.0.6.0 · read from the game files · unofficial

Radiant Benediction

PassiveClericMace

Radiant Benediction is a Cleric passive skill learned at character level 25. It goes up to level 40; skill points buy levels up to 10 for 21 points in total and Daevanion nodes add 4 more. At level 10: Restores 546–655 HP to the caster and party members within 40m on landing an attack.

Description

10 / 40

Restores 546–655 HP to the caster and party members within 40m on landing an attack. Cooldown: 5s

Damage and healing read like the game's tooltip before it adds your stats: the flat amount from the skill tables and the share of your Attack on top (“51 (+43% Attack)”).

Healing by level

Flat amounts and the share of Attack from SkillEffect (EffectValueList) and its level table. The game's tooltip adds your Attack to the flat part, so the damage you see in game depends on your gear. Levels above 10 are greyed: points do not buy them.

LevelFlat
1384–461
5456–547
10546–655
15636–763
20737–884
25840–1,008
30945–1,134
351,052–1,262
401,162–1,394
All 40 levels
LevelFlat
1384–461
2402–482
3420–504
4438–526
5456–547
6474–569
7492–590
8510–612
9528–634
10546–655
11564–677
12582–698
13600–720
14618–742
15636–763
16654–785
17672–806
18690–828
19708–850
20737–884
21757–908
22778–934
23798–958
24819–983
25840–1,008
26861–1,033
27882–1,058
28903–1,084
29924–1,109
30945–1,134
31966–1,159
32988–1,186
331,009–1,211
341,031–1,237
351,052–1,262
361,074–1,289
371,096–1,315
381,118–1,342
391,139–1,367
401,162–1,394

What a point buys

Our calculation from the skill tables: the flat part a level adds, divided by the points that level costs (SkillAcquireData).

From level 1 to 10, Radiant Benediction's flat healing goes from 422.5 to 600.5 per use (+178) for 21 skill points: 8.5 healing per point.

One more level past 10 (a Daevanion node or a gear effect) adds 20 flat healing per use.

Formula: (flat at level 10 − flat at level 1) ÷ points for levels 2–10. A min–max range counts at its midpoint; critical hits, defense and damage boosts are left out.

Raising Radiant Benediction above level 10

Points buy levels 1–10. Daevanion skill nodes and the skill effects soul binding adds to gear raise it further, up to level 40.

Daevanion nodes: +4 levels → level 14

BoardOpens atNode costCheapest path from the startAdds
Zikellevel 202 points9 points+1 level
Zikellevel 202 points4 points+1 level
Vaizellevel 302 points4 points+1 level
Triniellevel 402 points11 points+1 level

From DaevanionNode: skill nodes add levels to one skill. The path cost counts every node on the cheapest way there from the board's start (our calculation, as in the planner).

Gear: soul-binding skill effects

Top, Legs, Helm, Pauldrons, Gloves, Shoes… (1,772 items): soul binding draws up to 3 skill effects, each landing with 20%; a landed effect picks Radiant Benediction 1,000 times in 10,000 and adds +1 level.

Chance one item gets it: 5.88% — 1 − (1 − 20% × 10%)3, our calculation, assuming the draws are independent.

Arcana: skill effects by grade

ArcanaPicks Radiant BenedictionLevelsCommonRareEpicUnique
ChaliceChalice of Vigor, Chalice of Magic4.55%+1…+44.55%1 draw8.89%2 draws13.04%3 draws17%4 draws
MirrorMirror of Vigor, Mirror of Magic20%+1…+420%1 draw36%2 draws48.8%3 draws59.04%4 draws

ItemEquipSubstatSkill: each arcana grade draws a fixed number of skill effects; an effect adds +1 level and +1 per enhancement step, up to +4. Chance at least one draw picks Radiant Benediction: our calculation, independent draws.

Skill point cost by level

SkillAcquireData: character level needed and points for each skill level.

Skill levelCharacter levelSkill pointsRunning total
12500
22511
32512
42513
52525
62527
72529
825413
925417
1025421

Other Cleric passive skills

Skill ID 17800000. From the game files: client 2.0.6.0 (Steam build 25767555, 2026-10-07).