Aion2DataGlobal client 2.0.6.0 · read from the game files · unofficial

Heat Wave Blow

ActiveChanterStaff

Heat Wave Blow is a Chanter active skill learned at character level 7. It goes up to level 40; skill points buy levels up to 10 for 21 points in total and Daevanion nodes add 4 more. At level 10: Selects a target within 4m and deals 1,687 (+182% Attack) damage to up to 4 enemies within 4m with a 40% chance to inflict Seal for 3s on Block.

Description

10 / 40

Selects a target within 4m and deals 1,687 (+182% Attack) damage to up to 4 enemies within 4m with a 40% chance to inflict Seal for 3s on Block. 100% chance to inflict Seal on NPC targets. 10 Stagger Gauge Damage

Damage and healing read like the game's tooltip before it adds your stats: the flat amount from the skill tables and the share of your Attack on top (“51 (+43% Attack)”).

Damage by level

Flat amounts and the share of Attack from SkillEffect (EffectValueList) and its level table. The game's tooltip adds your Attack to the flat part, so the damage you see in game depends on your gear. Levels above 10 are greyed: points do not buy them.

LevelFlat+ share of AttackPvP set
1345182%241 (+127.3% Attack)
5929182%650 (+127.3% Attack)
101,687182%1,180 (+127.3% Attack)
152,192182%1,533 (+127.3% Attack)
202,615182%1,829 (+127.3% Attack)
253,011182%2,106 (+127.3% Attack)
303,407182%2,383 (+127.3% Attack)
353,802182%2,659 (+127.3% Attack)
404,198182%2,936 (+127.3% Attack)
All 40 levels
LevelFlat+ share of AttackPvP set
1345182%241 (+127.3% Attack)
2464182%324 (+127.3% Attack)
3610182%426 (+127.3% Attack)
4783182%548 (+127.3% Attack)
5929182%650 (+127.3% Attack)
61,075182%752 (+127.3% Attack)
71,221182%854 (+127.3% Attack)
81,367182%956 (+127.3% Attack)
91,541182%1,077 (+127.3% Attack)
101,687182%1,180 (+127.3% Attack)
111,793182%1,254 (+127.3% Attack)
121,872182%1,309 (+127.3% Attack)
131,979182%1,384 (+127.3% Attack)
142,085182%1,458 (+127.3% Attack)
152,192182%1,533 (+127.3% Attack)
162,298182%1,607 (+127.3% Attack)
172,377182%1,663 (+127.3% Attack)
182,457182%1,718 (+127.3% Attack)
192,536182%1,773 (+127.3% Attack)
202,615182%1,829 (+127.3% Attack)
212,694182%1,884 (+127.3% Attack)
222,773182%1,940 (+127.3% Attack)
232,852182%1,995 (+127.3% Attack)
242,932182%2,050 (+127.3% Attack)
253,011182%2,106 (+127.3% Attack)
263,090182%2,161 (+127.3% Attack)
273,169182%2,216 (+127.3% Attack)
283,248182%2,272 (+127.3% Attack)
293,327182%2,327 (+127.3% Attack)
303,407182%2,383 (+127.3% Attack)
313,486182%2,438 (+127.3% Attack)
323,565182%2,493 (+127.3% Attack)
333,644182%2,549 (+127.3% Attack)
343,723182%2,604 (+127.3% Attack)
353,802182%2,659 (+127.3% Attack)
363,882182%2,715 (+127.3% Attack)
373,961182%2,770 (+127.3% Attack)
384,040182%2,826 (+127.3% Attack)
394,119182%2,881 (+127.3% Attack)
404,198182%2,936 (+127.3% Attack)

PvP set: the same table row carries a second set of numbers, lower for most skills. The files do not name it; patch notes tune a skill's PvE and PvP damage separately, so we read it as the values used against players.

What a point buys

Our calculation from the skill tables: the flat part a level adds, divided by the points that level costs (SkillAcquireData).

From level 1 to 10, Heat Wave Blow's flat damage goes from 345 to 1,687 per use (+1,342) for 21 skill points: 63.9 damage per point. The share of Attack stays at 182% at every level, so levels add only the flat part.

One more level past 10 (a Daevanion node or a gear effect) adds 106 flat damage per use.

Formula: (flat at level 10 − flat at level 1) ÷ points for levels 2–10. A min–max range counts at its midpoint; critical hits, defense and damage boosts are left out.

Specializations (5)

SpecializedSkillParts: options that open as the skill levels up; the skill level that unlocks each is shown.

Skill level 840% chance to inflict Stun for 3s
Skill level 8+20% Seal Chance
Skill level 8Up to +20% damage when more targets hit
Skill level 12Ignores Block and Evasion and lands as Multi-Hit
Skill level 1625% chance to reset [Heat Wave Blow] cooldown on Block

Raising Heat Wave Blow above level 10

Points buy levels 1–10. Daevanion skill nodes and the skill effects soul binding adds to gear raise it further, up to level 40.

Daevanion nodes: +4 levels → level 14

BoardOpens atNode costCheapest path from the startAdds
Nezekanlevel 123 points9 points+1 level
Zikellevel 203 points11 points+1 level
Vaizellevel 303 points10 points+1 level
Triniellevel 403 points7 points+1 level

From DaevanionNode: skill nodes add levels to one skill. The path cost counts every node on the cheapest way there from the board's start (our calculation, as in the planner).

Gear: soul-binding skill effects

Guard, Greatsword, Longsword, Dagger, Bow, Spellbook… (1,313 items): soul binding draws up to 3 skill effects, each landing with 20%; a landed effect picks Heat Wave Blow 833 times in 10,000 and adds +1 level.

Chance one item gets it: 4.92% — 1 − (1 − 20% × 8.33%)3, our calculation, assuming the draws are independent.

Arcana: skill effects by grade

ArcanaPicks Heat Wave BlowLevelsCommonRareEpicUnique
ChaliceChalice of Vigor, Chalice of Magic4.54%+1…+44.54%1 draw8.87%2 draws13.01%3 draws16.96%4 draws
ParchmentParchment of Vigor, Parchment of Magic16.67%+1…+416.67%1 draw30.56%2 draws42.14%3 draws51.78%4 draws

ItemEquipSubstatSkill: each arcana grade draws a fixed number of skill effects; an effect adds +1 level and +1 per enhancement step, up to +4. Chance at least one draw picks Heat Wave Blow: our calculation, independent draws.

Skill point cost by level

SkillAcquireData: character level needed and points for each skill level.

Skill levelCharacter levelSkill pointsRunning total
1700
2711
31012
41313
51625
61927
72229
825413
928417
1031421

Other Chanter active skills

Skill ID 18150000. From the game files: client 2.0.6.0 (Steam build 25767555, 2026-10-07).