Aion2DataGlobal client 2.0.6.0 · read from the game files · unofficial

Fury

PassiveTemplarLongsword

Fury is a Templar passive skill learned at character level 21. It goes up to level 40; skill points buy levels up to 10 for 21 points in total and Daevanion nodes add 4 more. At level 10: Increases Front Attack Damage Boost by 3% for the caster, and increases PvE Damage Boost by 10% and PvP Damage Boost by 5% for 20s for the caster and party members on Block.

Description

10 / 40

Increases Front Attack Damage Boost by 3% for the caster, and increases PvE Damage Boost by 10% and PvP Damage Boost by 5% for 20s for the caster and party members on Block. Cooldown: 1s

Values by skill level

The numbers of the description that change with level, from SkillEffect / SkillAbnormalEffect and their level tables; column names come from the words around each number.

LevelFront Attack Damage Boost %PvE Damage Boost %PvP Damage Boost %
10.35.52.75
51.57.53.75
103105
154.512.56.25
206157.5
257.517.58.75
3092010
3510.522.511.25
40122512.5
All 40 levels
LevelFront Attack Damage Boost %PvE Damage Boost %PvP Damage Boost %
10.35.52.75
20.663
30.96.53.25
41.273.5
51.57.53.75
61.884
72.18.54.25
82.494.5
92.79.54.75
103105
113.310.55.25
123.6115.5
133.911.55.75
144.2126
154.512.56.25
164.8136.5
175.113.56.75
185.4147
195.714.57.25
206157.5
216.315.57.75
226.6168
236.916.58.25
247.2178.5
257.517.58.75
267.8189
278.118.59.25
288.4199.5
298.719.59.75
3092010
319.320.510.25
329.62110.5
339.921.510.75
3410.22211
3510.522.511.25
3610.82311.5
3711.123.511.75
3811.42412
3911.724.512.25
40122512.5

Raising Fury above level 10

Points buy levels 1–10. Daevanion skill nodes and the skill effects soul binding adds to gear raise it further, up to level 40.

Daevanion nodes: +4 levels → level 14

BoardOpens atNode costCheapest path from the startAdds
Zikellevel 202 points4 points+1 level
Zikellevel 202 points9 points+1 level
Vaizellevel 302 points4 points+1 level
Triniellevel 402 points11 points+1 level

From DaevanionNode: skill nodes add levels to one skill. The path cost counts every node on the cheapest way there from the board's start (our calculation, as in the planner).

Gear: soul-binding skill effects

Top, Legs, Helm, Pauldrons, Gloves, Shoes… (1,772 items): soul binding draws up to 3 skill effects, each landing with 20%; a landed effect picks Fury 1,000 times in 10,000 and adds +1 level.

Chance one item gets it: 5.88% — 1 − (1 − 20% × 10%)3, our calculation, assuming the draws are independent.

Arcana: skill effects by grade

ArcanaPicks FuryLevelsCommonRareEpicUnique
ChaliceChalice of Vigor, Chalice of Magic4.55%+1…+44.55%1 draw8.89%2 draws13.04%3 draws17%4 draws
BellBell of Vigor, Bell of Magic20%+1…+420%1 draw36%2 draws48.8%3 draws59.04%4 draws

ItemEquipSubstatSkill: each arcana grade draws a fixed number of skill effects; an effect adds +1 level and +1 per enhancement step, up to +4. Chance at least one draw picks Fury: our calculation, independent draws.

Skill point cost by level

SkillAcquireData: character level needed and points for each skill level.

Skill levelCharacter levelSkill pointsRunning total
12100
22111
32112
42113
52125
62127
72129
821413
921417
1021421

Other Templar passive skills

Skill ID 12780000. From the game files: client 2.0.6.0 (Steam build 25767555, 2026-10-07).