Going from level 10 to 18 as Elyos takes 1,001,377 EXP. The 15 Episode (story) quests of “Dreaming of Paradise” in Verteron store 721,660 EXP, 72.1% of the band; 8 regional quests, monsters and 16 Sealed Dungeons fill the rest. This band opens the Daevanion board (level 13), Sealed Dungeons (level 13) and Stronghold (level 13).
From the game files: client 2.0.6.0 hotfix 1 (Steam build 25800038, 2026-10-09)
Monster kinds (not bosses or named monsters) with a variant of a level in 10–17 that spawns on the region map: variant level and spawn lists of the monster tables.
Verteron: the areas where the band’s story quests are given or handed in (7; the biggest are named), with the Hidden Cube spots nearest to them. Open the interactive map.
Story (Episode) quests, in order: 15 quests
Quest, QuestReward ExpReward; level 10 to 17, ordered by level, then the game’s quest ID. Together 721,660 EXP = 72.1% of the 1,001,377 EXP the band needs.
All Sealed Dungeons with their clear chests: Sealed Dungeons.
Strongholds and hideouts: 15
Exploration quests of the Stronghold kind (the Navigator’s Stronghold content). The client stores no level for them, so they sit in the band where the Navigator opens Strongholds, or, for the faction’s second region, at the cap.
Belts are enhanced with Belt Enhance Scrolls, and the game says they are acquired in Strongholds: the description of Noble Belt says so; the scroll Noble Belt Enhance Scroll (Bound) lists exploration rewards as the source. Which Stronghold gives which scroll, and how many, is not in the client.
Quest table, ExplorationType Stronghold, QuestReward ExpReward. “Hideout” = a Stronghold with that word in its name.
Gear you can wear by level 18
For each armor and accessory slot, the piece with the highest required level of 18 or less, Elyos or both factions (the gear ladders: required level, then Item Level). Weapons depend on the class.
On the map: cubes, gathering and pets in the story areas
Each spot counts for the nearest area label of the Verteron map, our grouping; the areas are where the band’s story quests are given or handed in. Spots from the map’s spawn lists.
What is the fastest way to level from 10 to 18 as Elyos in AION 2?
Follow the Episode story: its 15 quests store 721,660 EXP, 72.1% of the band's 1,001,377 EXP (Quest ExpReward ÷ Exp NeedExp). 8 regional quests add 234,161 EXP. The client states no EXP rates or time, so this is the tables' number, not a measured pace.
How much EXP does it take to level from 10 to 18 in AION 2?
1,001,377 EXP: the sum of NeedExp for levels 10 to 17 in the Exp table, the same for Elyos and Asmodians.
Where do you level from 10 to 18 as Elyos in AION 2?
The Elyos story runs through Verteron. Its quests are given at Dawn Legion Base, Cantas Valley Base, Coastal Camp and Eastern Cantas Campsite and 3 more areas. The most monster kinds of these levels live in Verteron (24).
When do you unlock the Daevanion board in AION 2?
At level 13. A growth board that enhances character stats and skills. (Contents Navigator).
When do you unlock Sealed Dungeons in AION 2?
At level 13. Sealed Dungeons are hidden dungeons scattered throughout the world. (Contents Navigator).
When do you unlock Stronghold in AION 2?
At level 13. Strongholds are locations across the continent where Daeva, humans, and the Balaur have built raiding forces amid chaos in the world. (Contents Navigator).
How many Sealed Dungeons can Elyos characters do between level 10 and 18?
16: Cave of the Desperate (level 10) to Spirit Flower Cave (level 15).
Where do you get Belt Enhance Scrolls in AION 2?
In Strongholds: the Noble Belt’s description says belts are enhanced with Belt Enhance Scrolls acquired in Strongholds, and the scroll’s source table lists exploration rewards. 15 Strongholds are listed for Verteron in this band.
What gear can you wear at level 18 in AION 2?
By required level the best armor pieces are Riverside Helm (Helm, level 18), Riverside Pauldrons (Pauldrons, level 18) and Riverside Breastplate (Top, level 18); the table lists every slot. Weapons depend on the class.
How the bands are cut
A band begins where a story chapter (QuestPart of the Episode quests) begins, but only when that is at least 8 levels after the band before it; a chapter that starts sooner stays in the band before. The last band ends at the cap, 45.