Aion2DataGlobal client 2.0.6.0 · read from the game files · unofficial

Impact Hit

PassiveGladiatorGreatsword

Impact Hit is a Gladiator passive skill learned at character level 15. It goes up to level 40; skill points buy levels up to 10 for 21 points in total and Daevanion nodes add 4 more. At level 10: Increases the caster's Impact-type Chance by 22% and Double Chance by 3%.

Description

10 / 40

Increases the caster's Impact-type Chance by 22% and Double Chance by 3%.

Values by skill level

The numbers of the description that change with level, from SkillEffect / SkillAbnormalEffect and their level tables; column names come from the words around each number.

LevelImpact-type Chance %Double Chance %
111.20.3
5161.5
10223
15284.5
20346
25407.5
30469
355210.5
405812
All 40 levels
LevelImpact-type Chance %Double Chance %
111.20.3
212.40.6
313.60.9
414.81.2
5161.5
617.21.8
718.42.1
819.62.4
920.82.7
10223
1123.23.3
1224.43.6
1325.63.9
1426.84.2
15284.5
1629.24.8
1730.45.1
1831.65.4
1932.85.7
20346
2135.26.3
2236.46.6
2337.66.9
2438.87.2
25407.5
2641.27.8
2742.48.1
2843.68.4
2944.88.7
30469
3147.29.3
3248.49.6
3349.69.9
3450.810.2
355210.5
3653.210.8
3754.411.1
3855.611.4
3956.811.7
405812

Raising Impact Hit above level 10

Points buy levels 1–10. Daevanion skill nodes and the skill effects soul binding adds to gear raise it further, up to level 40.

Daevanion nodes: +4 levels → level 14

BoardOpens atNode costCheapest path from the startAdds
Zikellevel 202 points11 points+1 level
Zikellevel 202 points11 points+1 level
Vaizellevel 302 points4 points+1 level
Triniellevel 402 points11 points+1 level

From DaevanionNode: skill nodes add levels to one skill. The path cost counts every node on the cheapest way there from the board's start (our calculation, as in the planner).

Gear: soul-binding skill effects

Top, Legs, Helm, Pauldrons, Gloves, Shoes… (1,772 items): soul binding draws up to 3 skill effects, each landing with 20%; a landed effect picks Impact Hit 1,000 times in 10,000 and adds +1 level.

Chance one item gets it: 5.88% — 1 − (1 − 20% × 10%)3, our calculation, assuming the draws are independent.

Arcana: skill effects by grade

ArcanaPicks Impact HitLevelsCommonRareEpicUnique
ChaliceChalice of Vigor, Chalice of Magic4.55%+1…+44.55%1 draw8.89%2 draws13.04%3 draws17%4 draws
MirrorMirror of Vigor, Mirror of Magic20%+1…+420%1 draw36%2 draws48.8%3 draws59.04%4 draws

ItemEquipSubstatSkill: each arcana grade draws a fixed number of skill effects; an effect adds +1 level and +1 per enhancement step, up to +4. Chance at least one draw picks Impact Hit: our calculation, independent draws.

Skill point cost by level

SkillAcquireData: character level needed and points for each skill level.

Skill levelCharacter levelSkill pointsRunning total
11500
21511
31812
42113
52425
62727
73029
833413
936417
1039421

Other Gladiator passive skills

Skill ID 11760000. From the game files: client 2.0.6.0 (Steam build 25767555, 2026-10-07).