Aion2DataGlobal client 2.0.6.0 · read from the game files · unofficial

Murderous Burst

PassiveGladiatorGreatsword

Murderous Burst is a Gladiator passive skill learned at character level 25. It goes up to level 40; skill points buy levels up to 10 for 21 points in total and Daevanion nodes add 4 more. At level 10: Grants a stack of Menace for 3s when landing an attack. Removes Menace at 5 stacks and deals 1,013 (+78% Attack) damage to up to 4 enemies within 5m of the caster and increases the caster's Critical Damage Boost by 10% for 3s.

Description

10 / 40

Grants a stack of Menace for 3s when landing an attack. Removes Menace at 5 stacks and deals 1,013 (+78% Attack) damage to up to 4 enemies within 5m of the caster and increases the caster's Critical Damage Boost by 10% for 3s.

Damage and healing read like the game's tooltip before it adds your stats: the flat amount from the skill tables and the share of your Attack on top (“51 (+43% Attack)”).

Damage by level

Flat amounts and the share of Attack from SkillEffect (EffectValueList) and its level table. The game's tooltip adds your Attack to the flat part, so the damage you see in game depends on your gear. Levels above 10 are greyed: points do not buy them.

LevelFlat+ share of AttackPvP set
153978%446 (+64.6% Attack)
579078%655 (+64.6% Attack)
101,01378%839 (+64.6% Attack)
151,18878%984 (+64.6% Attack)
201,36478%1,129 (+64.6% Attack)
251,53978%1,275 (+64.6% Attack)
301,71578%1,420 (+64.6% Attack)
351,89078%1,565 (+64.6% Attack)
402,06678%1,711 (+64.6% Attack)
All 40 levels
LevelFlat+ share of AttackPvP set
153978%446 (+64.6% Attack)
260378%500 (+64.6% Attack)
367978%562 (+64.6% Attack)
474478%616 (+64.6% Attack)
579078%655 (+64.6% Attack)
682678%684 (+64.6% Attack)
787278%722 (+64.6% Attack)
891978%761 (+64.6% Attack)
996678%800 (+64.6% Attack)
101,01378%839 (+64.6% Attack)
111,04878%868 (+64.6% Attack)
121,08378%897 (+64.6% Attack)
131,11878%926 (+64.6% Attack)
141,15378%955 (+64.6% Attack)
151,18878%984 (+64.6% Attack)
161,22378%1,013 (+64.6% Attack)
171,25878%1,042 (+64.6% Attack)
181,29478%1,071 (+64.6% Attack)
191,32978%1,100 (+64.6% Attack)
201,36478%1,129 (+64.6% Attack)
211,39978%1,158 (+64.6% Attack)
221,43478%1,187 (+64.6% Attack)
231,46978%1,217 (+64.6% Attack)
241,50478%1,246 (+64.6% Attack)
251,53978%1,275 (+64.6% Attack)
261,57478%1,304 (+64.6% Attack)
271,60978%1,333 (+64.6% Attack)
281,64578%1,362 (+64.6% Attack)
291,68078%1,391 (+64.6% Attack)
301,71578%1,420 (+64.6% Attack)
311,75078%1,449 (+64.6% Attack)
321,78578%1,478 (+64.6% Attack)
331,82078%1,507 (+64.6% Attack)
341,85578%1,536 (+64.6% Attack)
351,89078%1,565 (+64.6% Attack)
361,92578%1,594 (+64.6% Attack)
371,96078%1,624 (+64.6% Attack)
381,99678%1,653 (+64.6% Attack)
392,03178%1,682 (+64.6% Attack)
402,06678%1,711 (+64.6% Attack)

PvP set: the same table row carries a second set of numbers, lower for most skills. The files do not name it; patch notes tune a skill's PvE and PvP damage separately, so we read it as the values used against players.

What a point buys

Our calculation from the skill tables: the flat part a level adds, divided by the points that level costs (SkillAcquireData).

From level 1 to 10, Murderous Burst's flat damage goes from 539 to 1,013 per use (+474) for 21 skill points: 22.6 damage per point. The share of Attack stays at 78% at every level, so levels add only the flat part.

One more level past 10 (a Daevanion node or a gear effect) adds 35 flat damage per use.

Formula: (flat at level 10 − flat at level 1) ÷ points for levels 2–10. A min–max range counts at its midpoint; critical hits, defense and damage boosts are left out.

Values by skill level

The numbers of the description that change with level, from SkillEffect / SkillAbnormalEffect and their level tables; column names come from the words around each number.

LevelCritical Damage Boost %
15.5
57.5
1010
1512.5
2015
2517.5
3020
3522.5
4025
All 40 levels
LevelCritical Damage Boost %
15.5
26
36.5
47
57.5
68
78.5
89
99.5
1010
1110.5
1211
1311.5
1412
1512.5
1613
1713.5
1814
1914.5
2015
2115.5
2216
2316.5
2417
2517.5
2618
2718.5
2819
2919.5
3020
3120.5
3221
3321.5
3422
3522.5
3623
3723.5
3824
3924.5
4025

Raising Murderous Burst above level 10

Points buy levels 1–10. Daevanion skill nodes and the skill effects soul binding adds to gear raise it further, up to level 40.

Daevanion nodes: +4 levels → level 14

BoardOpens atNode costCheapest path from the startAdds
Zikellevel 202 points9 points+1 level
Zikellevel 202 points4 points+1 level
Vaizellevel 302 points4 points+1 level
Triniellevel 402 points11 points+1 level

From DaevanionNode: skill nodes add levels to one skill. The path cost counts every node on the cheapest way there from the board's start (our calculation, as in the planner).

Gear: soul-binding skill effects

Top, Legs, Helm, Pauldrons, Gloves, Shoes… (1,772 items): soul binding draws up to 3 skill effects, each landing with 20%; a landed effect picks Murderous Burst 1,000 times in 10,000 and adds +1 level.

Chance one item gets it: 5.88% — 1 − (1 − 20% × 10%)3, our calculation, assuming the draws are independent.

Arcana: skill effects by grade

ArcanaPicks Murderous BurstLevelsCommonRareEpicUnique
ChaliceChalice of Vigor, Chalice of Magic4.55%+1…+44.55%1 draw8.89%2 draws13.04%3 draws17%4 draws
MirrorMirror of Vigor, Mirror of Magic20%+1…+420%1 draw36%2 draws48.8%3 draws59.04%4 draws

ItemEquipSubstatSkill: each arcana grade draws a fixed number of skill effects; an effect adds +1 level and +1 per enhancement step, up to +4. Chance at least one draw picks Murderous Burst: our calculation, independent draws.

Skill point cost by level

SkillAcquireData: character level needed and points for each skill level.

Skill levelCharacter levelSkill pointsRunning total
12500
22511
32512
42513
52525
62527
72529
825413
925417
1025421

Other Gladiator passive skills

Skill ID 11800000. From the game files: client 2.0.6.0 (Steam build 25767555, 2026-10-07).