Aion2Data
Assassin emblem

Assassin build · PvE · Damage · Oct 17, 2026

Assassin: PvE burst (Clone window)

PvEDamageDaggerRedditInven (KR)Bahamut (TW)

The Assassin PvE burst (Clone window) build in AION 2 (PvE, damage) is played around Insignia Explosion 16, Heart Gore 16 and Savage Roar, with Illusive Clone 20, Swift Contract 10, Triniel's Dagger 10 and Savage Fang 10 as stigmas; stats in order: Critical Hit > Cooldown Reduction > Combat Speed > Multi-hit Chance. From 14 player sources on Reddit, Inven (KR) and Bahamut (TW), updated Oct 17, 2026; every name checked against the client.

Damage comes from one burst window: Swift Contract, Illusive Clone and Triniel's Dagger go up together, and while they run you spam Insignia Explosion and Heart Gore from behind the boss. A right-click macro holds the spam and the left button is held down at the same time so Quick Slice cancels animations and keeps cooldowns turning. Savage Fang is the fourth stigma here; the next build swaps it for safety.

Skill bar

  1. 116Insignia Explosion
  2. 216Heart Gore
  3. 3Savage Roar
  4. 416Quick Slice
  5. 5Ambush
  6. 616Storm Rampage
  7. 7Shadowstrike
  8. 8Infiltrate
  9. 9Flash Slice

Gold numbers are past what skill points buy (level 10): the rest comes from Daevanion skill nodes, soul binding and arcana — how to get there.

  • Insignia Explosion — Top of the macro and the main damage source in players' meters. Its level-16 option is -3s cooldown; level 12 adds +1s Stun duration.
  • Heart Gore — Spammed inside the Clone window. Its level-16 option resets its own cooldown on a Critical Hit — see the note under tips, because under a 50% crit cap it fires on about half the hits.
  • Savage Roar — Last in the macro chain. Its level-12 option is -1s Shadowstrike cooldown on hit, which is why Korean guides call it nearly required.
  • Quick Slice — Hold on the left mouse button, never in the macro. Level 12 takes -1s off Insignia Explosion on hit and level 16 makes the hit ignore Block and Evasion and land as a Critical Hit — players say this level is the bigger jump.
  • Ambush — Optional in the macro, and disputed (see agree). Level 8 engraves 2 Insignias when it lands as a Back attack.
  • Storm Rampage — Press by hand during a stagger, not in the macro. Level 16 is -1s all skill cooldowns on hit; several players call it a DPS loss inside the macro.
  • Shadowstrike — The way to get behind the boss and open the burst.
  • Infiltrate — Mobility tied to dodging; use it to reposition after a roll.
  • Flash Slice — Third repositioning skill.

Stigmas

  • Illusive CloneLv 20The burst buff. Level 10 adds +20% Critical Damage Boost; level 20 gives a 50% chance of extra damage on a Critical Hit. One player measured about +15% damage at 20; another says Assassins start out-damaging others around 15.
  • Swift ContractLv 10Pairs with Clone. At level 10 the client doubles down on a passive: x1.5 Rear Smite effect for the duration.
  • Triniel's DaggerLv 10Level 10 is -10% all skill cooldowns on hit, the breakpoint players mean. One top player wants 20; the client's level-20 line is +3% all skill cooldowns.
  • Savage FangLv 10A once-a-minute nuke and stagger tool. Players quote about 10% PvE damage, but the client puts +10% PvE Damage Boost at level 15; level 10 is +50 Stagger Gauge Damage.

Skills to level first

  1. 16Heart Gore16
  2. 16Quick Slice16
  3. 16Insignia Explosion16
  4. 20Illusive Clone20
  5. 10Swift Contract10
  6. 10Triniel's Dagger10

Gold numbers are past what skill points buy (level 10): the rest comes from Daevanion skill nodes, soul binding and arcana — how to get there.

Talents: skill specializations

What each level of the build's skills opens in the client — the options you pick at 8 (actives) and the ones that come at 12, 16 and the stigma levels.

Insignia Explosionto level 16
Level 8pick one
Adds rotate effect
+50% Multi-Hit on hit
Keep 2 stacks of Insignias after [Insignia Explosion]
Level 12
+1s Stun duration
Level 16
-3s cooldown
Heart Goreto level 16
Level 8pick one
Absorbs 0.7% HP
Engraves 1 Insignia for 10s on hit
Up to +20% Critical Hit when less targets hit
Level 12
Multi-Hit on hit
Level 16
Resets [Heart Gore] cooldown on landing a Critical Hit
Quick Sliceto level 16
Level 8pick one
+20% MP restored
Absorbs 0.7% HP
+50% Multi-Hit on hit
Level 12
-1s [Insignia Explosion] cooldown on hit
Level 16
Ignores Block and Evasion and lands as a Critical Hit
Storm Rampageto level 16
Level 8pick one
Absorbs 5% HP
Restores 120 MP on hit
Changes to mobile skill
Level 12
Multi-Hit on hit
Level 16
-1s all skill cooldowns on hit
Illusive Cloneto level 20
Level 5
+10% Status Effect Chance for the duration
Level 10
+20% Critical Damage Boost for the duration
Level 15
x1.5 [Exploit Weakness] effect for the duration
Level 20
50% chance to deal extra damage on Critical Hit for the duration
Swift Contractto level 10
Level 5
-20% MP Cost for the duration
Level 10
x1.5 [Rear Smite] effect for the duration
Level 15
x1.5 [Assault Stance] effect for the duration
Level 20
+10% additional Combat Speed
Triniel's Daggerto level 10
Level 5
Changes to mobile skill
Level 10
-10% all skill cooldowns on hit
Level 15
Resets cooldown on defeating an enemy with [Triniel's Dagger]
Level 20
+3% all skill cooldowns
Savage Fangto level 10
Level 5
Up to +20% damage when more targets hit
Level 10
+50 Stagger Gauge Damage
Level 15
+10% PvE Damage Boost and +5% PvP Damage Boost for 10s on hit
Level 20
Critical Hit on hit
5 more skills of this build: Savage Roar, Ambush, Shadowstrike, Infiltrate, Flash Slice
Savage Roarto level 10
Level 8pick one
-20% MP consumed
+20% Skill Speed
Deals up to 12% more damage when less targets are hit
Level 12
-1s [Shadowstrike] cooldown on hit
Level 16
Pulls nearby targets on using [Savage Smash]
Ambushto level 10
Level 8pick one
Engraves 2 Insignias for 10s on landing as a Back attack
Absorbs 3% HP
Breaks Protective Shields on hit
Level 12
50% chance to trigger [Whirlwind Slice] on hit
Level 16
+2 consecutive uses
Shadowstriketo level 10
Level 8pick one
+1s Stun duration
+20% caster Critical Damage Boost for 10s on hit
50% chance to inflict Seal for 5s on hit
Level 12
50% chance to inflict Root for 5s on hit
Level 16
Changes to AoE Skill
Infiltrateto level 10
Level 8pick one
Restores 300 Stamina on landing [Infiltrate]
+10m [Infiltrate] range
Breaks Protective Shields on landing [Infiltrate]
Level 12
Adds [Dark Strike] Chain Skill
Level 16
+20% [Infiltrate] Blind Chance
Flash Sliceto level 10
Level 8pick one
+2s Blind duration
+6m Range
Up to +20% damage when more targets hit
Level 12
+1 consecutive use
Level 16
50% chance to rotate and inflict Stun for 3s on hitting a target afflicted with Blind

Options and the levels that open them are the client's (SpecializedSkillParts); lit = reached at the level this build aims for (skill points buy up to 10, stigmas 20 — the rest are bonus levels).

Talents: Daevanion boards

All five boards with a computed build for this role already learned — lit nodes are taken. Then what players do on the boards.

Combat Speed +1.5% · Unique · 4 pointsAttack +3 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointExploit Weakness +1 level · Rare · 2 pointsCritical Hit Resist +5 · Common · 1 pointShadow Fall +1 level · Epic · 3 pointsApply Poison +1 level · Rare · 2 pointsCritical Hit +5 · Common · 1 pointCooldown Reduction +1.5% · Unique · 4 pointsCritical Hit +5 · Common · 1 pointHeart Gore +1 level · Epic · 3 pointsMax MP +50 · Common · 1 pointDefense +30 · Common · 1 pointMax MP +50 · Common · 1 pointDefense +30 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointMax MP +50 · Common · 1 pointHeightened Sixth Sense +1 level · Rare · 2 pointsDefense +30 · Common · 1 pointMax HP +100 · Common · 1 pointCritical Hit +5 · Common · 1 pointShadowstrike +1 level · Epic · 3 pointsMax HP +100 · Common · 1 pointFlash Slice +1 level · Epic · 3 pointsMax HP +100 · Common · 1 pointRear Smite +1 level · Rare · 2 pointsMax HP +100 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointDefense +30 · Common · 1 pointAttack +3 · Common · 1 pointDefense +30 · Common · 1 pointMax MP +50 · Common · 1 pointAttack +3 · Common · 1 pointSavage Roar +1 level · Epic · 3 pointsMax HP +100 · Common · 1 pointMax MP +50 · Common · 1 pointAttack +3 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointAssault Stance +1 level · Rare · 2 pointsMax MP +50 · Common · 1 pointCritical Hit +5 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointDefiance +1 level · Epic · 3 pointsDefense +30 · Common · 1 pointStartAttack +3 · Common · 1 pointStorm Rampage +1 level · Epic · 3 pointsCritical Hit +5 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointMax HP +100 · Common · 1 pointRear Smite +1 level · Rare · 2 pointsCritical Hit +5 · Common · 1 pointDefense +30 · Common · 1 pointMax HP +100 · Common · 1 pointMax MP +50 · Common · 1 pointQuick Slice +1 level · Epic · 3 pointsDefense +30 · Common · 1 pointMax HP +100 · Common · 1 pointAttack +3 · Common · 1 pointDefense +30 · Common · 1 pointAttack +3 · Common · 1 pointCritical Hit +5 · Common · 1 pointMax MP +50 · Common · 1 pointAssault Stance +1 level · Rare · 2 pointsMax MP +50 · Common · 1 pointInfiltrate +1 level · Epic · 3 pointsMax MP +50 · Common · 1 pointAmbush +1 level · Epic · 3 pointsCritical Hit Resist +5 · Common · 1 pointMax MP +50 · Common · 1 pointAttack +3 · Common · 1 pointExploit Weakness +1 level · Rare · 2 pointsMax HP +100 · Common · 1 pointCritical Hit +5 · Common · 1 pointAttack +3 · Common · 1 pointMax HP +100 · Common · 1 pointAttack +3 · Common · 1 pointMax HP +100 · Common · 1 pointWhirlwind Slice +1 level · Epic · 3 pointsCritical Hit Resist +5 · Common · 1 pointCooldown Reduction +1.5% · Unique · 4 pointsCritical Hit Resist +5 · Common · 1 pointApply Poison +1 level · Rare · 2 pointsInsignia Explosion +1 level · Epic · 3 pointsCritical Hit +5 · Common · 1 pointHeightened Sixth Sense +1 level · Rare · 2 pointsCritical Hit +5 · Common · 1 pointDefense +30 · Common · 1 pointCombat Speed +1.5% · Unique · 4 points
Nezekan6 nodes · 8 pts
Damage Tolerance +1.5% · Unique · 4 pointsCritical Hit +5 · Common · 1 pointMax MP +50 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointStorm Rampage +1 level · Epic · 3 pointsDefense +30 · Common · 1 pointImpact Hit +1 level · Rare · 2 pointsAttack +3 · Common · 1 pointInsignia Explosion +1 level · Epic · 3 pointsDefense +30 · Common · 1 pointDamage Boost +1.5% · Unique · 4 pointsAttack +3 · Common · 1 pointDetermination +1 level · Rare · 2 pointsMax HP +100 · Common · 1 pointMax MP +50 · Common · 1 pointCritical Hit +5 · Common · 1 pointQuick Slice +1 level · Epic · 3 pointsMax HP +100 · Common · 1 pointDefense +30 · Common · 1 pointAttack +3 · Common · 1 pointMax MP +50 · Common · 1 pointShadowstrike +1 level · Epic · 3 pointsCritical Hit Resist +5 · Common · 1 pointMax MP +50 · Common · 1 pointRevitalization Contract +1 level · Rare · 2 pointsAttack +3 · Common · 1 pointCritical Hit +5 · Common · 1 pointMax MP +50 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointDefense Break +1 level · Rare · 2 pointsCritical Hit +5 · Common · 1 pointCritical Hit +5 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointDefense +30 · Common · 1 pointMax HP +100 · Common · 1 pointAmbush +1 level · Epic · 3 pointsCritical Hit +5 · Common · 1 pointMax MP +50 · Common · 1 pointAmbush Stance +1 level · Rare · 2 pointsMax HP +100 · Common · 1 pointAttack +3 · Common · 1 pointSavage Roar +1 level · Epic · 3 pointsAttack +3 · Common · 1 pointDefense +30 · Common · 1 pointStartAttack +3 · Common · 1 pointDefense +30 · Common · 1 pointFlash Slice +1 level · Epic · 3 pointsDefense +30 · Common · 1 pointMax MP +50 · Common · 1 pointRevitalization Contract +1 level · Rare · 2 pointsMax HP +100 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointShadow Fall +1 level · Epic · 3 pointsMax MP +50 · Common · 1 pointAttack +3 · Common · 1 pointCritical Hit +5 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointDetermination +1 level · Rare · 2 pointsCritical Hit +5 · Common · 1 pointMax HP +100 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointDefense +30 · Common · 1 pointAmbush Stance +1 level · Rare · 2 pointsMax HP +100 · Common · 1 pointCritical Hit +5 · Common · 1 pointInfiltrate +1 level · Epic · 3 pointsMax HP +100 · Common · 1 pointDefense +30 · Common · 1 pointAttack +3 · Common · 1 pointMax MP +50 · Common · 1 pointWhirlwind Slice +1 level · Epic · 3 pointsCritical Hit Resist +5 · Common · 1 pointMax MP +50 · Common · 1 pointMax MP +50 · Common · 1 pointDefense Break +1 level · Rare · 2 pointsDefense +30 · Common · 1 pointDamage Boost +1.5% · Unique · 4 pointsAttack +3 · Common · 1 pointHeart Gore +1 level · Epic · 3 pointsDefense +30 · Common · 1 pointImpact Hit +1 level · Rare · 2 pointsAttack +3 · Common · 1 pointDefiance +1 level · Epic · 3 pointsCritical Hit +5 · Common · 1 pointMax HP +100 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointDamage Tolerance +1.5% · Unique · 4 points
Zikel38 nodes · 60 pts
Critical Damage Boost +1.5% · Unique · 4 pointsCritical Hit Resist +5 · Common · 1 pointHeightened Sixth Sense +1 level · Rare · 2 pointsCritical Hit Resist +5 · Common · 1 pointStorm Rampage +1 level · Epic · 3 pointsAttack +3 · Common · 1 pointApply Poison +1 level · Rare · 2 pointsCritical Hit Resist +5 · Common · 1 pointMax HP +100 · Common · 1 pointCritical Damage Tolerance +1.5% · Unique · 4 pointsCritical Hit +5 · Common · 1 pointAttack +3 · Common · 1 pointCritical Hit +5 · Common · 1 pointMax MP +50 · Common · 1 pointDefense +30 · Common · 1 pointDefense +30 · Common · 1 pointMax MP +50 · Common · 1 pointDefense +30 · Common · 1 pointShadowstrike +1 level · Epic · 3 pointsMax HP +100 · Common · 1 pointShadow Fall +1 level · Epic · 3 pointsCritical Hit +5 · Common · 1 pointMax MP +50 · Common · 1 pointMax HP +100 · Common · 1 pointFlash Slice +1 level · Epic · 3 pointsAttack +3 · Common · 1 pointAssault Stance +1 level · Rare · 2 pointsCritical Hit Resist +5 · Common · 1 pointCritical Hit +5 · Common · 1 pointDefense Break +1 level · Rare · 2 pointsCritical Hit Resist +5 · Common · 1 pointAttack +3 · Common · 1 pointMax MP +50 · Common · 1 pointDefense +30 · Common · 1 pointRevitalization Contract +1 level · Rare · 2 pointsMax HP +100 · Common · 1 pointAttack +3 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointDefense +30 · Common · 1 pointHeart Gore +1 level · Epic · 3 pointsMax HP +100 · Common · 1 pointCritical Hit +5 · Common · 1 pointWhirlwind Slice +1 level · Epic · 3 pointsMax MP +50 · Common · 1 pointStartMax HP +100 · Common · 1 pointQuick Slice +1 level · Epic · 3 pointsCritical Hit Resist +5 · Common · 1 pointMax MP +50 · Common · 1 pointInsignia Explosion +1 level · Epic · 3 pointsAttack +3 · Common · 1 pointCritical Hit +5 · Common · 1 pointDefense +30 · Common · 1 pointMax MP +50 · Common · 1 pointDetermination +1 level · Rare · 2 pointsAttack +3 · Common · 1 pointMax HP +100 · Common · 1 pointDefense +30 · Common · 1 pointCritical Hit +5 · Common · 1 pointImpact Hit +1 level · Rare · 2 pointsCritical Hit Resist +5 · Common · 1 pointCritical Hit +5 · Common · 1 pointAmbush Stance +1 level · Rare · 2 pointsDefense +30 · Common · 1 pointSavage Roar +1 level · Epic · 3 pointsCritical Hit Resist +5 · Common · 1 pointMax HP +100 · Common · 1 pointMax MP +50 · Common · 1 pointAmbush +1 level · Epic · 3 pointsMax MP +50 · Common · 1 pointInfiltrate +1 level · Epic · 3 pointsAttack +3 · Common · 1 pointMax HP +100 · Common · 1 pointAttack +3 · Common · 1 pointAttack +3 · Common · 1 pointMax HP +100 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointDefense +30 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointCritical Damage Tolerance +1.5% · Unique · 4 pointsMax MP +50 · Common · 1 pointCritical Hit +5 · Common · 1 pointRear Smite +1 level · Rare · 2 pointsDefense +30 · Common · 1 pointDefiance +1 level · Epic · 3 pointsCritical Hit +5 · Common · 1 pointExploit Weakness +1 level · Rare · 2 pointsCritical Hit +5 · Common · 1 pointCritical Damage Boost +1.5% · Unique · 4 points
Vaizel16 nodes · 26 pts
Multi-Hit Resist +1.5% · Unique · 4 pointsAttack +3 · Common · 1 pointCritical Hit +5 · Common · 1 pointAttack +3 · Common · 1 pointMulti-Hit Chance +1.5% · Unique · 4 pointsDefense +30 · Common · 1 pointDefense +30 · Common · 1 pointMax HP +100 · Common · 1 pointMulti-Hit Resist +1.5% · Unique · 4 pointsMax MP +50 · Common · 1 pointAmbush +1 level · Epic · 3 pointsMax MP +50 · Common · 1 pointMax HP +100 · Common · 1 pointDetermination +1 level · Rare · 2 pointsImpact Hit +1 level · Rare · 2 pointsMax MP +50 · Common · 1 pointCritical Hit +5 · Common · 1 pointSavage Roar +1 level · Epic · 3 pointsCritical Hit +5 · Common · 1 pointCritical Hit +5 · Common · 1 pointMax HP +100 · Common · 1 pointDefense +30 · Common · 1 pointMax HP +100 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointAttack +3 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointStorm Rampage +1 level · Epic · 3 pointsCritical Hit Resist +5 · Common · 1 pointMax MP +50 · Common · 1 pointExploit Weakness +1 level · Rare · 2 pointsCritical Hit Resist +5 · Common · 1 pointAttack +3 · Common · 1 pointDefense +30 · Common · 1 pointInfiltrate +1 level · Epic · 3 pointsCritical Hit +5 · Common · 1 pointMax HP +100 · Common · 1 pointMax MP +50 · Common · 1 pointRear Smite +1 level · Rare · 2 pointsDefense +30 · Common · 1 pointCritical Hit +5 · Common · 1 pointMax HP +100 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointCritical Hit +5 · Common · 1 pointMax HP +100 · Common · 1 pointAttack +3 · Common · 1 pointFlash Slice +1 level · Epic · 3 pointsMax MP +50 · Common · 1 pointDefense +30 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointMax MP +50 · Common · 1 pointCritical Hit +5 · Common · 1 pointAmbush Stance +1 level · Rare · 2 pointsDefense +30 · Common · 1 pointMax MP +50 · Common · 1 pointShadow Fall +1 level · Epic · 3 pointsDefense +30 · Common · 1 pointDefense +30 · Common · 1 pointStartAttack +3 · Common · 1 pointAttack +3 · Common · 1 pointInsignia Explosion +1 level · Epic · 3 pointsMax HP +100 · Common · 1 pointAttack +3 · Common · 1 pointAssault Stance +1 level · Rare · 2 pointsCritical Hit Resist +5 · Common · 1 pointMax HP +100 · Common · 1 pointCritical Hit +5 · Common · 1 pointAttack +3 · Common · 1 pointMax HP +100 · Common · 1 pointHeart Gore +1 level · Epic · 3 pointsDefense +30 · Common · 1 pointMax MP +50 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointCritical Hit +5 · Common · 1 pointCritical Hit +5 · Common · 1 pointMax MP +50 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointAttack +3 · Common · 1 pointApply Poison +1 level · Rare · 2 pointsMax HP +100 · Common · 1 pointMax MP +50 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointWhirlwind Slice +1 level · Epic · 3 pointsAttack +3 · Common · 1 pointDefense +30 · Common · 1 pointCritical Hit +5 · Common · 1 pointHeightened Sixth Sense +1 level · Rare · 2 pointsMax HP +100 · Common · 1 pointCritical Hit +5 · Common · 1 pointDefiance +1 level · Epic · 3 pointsCritical Hit +5 · Common · 1 pointDefense +30 · Common · 1 pointCritical Hit +5 · Common · 1 pointMax MP +50 · Common · 1 pointAttack +3 · Common · 1 pointMax MP +50 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointShadowstrike +1 level · Epic · 3 pointsCritical Hit Resist +5 · Common · 1 pointMax HP +100 · Common · 1 pointDefense Break +1 level · Rare · 2 pointsRevitalization Contract +1 level · Rare · 2 pointsMax MP +50 · Common · 1 pointMax HP +100 · Common · 1 pointQuick Slice +1 level · Epic · 3 pointsMax HP +100 · Common · 1 pointMulti-Hit Chance +1.5% · Unique · 4 pointsMax MP +50 · Common · 1 pointAttack +3 · Common · 1 pointAttack +3 · Common · 1 pointMulti-Hit Resist +1.5% · Unique · 4 pointsDefense +30 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointDefense +30 · Common · 1 pointMulti-Hit Chance +1.5% · Unique · 4 points
Triniel28 nodes · 42 pts
PvP Damage Tolerance +1.5% · Unique · 4 pointsPvP Attack +3 · Common · 1 pointPvP Defense +30 · Common · 1 pointStatus Effect Chance +1% · Epic · 3 pointsPvP Critical Hit +5, PvP Critical Hit Resist +5 · Rare · 2 pointsPvP Accuracy +5 · Common · 1 pointPvP Damage Tolerance +1.5% · Unique · 4 pointsPvP Critical Hit +5, PvP Critical Hit Resist +5 · Rare · 2 pointsPvP Evasion +3 · Common · 1 pointStatus Effect Resist +1% · Epic · 3 pointsPvP Critical Hit Resist +5 · Common · 1 pointPvP Attack +3 · Common · 1 pointPvP Damage Boost +1.5% · Unique · 4 pointsPvP Critical Hit +5 · Common · 1 pointPvP Evasion +3 · Common · 1 pointPvP Attack +3 · Common · 1 pointPvP Defense +30 · Common · 1 pointPvP Evasion +3 · Common · 1 pointPvP Accuracy +5 · Common · 1 pointPvP Defense +30 · Common · 1 pointPvP Accuracy +5 · Common · 1 pointPvP Accuracy +5, PvP Evasion +3 · Rare · 2 pointsPvP Critical Hit Resist +5 · Common · 1 pointPvP Accuracy +5 · Common · 1 pointPvP Attack +3, PvP Defense +30 · Rare · 2 pointsPvP Critical Hit Resist +5 · Common · 1 pointPvP Accuracy +5, PvP Evasion +3 · Rare · 2 pointsMax MP +50 · Common · 1 pointPvP Defense +30 · Common · 1 pointStatus Effect Chance +1% · Epic · 3 pointsPvP Critical Hit +5 · Common · 1 pointMax HP +100 · Common · 1 pointPvP Accuracy +5, PvP Evasion +3 · Rare · 2 pointsPvP Critical Hit +5 · Common · 1 pointPvP Attack +3, PvP Defense +30 · Rare · 2 pointsPvP Defense +30 · Common · 1 pointPvP Critical Hit +5 · Common · 1 pointPvP Evasion +3 · Common · 1 pointPvP Attack +3 · Common · 1 pointPvP Critical Hit Resist +5 · Common · 1 pointStatus Effect Chance +1% · Epic · 3 pointsPvP Attack +3 · Common · 1 pointPvP Evasion +3 · Common · 1 pointStatus Effect Resist +1% · Epic · 3 pointsPvP Critical Hit Resist +5 · Common · 1 pointPvP Defense +30 · Common · 1 pointStatus Effect Chance +1% · Epic · 3 pointsPvP Critical Hit Resist +5 · Common · 1 pointPvP Attack +3, PvP Defense +30 · Rare · 2 pointsPvP Evasion +3 · Common · 1 pointPvP Defense +30 · Common · 1 pointStatus Effect Resist +1% · Epic · 3 pointsPvP Critical Hit Resist +5 · Common · 1 pointPvP Critical Hit +5, PvP Critical Hit Resist +5 · Rare · 2 pointsPvP Accuracy +5 · Common · 1 pointPvP Critical Hit +5 · Common · 1 pointPvP Accuracy +5 · Common · 1 pointPvP Accuracy +5 · Common · 1 pointPvP Critical Hit +5 · Common · 1 pointPvP Accuracy +5 · Common · 1 pointPvP Critical Hit +5, PvP Critical Hit Resist +5 · Rare · 2 pointsPvP Critical Hit +5 · Common · 1 pointPvP Attack +3 · Common · 1 pointPvP Evasion +3 · Common · 1 pointPvP Attack +3, PvP Defense +30 · Rare · 2 pointsMax HP +100 · Common · 1 pointPvP Attack +3 · Common · 1 pointStatus Effect Resist +1% · Epic · 3 pointsPvP Defense +30 · Common · 1 pointMax MP +50 · Common · 1 pointPvP Accuracy +5, PvP Evasion +3 · Rare · 2 pointsPvP Evasion +3 · Common · 1 pointPvP Damage Boost +1.5% · Unique · 4 pointsPvP Attack +3 · Common · 1 pointPvP Critical Hit Resist +5 · Common · 1 pointPvP Critical Hit +5 · Common · 1 pointStartPvP Critical Hit +5 · Common · 1 pointPvP Critical Hit Resist +5 · Common · 1 pointPvP Attack +3 · Common · 1 pointPvP Damage Boost +1.5% · Unique · 4 pointsPvP Evasion +3 · Common · 1 pointPvP Accuracy +5, PvP Evasion +3 · Rare · 2 pointsMax HP +100 · Common · 1 pointPvP Defense +30 · Common · 1 pointStatus Effect Resist +1% · Epic · 3 pointsPvP Attack +3 · Common · 1 pointMax MP +50 · Common · 1 pointPvP Critical Hit +5, PvP Critical Hit Resist +5 · Rare · 2 pointsPvP Evasion +3 · Common · 1 pointPvP Attack +3 · Common · 1 pointPvP Critical Hit +5 · Common · 1 pointPvP Critical Hit +5, PvP Critical Hit Resist +5 · Rare · 2 pointsPvP Accuracy +5 · Common · 1 pointPvP Critical Hit +5 · Common · 1 pointPvP Accuracy +5 · Common · 1 pointPvP Accuracy +5 · Common · 1 pointPvP Critical Hit +5 · Common · 1 pointPvP Accuracy +5 · Common · 1 pointPvP Attack +3, PvP Defense +30 · Rare · 2 pointsPvP Critical Hit Resist +5 · Common · 1 pointStatus Effect Resist +1% · Epic · 3 pointsPvP Defense +30 · Common · 1 pointPvP Evasion +3 · Common · 1 pointPvP Attack +3, PvP Defense +30 · Rare · 2 pointsPvP Critical Hit Resist +5 · Common · 1 pointStatus Effect Chance +1% · Epic · 3 pointsPvP Defense +30 · Common · 1 pointPvP Critical Hit Resist +5 · Common · 1 pointStatus Effect Resist +1% · Epic · 3 pointsPvP Evasion +3 · Common · 1 pointPvP Attack +3 · Common · 1 pointStatus Effect Chance +1% · Epic · 3 pointsPvP Critical Hit Resist +5 · Common · 1 pointPvP Attack +3 · Common · 1 pointPvP Evasion +3 · Common · 1 pointPvP Critical Hit +5 · Common · 1 pointPvP Defense +30 · Common · 1 pointPvP Attack +3, PvP Defense +30 · Rare · 2 pointsPvP Critical Hit +5 · Common · 1 pointPvP Accuracy +5, PvP Evasion +3 · Rare · 2 pointsMax MP +50 · Common · 1 pointPvP Critical Hit +5 · Common · 1 pointStatus Effect Chance +1% · Epic · 3 pointsPvP Defense +30 · Common · 1 pointMax HP +100 · Common · 1 pointPvP Accuracy +5, PvP Evasion +3 · Rare · 2 pointsPvP Critical Hit Resist +5 · Common · 1 pointPvP Critical Hit +5, PvP Critical Hit Resist +5 · Rare · 2 pointsPvP Accuracy +5 · Common · 1 pointPvP Critical Hit Resist +5 · Common · 1 pointPvP Accuracy +5, PvP Evasion +3 · Rare · 2 pointsPvP Accuracy +5 · Common · 1 pointPvP Defense +30 · Common · 1 pointPvP Accuracy +5 · Common · 1 pointPvP Evasion +3 · Common · 1 pointPvP Defense +30 · Common · 1 pointPvP Attack +3 · Common · 1 pointPvP Evasion +3 · Common · 1 pointPvP Critical Hit +5 · Common · 1 pointPvP Damage Boost +1.5% · Unique · 4 pointsPvP Attack +3 · Common · 1 pointPvP Critical Hit Resist +5 · Common · 1 pointStatus Effect Resist +1% · Epic · 3 pointsPvP Evasion +3 · Common · 1 pointPvP Critical Hit +5, PvP Critical Hit Resist +5 · Rare · 2 pointsPvP Damage Tolerance +1.5% · Unique · 4 pointsPvP Accuracy +5 · Common · 1 pointPvP Attack +3, PvP Defense +30 · Rare · 2 pointsStatus Effect Chance +1% · Epic · 3 pointsPvP Defense +30 · Common · 1 pointPvP Attack +3 · Common · 1 pointPvP Damage Tolerance +1.5% · Unique · 4 points
Azphelleft empty
Stats from the boards
  • Max HP+700
  • Max MP+350
  • Defense+300
  • Critical Hit+50
  • Critical Hit Resist+45
  • Attack+30

Most skill levels: +35 skill levels · 88 nodes · 136 pts. Computed by us — again and again the cheapest path with the most of the goal per point, for the points levels give at the cap. Change it in the planner →

What players do
  • Spend every point and use all general boards — Nezekan, Zikel, Vaizel and Triniel: their skill nodes give +1 each, which is how Heart Gore reaches 16. One player ended at 15 from the last board and was a single point short.
  • Skill nodes for your three core skills first. Korean guides take every Additional Attack node before anything else.
  • No Reddit post agrees on exact nodes; one poster followed a third-party planner, so treat node paths as a starting point.

Gear for the PvE burst (Clone window) build

The Assassin's top pieces, and what this build wants rolled on each.

SlotPiece+1 skill to roll forStat lines this build wants
WeaponLudra's Claw3 properties per bindingStorm Rampage5.2%Heart Gore5.2%Insignia Explosion5.2%Quick Slice5.2%Damage Boost 5%Critical Hit 17%Combat Speed 9.8%Multi-hit Chance 14%
GuardLudra's Heart4 properties per bindingStorm Rampage7%Heart Gore7%Insignia Explosion7%Quick Slice7%Damage Boost 6.7%Critical Hit 22%Combat Speed 13%Multi-hit Chance 19%
HelmetSplendent Wise Dragon Lord Helm5 properties per binding—Double Chance 5.1%Critical Hit 20%
PauldronsSplendent Wise Dragon Lord Pauldrons5 properties per binding—Critical Damage Boost 12%Double Chance 5.1%Critical Hit 20%
ChestSplendent Wise Dragon Lord Breastplate5 properties per binding—Damage Boost 12%Critical Hit 20%
LegsSplendent Wise Dragon Lord Greaves5 properties per binding—Critical Hit 20%
GlovesSplendent Wise Dragon Lord Gloves5 properties per binding—Critical Hit 20%Combat Speed 12%
BootsSplendent Wise Dragon Lord Boots5 properties per binding—Critical Hit 20%
CloakSplendent Wise Dragon Lord Cloak5 properties per binding—Double Chance 5.1%Critical Hit 20%
NecklaceSplendent Wise Dragon Lord Necklace5 properties per binding—Critical Hit 24%Combat Speed 8.7%
AmuletRevelation Amulet——
Earring ×2Splendent Wise Dragon Lord Earrings5 properties per binding—Critical Hit 24%
Ring ×2Splendent Wise Dragon Lord Ring5 properties per bindingStorm Rampage9.1%Heart Gore9.1%Insignia Explosion9.1%Quick Slice9.1%Critical Hit 24%
Bracelet ×2Abyssal Bracelet4 properties per binding——
BeltNoble Belt——
Rune ×2Clash Rune——
ChaliceChalice of Vigor4 properties per bindingStorm Rampage18%Heart Gore18%Insignia Explosion18%Quick Slice18%—
ParchmentParchment of Vigor4 properties per bindingHeart Gore67%Insignia Explosion67%Quick Slice67%—
CompassCompass of Vigor4 properties per bindingStorm Rampage67%—
BellBell of Vigor4 properties per binding——
MirrorMirror of Vigor4 properties per binding——

% = chance one soul binding gives that line on that piece — our calculation from the client's weights, as on the item pages. Skills listed are the ones this build raises past what points buy (Insignia Explosion, Heart Gore, Quick Slice, Storm Rampage); stats are the ones it ranks. Gear Transfer moves good lines onto a better piece.

Soul binding, as players put it
  • Weapon, guard, rings: These roll +1 levels to active skills: keep any Heart Gore, Quick Slice or Insignia Explosion line. One player's only Heart Gore +1 came from a ring.
  • Armor, cloak, earrings, necklace: These roll passive skill levels only: Korean guides want Rear Smite, Assault Stance, Exploit Weakness and Impact Hit. Note that Swift Contract and Clone amplify the first three at levels 10 and 15.
  • Stat lines: Damage Boost, Critical Damage Boost, Double Chance — the Korean must-haves on every slot; Attack and the passives come after.
Manastones and arcana

Stat priority

  1. 1Critical Hit
  2. 2Cooldown Reduction
  3. 3Combat Speed
  4. 4Multi-hit Chance
  5. 5Damage Boost
  6. 6Back Attack Damage Boost
  • Critical Hit: players put it first, up to the 50% cap the global client states. Heart Gore's reset and Clone's extra damage both ride on it.
  • Cooldown Reduction: rare on rolls, so most take it when it appears rather than chase it.
  • Back Attack Damage Boost: the Korean top pick for a class that lives behind the boss; Korean guides rank it first once crit is capped.

Rotation

  1. 1Right-click macro, in the order players list: Insignia Explosion, Heart Gore, Savage Roar, with Ambush only if you hold the boss's back reliably. The left button stays held for Quick Slice.
  2. 2Burst: Swift Contract, then Illusive Clone, then Triniel's Dagger — together. Korean guides press Swift Contract first so the Clone animation is shorter. The window lasts 20 s, so do not spend it in a phase change or while the boss is immune.
  3. 3Storm Rampage by hand when the boss staggers, once it is 16.
  4. 4Set the boss-direction indicator to show your back-attack side.

Tips and common mistakes

Tips
  • A 110k-power Assassin who tops charts advises 85–95% back-attack uptime, learning the perfect-dodge timing on key attacks (a twang sound confirms it) and holding both mouse buttons.
  • Does Heart Gore 16 matter? The client's level-16 option resets its cooldown only on a Critical Hit, and global Critical Hit stops at 50%. A top-10 server player found Quick Slice 16 the bigger gain, because that option makes the hit a Critical Hit by itself. Level 12 still adds Multi-Hit on hit.
  • If Heart Gore casts drop, check your targeting: one player lost casts when not locked on.
  • Korean guides add that the macro should stay one line, and that each extra line cuts hits per slot.
  • Taiwanese players (Bahamut, Oct) rank the same two skills on top, Heart Gore first and Insignia Explosion second, and stress staying behind the boss. They keep Storm Rampage ahead of Heart Gore in their macro and use Triniel's Dagger with the Clone rather than with the buff button, since it cuts a share of the cooldown that is left. Both points differ from the advice above, so test them.
  • Taiwan-only: players there roll pet-board slots 3 and 9 for Double Chance and back damage, and their 9/9 and 9/16 patches changed how Heart Gore chains in a macro. Neither is confirmed for global.
Common mistakes
  • Entering Transcendence 1–2 without Heart Gore 16, Quick Slice 16 and Illusive Clone 20: players report damage near 15k from setups like that.
  • Wasting Illusive Clone on a phase change or after a death — its cooldown is around a minute and a half.
  • Putting Storm Rampage in the macro.
  • Keeping Throw Shadowblade on the bar before the gear is high: players advise dropping it for dashes and uptime.

Where this build comes from

Strong on the breakpoints: more than ten commenters across seven Reddit threads name Heart Gore, Quick Slice and Insignia Explosion at 16 and Illusive Clone at 20, and two Korean September guides rest on the same three skills at 20. Disputed: whether Ambush belongs in the macro (a Korean guide says yes, another says bind it separately), whether Heart Gore 16 or Quick Slice 16 matters more, and Clone first or Swift Contract and Triniel's Dagger first; Taiwanese players on Bahamut run the same core.

14 sourcesReddit 8Inven (KR) 3Bahamut (TW) 3show the posts
  1. RedditAssassin = insta declineOct 13, 2026 · 93 upvotes · 209 comments
  2. RedditThe Assassin situationOct 16, 2026 · 1 upvote
  3. RedditAssassin macro and combo knowlage needed.Oct 12, 2026 · 14 comments
  4. RedditAssassin class helpOct 6, 2026 · 14 comments
  5. RedditI love assassin!!!!!!!!!!!!!!Oct 12, 2026 · 12 comments
  6. RedditAssassin Skill / Stigma questionOct 9, 2026 · 5 comments
  7. RedditAssassin feels heavily underpowered compared to every other class. Please fix thisOct 10, 2026 · 15 upvotes · 30 comments
  8. RedditWhat's the deal with assassin?Oct 16, 2026
  9. Inven (KR)9/30일 기준 살성 PVE 최적화 가이드Sep 30, 2026 · 36 recommends · 7,916 views
  10. Inven (KR)청명이가쓰는 매크로 최종본 + 스킬세팅!Sep 18, 2026 · 30 recommends · 11,016 views
  11. Inven (KR)신규 아르카나 연성 옵션 가이드Jun 4, 2026 · 31 recommends · 10,934 views
  12. Bahamut (TW)【問題】殺星dps請教Oct 5, 2026 · 3,444 views · 31 replies
  13. Bahamut (TW)【問題】請問殺星巨集如何設定?Sep 14, 2026 · 3,070 views · 20 replies
  14. Bahamut (TW)【討論】9/9更新後 有沒有殺星發現自己技能掉次數了?Sep 10, 2026 · 2,689 views · 24 replies

Read on Oct 17, 2026 on Reddit, Inven (KR) and Bahamut (TW); the words are ours. Every skill, stigma and stat named here exists in the global client 2.0.6.0 hotfix 1 — a name it does not have stops our build.

Questions

What is the Assassin PvE burst (Clone window) build?

Damage comes from one burst window: Swift Contract, Illusive Clone and Triniel's Dagger go up together, and while they run you spam Insignia Explosion and Heart Gore from behind the boss. A right-click macro holds the spam and the left button is held down at the same time so Quick Slice cancels animations and keeps cooldowns turning. Savage Fang is the fourth stigma here; the next build swaps it for safety.

Which stigmas for the Assassin PvE burst (Clone window) build?

Illusive Clone (level 20), Swift Contract (level 10), Triniel's Dagger (level 10) and Savage Fang (level 10).

Which skills to level first for Assassin PvE burst (Clone window)?

Heart Gore to 16, Quick Slice to 16, Insignia Explosion to 16, Illusive Clone to 20, Swift Contract to 10 and Triniel's Dagger to 10, in that order. Skill points buy up to level 10 (stigmas 20); higher levels come from Daevanion skill nodes, soul binding and arcana.

What stats for Assassin PvE burst (Clone window)?

Critical Hit > Cooldown Reduction > Combat Speed > Multi-hit Chance > Damage Boost > Back Attack Damage Boost. The global client caps Critical Hit at 50%.

What is the Assassin PvE burst (Clone window) rotation?

Right-click macro, in the order players list: Insignia Explosion, Heart Gore, Savage Roar, with Ambush only if you hold the boss's back reliably. The left button stays held for Quick Slice. Burst: Swift Contract, then Illusive Clone, then Triniel's Dagger — together. Korean guides press Swift Contract first so the Clone animation is shorter. The window lasts 20 s, so do not spend it in a phase change or while the boss is immune. Storm Rampage by hand when the boss staggers, once it is 16. Set the boss-direction indicator to show your back-attack side.

Where does this build come from?

Strong on the breakpoints: more than ten commenters across seven Reddit threads name Heart Gore, Quick Slice and Insignia Explosion at 16 and Illusive Clone at 20, and two Korean September guides rest on the same three skills at 20. Disputed: whether Ambush belongs in the macro (a Korean guide says yes, another says bind it separately), whether Heart Gore 16 or Quick Slice 16 matters more, and Clone first or Swift Contract and Triniel's Dagger first; Taiwanese players on Bahamut run the same core. Sources: Assassin = insta decline; The Assassin situation; Assassin macro and combo knowlage needed.; Assassin class help.

Other Assassin builds

PvE safe (Evasion Stance)PvEDamage

The same bar, macro and burst window, with Evasion Stance in the fourth stigma slot instead of Savage Fang. Supporters say it saves deaths, stamina and uptime while you learn a fight; opponents say Savage Fang is worth more once you can dodge well. Illusive Clone, Swift Contract and Triniel's Dagger are not in dispute.

Insignia Explosion16Heart Gore16Quick Slice16Savage RoarIllusive Clone20Swift Contract10Triniel's Dagger10Evasion Stance5

Evidence is a long argument rather than a measured test: at least five commenters back Evasion Stance and at least four back Savage Fang, none with a damage comparison.

PvP / Abyss (Korea)PvPDamage

Korean guides describe the Assassin in PvP as a fragile fighter who wins by picking its fights: open from stealth or a stun, burst with the Quick Slice / Insignia Explosion / Heart Gore trio, and use Defiance to survive. Stat lines favour Accuracy and PvP damage over defence.

Quick SliceInsignia ExplosionHeart GoreDefianceShadowstrikeSwift ContractEvasion StanceSmoke BombShadow WalkSpiral Slice

Korean material from August to October, and Korea cut PvP damage by about 30% on 14 Oct and changed block and dodge refunds; global has neither. One October guide calls this the Assassin's darkest period. Do not copy numbers.

Before the 16 / 20 breakpointsLevelingDamage

Until the breakpoints arrive, keep the bar small: Insignia Explosion and Heart Gore on the macro, Quick Slice held on the left button, and spend stigma points on the pair that players buy first. Expect to be passed over in public groups and to form your own.

Quick Slice10Heart Gore10Insignia Explosion10Savage Roar10ShadowstrikeSwift Contract10Triniel's Dagger10Illusive Clone15Evasion Stance5

Thin evidence: no post is a leveling guide. This build is assembled from complaint and advice threads and one Korean ranking, which calls the class weak at low level.

The Assassin guide: strengths, gear, leveling and every build →

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