Aion2DataGlobal client 2.0.6.0 · read from the game files · unofficial
Bakarma Gloves

Bakarma Gloves

UniqueGlovesTier 2Both factions

Bakarma Gloves is a Unique gloves of item level 54, usable from character level 45. Fixed stats: Defense 265, HP 108. Soul binding adds 4 of 24 possible stats; the likeliest is Block (23.6%).

Fixed stats

"Of the best" compares each stat with the highest value among all glovess the global client ships art for.

StatValueOf the best
Defense26563% of 424
HP10863% of 172

Extra stats: 4 of 24 on soul binding

Chance = how often each stat appears among the 4 drawn, from the game's weights (RandomWeight), assuming draws without repeats — our calculation, not a game screen. Each drawn stat rolls a value between min and max.

StatMinMaxWeightChance
Block13226,00023.6%
MP48626,00023.6%
HP971196,00023.6%
Natural MP Regen11206,00023.6%
Natural HP Regen22326,00023.6%
Critical Damage Defense1301576,00023.6%
Critical Hit Resist22326,00023.6%
Front Defense1301575,00020%
Critical Hit16255,00020%
Accuracy21315,00020%
Defense1261525,00020%
Evasion12215,00020%
Back Defense1301575,00020%
Dexterity10194,00016.3%
Constitution10194,00016.3%
Willpower10194,00016.3%
Attack10194,00016.3%
Combat Speed4.89%5.69%3,00012.4%
Status Effect Resist3.26%3.82%3,00012.4%
Regeneration1.14%1.38%1,2005.1%
Defense increase1.52%1.82%1,2005.1%
Endurance Penetration1.14%1.38%1,2005.1%
Perfect Chance2.28%2.69%1,2005.1%
Multi-hit Resist2.28%2.69%1,2005.1%

Chance of the stats you want

Tick the stats you want. The game draws 4 — here is the chance of getting your pick.

Nothing selected yet.

Skill effects on soul binding

The item makes up to 4 draws, each landing with a 20% chance (SubStatSkillSelectProb, out of 10,000); a draw that lands adds levels to one skill of the wearer's class, picked by the weights of Passive_EnchantEffect (ItemEquipSubstatSkill).

Gladiator · 10 skills
Templar · 10 skills
Assassin · 10 skills
Ranger · 10 skills
Sorcerer · 10 skills
Spiritmaster · 10 skills
Cleric · 10 skills
Chanter · 10 skills
Brawler · 10 skills

Enhance to +15

From the item's enhance table (Enchant_Unique_54). Expected values and percentiles are our calculation, counting the "+X% on failure" bonus the game adds after each failed try.

Expected tries +0 → +15
22.2
+0 to +10 always succeed · at most 76
Expected cost
7,956,463 Kinah
100,992 Enhance Stone
Kinah: 1 in 10 needs under 4,820,150, half under 7,660,150, 1 in 10 over 11,469,150
Adds at +15
Defense+234
HP+191
item level +15
+1: 100%+2: 100%+3: 100%+4: 100%+5: 100%+6: 100%+7: 100%+8: 100%+9: 100%+10: 100%+11: 65%+12: 50%+13: 35%+14: 25%+15: 20%

Amplified Enhance continues for 1 more levels with Amplify Stones; level 1 adds Defense +16, HP +16, Damage Tolerance +0.5%, HP increase +0.5%.

Open in the enhance calculator — any start and target level, and the chance your budget is enough.

How to get Bakarma Gloves

The sources the game lists for this item (its acquisition routes), and the monsters whose reward tables drop it, best chance per kill first.

Dungeons
  • Draupnir (Exploration)
  • Draupnir (Conquest)
  • Draupnir (None)
  • Abyssal Forge: Ludra (raid)

Bakarma Gloves from dungeons

Chance per clear counts every chest and boss table of the mode, each opened once; weeks assume every weekly reward claim is used. Our calculation from the game's reward tables.

DungeonChance / clearAvg. clearsAvg. weeksWeeks for 90%
Abyssal Forge: LudraSanctuary · Normal · 1 a week4.43%232351
DraupnirExpedition · Exploration · 7 a week2.52%406.113
DraupnirExpedition · Conquest · 14 a week2.52%403.37
DraupnirExpedition · Conquest [Hard] · 14 a week2.52%403.37

Decompose

Costs 8,000 Kinah. Every group in the item's DecomposeResultItemGroup gives its package (RewardDecomposePackage, one per enhance level); amounts are added up.

At +15, decomposing gives back 51,624 Enhance Stone, 51,250 more than at +0 — 51% of the 100,992 spent on average getting there. Up to +10 it returns every Enhance Stone spent; past that, the stones lost to failed tries do not come back. Our calculation, same model as the enhance block.

EnhanceEnhance StoneEnhance Stone spent that comes back
+0374—
+1644100%
+21,034100%
+31,744100%
+42,824100%
+54,334100%
+66,324100%
+78,834100%
+811,894100%
+915,544100%
+1019,814100%
+1124,74491%
+1230,36481%
+1336,69469%
+1443,77459%
+1551,62451%

Compared with nearby glovess

The nearest items of the same kind by item level (one per name), each main stat against this item's.

ItemGradeItem levelReq. levelDefenseHP
Splendent Star Dragon Lord GlovesAsmodianUnique7045345+80140+32
Splendent True Dragon Lord GlovesElyosUnique7045345+80140+32
Star Dragon Lord GlovesAsmodianUnique6245304+39124+16
True Dragon Lord GlovesElyosUnique6245304+39124+16
Bakarma GlovesUnique5445265108
Conquering GlovesUnique5145250−15102−6
Dartan GlovesUnique4640225−4092−16
High Commander Lagta GlovesUnique4640225−4092−16
Black Claw GlovesEpic4545220−4590−18

Other versions of Bakarma Gloves

Same name, different grade, level or faction.

Best gloves at each level

For each required level (Item table), the gloves needing that level with the highest item level; ties go to the higher grade. Only items the global client ships art for. Our ranking by item level, not by stats.

Highest item level a character can equip on the way: 39 from level 1 (Pilgrim Gloves); 44 from level 34 (Artisan's Splendent Orichalcum Gloves); 46 from level 40 (Dartan Gloves); 86 from level 45 (Splendent White Dragon Lord Gloves).

Bakarma Gloves FAQ

How do I get Bakarma Gloves in AION 2?

Dungeon: Abyssal Forge: Ludra — 4.43% per clear. In chests: Draupnir: Armor Selection Chest (Bound) (+1 more). Every source is listed under "How to get" on this page.

What extra stats can Bakarma Gloves roll?

Soul binding draws 4 of 24 stats by the game's weights. The likeliest: Block (23.6%), MP (23.6%), HP (23.6%).

Which skills can Bakarma Gloves boost?

Up to 4 draws, each landing with a 20% chance, add a level to one skill of the wearer's class — for the Gladiator, one of 10 skills such as Attack Preparation, Blood Absorption, Destructive Impulse.

How much does it cost to enhance Bakarma Gloves to +15?

On average 22.2 tries and 7,956,463 Kinah, plus 100,992 Enhance Stone, counting the chance the game adds after each failure. Amplified Enhance then goes 1 levels further.

What does decomposing Bakarma Gloves give?

At +0: 374 Enhance Stone, for 8,000 Kinah. At +15: 51,624 Enhance Stone.

Can Bakarma Gloves be traded or sold?

Trade rule in the game: Soul Bind Acquire. Merchants buy it for 30,000 Kinah.