
Episode quest · Betrayer and Survivor
Signs of a Crash Landing
Signs of a Crash Landing is an Episode quest for level 6 in Ishalgen for the Asmodians. Argit (Vigilante Commander), at Aldelle Village, Ishalgen, gives it and Garlond takes it in. It has 9 steps. Rewards: 8,950 EXP, 4 item rewards.
Talk to Argit at Aldelle Village
Start and finish
From the quest's acquire and complete rules in the game's Quest table; where an NPC stands is its spawn point in the map's spawn list.
- Starts
Argit (Vigilante Commander)Aldelle Village, Ishalgen- Finish
Garlond (Mercenary Commander)Abandoned Barracks Site, Ishalgen
Steps
The journal's lines and objectives, as the game writes them; who and what each objective names, from QuestStep.GoalList.
- Step 1 · IshalgenReport the situation to Pelleir
- Talk to Pelleir
PPelleir (Village Chief)Aldelle Village, Ishalgen - Step 2 · IshalgenGo to Anturn Cliff
- Go to Milred
- Step 3 · IshalgenLearn how to get up the cliff
- Talk to Milred
Milred (Villager)Munihelle Forest Outskirts, Ishalgen - Step 4 · IshalgenSearch the airship at the top of Anturn Cliff
- Ride the Updraft to the top of Anturn Cliff
- Step 5 · IshalgenReturn to Aldelle Village
- Go to Aldelle Village
- Step 6 · IshalgenJoin Garlond at Aldelle Village
- Talk to Garlond
Garlond (Mercenary Commander)Aldelle Village, Ishalgen - Step 7 · IshalgenIntroduce Garlond to the chief
- Talk to Pelleir
PPelleir (Village Chief)Aldelle Village, Ishalgen - Step 8 · IshalgenGather supplies at Aldelle Village
- Obtain supplies from the Supply Chest
- Step 9 · IshalgenJoin Garlond at the Brigade Camp entrance
- Talk to Garlond
Garlond (Mercenary Commander)Aldelle Village, Ishalgen
Rewards
Dialogue
57 lines, as the game writes them (NpcTalk rows named after the quest); lines in italics have no speaker.
Accepting · 8 lines
Argit: Where were you? The Jewel has been destroyed! What happened?
Argit: The monsters were dealt with... but the Jewel...
Argit: It must be Elvida's doing! We have to let the chief know.
Menos: Look at this... The chief is going to be furious. What do we do?
Argit: ...I should have killed Elvida with my own hands!
Menos: Calm down, we need to collect the Jewel fragments first.
Argit: Yes, sorry...
Menos: We can deal with Elvida afterwards. Nice and violently. She'll be on her knees begging for death, heh heh.
Step 1 · 8 lines
Pelleir: You're back, ‹your name›. Are you hurt?
Pelleir: Argit mentioned that the Jewel has been destroyed... And Elvida disappeared.
Pelleir: That's fine. The Jewel can be restored, and Elvida... will be dealt with when she reappears eventually.
Pelleir: I have received news that an airship crashed at Anturn Cliff. May I ask you to investigate?
Pelleir: If you see any survivors, please make sure to bring them to the village.
Pelleir: If there are any, I expect they will be gravely injured. We must help them, just as we helped you.
Pelleir: If there is indeed an airship, we could make some use of it as well.
Pelleir: Milred will guide you from in front of Anturn Cliff. Please hurry over.
Step 3 · 4 lines
Milred: ‹your name›? Are you the one the chief mentioned?
Milred: You should use the Updraft in order to get to the clifftop.
Milred: Of course, you could always fly up, but the Updraft is much quicker.
Milred: After reaching the top, you can glide down. Be careful not to fall to your death.
Step 6 · 4 lines
Garlond: How peaceful. It's almost uncanny.
Garlond: How does a village like this even exist after the Balaur took over Ishalgen?
Garlond: Anyhow, with so many people around, there are sure to be one or two who saw my comrades.
Garlond: Will you introduce me to the villagers?
Step 7 · 18 lines
Pelleir: Ah, ‹your name›. You're back! Did you investigate the crash site?
Pelleir: Hmm, and you have company. A new face.
Garlond: My name is Garlond. I'm the owner of that crashed airship.
Pelleir: So the reports of a crash were accurate. I'm glad we were able to assist you.
Pelleir: I am Pelleir, chief of Aldelle Village.
Garlond: I appreciate your hospitality, Chief. Have any of my comrades turned up by any chance?
Pelleir: So there are others... No, we haven't seen them.
Garlond: Could the Balaur have gotten to them first...?
Pelleir: Oh, no, no. I'm sure they're fine.
Pelleir: Even if the Balaur found them, they would only have been locked up at the Prison Compound.
Garlond: Are you sure? That's such a relief...
Pelleir: If your comrades are alive... I expect you wish to bring them to the village?
Garlond: Nothing would be better. If you'd allow it, of course...?
Pelleir: It would be our pleasure! We live to help others in need!
Pelleir: Try searching the area of the Azrakar Brigade Camp. ‹your name›, it would be best for you to go along too.
Garlond: I'll be waiting outside the village. I don't want to waste even a second!
Pelleir: Take some supplies if you need them. ‹your name›... Bring those people back safely...
Garlond: Thank you. ‹your name›, I'll meet you near the Balaur Prison Compound after you grab some supplies.
Step 9 · 4 lines
Garlond: I got a Selvis call from my comrade, Anders! He's still alive!
Garlond: His Selvis is hardly working, but he was able to tell me he's searching the area. Oh, what a relief!
Garlond: Luck is on our side! Hopefully we won't be stuck here much longer!
Garlond: I need to meet up with him. He seemed to have an idea where the others are, too.
Turning in · 11 lines
Garlond: Anders! I knew you'd be hard to kill!
Anders: Garlond! I thought the Balaur had gotten you!
Garlond: Where are Hergal and the others...?
Anders: I haven't heard from them since we split up to search for help after the crash.
Anders: Hergal said he'd look around for nearby villages.
Anders: But while searching for him, I came across footprints, and they led straight to a Balaur camp.
Anders: Wait... Who is this?
Garlond: Ah, yes. This is a fellow Daeva, ‹your name›. Without whom I'd have ended up Balaur breakfast.
Anders: I see... I hadn't dared dream we'd find help from other Daeva in Ishalgen. Thank you so much for helping Garlond.
Garlond: What should we do now?
Anders: We need to find clues on the others' whereabouts. It should be easier now there's three of us.
When it is done
"I'm glad we were able to save you." The destruction of the Jewel left the villagers seething with anger. Chief Pelleir said the matter with Elvida could wait, as an airship had crash-landed at Anturn Cliff. She asked you to investigate and search for any possible survivors. At the crash site, you rescued Garlond, the commander of the Garlond Mercenaries, and brought him back to the village. You also found his comrade Anders, who was able to contact him via Selvis.
Quest chain (8 of 89)
- 3.
Prepare to Escapelevel 2 - 4.
Shadow Forestlevel 3 - 5.PIsolated Lakelevel 4
- 6.
The Being Beneath the Lakelevel 5 - 7.
Spread Your Wingslevel 6 - 8.
Signs of a Crash Landinglevel 6 - 9.
Prison Compound Infiltration Planlevel 7 - 10.
Brigade Prison Compound Infiltration Operationlevel 7 - 11.PThe Longest Nightlevel 9
- 12.
Finding Nemonlevel 10 - 13.
Survival Supplieslevel 10
Show all 89 quests
- 1.
Ishalgenlevel 1 - 2.
A Village in the Foglevel 2 - 3.
Prepare to Escapelevel 2 - 4.
Shadow Forestlevel 3 - 5.PIsolated Lakelevel 4
- 6.
The Being Beneath the Lakelevel 5 - 7.
Spread Your Wingslevel 6 - 8.
Signs of a Crash Landinglevel 6 - 9.
Prison Compound Infiltration Planlevel 7 - 10.
Brigade Prison Compound Infiltration Operationlevel 7 - 11.PThe Longest Nightlevel 9
- 12.
Finding Nemonlevel 10 - 13.
Survival Supplieslevel 10 - 14.
Gathering Essentialslevel 10 - 15.
Crash Site Rendezvouslevel 11 - 16.
Contaminated Arealevel 11 - 17.
Express Daeva Deliverylevel 12 - 18.
Veiled Truthlevel 12 - 19.
Urgent Pursuitlevel 13 - 20.
Cemetery Cleanuplevel 13 - 21.
Back on the Scentlevel 14 - 22.
Dead Men Tell No Taleslevel 15 - 23.
Buried Atrocitieslevel 16 - 24.
Empyrean Monolithlevel 16 - 25.
A New Leadlevel 18 - 26.
Malice Laid Barelevel 18 - 27.
Broken Fanglevel 19 - 28.
Watchful Eyeslevel 19 - 29.
Imminent Threatlevel 20 - 30.
Crossroadlevel 20 - 31.
Creeping Shadowlevel 21 - 32.
Children of the Elimlevel 21 - 33.
In the Elims' Namelevel 21 - 34.
Verdant Melodylevel 22 - 35.
Daeva in a Dreamlevel 22 - 36.
Disturbed Balancelevel 22 - 37.
Searching for Survivorslevel 24 - 38.
Prison Breaklevel 24 - 39.
Finding Stolen Relicslevel 24 - 40.
Voice of Ragelevel 25 - 41.
Tangled Pastlevel 25 - 42.
The High Priest Slumberslevel 26 - 43.
Striving for Coexistencelevel 26 - 44.
Preparations for Restorationlevel 27 - 45.
A Collective Effortlevel 27 - 46.
Land of Riftslevel 29 - 47.
Dying Lightlevel 30 - 48.
Contaminated Sacred Treelevel 30 - 49.
The Past Revealedlevel 30 - 50.
Canyon's Secretlevel 30 - 51.
Bitter Realitylevel 32 - 52.
Eye of the Red Towerlevel 32 - 53.
The Survivorslevel 32 - 54.
Rescue Operationlevel 32 - 55.
Last of the Destruction Archonslevel 32 - 56.
A Daeva Dreaming Anewlevel 32 - 57.
Last Refugelevel 33 - 58.
Scripture in the Ruinslevel 33 - 59.
Blood Monumentlevel 33 - 60.
Impending Threatlevel 34 - 61.
Visible Traplevel 34 - 62.
Destruction Archon Underground Fortresslevel 34 - 63.
Enemy Territorylevel 35 - 64.
Powder of Deathlevel 35 - 65.
Creion of Gribadelevel 36 - 66.
Frozen Fafnitelevel 36 - 67.
Inevitable Encounterlevel 37 - 68.
Unveiling the Truthlevel 37 - 69.
Lake of Confrontationlevel 37 - 70.
An Ill Fate's Resolutionlevel 37 - 71.
Mirror of Greedlevel 37 - 72.
Fafnite's Whereaboutslevel 40 - 73.
Exiled Ritualistlevel 40 - 74.
Healing Herbslevel 40 - 75.
Treatmentlevel 40 - 76.
Symbol of Liberationlevel 40 - 77.
Daybreak Societylevel 41 - 78.
Daybreak Society Rescue Operationlevel 41 - 79.
The Breaking of the Daylevel 42 - 80.
Chief of the Black Clawlevel 42 - 81.
High Priest's Fafnitelevel 43 - 82.
The High Priest Awakenslevel 44 - 83.
Lingering Apparitionslevel 44 - 84.
Blood Barrierlevel 44 - 85.
Zikel's Corelevel 45 - 86.
Farewellslevel 45 - 87.
Forgotten Commanderlevel 45 - 88.
Daeva Trapped in a Nightmarelevel 45 - 89.
Waiting for the Next Journeylevel 46
Signs of a Crash Landing FAQ
How do you start Signs of a Crash Landing in AION 2?
Talk to Argit (Vigilante Commander) at Aldelle Village, Ishalgen.
Where do you turn in Signs of a Crash Landing?
To Garlond at Abandoned Barracks Site, Ishalgen.
How many steps does Signs of a Crash Landing have?
9: “Report the situation to Pelleir”, “Go to Anturn Cliff”, “Learn how to get up the cliff” and “Search the airship at the top of Anturn Cliff” and more.
What are the rewards for Signs of a Crash Landing?
8,950 EXP, Kina (Bound) ×1,800, Resurrection Spiritstone (Bound), Power Shard (Bound) ×1,000, Strange Karma Helm.
Quest ID 2101070 · internal name HQ2101070 · Data: client 2.0.6.0 (Steam build 25767555, 2026-10-07)