
The Survivors is an Episode quest for level 32 in Altgard for the Asmodians. Menrik (Fang Legion), at North Laborer's Tent, Altgard, gives it and takes it back. It has 3 steps, including defeating 7 Dratona and 2 Enhanced Dratona. Rewards: 2,856,707 EXP, 2 item rewards.
Talk to Menrik at the North Laborer's Tent
Start and finish
From the quest's acquire and complete rules in the game's Quest table; where an NPC stands is its spawn point in the map's spawn list.
- Starts
Menrik (Fang Legion)North Laborer's Tent, Altgard- Character level
- 10
- Finish
Menrik (Fang Legion)Briskwind Shelter, Altgard
Steps
The journal's lines and objectives, as the game writes them; who and what each objective names, from QuestStep.GoalList.
- Step 1 · AltgardClear up near the Watchtower Camp
- Defeat {npc:M_D1_DR_Dratona_01}
- Defeat {npc:M_D1_DR_Dratona_02_01}
- Step 2 · AltgardTalk to Nemon via Selvis
- Talk via Selvis
- Step 3 · AltgardNeutralize the Watchtower Camp
- Enter the Watchtower Camp
Monsters to defeat
Where each stands (its most-used spawn areas in the maps' spawn lists) and what it drops per kill from its own reward table.
Rewards
Dialogue
43 lines, as the game writes them (NpcTalk rows named after the quest); lines in italics have no speaker.
Accepting · 22 lines
Menrik: Skarm! Wake up! It's me, Menrik!
Skarm: *cough* C-Commander...? It... really is you...
Menrik: I'm so glad you're safe. The others... Ivar and Kanir... Do you know where they are?
Skarm: We lost contact after they entered the underkeep... *cough* The rest of us tried searching, but... *cough*
Skarm: We were... attacked... *cough* and got split up... I'm so sorry, Commander. I failed to protect them...
Menrik: Don't talk like that. I'm glad just to see you safe and sound.
Menrik: Did you learn anything useful at the underkeep? Any traces of Ivar and Kanir?
Skarm: We don't have the exact location, but... we know it's up that hill, inside the Balaur outpost...
Menrik: That's enough. We'll figure out the rest. Good work, Skarm.
Skarm: One... One more thing. A camp... there's a camp that controls all the surveillance devices in the area...
Nemon: If we can disable those devices—even temporarily—, everything will be a lot easier.
Menrik: I agree. Can you deal with that, Nemon? I'll evacuate Skarm back to the shelter first.
Nemon: Understood. See you later.
Ulgorn: Hmm, this won't be easy. Security is already getting tighter.
Ulgorn: But we got some useful information, at least. Did you learn anything else, ‹your name›?
Nemon: Tarzel? What about it?
Ulgorn: That thing they feed the Daeva here?
Ulgorn: What!? It dulls the senses and lets the Balaur brainwash you more easily!? Those monsters, they're using drugged-up slaves!
Nemon: I never knew Tarzel had such an effect... Now that you mention it, I did notice the other laborers seemed sluggish.
Nemon: Only the refugees at the Briskwind Shelter seemed to act normal. Probably because they didn't eat any.
Nemon: I know you want to help them, ‹your name›, but this is not the right time. Let's disable the watchtower first.
Nemon: Defeat any enemies you encounter on the way there.
Step 2 · 2 lines
Nemon: Is the area clear now?
Nemon: Ulgorn and I are at the Watchtower Camp. Meet us here.
Talk · 16 lines
Nemon: Reuben! That's the name Hystan mentioned. The surviving Destruction Archon!
Nemon: So he's imprisoned in Dranactus Underkeep after all.
Nemon: Let's get back first. I'll take the list.
Nemon: Let's investigate further inside.
Ulgorn: Mumu are guarding the entrance. It's a hassle, but let's deal with them first.
Nemon: There should be some valuables inside.
Ulgorn: We'll just have to wipe 'em all out!
Nemon: Where did they come from? They'll be distracted once we destroy the central surveillance device.
Nemon: There are some documents here, too. They must have something useful in them...
Mumu Overseer: Mumu! What's all this commotion? Intruders!?
Mumu Overseer: Mumu, activate the alarm devices!
Catch them, mumu!
No more than small fry.
Who's there? Intruders, mu!
Damn it, they've set off the alarms.
What a pain! Just kill 'em all!
Turning in · 3 lines
Menrik: Oh, you're back. Skarm is recovering well.
Menrik: I found some leads on the rest of the legionnaires. The Hidden Cave nearby seems promising.
Menrik: It'll be hard for them to escape on their own. We have to go help them.
When it is done
"Reuben! That's the guy Hystan mentioned. The surviving Destruction Archon!" Fortunately, Skarm, the Fang Legionnaire you found in the North Laborer's Tent, was still conscious. He told you he lost contact with his comrades after they headed for the Dranactus Underkeep, and that there was a device in the Watchtower Camp that controls the surveillance facilities in the area. You headed straight to the Watchtower Camp with Nemon, where you destroyed the central surveillance unit and neutralized the Watchtower. You then searched the camp and found the Underkeep register, where you found the names of Reuben and Fang legionnaire Kanir. It had become clear that the last Destruction Archon survivor was held in the Underkeep. You decided to head to the Hidden Cave to find the Fang Legion survivors and get more information about the Underkeep.
Quest chain (53 of 89)
- 48.
Contaminated Sacred Treelevel 30 - 49.
The Past Revealedlevel 30 - 50.
Canyon's Secretlevel 30 - 51.
Bitter Realitylevel 32 - 52.
Eye of the Red Towerlevel 32 - 53.
The Survivorslevel 32 - 54.
Rescue Operationlevel 32 - 55.
Last of the Destruction Archonslevel 32 - 56.
A Daeva Dreaming Anewlevel 32 - 57.
Last Refugelevel 33 - 58.
Scripture in the Ruinslevel 33
Show all 89 quests
- 1.
Ishalgenlevel 1 - 2.
A Village in the Foglevel 2 - 3.
Prepare to Escapelevel 2 - 4.
Shadow Forestlevel 3 - 5.PIsolated Lakelevel 4
- 6.
The Being Beneath the Lakelevel 5 - 7.
Spread Your Wingslevel 6 - 8.
Signs of a Crash Landinglevel 6 - 9.
Prison Compound Infiltration Planlevel 7 - 10.
Brigade Prison Compound Infiltration Operationlevel 7 - 11.PThe Longest Nightlevel 9
- 12.
Finding Nemonlevel 10 - 13.
Survival Supplieslevel 10 - 14.
Gathering Essentialslevel 10 - 15.
Crash Site Rendezvouslevel 11 - 16.
Contaminated Arealevel 11 - 17.
Express Daeva Deliverylevel 12 - 18.
Veiled Truthlevel 12 - 19.
Urgent Pursuitlevel 13 - 20.
Cemetery Cleanuplevel 13 - 21.
Back on the Scentlevel 14 - 22.
Dead Men Tell No Taleslevel 15 - 23.
Buried Atrocitieslevel 16 - 24.
Empyrean Monolithlevel 16 - 25.
A New Leadlevel 18 - 26.
Malice Laid Barelevel 18 - 27.
Broken Fanglevel 19 - 28.
Watchful Eyeslevel 19 - 29.
Imminent Threatlevel 20 - 30.
Crossroadlevel 20 - 31.
Creeping Shadowlevel 21 - 32.
Children of the Elimlevel 21 - 33.
In the Elims' Namelevel 21 - 34.
Verdant Melodylevel 22 - 35.
Daeva in a Dreamlevel 22 - 36.
Disturbed Balancelevel 22 - 37.
Searching for Survivorslevel 24 - 38.
Prison Breaklevel 24 - 39.
Finding Stolen Relicslevel 24 - 40.
Voice of Ragelevel 25 - 41.
Tangled Pastlevel 25 - 42.
The High Priest Slumberslevel 26 - 43.
Striving for Coexistencelevel 26 - 44.
Preparations for Restorationlevel 27 - 45.
A Collective Effortlevel 27 - 46.
Land of Riftslevel 29 - 47.
Dying Lightlevel 30 - 48.
Contaminated Sacred Treelevel 30 - 49.
The Past Revealedlevel 30 - 50.
Canyon's Secretlevel 30 - 51.
Bitter Realitylevel 32 - 52.
Eye of the Red Towerlevel 32 - 53.
The Survivorslevel 32 - 54.
Rescue Operationlevel 32 - 55.
Last of the Destruction Archonslevel 32 - 56.
A Daeva Dreaming Anewlevel 32 - 57.
Last Refugelevel 33 - 58.
Scripture in the Ruinslevel 33 - 59.
Blood Monumentlevel 33 - 60.
Impending Threatlevel 34 - 61.
Visible Traplevel 34 - 62.
Destruction Archon Underground Fortresslevel 34 - 63.
Enemy Territorylevel 35 - 64.
Powder of Deathlevel 35 - 65.
Creion of Gribadelevel 36 - 66.
Frozen Fafnitelevel 36 - 67.
Inevitable Encounterlevel 37 - 68.
Unveiling the Truthlevel 37 - 69.
Lake of Confrontationlevel 37 - 70.
An Ill Fate's Resolutionlevel 37 - 71.
Mirror of Greedlevel 37 - 72.
Fafnite's Whereaboutslevel 40 - 73.
Exiled Ritualistlevel 40 - 74.
Healing Herbslevel 40 - 75.
Treatmentlevel 40 - 76.
Symbol of Liberationlevel 40 - 77.
Daybreak Societylevel 41 - 78.
Daybreak Society Rescue Operationlevel 41 - 79.
The Breaking of the Daylevel 42 - 80.
Chief of the Black Clawlevel 42 - 81.
High Priest's Fafnitelevel 43 - 82.
The High Priest Awakenslevel 44 - 83.
Lingering Apparitionslevel 44 - 84.
Blood Barrierlevel 44 - 85.
Zikel's Corelevel 45 - 86.
Farewellslevel 45 - 87.
Forgotten Commanderlevel 45 - 88.
Daeva Trapped in a Nightmarelevel 45 - 89.
Waiting for the Next Journeylevel 46
The Survivors FAQ
How do you start The Survivors in AION 2?
Talk to Menrik (Fang Legion) at North Laborer's Tent, Altgard; it unlocks at level 10.
Where do you turn in The Survivors?
To Menrik at Briskwind Shelter, Altgard.
How many steps does The Survivors have?
3: “Clear up near the Watchtower Camp”, “Talk to Nemon via Selvis” and “Neutralize the Watchtower Camp”.
Which monsters does The Survivors ask you to defeat?
7 Dratona (level 11–74) and 2 Enhanced Dratona (level 32–39).
What are the rewards for The Survivors?
2,856,707 EXP, Kina (Bound) ×22,000, Superior Speed Scroll (Bound) ×5.
Quest ID 2102320 · internal name HQ2102320 · Data: client 2.0.6.0 (Steam build 25767555, 2026-10-07)
