
Episode quest · Ill-Fated Encounter
The High Priest Slumbers
The High Priest Slumbers is an Episode quest for level 26 in Altgard for the Asmodians. Urd (Nornir), at Nornir Assembly, Altgard, gives it and takes it back. It has 1 step. Rewards: 1,079,138 EXP, 2 item rewards.
Talk to Urd at Nornir Assembly
Start and finish
From the quest's acquire and complete rules in the game's Quest table; where an NPC stands is its spawn point in the map's spawn list.
- Starts
Urd (Nornir)Nornir Assembly, Altgard- Character level
- 10
- Finish
Urd (Nornir)Nornir Assembly, Altgard
Steps
The journal's lines and objectives, as the game writes them; who and what each objective names, from QuestStep.GoalList.
- Step 1 · AltgardCheck if Hystan's body is safe
- Go to Nornir Altar
Rewards
Dialogue
34 lines, as the game writes them (NpcTalk rows named after the quest); lines in italics have no speaker.
Accepting · 8 lines
Urd: We had to leave the Moslan Forest anyway.
Nemon: But...
Urd: So, you're here to check if Hystan's body is still intact?
Hadala: That is not the only reason, Urd. The Blades are after Nemon, and everyone in the area is...
Nemon: That's enough, Hadala.
Ulgorn: Did the high priest's body make it here safely?
Urd: Of course, Ulgorn.
Urd: You can see for yourself, he is resting on that altar in front of us.
Step 1 · 7 lines
Urd: Hystan's body is sealed atop the magic casket.
Nemon: Little more than a shell... Can we really get any leads on the Core here?
Urd: He has a deep scar on his body.
Urd: Perhaps we can view the memories of what caused it.
Nemon: I like that idea. It's worth a try.
Urd: His body alone was not enough.
Urd: Let's talk outside.
Turning in · 19 lines
Urd: The memory behind Hystan's scar... He must have experienced something truly brutal.
Urd: It must have happened in the last battle against the Balaur. When he and the Destruction Archons were wiped out.
Nemon: So we really have no hope of learning anything useful without that Fafnite?
Urd: That seems to be the case. But at least we know his body is still intact.
Urd: Once you have retrieved the High Priest's Fafnite, you will be able to find the Core.
Nemon: And the High Priest's Fafnite is with the Blades. Everything always comes back to them...
Urd: Before that, I must ensure the Balaur do not find this place. The entire surrounding area is overrun with them.
Ulgorn: Speaking of which, I've been wondering how you've stayed undetected this long. Do you have some kind of device here?
Urd: Yes, we are hidden behind a magical barrier, but we're far from safe.
Urd: The barrier is growing weaker, because the spirit power we use is quickly fading.
Urd: There are a number of spirit altars in the Purifying Forest that we utilize to maintain the barrier.
Urd: The forest also contains the Sacred Tree Grisilla, the largest and most ancient of the Elim, who provides the core of the barrier's power.
Urd: Tragically, Grisilla has been gravely wounded by Fafnir, and is slowly falling victim to poison blood.
Urd: We need to restore Grisilla, or else we cannot guarantee the safety of this place.
Nemon: I understand, but we have no time. Who knows what the Blades might get up to if we leave them be.
Urd: That may be so, but you have no clues to lead you. If we are unable to protect this place and the High Priest's body, it will all have been for naught.
Hadala: Urd's right. If we know the Assembly is still safe, it will allow us to focus fully on our search.
Nemon: Do none of you have a sense of urgency? How can you dismiss the Blades threat so easily after all they've done?
Urd: Urgent though it may be, you cannot take shortcuts, Nemon. If the Assembly falls, everything falls.
When it is done
"Urgent though it may be, you cannot take shortcuts, Nemon." You attempted to use Urd’s magic to peer into the memories hidden within the scar upon the High Priest’s body. As expected, the High Priest could not be awakened without the power of the Red Fafnite. Meanwhile, the barrier protecting the Assembly continued to weaken in tandem with the fading strength of the Spirits. Urd warned that the Assembly’s safety could only be secured by restoring every Spirit Altar within the Purifying Forest.
Quest chain (42 of 89)
- 37.
Searching for Survivorslevel 24 - 38.
Prison Breaklevel 24 - 39.
Finding Stolen Relicslevel 24 - 40.
Voice of Ragelevel 25 - 41.
Tangled Pastlevel 25 - 42.
The High Priest Slumberslevel 26 - 43.
Striving for Coexistencelevel 26 - 44.
Preparations for Restorationlevel 27 - 45.
A Collective Effortlevel 27 - 46.
Land of Riftslevel 29 - 47.
Dying Lightlevel 30
Show all 89 quests
- 1.
Ishalgenlevel 1 - 2.
A Village in the Foglevel 2 - 3.
Prepare to Escapelevel 2 - 4.
Shadow Forestlevel 3 - 5.PIsolated Lakelevel 4
- 6.
The Being Beneath the Lakelevel 5 - 7.
Spread Your Wingslevel 6 - 8.
Signs of a Crash Landinglevel 6 - 9.
Prison Compound Infiltration Planlevel 7 - 10.
Brigade Prison Compound Infiltration Operationlevel 7 - 11.PThe Longest Nightlevel 9
- 12.
Finding Nemonlevel 10 - 13.
Survival Supplieslevel 10 - 14.
Gathering Essentialslevel 10 - 15.
Crash Site Rendezvouslevel 11 - 16.
Contaminated Arealevel 11 - 17.
Express Daeva Deliverylevel 12 - 18.
Veiled Truthlevel 12 - 19.
Urgent Pursuitlevel 13 - 20.
Cemetery Cleanuplevel 13 - 21.
Back on the Scentlevel 14 - 22.
Dead Men Tell No Taleslevel 15 - 23.
Buried Atrocitieslevel 16 - 24.
Empyrean Monolithlevel 16 - 25.
A New Leadlevel 18 - 26.
Malice Laid Barelevel 18 - 27.
Broken Fanglevel 19 - 28.
Watchful Eyeslevel 19 - 29.
Imminent Threatlevel 20 - 30.
Crossroadlevel 20 - 31.
Creeping Shadowlevel 21 - 32.
Children of the Elimlevel 21 - 33.
In the Elims' Namelevel 21 - 34.
Verdant Melodylevel 22 - 35.
Daeva in a Dreamlevel 22 - 36.
Disturbed Balancelevel 22 - 37.
Searching for Survivorslevel 24 - 38.
Prison Breaklevel 24 - 39.
Finding Stolen Relicslevel 24 - 40.
Voice of Ragelevel 25 - 41.
Tangled Pastlevel 25 - 42.
The High Priest Slumberslevel 26 - 43.
Striving for Coexistencelevel 26 - 44.
Preparations for Restorationlevel 27 - 45.
A Collective Effortlevel 27 - 46.
Land of Riftslevel 29 - 47.
Dying Lightlevel 30 - 48.
Contaminated Sacred Treelevel 30 - 49.
The Past Revealedlevel 30 - 50.
Canyon's Secretlevel 30 - 51.
Bitter Realitylevel 32 - 52.
Eye of the Red Towerlevel 32 - 53.
The Survivorslevel 32 - 54.
Rescue Operationlevel 32 - 55.
Last of the Destruction Archonslevel 32 - 56.
A Daeva Dreaming Anewlevel 32 - 57.
Last Refugelevel 33 - 58.
Scripture in the Ruinslevel 33 - 59.
Blood Monumentlevel 33 - 60.
Impending Threatlevel 34 - 61.
Visible Traplevel 34 - 62.
Destruction Archon Underground Fortresslevel 34 - 63.
Enemy Territorylevel 35 - 64.
Powder of Deathlevel 35 - 65.
Creion of Gribadelevel 36 - 66.
Frozen Fafnitelevel 36 - 67.
Inevitable Encounterlevel 37 - 68.
Unveiling the Truthlevel 37 - 69.
Lake of Confrontationlevel 37 - 70.
An Ill Fate's Resolutionlevel 37 - 71.
Mirror of Greedlevel 37 - 72.
Fafnite's Whereaboutslevel 40 - 73.
Exiled Ritualistlevel 40 - 74.
Healing Herbslevel 40 - 75.
Treatmentlevel 40 - 76.
Symbol of Liberationlevel 40 - 77.
Daybreak Societylevel 41 - 78.
Daybreak Society Rescue Operationlevel 41 - 79.
The Breaking of the Daylevel 42 - 80.
Chief of the Black Clawlevel 42 - 81.
High Priest's Fafnitelevel 43 - 82.
The High Priest Awakenslevel 44 - 83.
Lingering Apparitionslevel 44 - 84.
Blood Barrierlevel 44 - 85.
Zikel's Corelevel 45 - 86.
Farewellslevel 45 - 87.
Forgotten Commanderlevel 45 - 88.
Daeva Trapped in a Nightmarelevel 45 - 89.
Waiting for the Next Journeylevel 46
The High Priest Slumbers FAQ
How do you start The High Priest Slumbers in AION 2?
Talk to Urd (Nornir) at Nornir Assembly, Altgard; it unlocks at level 10.
Where do you turn in The High Priest Slumbers?
To Urd at Nornir Assembly, Altgard.
How many steps does The High Priest Slumbers have?
1: “Check if Hystan's body is safe”.
What are the rewards for The High Priest Slumbers?
1,079,138 EXP, Kina (Bound) ×15,000, Courage Scroll (Bound) ×20.
Quest ID 2102225 · internal name HQ2102225 · Data: client 2.0.6.0 (Steam build 25767555, 2026-10-07)