Aion2Data
Cleric emblem

Cleric build · PvE · Support · Oct 17, 2026

Cleric: Heavy-heal swap

PvESupportMaceRedditInven (KR)

The Cleric Heavy-heal swap build in AION 2 (PvE, support) is played around Radiant Recovery, Light of Regeneration and Healing Light, with Absolution, Yustiel's Power, Benevolence and Light of Protection 20 as stigmas; stats in order: Combat Speed. From 4 player sources on Reddit and Inven (KR), updated Oct 17, 2026; every name checked against the client.

From Transcendence 2 and in sanctuary runs, some Clerics swap damage stigmas for healing ones and keep a second preset for it. The skill bar stays the same; the stigma bar becomes a safety kit.

Medium evidence: three Reddit threads argue both sides and one Korean guide from March. Others say you do not need healing stigmas at all and that full support is for mass PvP; the damage preset is the safer default.

Skill bar

  1. 1Radiant Recovery
  2. 2Light of Regeneration
  3. 3Healing Light
  4. 4Condemnation
  • Radiant Recovery — Cleanse and heal at once — use it when two or more people have debuffs. The client's level-12 option adds +10% Incoming Heal for 10 s.
  • Light of Regeneration — Heal over time, first for leveling in this build.
  • Healing Light — Single heal; its level-8 option gives two extra consecutive uses.
  • Condemnation — Keep it for the quiet moments so you are not only a healer.

Stigmas

  • AbsolutionEmergency heal; the client's level-5 option takes 30 s off the cooldown and level 10 removes all debuffs.
  • Yustiel's PowerBefore heavy hits: level 5 is a protective shield worth 10% Max HP.
  • BenevolenceA 30 s heal over time that players say stacks with Light of Regeneration.
  • Light of ProtectionLv 20The base aura.
  • SalvationA few seconds of invincibility on a 1-minute cooldown, per players; Korean guides want it for the Corroded Decontamination Facility sanctuary.
  • Summon ResurrectionThe Korean safety kit always carries it.

Swaps for this mode

  • Prayer of AmplificationYustiel's Power— for Transcendence stage 4 and heavy stomp attacks.
  • Earth PunishmentAbsolution— a swap only for mass death; keep the damage preset otherwise.

Skills to level first

  1. 16Light of Regeneration16
  2. 16Radiant Recovery16
  3. 16Healing Light16

Gold numbers are past what skill points buy (level 10): the rest comes from Daevanion skill nodes, soul binding and arcana — how to get there.

Talents: skill specializations

What each level of the build's skills opens in the client — the options you pick at 8 (actives) and the ones that come at 12, 16 and the stigma levels.

Radiant Recoveryto level 16
Level 8pick one
Removes up to 2 debuffs
+1 consecutive use
-3s cooldown
Level 12
+10% Incoming Heal for 10s
Level 16
+5% HP restored
Light of Regenerationto level 16
Level 8pick one
+5% Defense while healing
+20% amount healed when HP is 50% or less
+5% Incoming Heal during healing
Level 12
+5% Move Speed during healing
Level 16
+5% PvE Damage Tolerance and +2.5% PvP Damage Tolerance during healing
Healing Lightto level 16
Level 8pick one
+2 consecutive uses
+20% amount healed when HP is 50% or less
50% chance to remove 1 debuff
Level 12
+2% HP restored
Level 16
-2s cooldown
Light of Protectionto level 20
Level 5
+10% Incoming Heal
Level 10
+100 Accuracy
Level 15
+10% Max HP
Level 20
+10% Perfect Chance
6 more skills of this build: Condemnation, Absolution, Yustiel's Power, Benevolence, Salvation, Summon Resurrection
Condemnationto level 10
Level 8pick one
Restores 100 MP on hit
Up to +12% damage when less targets hit
20% chance to inflict Root for 3s
Level 12
Resets cooldown on landing a Critical Hit with [Condemnation]
Level 16
Multi-Hit on hit
Absolutionto level 20
Level 5
-30s cooldown
Level 10
Removes all debuffs
Level 15
+5% HP restored
Level 20
Restores 1.5% HP every 2s for 10s
Yustiel's Powerto level 20
Level 5
10% Max HP Protective Shield
Level 10
+100 Block, Evasion
Level 15
+20% Status Effect Resist
Level 20
+10% PvE Damage Tolerance increase and +5% PvP Damage Tolerance increase
Benevolenceto level 20
Level 5
+10s duration
Level 10
Restores 200 Stamina every 5s for the duration
Level 15
Restores 2% HP every 5s for the duration
Level 20
Cleansing effect every 5s for the duration
Salvationto level 20
Level 5
+100% Incoming Heal
Level 10
Restores 20% of Max HP at the end of [Salvation]
Level 15
Grants base effect of [Salvation] to the party member with the lowest HP
Level 20
Triggers [Salvation] when afflicted with Impact-type status
Summon Resurrectionto level 20
Level 5
-1s casting time
Level 10
Invincible for 3s after resurrection
Level 15
Restores 20% of Max HP
Level 20
Invincible for 5s after resurrection

Options and the levels that open them are the client's (SpecializedSkillParts); lit = reached at the level this build aims for (skill points buy up to 10, stigmas 20 — the rest are bonus levels).

Talents: Daevanion boards

All five boards with a computed build for this role already learned — lit nodes are taken. Then what players do on the boards.

Combat Speed +1.5% · Unique · 4 pointsAttack +3 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointEmpyrean Lords' Benediction +1 level · Rare · 2 pointsCritical Hit Resist +5 · Common · 1 pointRadiant Recovery +1 level · Epic · 3 pointsEmpyrean Lord's Grace +1 level · Rare · 2 pointsCritical Hit +5 · Common · 1 pointCooldown Reduction +1.5% · Unique · 4 pointsCritical Hit +5 · Common · 1 pointChain of Torment +1 level · Epic · 3 pointsMax MP +50 · Common · 1 pointDefense +30 · Common · 1 pointMax MP +50 · Common · 1 pointDefense +30 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointMax MP +50 · Common · 1 pointWarm Benediction +1 level · Rare · 2 pointsDefense +30 · Common · 1 pointMax HP +100 · Common · 1 pointCritical Hit +5 · Common · 1 pointDebilitating Mark +1 level · Epic · 3 pointsMax HP +100 · Common · 1 pointCondemnation +1 level · Epic · 3 pointsMax HP +100 · Common · 1 pointHealing Enhancement +1 level · Rare · 2 pointsMax HP +100 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointDefense +30 · Common · 1 pointAttack +3 · Common · 1 pointDefense +30 · Common · 1 pointMax MP +50 · Common · 1 pointAttack +3 · Common · 1 pointJudgment Thunder +1 level · Epic · 3 pointsMax HP +100 · Common · 1 pointMax MP +50 · Common · 1 pointAttack +3 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointImmortal Veil +1 level · Rare · 2 pointsMax MP +50 · Common · 1 pointCritical Hit +5 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointDefiance +1 level · Epic · 3 pointsDefense +30 · Common · 1 pointStartAttack +3 · Common · 1 pointLightning Strike Scattershot +1 level · Epic · 3 pointsCritical Hit +5 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointMax HP +100 · Common · 1 pointHealing Enhancement +1 level · Rare · 2 pointsCritical Hit +5 · Common · 1 pointDefense +30 · Common · 1 pointMax HP +100 · Common · 1 pointMax MP +50 · Common · 1 pointEarth's Retribution +1 level · Epic · 3 pointsDefense +30 · Common · 1 pointMax HP +100 · Common · 1 pointAttack +3 · Common · 1 pointDefense +30 · Common · 1 pointAttack +3 · Common · 1 pointCritical Hit +5 · Common · 1 pointMax MP +50 · Common · 1 pointImmortal Veil +1 level · Rare · 2 pointsMax MP +50 · Common · 1 pointHealing Light +1 level · Epic · 3 pointsMax MP +50 · Common · 1 pointDivine Aura +1 level · Epic · 3 pointsCritical Hit Resist +5 · Common · 1 pointMax MP +50 · Common · 1 pointAttack +3 · Common · 1 pointEmpyrean Lords' Benediction +1 level · Rare · 2 pointsMax HP +100 · Common · 1 pointCritical Hit +5 · Common · 1 pointAttack +3 · Common · 1 pointMax HP +100 · Common · 1 pointAttack +3 · Common · 1 pointMax HP +100 · Common · 1 pointLight of Regeneration +1 level · Epic · 3 pointsCritical Hit Resist +5 · Common · 1 pointCooldown Reduction +1.5% · Unique · 4 pointsCritical Hit Resist +5 · Common · 1 pointEmpyrean Lord's Grace +1 level · Rare · 2 pointsBolt +1 level · Epic · 3 pointsCritical Hit +5 · Common · 1 pointWarm Benediction +1 level · Rare · 2 pointsCritical Hit +5 · Common · 1 pointDefense +30 · Common · 1 pointCombat Speed +1.5% · Unique · 4 points
Nezekan6 nodes · 8 pts
Damage Tolerance +1.5% · Unique · 4 pointsCritical Hit +5 · Common · 1 pointMax MP +50 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointLightning Strike Scattershot +1 level · Epic · 3 pointsDefense +30 · Common · 1 pointHeal Block +1 level · Rare · 2 pointsAttack +3 · Common · 1 pointBolt +1 level · Epic · 3 pointsDefense +30 · Common · 1 pointDamage Boost +1.5% · Unique · 4 pointsAttack +3 · Common · 1 pointRadiant Benediction +1 level · Rare · 2 pointsMax HP +100 · Common · 1 pointMax MP +50 · Common · 1 pointCritical Hit +5 · Common · 1 pointEarth's Retribution +1 level · Epic · 3 pointsMax HP +100 · Common · 1 pointDefense +30 · Common · 1 pointAttack +3 · Common · 1 pointMax MP +50 · Common · 1 pointDebilitating Mark +1 level · Epic · 3 pointsCritical Hit Resist +5 · Common · 1 pointMax MP +50 · Common · 1 pointSurvival Willpower +1 level · Rare · 2 pointsAttack +3 · Common · 1 pointCritical Hit +5 · Common · 1 pointMax MP +50 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointEarth's Grace +1 level · Rare · 2 pointsCritical Hit +5 · Common · 1 pointCritical Hit +5 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointDefense +30 · Common · 1 pointMax HP +100 · Common · 1 pointDivine Aura +1 level · Epic · 3 pointsCritical Hit +5 · Common · 1 pointMax MP +50 · Common · 1 pointPrayer of Concentration +1 level · Rare · 2 pointsMax HP +100 · Common · 1 pointAttack +3 · Common · 1 pointJudgment Thunder +1 level · Epic · 3 pointsAttack +3 · Common · 1 pointDefense +30 · Common · 1 pointStartAttack +3 · Common · 1 pointDefense +30 · Common · 1 pointCondemnation +1 level · Epic · 3 pointsDefense +30 · Common · 1 pointMax MP +50 · Common · 1 pointSurvival Willpower +1 level · Rare · 2 pointsMax HP +100 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointRadiant Recovery +1 level · Epic · 3 pointsMax MP +50 · Common · 1 pointAttack +3 · Common · 1 pointCritical Hit +5 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointRadiant Benediction +1 level · Rare · 2 pointsCritical Hit +5 · Common · 1 pointMax HP +100 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointDefense +30 · Common · 1 pointPrayer of Concentration +1 level · Rare · 2 pointsMax HP +100 · Common · 1 pointCritical Hit +5 · Common · 1 pointHealing Light +1 level · Epic · 3 pointsMax HP +100 · Common · 1 pointDefense +30 · Common · 1 pointAttack +3 · Common · 1 pointMax MP +50 · Common · 1 pointLight of Regeneration +1 level · Epic · 3 pointsCritical Hit Resist +5 · Common · 1 pointMax MP +50 · Common · 1 pointMax MP +50 · Common · 1 pointEarth's Grace +1 level · Rare · 2 pointsDefense +30 · Common · 1 pointDamage Boost +1.5% · Unique · 4 pointsAttack +3 · Common · 1 pointChain of Torment +1 level · Epic · 3 pointsDefense +30 · Common · 1 pointHeal Block +1 level · Rare · 2 pointsAttack +3 · Common · 1 pointDefiance +1 level · Epic · 3 pointsCritical Hit +5 · Common · 1 pointMax HP +100 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointDamage Tolerance +1.5% · Unique · 4 points
Zikel38 nodes · 60 pts
Critical Damage Boost +1.5% · Unique · 4 pointsCritical Hit Resist +5 · Common · 1 pointWarm Benediction +1 level · Rare · 2 pointsCritical Hit Resist +5 · Common · 1 pointLightning Strike Scattershot +1 level · Epic · 3 pointsAttack +3 · Common · 1 pointEmpyrean Lord's Grace +1 level · Rare · 2 pointsCritical Hit Resist +5 · Common · 1 pointMax HP +100 · Common · 1 pointCritical Damage Tolerance +1.5% · Unique · 4 pointsCritical Hit +5 · Common · 1 pointAttack +3 · Common · 1 pointCritical Hit +5 · Common · 1 pointMax MP +50 · Common · 1 pointDefense +30 · Common · 1 pointDefense +30 · Common · 1 pointMax MP +50 · Common · 1 pointDefense +30 · Common · 1 pointDebilitating Mark +1 level · Epic · 3 pointsMax HP +100 · Common · 1 pointRadiant Recovery +1 level · Epic · 3 pointsCritical Hit +5 · Common · 1 pointMax MP +50 · Common · 1 pointMax HP +100 · Common · 1 pointCondemnation +1 level · Epic · 3 pointsAttack +3 · Common · 1 pointImmortal Veil +1 level · Rare · 2 pointsCritical Hit Resist +5 · Common · 1 pointCritical Hit +5 · Common · 1 pointEarth's Grace +1 level · Rare · 2 pointsCritical Hit Resist +5 · Common · 1 pointAttack +3 · Common · 1 pointMax MP +50 · Common · 1 pointDefense +30 · Common · 1 pointSurvival Willpower +1 level · Rare · 2 pointsMax HP +100 · Common · 1 pointAttack +3 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointDefense +30 · Common · 1 pointChain of Torment +1 level · Epic · 3 pointsMax HP +100 · Common · 1 pointCritical Hit +5 · Common · 1 pointLight of Regeneration +1 level · Epic · 3 pointsMax MP +50 · Common · 1 pointStartMax HP +100 · Common · 1 pointEarth's Retribution +1 level · Epic · 3 pointsCritical Hit Resist +5 · Common · 1 pointMax MP +50 · Common · 1 pointBolt +1 level · Epic · 3 pointsAttack +3 · Common · 1 pointCritical Hit +5 · Common · 1 pointDefense +30 · Common · 1 pointMax MP +50 · Common · 1 pointRadiant Benediction +1 level · Rare · 2 pointsAttack +3 · Common · 1 pointMax HP +100 · Common · 1 pointDefense +30 · Common · 1 pointCritical Hit +5 · Common · 1 pointHeal Block +1 level · Rare · 2 pointsCritical Hit Resist +5 · Common · 1 pointCritical Hit +5 · Common · 1 pointPrayer of Concentration +1 level · Rare · 2 pointsDefense +30 · Common · 1 pointJudgment Thunder +1 level · Epic · 3 pointsCritical Hit Resist +5 · Common · 1 pointMax HP +100 · Common · 1 pointMax MP +50 · Common · 1 pointDivine Aura +1 level · Epic · 3 pointsMax MP +50 · Common · 1 pointHealing Light +1 level · Epic · 3 pointsAttack +3 · Common · 1 pointMax HP +100 · Common · 1 pointAttack +3 · Common · 1 pointAttack +3 · Common · 1 pointMax HP +100 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointDefense +30 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointCritical Damage Tolerance +1.5% · Unique · 4 pointsMax MP +50 · Common · 1 pointCritical Hit +5 · Common · 1 pointHealing Enhancement +1 level · Rare · 2 pointsDefense +30 · Common · 1 pointDefiance +1 level · Epic · 3 pointsCritical Hit +5 · Common · 1 pointEmpyrean Lords' Benediction +1 level · Rare · 2 pointsCritical Hit +5 · Common · 1 pointCritical Damage Boost +1.5% · Unique · 4 points
Vaizel16 nodes · 26 pts
Multi-Hit Resist +1.5% · Unique · 4 pointsAttack +3 · Common · 1 pointCritical Hit +5 · Common · 1 pointAttack +3 · Common · 1 pointMulti-Hit Chance +1.5% · Unique · 4 pointsDefense +30 · Common · 1 pointDefense +30 · Common · 1 pointMax HP +100 · Common · 1 pointMulti-Hit Resist +1.5% · Unique · 4 pointsMax MP +50 · Common · 1 pointDivine Aura +1 level · Epic · 3 pointsMax MP +50 · Common · 1 pointMax HP +100 · Common · 1 pointRadiant Benediction +1 level · Rare · 2 pointsHeal Block +1 level · Rare · 2 pointsMax MP +50 · Common · 1 pointCritical Hit +5 · Common · 1 pointJudgment Thunder +1 level · Epic · 3 pointsCritical Hit +5 · Common · 1 pointCritical Hit +5 · Common · 1 pointMax HP +100 · Common · 1 pointDefense +30 · Common · 1 pointMax HP +100 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointAttack +3 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointLightning Strike Scattershot +1 level · Epic · 3 pointsCritical Hit Resist +5 · Common · 1 pointMax MP +50 · Common · 1 pointEmpyrean Lords' Benediction +1 level · Rare · 2 pointsCritical Hit Resist +5 · Common · 1 pointAttack +3 · Common · 1 pointDefense +30 · Common · 1 pointHealing Light +1 level · Epic · 3 pointsCritical Hit +5 · Common · 1 pointMax HP +100 · Common · 1 pointMax MP +50 · Common · 1 pointHealing Enhancement +1 level · Rare · 2 pointsDefense +30 · Common · 1 pointCritical Hit +5 · Common · 1 pointMax HP +100 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointCritical Hit +5 · Common · 1 pointMax HP +100 · Common · 1 pointAttack +3 · Common · 1 pointCondemnation +1 level · Epic · 3 pointsMax MP +50 · Common · 1 pointDefense +30 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointMax MP +50 · Common · 1 pointCritical Hit +5 · Common · 1 pointPrayer of Concentration +1 level · Rare · 2 pointsDefense +30 · Common · 1 pointMax MP +50 · Common · 1 pointRadiant Recovery +1 level · Epic · 3 pointsDefense +30 · Common · 1 pointDefense +30 · Common · 1 pointStartAttack +3 · Common · 1 pointAttack +3 · Common · 1 pointBolt +1 level · Epic · 3 pointsMax HP +100 · Common · 1 pointAttack +3 · Common · 1 pointImmortal Veil +1 level · Rare · 2 pointsCritical Hit Resist +5 · Common · 1 pointMax HP +100 · Common · 1 pointCritical Hit +5 · Common · 1 pointAttack +3 · Common · 1 pointMax HP +100 · Common · 1 pointChain of Torment +1 level · Epic · 3 pointsDefense +30 · Common · 1 pointMax MP +50 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointCritical Hit +5 · Common · 1 pointCritical Hit +5 · Common · 1 pointMax MP +50 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointAttack +3 · Common · 1 pointEmpyrean Lord's Grace +1 level · Rare · 2 pointsMax HP +100 · Common · 1 pointMax MP +50 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointLight of Regeneration +1 level · Epic · 3 pointsAttack +3 · Common · 1 pointDefense +30 · Common · 1 pointCritical Hit +5 · Common · 1 pointWarm Benediction +1 level · Rare · 2 pointsMax HP +100 · Common · 1 pointCritical Hit +5 · Common · 1 pointDefiance +1 level · Epic · 3 pointsCritical Hit +5 · Common · 1 pointDefense +30 · Common · 1 pointCritical Hit +5 · Common · 1 pointMax MP +50 · Common · 1 pointAttack +3 · Common · 1 pointMax MP +50 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointDebilitating Mark +1 level · Epic · 3 pointsCritical Hit Resist +5 · Common · 1 pointMax HP +100 · Common · 1 pointEarth's Grace +1 level · Rare · 2 pointsSurvival Willpower +1 level · Rare · 2 pointsMax MP +50 · Common · 1 pointMax HP +100 · Common · 1 pointEarth's Retribution +1 level · Epic · 3 pointsMax HP +100 · Common · 1 pointMulti-Hit Chance +1.5% · Unique · 4 pointsMax MP +50 · Common · 1 pointAttack +3 · Common · 1 pointAttack +3 · Common · 1 pointMulti-Hit Resist +1.5% · Unique · 4 pointsDefense +30 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointDefense +30 · Common · 1 pointMulti-Hit Chance +1.5% · Unique · 4 points
Triniel28 nodes · 42 pts
PvP Damage Tolerance +1.5% · Unique · 4 pointsPvP Attack +3 · Common · 1 pointPvP Defense +30 · Common · 1 pointStatus Effect Chance +1% · Epic · 3 pointsPvP Critical Hit +5, PvP Critical Hit Resist +5 · Rare · 2 pointsPvP Accuracy +5 · Common · 1 pointPvP Damage Tolerance +1.5% · Unique · 4 pointsPvP Critical Hit +5, PvP Critical Hit Resist +5 · Rare · 2 pointsPvP Evasion +3 · Common · 1 pointStatus Effect Resist +1% · Epic · 3 pointsPvP Critical Hit Resist +5 · Common · 1 pointPvP Attack +3 · Common · 1 pointPvP Damage Boost +1.5% · Unique · 4 pointsPvP Critical Hit +5 · Common · 1 pointPvP Evasion +3 · Common · 1 pointPvP Attack +3 · Common · 1 pointPvP Defense +30 · Common · 1 pointPvP Evasion +3 · Common · 1 pointPvP Accuracy +5 · Common · 1 pointPvP Defense +30 · Common · 1 pointPvP Accuracy +5 · Common · 1 pointPvP Accuracy +5, PvP Evasion +3 · Rare · 2 pointsPvP Critical Hit Resist +5 · Common · 1 pointPvP Accuracy +5 · Common · 1 pointPvP Attack +3, PvP Defense +30 · Rare · 2 pointsPvP Critical Hit Resist +5 · Common · 1 pointPvP Accuracy +5, PvP Evasion +3 · Rare · 2 pointsMax MP +50 · Common · 1 pointPvP Defense +30 · Common · 1 pointStatus Effect Chance +1% · Epic · 3 pointsPvP Critical Hit +5 · Common · 1 pointMax HP +100 · Common · 1 pointPvP Accuracy +5, PvP Evasion +3 · Rare · 2 pointsPvP Critical Hit +5 · Common · 1 pointPvP Attack +3, PvP Defense +30 · Rare · 2 pointsPvP Defense +30 · Common · 1 pointPvP Critical Hit +5 · Common · 1 pointPvP Evasion +3 · Common · 1 pointPvP Attack +3 · Common · 1 pointPvP Critical Hit Resist +5 · Common · 1 pointStatus Effect Chance +1% · Epic · 3 pointsPvP Attack +3 · Common · 1 pointPvP Evasion +3 · Common · 1 pointStatus Effect Resist +1% · Epic · 3 pointsPvP Critical Hit Resist +5 · Common · 1 pointPvP Defense +30 · Common · 1 pointStatus Effect Chance +1% · Epic · 3 pointsPvP Critical Hit Resist +5 · Common · 1 pointPvP Attack +3, PvP Defense +30 · Rare · 2 pointsPvP Evasion +3 · Common · 1 pointPvP Defense +30 · Common · 1 pointStatus Effect Resist +1% · Epic · 3 pointsPvP Critical Hit Resist +5 · Common · 1 pointPvP Critical Hit +5, PvP Critical Hit Resist +5 · Rare · 2 pointsPvP Accuracy +5 · Common · 1 pointPvP Critical Hit +5 · Common · 1 pointPvP Accuracy +5 · Common · 1 pointPvP Accuracy +5 · Common · 1 pointPvP Critical Hit +5 · Common · 1 pointPvP Accuracy +5 · Common · 1 pointPvP Critical Hit +5, PvP Critical Hit Resist +5 · Rare · 2 pointsPvP Critical Hit +5 · Common · 1 pointPvP Attack +3 · Common · 1 pointPvP Evasion +3 · Common · 1 pointPvP Attack +3, PvP Defense +30 · Rare · 2 pointsMax HP +100 · Common · 1 pointPvP Attack +3 · Common · 1 pointStatus Effect Resist +1% · Epic · 3 pointsPvP Defense +30 · Common · 1 pointMax MP +50 · Common · 1 pointPvP Accuracy +5, PvP Evasion +3 · Rare · 2 pointsPvP Evasion +3 · Common · 1 pointPvP Damage Boost +1.5% · Unique · 4 pointsPvP Attack +3 · Common · 1 pointPvP Critical Hit Resist +5 · Common · 1 pointPvP Critical Hit +5 · Common · 1 pointStartPvP Critical Hit +5 · Common · 1 pointPvP Critical Hit Resist +5 · Common · 1 pointPvP Attack +3 · Common · 1 pointPvP Damage Boost +1.5% · Unique · 4 pointsPvP Evasion +3 · Common · 1 pointPvP Accuracy +5, PvP Evasion +3 · Rare · 2 pointsMax HP +100 · Common · 1 pointPvP Defense +30 · Common · 1 pointStatus Effect Resist +1% · Epic · 3 pointsPvP Attack +3 · Common · 1 pointMax MP +50 · Common · 1 pointPvP Critical Hit +5, PvP Critical Hit Resist +5 · Rare · 2 pointsPvP Evasion +3 · Common · 1 pointPvP Attack +3 · Common · 1 pointPvP Critical Hit +5 · Common · 1 pointPvP Critical Hit +5, PvP Critical Hit Resist +5 · Rare · 2 pointsPvP Accuracy +5 · Common · 1 pointPvP Critical Hit +5 · Common · 1 pointPvP Accuracy +5 · Common · 1 pointPvP Accuracy +5 · Common · 1 pointPvP Critical Hit +5 · Common · 1 pointPvP Accuracy +5 · Common · 1 pointPvP Attack +3, PvP Defense +30 · Rare · 2 pointsPvP Critical Hit Resist +5 · Common · 1 pointStatus Effect Resist +1% · Epic · 3 pointsPvP Defense +30 · Common · 1 pointPvP Evasion +3 · Common · 1 pointPvP Attack +3, PvP Defense +30 · Rare · 2 pointsPvP Critical Hit Resist +5 · Common · 1 pointStatus Effect Chance +1% · Epic · 3 pointsPvP Defense +30 · Common · 1 pointPvP Critical Hit Resist +5 · Common · 1 pointStatus Effect Resist +1% · Epic · 3 pointsPvP Evasion +3 · Common · 1 pointPvP Attack +3 · Common · 1 pointStatus Effect Chance +1% · Epic · 3 pointsPvP Critical Hit Resist +5 · Common · 1 pointPvP Attack +3 · Common · 1 pointPvP Evasion +3 · Common · 1 pointPvP Critical Hit +5 · Common · 1 pointPvP Defense +30 · Common · 1 pointPvP Attack +3, PvP Defense +30 · Rare · 2 pointsPvP Critical Hit +5 · Common · 1 pointPvP Accuracy +5, PvP Evasion +3 · Rare · 2 pointsMax MP +50 · Common · 1 pointPvP Critical Hit +5 · Common · 1 pointStatus Effect Chance +1% · Epic · 3 pointsPvP Defense +30 · Common · 1 pointMax HP +100 · Common · 1 pointPvP Accuracy +5, PvP Evasion +3 · Rare · 2 pointsPvP Critical Hit Resist +5 · Common · 1 pointPvP Critical Hit +5, PvP Critical Hit Resist +5 · Rare · 2 pointsPvP Accuracy +5 · Common · 1 pointPvP Critical Hit Resist +5 · Common · 1 pointPvP Accuracy +5, PvP Evasion +3 · Rare · 2 pointsPvP Accuracy +5 · Common · 1 pointPvP Defense +30 · Common · 1 pointPvP Accuracy +5 · Common · 1 pointPvP Evasion +3 · Common · 1 pointPvP Defense +30 · Common · 1 pointPvP Attack +3 · Common · 1 pointPvP Evasion +3 · Common · 1 pointPvP Critical Hit +5 · Common · 1 pointPvP Damage Boost +1.5% · Unique · 4 pointsPvP Attack +3 · Common · 1 pointPvP Critical Hit Resist +5 · Common · 1 pointStatus Effect Resist +1% · Epic · 3 pointsPvP Evasion +3 · Common · 1 pointPvP Critical Hit +5, PvP Critical Hit Resist +5 · Rare · 2 pointsPvP Damage Tolerance +1.5% · Unique · 4 pointsPvP Accuracy +5 · Common · 1 pointPvP Attack +3, PvP Defense +30 · Rare · 2 pointsStatus Effect Chance +1% · Epic · 3 pointsPvP Defense +30 · Common · 1 pointPvP Attack +3 · Common · 1 pointPvP Damage Tolerance +1.5% · Unique · 4 points
Azphelleft empty

Most skill levels: +35 skill levels · 88 nodes · 136 pts. Computed by us — again and again the cheapest path with the most of the goal per point, for the points levels give at the cap. Change it in the planner →

Gear for the Heavy-heal swap build

The Cleric's top pieces, and what this build wants rolled on each.

SlotPiece+1 skill to roll forStat lines this build wants
WeaponLudra's Fatal Mace3 properties per bindingHealing Light5.2%Light of Regeneration5.2%Radiant Recovery5.2%Combat Speed 9.8%
GuardLudra's Heart4 properties per bindingHealing Light7%Light of Regeneration7%Radiant Recovery7%Combat Speed 13%
HelmetSplendent Wise Dragon Lord Helm5 properties per binding——
PauldronsSplendent Wise Dragon Lord Pauldrons5 properties per binding——
ChestSplendent Wise Dragon Lord Breastplate5 properties per binding——
LegsSplendent Wise Dragon Lord Greaves5 properties per binding——
GlovesSplendent Wise Dragon Lord Gloves5 properties per binding—Combat Speed 12%
BootsSplendent Wise Dragon Lord Boots5 properties per binding——
CloakSplendent Wise Dragon Lord Cloak5 properties per binding——
NecklaceSplendent Wise Dragon Lord Necklace5 properties per binding—Combat Speed 8.7%
AmuletRevelation Amulet——
Earring ×2Splendent Wise Dragon Lord Earrings5 properties per binding——
Ring ×2Splendent Wise Dragon Lord Ring5 properties per bindingHealing Light9.1%Light of Regeneration9.1%Radiant Recovery9.1%—
Bracelet ×2Abyssal Bracelet4 properties per binding——
BeltNoble Belt——
Rune ×2Clash Rune——
ChaliceChalice of Vigor4 properties per bindingHealing Light18%Light of Regeneration18%Radiant Recovery18%—
ParchmentParchment of Vigor4 properties per bindingRadiant Recovery67%—
CompassCompass of Vigor4 properties per bindingHealing Light67%Light of Regeneration67%—
BellBell of Vigor4 properties per binding——
MirrorMirror of Vigor4 properties per binding——

% = chance one soul binding gives that line on that piece — our calculation from the client's weights, as on the item pages. Skills listed are the ones this build raises past what points buy (Light of Regeneration, Radiant Recovery, Healing Light); stats are the ones it ranks. Gear Transfer moves good lines onto a better piece.

Stat priority

Rotation

  1. 1Heals stay manual: keep Light of Regeneration up, watch HP bars, and use Radiant Recovery when debuffs stack.
  2. 2Korean guides pick Healing Light for one or two hurt people and Radiant Recovery when many are.

Tips and common mistakes

Tips
  • Do not drop the healing-zone stigma in public parties: bosses run away from it and dealers rarely stand in it (a Korean author's view).
  • A death log in Korea now shows when a dealer died unrevived, which is why Korean parties value the safety kit.
Common mistakes
  • A full support build outside mass PvP, where it loses damage and still cannot save a bad group.
  • Swapping to damage stigmas and then letting a dealer die — the Korean March author's warning.

Where this build comes from

Medium: players split between "damage first" and "heal more from Transcendence 2", each with experience to show; one Korean author from March keeps stigmas on safety only, while the September Korean guide pushes damage stats.

4 sourcesReddit 3Inven (KR) 1show the posts
  1. RedditQuestion about the support aspect of ClericOct 14, 2026 · 12 comments
  2. RedditClerics are joining in lobby and leaving inside Dungeon immediately on 2100+ contentOct 16, 2026
  3. RedditLets stop letting people get away with this trash. If you're asking for 110k, be 110k.Oct 14, 2026 · 796 upvotes · 537 comments
  4. Inven (KR)505K++)치유성 PVE(원정,초월,성역) 세팅 가이드Mar 31, 2026 · 28 recommends · 58,031 views

Read on Oct 17, 2026 on Reddit and Inven (KR); the words are ours. Every skill, stigma and stat named here exists in the global client 2.0.6.0 hotfix 1 — a name it does not have stops our build.

Questions

What is the Cleric Heavy-heal swap build?

From Transcendence 2 and in sanctuary runs, some Clerics swap damage stigmas for healing ones and keep a second preset for it. The skill bar stays the same; the stigma bar becomes a safety kit.

Which stigmas for the Cleric Heavy-heal swap build?

Absolution, Yustiel's Power, Benevolence, Light of Protection (level 20), Salvation and Summon Resurrection. Swaps: Prayer of Amplification → Yustiel's Power, Earth Punishment → Absolution.

Which skills to level first for Cleric Heavy-heal swap?

Light of Regeneration to 16, Radiant Recovery to 16 and Healing Light to 16, in that order. Skill points buy up to level 10 (stigmas 20); higher levels come from Daevanion skill nodes, soul binding and arcana.

What stats for Cleric Heavy-heal swap?

Combat Speed. The global client caps Critical Hit at 50%.

What is the Cleric Heavy-heal swap rotation?

Heals stay manual: keep Light of Regeneration up, watch HP bars, and use Radiant Recovery when debuffs stack. Korean guides pick Healing Light for one or two hurt people and Radiant Recovery when many are.

Where does this build come from?

Medium: players split between "damage first" and "heal more from Transcendence 2", each with experience to show; one Korean author from March keeps stigmas on safety only, while the September Korean guide pushes damage stats. Sources: Question about the support aspect of Cleric; Clerics are joining in lobby and leaving inside Dungeon immediately on 2100+ content; Lets stop letting people get away with this trash. If you're asking for 110k, be 110k.; 505K++)치유성 PVE(원정,초월,성역) 세팅 가이드.

Other Cleric builds

PvP (Korean block build)PvPSupport

A Korean build that trades damage for survival: Shield Block high, a solo/party stigma swap, Defiance for the decisive moments and Radiant Recovery at 20. Players in Korea reached that setup in April, and by August the same community said Cleric PvP is the weakest of all classes.

Radiant Recovery20Defiance20Condemnation20Light of Regeneration20Judgment ThunderSalvationAbsolutionYustiel's PowerLight of Protection20Prayer of Amplification

Korea-only and thin: one April block guide, one August thread and two global replies that disagree on anti-crit versus block. Korea cut PvP damage by 30% on 14 Oct and the Cleric only got element damage. Treat these numbers as a Korean starting point.

The Cleric guide: strengths, gear, leveling and every build →

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