Aion2Data
Templar emblem

Templar build · PvP · Tank · Oct 17, 2026

Templar: PvP sustain (Korea)

PvPTankLongswordInven (KR)

The Templar PvP sustain (Korea) build in AION 2 (PvP, tank) is played around Debilitating Smash, Punishment and Pummel, with Battlefield Banner, Second Skin, Shield of Protection and Nezekan's Shield as stigmas; stats in order: Constitution > Defense > Status Effect Resist > Accuracy. From 4 player sources on Inven (KR), updated Oct 17, 2026; every name checked against the client.

Korean Templars in the Abyss stopped chasing crowd-control chains. They stay on the target, keep Debilitating Smash running to cut its healing and live off Punishment lifesteal and shields. A second October build drops Judgment and fights with Pummel and Punishment on raw defence.

Korean servers only. Both builds were written before Korea's 14 Oct patch (PvP damage about -30%, block cooldown refund), and a 13 Oct thread calls Templar PvP broken against Gladiators. Treat as a direction, not a recipe; global has no matching gear tiers yet.

Skill bar

  1. 1Debilitating Smash
  2. 2Punishment
  3. 3Pummel
  4. 4Shield Smite
  5. 5Defiance
  • Debilitating Smash — Keep it on the target to cut healing and lifesteal. The client's level-12 option ignores block and evasion.
  • Punishment — Sustain: players say the lifesteal triggers even when the target blocks. The client's level-8 option absorbs 10% HP.
  • Pummel — Main damage, hits up to four targets; its level-8 option makes the Punishing Strike follow-up absorb 3% HP.
  • Shield Smite — Level 8 gives a 50% chance to trigger Debilitating Smash.
  • Defiance — Korean raw-defence build levels it to 28; the client says its cooldown ignores cooldown reduction.

Stigmas

Swaps for this mode

  • Doom ShieldSecond Skin— defence and block matter more than a rush in a duel.
  • Noble ArmorArmor of Balance— crowd-control resist, if you meet Chanters and Assassins.

Talents: skill specializations

What each level of the build's skills opens in the client — the options you pick at 8 (actives) and the ones that come at 12, 16 and the stigma levels.

Debilitating Smashto level 10
Level 8pick one
30% chance to inflict Stun for 3s
+3s Debilitate duration
-60% Incoming Heal during Debilitate
Level 12
Ignores Block and Evasion and lands as Multi-Hit
Level 16
25% chance to reset cooldown on Block
Punishmentto level 10
Level 8pick one
Absorbs 10% HP
Inflicts Damage over Time to target on hit
+30% Skill Speed
Level 12
Changes to mobile skill
Level 16
Ignores Block and Evasion and lands as a Critical Hit
7 more skills of this build: Pummel, Shield Smite, Defiance, Battlefield Banner, Second Skin, Shield of Protection, Nezekan's Shield
Pummelto level 10
Level 8pick one
-20% MP consumed
[Punishing Strike] absorbs 3% HP
Deals up to 12% more damage when less targets are hit
Level 12
-1s [Punishment] cooldown on hit
Level 16
[Punishing Strike] grants extra damage on hit
Shield Smiteto level 10
Level 8pick one
+1s Stun duration
Removes MP Cost and restores 200 MP on hit
50% chance to trigger [Debilitating Smash] on hit
Level 12
-2s cooldown
Level 16
AoE Stun
Defianceto level 10
Level 8pick one
Adds [Capture] Chain Skill
Restores 1,000 Stamina on using [Defiance]
Restores 20% HP on using [Defiance]
Level 12
+2s Tenacity duration
Level 16
+50% PvE Damage Tolerance and +25% PvP Damage Tolerance for Tenacity duration
Battlefield Bannerto level 20
Level 5
+10% Multi-Hit Chance for duration
Level 10
+10% Weapon Damage Boost for duration
Level 15
+20% Attack increase proportional to Defense
Level 20
-30s cooldown
Second Skinto level 20
Level 5
+10% all Element Tolerance for the duration
Level 10
+20% Block for the duration
Level 15
x1.5 [Ironclad Defense] effect for the duration
Level 20
+20% PvE Damage Tolerance increase and +10% PvP Damage Tolerance increase
Shield of Protectionto level 20
Level 5
+1 consecutive use
Level 10
Changes to mobile skill
Level 15
+20% Move Speed for 3s on Block
Level 20
Restores 10% HP once on Block
Nezekan's Shieldto level 20
Level 5
+20% all Element Tolerance for Protective Shield duration
Level 10
+2s Protective Shield duration
Level 15
+20% PvE Damage Tolerance and +10% PvP Damage Tolerance for Protective Shield duration
Level 20
Restores 20% of Max HP when Protective Shield is removed

Options and the levels that open them are the client's (SpecializedSkillParts); lit = reached at the level this build aims for (skill points buy up to 10, stigmas 20 — the rest are bonus levels).

Talents: Daevanion boards

All five boards with a computed build for this role already learned — lit nodes are taken. Then what players do on the boards.

Combat Speed +1.5% · Unique · 4 pointsAttack +3 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointWarding Shield +1 level · Rare · 2 pointsCritical Hit Resist +5 · Common · 1 pointAnnihilate +1 level · Epic · 3 pointsPunishing Benediction +1 level · Rare · 2 pointsCritical Hit +5 · Common · 1 pointCooldown Reduction +1.5% · Unique · 4 pointsCritical Hit +5 · Common · 1 pointJudgment +1 level · Epic · 3 pointsMax MP +50 · Common · 1 pointDefense +30 · Common · 1 pointMax MP +50 · Common · 1 pointDefense +30 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointMax MP +50 · Common · 1 pointEnhance Health +1 level · Rare · 2 pointsDefense +30 · Common · 1 pointMax HP +100 · Common · 1 pointCritical Hit +5 · Common · 1 pointPoach +1 level · Epic · 3 pointsMax HP +100 · Common · 1 pointWarding Strike +1 level · Epic · 3 pointsMax HP +100 · Common · 1 pointIronclad Defense +1 level · Rare · 2 pointsMax HP +100 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointDefense +30 · Common · 1 pointAttack +3 · Common · 1 pointDefense +30 · Common · 1 pointMax MP +50 · Common · 1 pointAttack +3 · Common · 1 pointPummel +1 level · Epic · 3 pointsMax HP +100 · Common · 1 pointMax MP +50 · Common · 1 pointAttack +3 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointGuarding Seal +1 level · Rare · 2 pointsMax MP +50 · Common · 1 pointCritical Hit +5 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointDefiance +1 level · Epic · 3 pointsDefense +30 · Common · 1 pointStartAttack +3 · Common · 1 pointFlash Rampage +1 level · Epic · 3 pointsCritical Hit +5 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointMax HP +100 · Common · 1 pointIronclad Defense +1 level · Rare · 2 pointsCritical Hit +5 · Common · 1 pointDefense +30 · Common · 1 pointMax HP +100 · Common · 1 pointMax MP +50 · Common · 1 pointVicious Strike +1 level · Epic · 3 pointsDefense +30 · Common · 1 pointMax HP +100 · Common · 1 pointAttack +3 · Common · 1 pointDefense +30 · Common · 1 pointAttack +3 · Common · 1 pointCritical Hit +5 · Common · 1 pointMax MP +50 · Common · 1 pointGuarding Seal +1 level · Rare · 2 pointsMax MP +50 · Common · 1 pointShield Rush +1 level · Epic · 3 pointsMax MP +50 · Common · 1 pointShield Smite +1 level · Epic · 3 pointsCritical Hit Resist +5 · Common · 1 pointMax MP +50 · Common · 1 pointAttack +3 · Common · 1 pointWarding Shield +1 level · Rare · 2 pointsMax HP +100 · Common · 1 pointCritical Hit +5 · Common · 1 pointAttack +3 · Common · 1 pointMax HP +100 · Common · 1 pointAttack +3 · Common · 1 pointMax HP +100 · Common · 1 pointDebilitating Smash +1 level · Epic · 3 pointsCritical Hit Resist +5 · Common · 1 pointCooldown Reduction +1.5% · Unique · 4 pointsCritical Hit Resist +5 · Common · 1 pointPunishing Benediction +1 level · Rare · 2 pointsPunishment +1 level · Epic · 3 pointsCritical Hit +5 · Common · 1 pointEnhance Health +1 level · Rare · 2 pointsCritical Hit +5 · Common · 1 pointDefense +30 · Common · 1 pointCombat Speed +1.5% · Unique · 4 points
Nezekan32 nodes · 38 pts
Damage Tolerance +1.5% · Unique · 4 pointsCritical Hit +5 · Common · 1 pointMax MP +50 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointFlash Rampage +1 level · Epic · 3 pointsDefense +30 · Common · 1 pointImpact Hit +1 level · Rare · 2 pointsAttack +3 · Common · 1 pointPunishment +1 level · Epic · 3 pointsDefense +30 · Common · 1 pointDamage Boost +1.5% · Unique · 4 pointsAttack +3 · Common · 1 pointBlock Pain +1 level · Rare · 2 pointsMax HP +100 · Common · 1 pointMax MP +50 · Common · 1 pointCritical Hit +5 · Common · 1 pointVicious Strike +1 level · Epic · 3 pointsMax HP +100 · Common · 1 pointDefense +30 · Common · 1 pointAttack +3 · Common · 1 pointMax MP +50 · Common · 1 pointPoach +1 level · Epic · 3 pointsCritical Hit Resist +5 · Common · 1 pointMax MP +50 · Common · 1 pointSurvival Willpower +1 level · Rare · 2 pointsAttack +3 · Common · 1 pointCritical Hit +5 · Common · 1 pointMax MP +50 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointFury +1 level · Rare · 2 pointsCritical Hit +5 · Common · 1 pointCritical Hit +5 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointDefense +30 · Common · 1 pointMax HP +100 · Common · 1 pointShield Smite +1 level · Epic · 3 pointsCritical Hit +5 · Common · 1 pointMax MP +50 · Common · 1 pointInsulting Roar +1 level · Rare · 2 pointsMax HP +100 · Common · 1 pointAttack +3 · Common · 1 pointPummel +1 level · Epic · 3 pointsAttack +3 · Common · 1 pointDefense +30 · Common · 1 pointStartAttack +3 · Common · 1 pointDefense +30 · Common · 1 pointWarding Strike +1 level · Epic · 3 pointsDefense +30 · Common · 1 pointMax MP +50 · Common · 1 pointSurvival Willpower +1 level · Rare · 2 pointsMax HP +100 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointAnnihilate +1 level · Epic · 3 pointsMax MP +50 · Common · 1 pointAttack +3 · Common · 1 pointCritical Hit +5 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointBlock Pain +1 level · Rare · 2 pointsCritical Hit +5 · Common · 1 pointMax HP +100 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointDefense +30 · Common · 1 pointInsulting Roar +1 level · Rare · 2 pointsMax HP +100 · Common · 1 pointCritical Hit +5 · Common · 1 pointShield Rush +1 level · Epic · 3 pointsMax HP +100 · Common · 1 pointDefense +30 · Common · 1 pointAttack +3 · Common · 1 pointMax MP +50 · Common · 1 pointDebilitating Smash +1 level · Epic · 3 pointsCritical Hit Resist +5 · Common · 1 pointMax MP +50 · Common · 1 pointMax MP +50 · Common · 1 pointFury +1 level · Rare · 2 pointsDefense +30 · Common · 1 pointDamage Boost +1.5% · Unique · 4 pointsAttack +3 · Common · 1 pointJudgment +1 level · Epic · 3 pointsDefense +30 · Common · 1 pointImpact Hit +1 level · Rare · 2 pointsAttack +3 · Common · 1 pointDefiance +1 level · Epic · 3 pointsCritical Hit +5 · Common · 1 pointMax HP +100 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointDamage Tolerance +1.5% · Unique · 4 points
Zikel28 nodes · 36 pts
Critical Damage Boost +1.5% · Unique · 4 pointsCritical Hit Resist +5 · Common · 1 pointEnhance Health +1 level · Rare · 2 pointsCritical Hit Resist +5 · Common · 1 pointFlash Rampage +1 level · Epic · 3 pointsAttack +3 · Common · 1 pointPunishing Benediction +1 level · Rare · 2 pointsCritical Hit Resist +5 · Common · 1 pointMax HP +100 · Common · 1 pointCritical Damage Tolerance +1.5% · Unique · 4 pointsCritical Hit +5 · Common · 1 pointAttack +3 · Common · 1 pointCritical Hit +5 · Common · 1 pointMax MP +50 · Common · 1 pointDefense +30 · Common · 1 pointDefense +30 · Common · 1 pointMax MP +50 · Common · 1 pointDefense +30 · Common · 1 pointPoach +1 level · Epic · 3 pointsMax HP +100 · Common · 1 pointAnnihilate +1 level · Epic · 3 pointsCritical Hit +5 · Common · 1 pointMax MP +50 · Common · 1 pointMax HP +100 · Common · 1 pointWarding Strike +1 level · Epic · 3 pointsAttack +3 · Common · 1 pointGuarding Seal +1 level · Rare · 2 pointsCritical Hit Resist +5 · Common · 1 pointCritical Hit +5 · Common · 1 pointFury +1 level · Rare · 2 pointsCritical Hit Resist +5 · Common · 1 pointAttack +3 · Common · 1 pointMax MP +50 · Common · 1 pointDefense +30 · Common · 1 pointSurvival Willpower +1 level · Rare · 2 pointsMax HP +100 · Common · 1 pointAttack +3 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointDefense +30 · Common · 1 pointJudgment +1 level · Epic · 3 pointsMax HP +100 · Common · 1 pointCritical Hit +5 · Common · 1 pointDebilitating Smash +1 level · Epic · 3 pointsMax MP +50 · Common · 1 pointStartMax HP +100 · Common · 1 pointVicious Strike +1 level · Epic · 3 pointsCritical Hit Resist +5 · Common · 1 pointMax MP +50 · Common · 1 pointPunishment +1 level · Epic · 3 pointsAttack +3 · Common · 1 pointCritical Hit +5 · Common · 1 pointDefense +30 · Common · 1 pointMax MP +50 · Common · 1 pointBlock Pain +1 level · Rare · 2 pointsAttack +3 · Common · 1 pointMax HP +100 · Common · 1 pointDefense +30 · Common · 1 pointCritical Hit +5 · Common · 1 pointImpact Hit +1 level · Rare · 2 pointsCritical Hit Resist +5 · Common · 1 pointCritical Hit +5 · Common · 1 pointInsulting Roar +1 level · Rare · 2 pointsDefense +30 · Common · 1 pointPummel +1 level · Epic · 3 pointsCritical Hit Resist +5 · Common · 1 pointMax HP +100 · Common · 1 pointMax MP +50 · Common · 1 pointShield Smite +1 level · Epic · 3 pointsMax MP +50 · Common · 1 pointShield Rush +1 level · Epic · 3 pointsAttack +3 · Common · 1 pointMax HP +100 · Common · 1 pointAttack +3 · Common · 1 pointAttack +3 · Common · 1 pointMax HP +100 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointDefense +30 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointCritical Damage Tolerance +1.5% · Unique · 4 pointsMax MP +50 · Common · 1 pointCritical Hit +5 · Common · 1 pointIronclad Defense +1 level · Rare · 2 pointsDefense +30 · Common · 1 pointDefiance +1 level · Epic · 3 pointsCritical Hit +5 · Common · 1 pointWarding Shield +1 level · Rare · 2 pointsCritical Hit +5 · Common · 1 pointCritical Damage Boost +1.5% · Unique · 4 points
Vaizel20 nodes · 27 pts
Multi-Hit Resist +1.5% · Unique · 4 pointsAttack +3 · Common · 1 pointCritical Hit +5 · Common · 1 pointAttack +3 · Common · 1 pointMulti-Hit Chance +1.5% · Unique · 4 pointsDefense +30 · Common · 1 pointDefense +30 · Common · 1 pointMax HP +100 · Common · 1 pointMulti-Hit Resist +1.5% · Unique · 4 pointsMax MP +50 · Common · 1 pointShield Smite +1 level · Epic · 3 pointsMax MP +50 · Common · 1 pointMax HP +100 · Common · 1 pointBlock Pain +1 level · Rare · 2 pointsImpact Hit +1 level · Rare · 2 pointsMax MP +50 · Common · 1 pointCritical Hit +5 · Common · 1 pointPummel +1 level · Epic · 3 pointsCritical Hit +5 · Common · 1 pointCritical Hit +5 · Common · 1 pointMax HP +100 · Common · 1 pointDefense +30 · Common · 1 pointMax HP +100 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointAttack +3 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointFlash Rampage +1 level · Epic · 3 pointsCritical Hit Resist +5 · Common · 1 pointMax MP +50 · Common · 1 pointWarding Shield +1 level · Rare · 2 pointsCritical Hit Resist +5 · Common · 1 pointAttack +3 · Common · 1 pointDefense +30 · Common · 1 pointShield Rush +1 level · Epic · 3 pointsCritical Hit +5 · Common · 1 pointMax HP +100 · Common · 1 pointMax MP +50 · Common · 1 pointIronclad Defense +1 level · Rare · 2 pointsDefense +30 · Common · 1 pointCritical Hit +5 · Common · 1 pointMax HP +100 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointCritical Hit +5 · Common · 1 pointMax HP +100 · Common · 1 pointAttack +3 · Common · 1 pointWarding Strike +1 level · Epic · 3 pointsMax MP +50 · Common · 1 pointDefense +30 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointMax MP +50 · Common · 1 pointCritical Hit +5 · Common · 1 pointInsulting Roar +1 level · Rare · 2 pointsDefense +30 · Common · 1 pointMax MP +50 · Common · 1 pointAnnihilate +1 level · Epic · 3 pointsDefense +30 · Common · 1 pointDefense +30 · Common · 1 pointStartAttack +3 · Common · 1 pointAttack +3 · Common · 1 pointPunishment +1 level · Epic · 3 pointsMax HP +100 · Common · 1 pointAttack +3 · Common · 1 pointGuarding Seal +1 level · Rare · 2 pointsCritical Hit Resist +5 · Common · 1 pointMax HP +100 · Common · 1 pointCritical Hit +5 · Common · 1 pointAttack +3 · Common · 1 pointMax HP +100 · Common · 1 pointJudgment +1 level · Epic · 3 pointsDefense +30 · Common · 1 pointMax MP +50 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointCritical Hit +5 · Common · 1 pointCritical Hit +5 · Common · 1 pointMax MP +50 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointAttack +3 · Common · 1 pointPunishing Benediction +1 level · Rare · 2 pointsMax HP +100 · Common · 1 pointMax MP +50 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointDebilitating Smash +1 level · Epic · 3 pointsAttack +3 · Common · 1 pointDefense +30 · Common · 1 pointCritical Hit +5 · Common · 1 pointEnhance Health +1 level · Rare · 2 pointsMax HP +100 · Common · 1 pointCritical Hit +5 · Common · 1 pointDefiance +1 level · Epic · 3 pointsCritical Hit +5 · Common · 1 pointDefense +30 · Common · 1 pointCritical Hit +5 · Common · 1 pointMax MP +50 · Common · 1 pointAttack +3 · Common · 1 pointMax MP +50 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointPoach +1 level · Epic · 3 pointsCritical Hit Resist +5 · Common · 1 pointMax HP +100 · Common · 1 pointFury +1 level · Rare · 2 pointsSurvival Willpower +1 level · Rare · 2 pointsMax MP +50 · Common · 1 pointMax HP +100 · Common · 1 pointVicious Strike +1 level · Epic · 3 pointsMax HP +100 · Common · 1 pointMulti-Hit Chance +1.5% · Unique · 4 pointsMax MP +50 · Common · 1 pointAttack +3 · Common · 1 pointAttack +3 · Common · 1 pointMulti-Hit Resist +1.5% · Unique · 4 pointsDefense +30 · Common · 1 pointCritical Hit Resist +5 · Common · 1 pointDefense +30 · Common · 1 pointMulti-Hit Chance +1.5% · Unique · 4 points
Triniel28 nodes · 34 pts
PvP Damage Tolerance +1.5% · Unique · 4 pointsPvP Attack +3 · Common · 1 pointPvP Defense +30 · Common · 1 pointStatus Effect Chance +1% · Epic · 3 pointsPvP Critical Hit +5, PvP Critical Hit Resist +5 · Rare · 2 pointsPvP Accuracy +5 · Common · 1 pointPvP Damage Tolerance +1.5% · Unique · 4 pointsPvP Critical Hit +5, PvP Critical Hit Resist +5 · Rare · 2 pointsPvP Evasion +3 · Common · 1 pointStatus Effect Resist +1% · Epic · 3 pointsPvP Critical Hit Resist +5 · Common · 1 pointPvP Attack +3 · Common · 1 pointPvP Damage Boost +1.5% · Unique · 4 pointsPvP Critical Hit +5 · Common · 1 pointPvP Evasion +3 · Common · 1 pointPvP Attack +3 · Common · 1 pointPvP Defense +30 · Common · 1 pointPvP Evasion +3 · Common · 1 pointPvP Accuracy +5 · Common · 1 pointPvP Defense +30 · Common · 1 pointPvP Accuracy +5 · Common · 1 pointPvP Accuracy +5, PvP Evasion +3 · Rare · 2 pointsPvP Critical Hit Resist +5 · Common · 1 pointPvP Accuracy +5 · Common · 1 pointPvP Attack +3, PvP Defense +30 · Rare · 2 pointsPvP Critical Hit Resist +5 · Common · 1 pointPvP Accuracy +5, PvP Evasion +3 · Rare · 2 pointsMax MP +50 · Common · 1 pointPvP Defense +30 · Common · 1 pointStatus Effect Chance +1% · Epic · 3 pointsPvP Critical Hit +5 · Common · 1 pointMax HP +100 · Common · 1 pointPvP Accuracy +5, PvP Evasion +3 · Rare · 2 pointsPvP Critical Hit +5 · Common · 1 pointPvP Attack +3, PvP Defense +30 · Rare · 2 pointsPvP Defense +30 · Common · 1 pointPvP Critical Hit +5 · Common · 1 pointPvP Evasion +3 · Common · 1 pointPvP Attack +3 · Common · 1 pointPvP Critical Hit Resist +5 · Common · 1 pointStatus Effect Chance +1% · Epic · 3 pointsPvP Attack +3 · Common · 1 pointPvP Evasion +3 · Common · 1 pointStatus Effect Resist +1% · Epic · 3 pointsPvP Critical Hit Resist +5 · Common · 1 pointPvP Defense +30 · Common · 1 pointStatus Effect Chance +1% · Epic · 3 pointsPvP Critical Hit Resist +5 · Common · 1 pointPvP Attack +3, PvP Defense +30 · Rare · 2 pointsPvP Evasion +3 · Common · 1 pointPvP Defense +30 · Common · 1 pointStatus Effect Resist +1% · Epic · 3 pointsPvP Critical Hit Resist +5 · Common · 1 pointPvP Critical Hit +5, PvP Critical Hit Resist +5 · Rare · 2 pointsPvP Accuracy +5 · Common · 1 pointPvP Critical Hit +5 · Common · 1 pointPvP Accuracy +5 · Common · 1 pointPvP Accuracy +5 · Common · 1 pointPvP Critical Hit +5 · Common · 1 pointPvP Accuracy +5 · Common · 1 pointPvP Critical Hit +5, PvP Critical Hit Resist +5 · Rare · 2 pointsPvP Critical Hit +5 · Common · 1 pointPvP Attack +3 · Common · 1 pointPvP Evasion +3 · Common · 1 pointPvP Attack +3, PvP Defense +30 · Rare · 2 pointsMax HP +100 · Common · 1 pointPvP Attack +3 · Common · 1 pointStatus Effect Resist +1% · Epic · 3 pointsPvP Defense +30 · Common · 1 pointMax MP +50 · Common · 1 pointPvP Accuracy +5, PvP Evasion +3 · Rare · 2 pointsPvP Evasion +3 · Common · 1 pointPvP Damage Boost +1.5% · Unique · 4 pointsPvP Attack +3 · Common · 1 pointPvP Critical Hit Resist +5 · Common · 1 pointPvP Critical Hit +5 · Common · 1 pointStartPvP Critical Hit +5 · Common · 1 pointPvP Critical Hit Resist +5 · Common · 1 pointPvP Attack +3 · Common · 1 pointPvP Damage Boost +1.5% · Unique · 4 pointsPvP Evasion +3 · Common · 1 pointPvP Accuracy +5, PvP Evasion +3 · Rare · 2 pointsMax HP +100 · Common · 1 pointPvP Defense +30 · Common · 1 pointStatus Effect Resist +1% · Epic · 3 pointsPvP Attack +3 · Common · 1 pointMax MP +50 · Common · 1 pointPvP Critical Hit +5, PvP Critical Hit Resist +5 · Rare · 2 pointsPvP Evasion +3 · Common · 1 pointPvP Attack +3 · Common · 1 pointPvP Critical Hit +5 · Common · 1 pointPvP Critical Hit +5, PvP Critical Hit Resist +5 · Rare · 2 pointsPvP Accuracy +5 · Common · 1 pointPvP Critical Hit +5 · Common · 1 pointPvP Accuracy +5 · Common · 1 pointPvP Accuracy +5 · Common · 1 pointPvP Critical Hit +5 · Common · 1 pointPvP Accuracy +5 · Common · 1 pointPvP Attack +3, PvP Defense +30 · Rare · 2 pointsPvP Critical Hit Resist +5 · Common · 1 pointStatus Effect Resist +1% · Epic · 3 pointsPvP Defense +30 · Common · 1 pointPvP Evasion +3 · Common · 1 pointPvP Attack +3, PvP Defense +30 · Rare · 2 pointsPvP Critical Hit Resist +5 · Common · 1 pointStatus Effect Chance +1% · Epic · 3 pointsPvP Defense +30 · Common · 1 pointPvP Critical Hit Resist +5 · Common · 1 pointStatus Effect Resist +1% · Epic · 3 pointsPvP Evasion +3 · Common · 1 pointPvP Attack +3 · Common · 1 pointStatus Effect Chance +1% · Epic · 3 pointsPvP Critical Hit Resist +5 · Common · 1 pointPvP Attack +3 · Common · 1 pointPvP Evasion +3 · Common · 1 pointPvP Critical Hit +5 · Common · 1 pointPvP Defense +30 · Common · 1 pointPvP Attack +3, PvP Defense +30 · Rare · 2 pointsPvP Critical Hit +5 · Common · 1 pointPvP Accuracy +5, PvP Evasion +3 · Rare · 2 pointsMax MP +50 · Common · 1 pointPvP Critical Hit +5 · Common · 1 pointStatus Effect Chance +1% · Epic · 3 pointsPvP Defense +30 · Common · 1 pointMax HP +100 · Common · 1 pointPvP Accuracy +5, PvP Evasion +3 · Rare · 2 pointsPvP Critical Hit Resist +5 · Common · 1 pointPvP Critical Hit +5, PvP Critical Hit Resist +5 · Rare · 2 pointsPvP Accuracy +5 · Common · 1 pointPvP Critical Hit Resist +5 · Common · 1 pointPvP Accuracy +5, PvP Evasion +3 · Rare · 2 pointsPvP Accuracy +5 · Common · 1 pointPvP Defense +30 · Common · 1 pointPvP Accuracy +5 · Common · 1 pointPvP Evasion +3 · Common · 1 pointPvP Defense +30 · Common · 1 pointPvP Attack +3 · Common · 1 pointPvP Evasion +3 · Common · 1 pointPvP Critical Hit +5 · Common · 1 pointPvP Damage Boost +1.5% · Unique · 4 pointsPvP Attack +3 · Common · 1 pointPvP Critical Hit Resist +5 · Common · 1 pointStatus Effect Resist +1% · Epic · 3 pointsPvP Evasion +3 · Common · 1 pointPvP Critical Hit +5, PvP Critical Hit Resist +5 · Rare · 2 pointsPvP Damage Tolerance +1.5% · Unique · 4 pointsPvP Accuracy +5 · Common · 1 pointPvP Attack +3, PvP Defense +30 · Rare · 2 pointsStatus Effect Chance +1% · Epic · 3 pointsPvP Defense +30 · Common · 1 pointPvP Attack +3 · Common · 1 pointPvP Damage Tolerance +1.5% · Unique · 4 points
Azphelleft empty
Stats from the boards
  • Max HP+3,600
  • Max MP+500
  • Defense+390
  • Critical Hit+50
  • Critical Hit Resist+40
  • Attack+36

Most Max HP: +3,600 Max HP · 108 nodes · 135 pts. Computed by us — again and again the cheapest path with the most of the goal per point, for the points levels give at the cap. Change it in the planner →

Gear for the PvP sustain (Korea) build

The Templar's top pieces with the PvP amulet, and what this build wants rolled on each.

SlotPiece+1 skill to roll forStat lines this build wants
WeaponLudra's Scale Sword3 properties per binding—Weapon Damage Boost 9.8%Combat Speed 9.8%Accuracy 19%
GuardLudra's Heart4 properties per binding—Weapon Damage Boost 13%Combat Speed 13%Accuracy 25%
HelmetSplendent Wise Dragon Lord Helm5 properties per binding—Status Effect Resist 12%Defense 20%Constitution 16%Accuracy 20%
PauldronsSplendent Wise Dragon Lord Pauldrons5 properties per binding—Status Effect Resist 12%Defense 20%Constitution 16%Accuracy 20%
ChestSplendent Wise Dragon Lord Breastplate5 properties per binding—Status Effect Resist 12%Defense 20%Constitution 16%Accuracy 20%
LegsSplendent Wise Dragon Lord Greaves5 properties per binding—Status Effect Resist 12%Defense 20%Constitution 16%Accuracy 20%
GlovesSplendent Wise Dragon Lord Gloves5 properties per binding—Combat Speed 12%Status Effect Resist 12%Defense 20%Constitution 16%Accuracy 20%
BootsSplendent Wise Dragon Lord Boots5 properties per binding—Status Effect Resist 12%Defense 20%Constitution 16%Accuracy 20%
CloakSplendent Wise Dragon Lord Cloak5 properties per binding—Status Effect Resist 12%Defense 20%Constitution 16%Accuracy 20%
NecklaceSplendent Wise Dragon Lord Necklace5 properties per binding—Combat Speed 8.7%Defense 24%Accuracy 24%
AmuletFierce Battle Amulet——
Earring ×2Splendent Wise Dragon Lord Earrings5 properties per binding—Defense 24%Accuracy 24%
Ring ×2Splendent Wise Dragon Lord Ring5 properties per binding—Defense 24%Accuracy 24%
Bracelet ×2Abyssal Bracelet4 properties per binding——
BeltNoble Belt——
Rune ×2Clash Rune——
ChaliceChalice of Vigor4 properties per binding——
ParchmentParchment of Vigor4 properties per binding——
CompassCompass of Vigor4 properties per binding——
BellBell of Vigor4 properties per binding——
MirrorMirror of Vigor4 properties per binding——

% = chance one soul binding gives that line on that piece — our calculation from the client's weights, as on the item pages. Skills listed are the ones this build raises past what points buy; stats are the ones it ranks. Gear Transfer moves good lines onto a better piece.

Soul binding, as players put it
  • Weapon, guard: Weapon Damage Boost, Combat Speed — A Korean guide swaps Status Effect Chance for Multi-Hit on both.
  • Armor: Status Effect Resist, Defense — Take flat Defense over percent Defense, say the Korean posts.

Stat priority

Rotation

  1. 1Stay in melee, keep Debilitating Smash up and use Punishment for lifesteal; avoid Annihilate and long Shield of Protection blocks.

Tips and common mistakes

Common mistakes
  • Chasing crowd control: targets now resist it and gain a Defiance buff.
  • Chain-blocking Shield of Protection to the fourth hit.

Where this build comes from

Low: two October Korean posts (9 and 11 Oct) agree on lifesteal over crowd control; a 13 Oct post disagrees about whether the class can win at all.

4 sourcesInven (KR) 4show the posts
  1. Inven (KR)PVP 체급 세팅및 운영 방법Oct 11, 2026 · 3 recommends · 2,714 views
  2. Inven (KR)아는 사람만 아는 pvp 깡방 좌우징벌 충해 빌드Oct 9, 2026 · 6 recommends · 1,939 views
  3. Inven (KR)수호성 기본 세팅 (스킬,특화,마매,장비 등)Aug 22, 2026 · 19 recommends · 10,301 views
  4. Inven (KR)필독) 수호성의 역사 및 pvp가 망한이유Oct 13, 2026 · 16 recommends · 2,186 views

Read on Oct 17, 2026 on Inven (KR); the words are ours. Every skill, stigma and stat named here exists in the global client 2.0.6.0 hotfix 1 — a name it does not have stops our build.

Questions

What is the Templar PvP sustain (Korea) build?

Korean Templars in the Abyss stopped chasing crowd-control chains. They stay on the target, keep Debilitating Smash running to cut its healing and live off Punishment lifesteal and shields. A second October build drops Judgment and fights with Pummel and Punishment on raw defence.

Which stigmas for the Templar PvP sustain (Korea) build?

Battlefield Banner, Second Skin, Shield of Protection and Nezekan's Shield. Swaps: Doom Shield → Second Skin, Noble Armor → Armor of Balance.

What stats for Templar PvP sustain (Korea)?

Constitution > Defense > Status Effect Resist > Accuracy > Weapon Damage Boost. The global client caps Critical Hit at 50%.

What is the Templar PvP sustain (Korea) rotation?

Stay in melee, keep Debilitating Smash up and use Punishment for lifesteal; avoid Annihilate and long Shield of Protection blocks.

Where does this build come from?

Low: two October Korean posts (9 and 11 Oct) agree on lifesteal over crowd control; a 13 Oct post disagrees about whether the class can win at all. Sources: PVP 체급 세팅및 운영 방법; 아는 사람만 아는 pvp 깡방 좌우징벌 충해 빌드; 수호성 기본 세팅 (스킬,특화,마매,장비 등); 필독) 수호성의 역사 및 pvp가 망한이유.

Other Templar builds

PvE damage and enmityPvETank

Everything feeds Judgment. Put it first on a right-click macro with a shield or strike skill behind it, hold the left button on Vicious Strike the whole time, and press the buff stigmas by hand on cooldown. Players report that a Templar on this setup tops the damage meter while the boss stays on it.

Judgment16Warding Strike16Shield SmitePummelVicious Strike16PunishmentDoom ShieldNoble Armor15Taunt20Shield of Protection15Doom Shield15Battlefield Banner
Party support tankPvETank

The same kit tuned for groups in Transcendence and conquest runs. Use the shield stigmas on purpose, keep Fury fed, hold the debuffs on the boss and let Warding Strike carry the party's damage tolerance. Players say a Templar is worth an extra damage slot in a party.

Judgment16Warding Strike16PoachShield RushPunishmentShield of Protection15Noble Armor15Taunt20Doom Shield15

Thin evidence: several Reddit threads agree on the value but there is no single detailed tanking guide, and no Korean source describes dungeon tanking at all.

Natural block (Dexterity)PvE & PvPTank

A late idea from Taiwan: instead of rolling pure Block, keep your damage lines and raise Block through Dexterity on gear and the Space (Israphel) Pantheon stat. The author reached 3,326 Block in town and about 4,000 in a fire-dungeon fight with food and a defensive stance.

FuryImpact HitInsulting Roar

Read off the Taiwan server: the author's maths uses Taiwan's constants (from a Korean post) and the Asian Steam build lowers some Daevanion values, so the break-even point may differ in global. Gear tables were screenshots and are not repeated here.

The Templar guide: strengths, gear, leveling and every build →

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