Artisan's Splendent Orichalcum Longsword
Artisan's Splendent Orichalcum Longsword is a Unique longsword of item level 44, usable from character level 34. Fixed stats: Min Attack 179, Max Attack 224, Accuracy 150, Critical Hit 50, Block 200, Parry Damage Reduction Rate 27%, Shield Block Damage Reduction Rate 40%, Parry Damage Reduction Amount 100,000, Shield Block Damage Reduction Amount 100,000. Soul binding adds 4 of 16 possible stats; the likeliest is Accuracy (31.3%).
Fixed stats
"Of the best" compares each stat with the highest value among all longswords the global client ships art for.
| Stat | Value | Of the best |
|---|---|---|
| Min Attack | 179 | 43% of 420 |
| Max Attack | 224 | 43% of 525 |
| Accuracy | 150 | best |
| Critical Hit | 50 | best |
| Block | 200 | best |
| Parry Damage Reduction Rate | 27% | best |
| Shield Block Damage Reduction Rate | 40% | best |
| Parry Damage Reduction Amount | 100,000 | best |
| Shield Block Damage Reduction Amount | 100,000 | best |
Extra stats: 4 of 16 on soul binding
Chance = how often each stat appears among the 4 drawn, from the game's weights (RandomWeight), assuming draws without repeats — our calculation, not a game screen. Each drawn stat rolls a value between min and max.
| Stat | Min | Max | Weight | Chance |
|---|---|---|---|---|
| Accuracy | 58 | 74 | 8,000 | 31.3% |
| Critical Attack | 60 | 76 | 8,000 | 31.3% |
| MP | 129 | 155 | 8,000 | 31.3% |
| HP | 260 | 306 | 8,000 | 31.3% |
| Front Attack | 60 | 76 | 7,000 | 27.9% |
| Precision | 16 | 25 | 7,000 | 27.9% |
| Attack | 28 | 39 | 7,000 | 27.9% |
| Critical Hit | 43 | 56 | 7,000 | 27.9% |
| Back Attack | 60 | 76 | 7,000 | 27.9% |
| Block | 35 | 47 | 7,000 | 27.9% |
| Multi-hit Chance | 6.07% | 7.05% | 6,000 | 24.3% |
| Might | 16 | 25 | 6,000 | 24.3% |
| Combat Speed | 8.2% | 9.5% | 4,000 | 16.8% |
| Weapon Damage Boost | 6.07% | 7.05% | 4,000 | 16.8% |
| Status Effect Chance | 16.2% | 18.7% | 4,000 | 16.8% |
| Damage Boost | 4.59% | 5.35% | 2,000 | 8.7% |
Chance of the stats you want
Tick the stats you want. The game draws 4 — here is the chance of getting your pick.
Nothing selected yet.
Skill effects on soul binding
The item makes up to 4 draws, each landing with a 20% chance (SubStatSkillSelectProb, out of 10,000); a draw that lands adds levels to one skill of the wearer's class, picked by the weights of Active_EnchantEffect (ItemEquipSubstatSkill).
Templar · 12 skills · the longsword class
Defiance8.34% · +1 (+1/enhance, max +1)
Flash Rampage8.34% · +1 (+1/enhance, max +1)
Shield Rush8.34% · +1 (+1/enhance, max +1)
Warding Strike8.34% · +1 (+1/enhance, max +1)
Annihilate8.33% · +1 (+1/enhance, max +1)
Debilitating Smash8.33% · +1 (+1/enhance, max +1)
Judgment8.33% · +1 (+1/enhance, max +1)
Poach8.33% · +1 (+1/enhance, max +1)
Pummel8.33% · +1 (+1/enhance, max +1)
Punishment8.33% · +1 (+1/enhance, max +1)
Shield Smite8.33% · +1 (+1/enhance, max +1)
Vicious Strike8.33% · +1 (+1/enhance, max +1)
Gladiator · 12 skills
Crushing Wave8.34% · +1 (+1/enhance, max +1)
Defiance8.34% · +1 (+1/enhance, max +1)
Rush Strike8.34% · +1 (+1/enhance, max +1)
Sword Aura Rampage8.34% · +1 (+1/enhance, max +1)
Aerial Snare8.33% · +1 (+1/enhance, max +1)
Ankle Slice8.33% · +1 (+1/enhance, max +1)
Keen Strike8.33% · +1 (+1/enhance, max +1)
Leaping Slam8.33% · +1 (+1/enhance, max +1)
Mocking Blade8.33% · +1 (+1/enhance, max +1)
Overhead Slam8.33% · +1 (+1/enhance, max +1)
Rending Blow8.33% · +1 (+1/enhance, max +1)
Ruinous Blow8.33% · +1 (+1/enhance, max +1)
Assassin · 12 skills
Defiance8.34% · +1 (+1/enhance, max +1)
Flash Slice8.34% · +1 (+1/enhance, max +1)
Infiltrate8.34% · +1 (+1/enhance, max +1)
Storm Rampage8.34% · +1 (+1/enhance, max +1)
Ambush8.33% · +1 (+1/enhance, max +1)
Heart Gore8.33% · +1 (+1/enhance, max +1)
Insignia Explosion8.33% · +1 (+1/enhance, max +1)
Quick Slice8.33% · +1 (+1/enhance, max +1)
Savage Roar8.33% · +1 (+1/enhance, max +1)
Shadow Fall8.33% · +1 (+1/enhance, max +1)
Shadowstrike8.33% · +1 (+1/enhance, max +1)
Whirlwind Slice8.33% · +1 (+1/enhance, max +1)
Ranger · 12 skills
Arrow Scattershot8.34% · +1 (+1/enhance, max +1)
Defiance8.34% · +1 (+1/enhance, max +1)
Gale Arrow8.34% · +1 (+1/enhance, max +1)
Suppressing Arrow8.34% · +1 (+1/enhance, max +1)
Burst Arrow8.33% · +1 (+1/enhance, max +1)
Deadshot8.33% · +1 (+1/enhance, max +1)
Drill Dart8.33% · +1 (+1/enhance, max +1)
Explosion Trap8.33% · +1 (+1/enhance, max +1)
Marking Shot8.33% · +1 (+1/enhance, max +1)
Snare Shot8.33% · +1 (+1/enhance, max +1)
Snipe8.33% · +1 (+1/enhance, max +1)
Tempest Shot8.33% · +1 (+1/enhance, max +1)
Sorcerer · 12 skills
Defiance8.34% · +1 (+1/enhance, max +1)
Flame Scattershot8.34% · +1 (+1/enhance, max +1)
Frost8.34% · +1 (+1/enhance, max +1)
Winter's Shackles8.34% · +1 (+1/enhance, max +1)
Bittercold Wind8.33% · +1 (+1/enhance, max +1)
Blaze8.33% · +1 (+1/enhance, max +1)
Firestorm8.33% · +1 (+1/enhance, max +1)
Flame Arrow8.33% · +1 (+1/enhance, max +1)
Frost Burst8.33% · +1 (+1/enhance, max +1)
Hellfire8.33% · +1 (+1/enhance, max +1)
Ice Chain8.33% · +1 (+1/enhance, max +1)
Wish of Concentration8.33% · +1 (+1/enhance, max +1)
Spiritmaster · 12 skills
Defiance8.34% · +1 (+1/enhance, max +1)
Rapid Scattershot8.34% · +1 (+1/enhance, max +1)
Soul's Cry8.34% · +1 (+1/enhance, max +1)
Summon: Wind Spirit8.34% · +1 (+1/enhance, max +1)
Cold Shock8.33% · +1 (+1/enhance, max +1)
Combustion8.33% · +1 (+1/enhance, max +1)
Dimensional Control8.33% · +1 (+1/enhance, max +1)
Elemental Fusion8.33% · +1 (+1/enhance, max +1)
Jointstrike: Curse8.33% · +1 (+1/enhance, max +1)
Summon: Earth Spirit8.33% · +1 (+1/enhance, max +1)
Summon: Fire Spirit8.33% · +1 (+1/enhance, max +1)
Summon: Water Spirit8.33% · +1 (+1/enhance, max +1)
Cleric · 12 skills
Defiance8.34% · +1 (+1/enhance, max +1)
Healing Light8.34% · +1 (+1/enhance, max +1)
Light of Regeneration8.34% · +1 (+1/enhance, max +1)
Lightning Strike Scattershot8.34% · +1 (+1/enhance, max +1)
Bolt8.33% · +1 (+1/enhance, max +1)
Chain of Torment8.33% · +1 (+1/enhance, max +1)
Condemnation8.33% · +1 (+1/enhance, max +1)
Debilitating Mark8.33% · +1 (+1/enhance, max +1)
Divine Aura8.33% · +1 (+1/enhance, max +1)
Earth's Retribution8.33% · +1 (+1/enhance, max +1)
Judgment Thunder8.33% · +1 (+1/enhance, max +1)
Radiant Recovery8.33% · +1 (+1/enhance, max +1)
Chanter · 12 skills
Defiance8.34% · +1 (+1/enhance, max +1)
Gust Rampage8.34% · +1 (+1/enhance, max +1)
Recuperation8.34% · +1 (+1/enhance, max +1)
Tremor Crush8.34% · +1 (+1/enhance, max +1)
Dark Crush8.33% · +1 (+1/enhance, max +1)
Heat Wave Blow8.33% · +1 (+1/enhance, max +1)
Impactful Crush8.33% · +1 (+1/enhance, max +1)
Incandescent Blow8.33% · +1 (+1/enhance, max +1)
Onslaught8.33% · +1 (+1/enhance, max +1)
Rushing Smash8.33% · +1 (+1/enhance, max +1)
Spinning Strike8.33% · +1 (+1/enhance, max +1)
Wave Blow8.33% · +1 (+1/enhance, max +1)
Brawler · 12 skills
지면 강타8.34% · +1 (+1/enhance, max +1)
철산고8.34% · +1 (+1/enhance, max +1)
충격 해제8.34% · +1 (+1/enhance, max +1)
태풍 연타8.34% · +1 (+1/enhance, max +1)
비각8.33% · +1 (+1/enhance, max +1)
승천타8.33% · +1 (+1/enhance, max +1)
연격8.33% · +1 (+1/enhance, max +1)
연환권8.33% · +1 (+1/enhance, max +1)
질풍격8.33% · +1 (+1/enhance, max +1)
폭렬권8.33% · +1 (+1/enhance, max +1)
폭주8.33% · +1 (+1/enhance, max +1)
회전각8.33% · +1 (+1/enhance, max +1)
Enhance to +15
From the item's enhance table (Enchant_Unique_44). Expected values and percentiles are our calculation, counting the "+X% on failure" bonus the game adds after each failed try.
Open in the enhance calculator — any start and target level, and the chance your budget is enough.
Potential to level 4
The game marks this gear "This gear can have Potential enhanced." Potential Stones unlock the potential of gear that has been Soul Bound. Steps come from the ItemSurpass table G_Surpass_Unique_Abyss_Weapon.
| Step | Chance | Cost per try | Stats at the new level |
|---|---|---|---|
| 0 → 1 | 100% | PvP Damage Boost +0.5% | |
| 1 → 2 | 100% | PvP Damage Boost +1% | |
| 2 → 3 | 100% | PvP Damage Boost +1.5% | |
| 3 → 4 | 100% | PvP Damage Boost +2% |
Open in the Potential calculator — any start and target level.
Gear Transfer
Transfer moves the Enhance level and Soul Binding effects of a source item onto this one (the game: "Transfers Enhance Level and Soul Binding effects"). The source item is consumed when the transfer succeeds. This item is in the group Succession_Unique_Sword_LvT1, item level 36–70.
| Source item | Item level | Transfers done | Cost per transfer | Chance |
|---|---|---|---|---|
Tier 1 Longsword 33 items · same group as this item | 36–70 | 0–20 | 100% |
As a source, this item can be handed in to Tier 2 Longsword (item level 70–86; 1 × Transfer Stone (Unique) (Bound)), Tier 3 Longsword (item level 86–102; 2 × Transfer Stone (Unique) (Bound)).
Decompose
Costs 8,000 Kinah. Every group in the item's DecomposeResultItemGroup gives its package (RewardDecomposePackage, one per enhance level); amounts are added up.
At +15, decomposing gives back 42,124 Enhance Stone, 41,760 more than at +0 — 51% of the 82,307 spent on average getting there. Up to +10 it returns every Enhance Stone spent; past that, the stones lost to failed tries do not come back. Our calculation, same model as the enhance block.
| Enhance | Enhance Stone | Enhance Stone spent that comes back |
|---|---|---|
| +0 | 364 | — |
| +1 | 584 | 100% |
| +2 | 904 | 100% |
| +3 | 1,484 | 100% |
| +4 | 2,364 | 100% |
| +5 | 3,594 | 100% |
| +6 | 5,214 | 100% |
| +7 | 7,254 | 100% |
| +8 | 9,744 | 100% |
| +9 | 12,714 | 100% |
| +10 | 16,194 | 100% |
| +11 | 20,214 | 91% |
| +12 | 24,794 | 81% |
| +13 | 29,954 | 69% |
| +14 | 35,724 | 59% |
| +15 | 42,124 | 51% |
Compared with nearby longswords
The nearest items of the same kind by item level (one per name), each main stat against this item's.
| Item | Grade | Item level | Req. level | Min Attack | Max Attack | Accuracy |
|---|---|---|---|---|---|---|
| Unique | 45 | 1 | 183+4 | 229+5 | 150 | |
| Epic | 45 | 45 | 183+4 | 229+5 | 150 | |
| Epic | 45 | 45 | 183+4 | 229+5 | 150 | |
| Epic | 45 | 45 | 183+4 | 229+5 | 150 | |
| Unique | 44 | 34 | 179 | 224 | 150 | |
| Unique | 43 | 37 | 174−5 | 218−6 | 150 | |
| Epic | 43 | 40 | 174−5 | 218−6 | 150 | |
| Epic | 42 | 45 | 170−9 | 213−11 | 150 | |
| Epic | 42 | 45 | 170−9 | 213−11 | 150 |
Other versions of Artisan's Splendent Orichalcum Longsword
Same name, different grade, level or faction.
Best longsword at each level
For each required level (Item table), the longsword needing that level with the highest item level; ties go to the higher grade. Only items the global client ships art for. Our ranking by item level, not by stats.
Highest item level a character can equip on the way: 45 from level 1 (Spiritforged Longsword); 46 from level 40 (Fallen Ancient God Longsword); 102 from level 45 (Ludra's Scale Sword).
Artisan's Splendent Orichalcum Longsword FAQ
Which class uses Artisan's Splendent Orichalcum Longsword?
The longsword is the Templar's weapon in AION 2.
What extra stats can Artisan's Splendent Orichalcum Longsword roll?
Soul binding draws 4 of 16 stats by the game's weights. The likeliest: Accuracy (31.3%), Critical Attack (31.3%), MP (31.3%).
Which skills can Artisan's Splendent Orichalcum Longsword boost?
Up to 4 draws, each landing with a 20% chance, add a level to one skill of the wearer's class — for the Templar, one of 12 skills such as Defiance, Flash Rampage, Shield Rush.
How much does it cost to enhance Artisan's Splendent Orichalcum Longsword to +15?
On average 22.2 tries and 6,453,355 Kinah, plus 82,307 Enhance Stone, counting the chance the game adds after each failure.
What does decomposing Artisan's Splendent Orichalcum Longsword give?
At +0: 364 Enhance Stone, for 8,000 Kinah. At +15: 42,124 Enhance Stone.
Can Artisan's Splendent Orichalcum Longsword be traded or sold?
Trade rule in the game: Soul Bind Acquire. Merchants buy it for 3,427 Kinah.