Aion2DataGlobal client 2.0.6.0 · read from the game files · unofficial
Resentful Pain

Resentful Pain

UniqueDaggerTier 2Both factions

Resentful Pain is a Unique dagger of item level 51, usable from character level 45. Fixed stats: Min Attack 182, Max Attack 234, Accuracy 50, Critical Hit 200, Block 50, Parry Damage Reduction Rate 24%, Parry Damage Reduction Amount 100,000. Soul binding adds 4 of 16 possible stats; the likeliest is Accuracy (31.3%).

Fixed stats

"Of the best" compares each stat with the highest value among all daggers the global client ships art for.

StatValueOf the best
Min Attack18249% of 368
Max Attack23449% of 473
Accuracy50best
Critical Hit200best
Block50best
Parry Damage Reduction Rate24%best
Parry Damage Reduction Amount100,000best

Extra stats: 4 of 16 on soul binding

Chance = how often each stat appears among the 4 drawn, from the game's weights (RandomWeight), assuming draws without repeats — our calculation, not a game screen. Each drawn stat rolls a value between min and max.

StatMinMaxWeightChance
Accuracy60768,00031.3%
Critical Attack63798,00031.3%
MP1341618,00031.3%
HP2703188,00031.3%
Front Attack63797,00027.9%
Precision16257,00027.9%
Attack29407,00027.9%
Critical Hit44587,00027.9%
Back Attack63797,00027.9%
Block36487,00027.9%
Multi-hit Chance6.3%7.32%6,00024.3%
Might16256,00024.3%
Combat Speed8.5%9.85%4,00016.8%
Weapon Damage Boost6.3%7.32%4,00016.8%
Status Effect Chance16.8%19.39%4,00016.8%
Damage Boost4.76%5.54%2,0008.7%

Chance of the stats you want

Tick the stats you want. The game draws 4 — here is the chance of getting your pick.

Nothing selected yet.

Skill effects on soul binding

The item makes up to 4 draws, each landing with a 20% chance (SubStatSkillSelectProb, out of 10,000); a draw that lands adds levels to one skill of the wearer's class, picked by the weights of Active_EnchantEffect (ItemEquipSubstatSkill).

Assassin · 12 skills · the dagger class
Gladiator · 12 skills
Templar · 12 skills
Ranger · 12 skills
Sorcerer · 12 skills
Spiritmaster · 12 skills
Cleric · 12 skills
Chanter · 12 skills
Brawler · 12 skills

Enhance to +15

From the item's enhance table (Enchant_Unique_51). Expected values and percentiles are our calculation, counting the "+X% on failure" bonus the game adds after each failed try.

Expected tries +0 → +15
22.2
+0 to +10 always succeed · at most 76
Expected cost
7,487,505 Kinah
95,377 Enhance Stone
Kinah: 1 in 10 needs under 4,543,780, half under 7,217,780, 1 in 10 over 10,787,780
Adds at +15
Min Attack+86
Max Attack+86
item level +15
+1: 100%+2: 100%+3: 100%+4: 100%+5: 100%+6: 100%+7: 100%+8: 100%+9: 100%+10: 100%+11: 65%+12: 50%+13: 35%+14: 25%+15: 20%

Open in the enhance calculator — any start and target level, and the chance your budget is enough.

Decompose

Costs 8,000 Kinah. Every group in the item's DecomposeResultItemGroup gives its package (RewardDecomposePackage, one per enhance level); amounts are added up.

At +15, decomposing gives back 48,786 Enhance Stone, 48,415 more than at +0 — 51% of the 95,377 spent on average getting there. Up to +10 it returns every Enhance Stone spent; past that, the stones lost to failed tries do not come back. Our calculation, same model as the enhance block.

EnhanceEnhance StoneEnhance Stone spent that comes back
+0371—
+1626100%
+2996100%
+31,666100%
+42,686100%
+54,116100%
+65,996100%
+78,366100%
+811,256100%
+914,706100%
+1018,746100%
+1123,40691%
+1228,71681%
+1334,69669%
+1441,37659%
+1548,78651%

Compared with nearby daggers

The nearest items of the same kind by item level (one per name), each main stat against this item's.

ItemGradeItem levelReq. levelMin AttackMax AttackAccuracy
Splendent True Dragon Lord DaggerElyosUnique7045251+69323+8950
Star Dragon Lord DaggerAsmodianUnique6245222+40285+5150
True Dragon Lord DaggerElyosUnique6245222+40285+5150
Rupture KnifeUnique5445193+11248+1450
Resentful PainUnique514518223450
Corrupted Judicator DaggerEpic4545160−22206−2850
Black Claw DaggerEpic4545160−22206−2850
Lunatic DaggerEpic4545160−22206−2850
Kromede Silver DaggerUnique4337153−29196−3850

Other versions of Resentful Pain

Same name, different grade, level or faction.

Best dagger at each level

For each required level (Item table), the dagger needing that level with the highest item level; ties go to the higher grade. Only items the global client ships art for. Our ranking by item level, not by stats.

Highest item level a character can equip on the way: 31 from level 1 (Drifter Dagger); 35 from level 26 (Expert's Splendent Orichalcum Dagger); 36 from level 30 (Wisdom Knife); 41 from level 35 (Holy Spirit Knife); 43 from level 37 (Kromede Silver Dagger); 102 from level 45 (Ludra's Claw).

Resentful Pain FAQ

Which class uses Resentful Pain?

The dagger is the Assassin's weapon in AION 2.

What extra stats can Resentful Pain roll?

Soul binding draws 4 of 16 stats by the game's weights. The likeliest: Accuracy (31.3%), Critical Attack (31.3%), MP (31.3%).

Which skills can Resentful Pain boost?

Up to 4 draws, each landing with a 20% chance, add a level to one skill of the wearer's class — for the Assassin, one of 12 skills such as Defiance, Flash Slice, Infiltrate.

How much does it cost to enhance Resentful Pain to +15?

On average 22.2 tries and 7,487,505 Kinah, plus 95,377 Enhance Stone, counting the chance the game adds after each failure.

What does decomposing Resentful Pain give?

At +0: 371 Enhance Stone, for 8,000 Kinah. At +15: 48,786 Enhance Stone.

Can Resentful Pain be traded or sold?

Trade rule in the game: Soul Bind Acquire. Merchants buy it for 4,806 Kinah.