Aion2DataGlobal client 2.0.6.0 · read from the game files · unofficial
Abyssal Mace

Abyssal Mace

UniqueMaceTier 2Both factions

Abyssal Mace is a Unique mace of item level 86, usable from character level 45. Fixed stats: Min Attack 309, Max Attack 398, Accuracy 100, Critical Hit 50, Block 50, Parry Damage Reduction Rate 27%, Shield Block Damage Reduction Rate 40%, Parry Damage Reduction Amount 100,000, Shield Block Damage Reduction Amount 100,000. Soul binding adds 4 of 16 possible stats; the likeliest is Accuracy (31.3%).

Fixed stats

"Of the best" compares each stat with the highest value among all maces the global client ships art for.

StatValueOf the best
Min Attack30984% of 368
Max Attack39884% of 473
Accuracy100best
Critical Hit50best
Block50best
Parry Damage Reduction Rate27%best
Shield Block Damage Reduction Rate40%best
Parry Damage Reduction Amount100,000best
Shield Block Damage Reduction Amount100,000best

Extra stats: 4 of 16 on soul binding

Chance = how often each stat appears among the 4 drawn, from the game's weights (RandomWeight), assuming draws without repeats — our calculation, not a game screen. Each drawn stat rolls a value between min and max.

StatMinMaxWeightChance
Accuracy75938,00031.3%
Critical Attack78978,00031.3%
MP1682008,00031.3%
HP3373958,00031.3%
Front Attack78977,00027.9%
Precision21317,00027.9%
Attack36487,00027.9%
Critical Hit56717,00027.9%
Back Attack78977,00027.9%
Block45597,00027.9%
Multi-hit Chance7.87%9.12%6,00024.3%
Might21316,00024.3%
Combat Speed10.63%12.29%4,00016.8%
Weapon Damage Boost7.87%9.12%4,00016.8%
Status Effect Chance21%24.22%4,00016.8%
Damage Boost5.95%6.91%2,0008.7%

Chance of the stats you want

Tick the stats you want. The game draws 4 — here is the chance of getting your pick.

Nothing selected yet.

Skill effects on soul binding

The item makes up to 4 draws, each landing with a 20% chance (SubStatSkillSelectProb, out of 10,000); a draw that lands adds levels to one skill of the wearer's class, picked by the weights of Active_EnchantEffect (ItemEquipSubstatSkill).

Cleric · 12 skills · the mace class
Gladiator · 12 skills
Templar · 12 skills
Assassin · 12 skills
Ranger · 12 skills
Sorcerer · 12 skills
Spiritmaster · 12 skills
Chanter · 12 skills
Brawler · 12 skills

Enhance to +15

From the item's enhance table (Enchant_Unique_86). Expected values and percentiles are our calculation, counting the "+X% on failure" bonus the game adds after each failed try.

Expected tries +0 → +15
22.2
+0 to +10 always succeed · at most 76
Expected cost
12,628,926 Kinah
160,752 Enhance Stone
Kinah: 1 in 10 needs under 7,665,100, half under 12,175,100, 1 in 10 over 18,205,100
Adds at +15
Min Attack+146
Max Attack+146
item level +15
+1: 100%+2: 100%+3: 100%+4: 100%+5: 100%+6: 100%+7: 100%+8: 100%+9: 100%+10: 100%+11: 65%+12: 50%+13: 35%+14: 25%+15: 20%

Amplified Enhance continues for 5 more levels with Amplify Stones; level 5 adds Attack +61, Damage Boost +5%.

Open in the enhance calculator — any start and target level, and the chance your budget is enough.

Decompose

Costs 8,000 Kinah. Every group in the item's DecomposeResultItemGroup gives its package (RewardDecomposePackage, one per enhance level); amounts are added up.

At +15, decomposing gives back 81,966 Enhance Stone, 81,560 more than at +0 — 51% of the 160,752 spent on average getting there. Up to +10 it returns every Enhance Stone spent; past that, the stones lost to failed tries do not come back. Our calculation, same model as the enhance block.

EnhanceEnhance StoneEnhance Stone spent that comes back
+0406—
+1836100%
+21,446100%
+32,566100%
+44,286100%
+56,696100%
+69,856100%
+713,846100%
+818,716100%
+924,526100%
+1031,326100%
+1139,17691%
+1248,11681%
+1358,19669%
+1469,46659%
+1581,96651%

Compared with nearby maces

The nearest items of the same kind by item level (one per name), each main stat against this item's.

ItemGradeItem levelReq. levelMin AttackMax AttackAccuracy
Splendent Wise Dragon Lord MaceElyosUnique10245368+59473+75100
Ludra's Fatal MaceUnique10245368+59473+75100
Ebony Dragon Lord MaceAsmodianUnique9445339+30436+38100
Wise Dragon Lord MaceElyosUnique9445339+30436+38100
Abyssal MaceUnique8645309398100
Splendent White Dragon Lord MaceElyosUnique8645309398100
Splendent Dark Dragon Lord MaceAsmodianUnique8645309398100
White Dragon Lord MaceElyosUnique7845280−29360−38100
Dark Dragon Lord MaceAsmodianUnique7845280−29360−38100

Other versions of Abyssal Mace

Same name, different grade, level or faction.

Best mace at each level

For each required level (Item table), the mace needing that level with the highest item level; ties go to the higher grade. Only items the global client ships art for. Our ranking by item level, not by stats.

Highest item level a character can equip on the way: 45 from level 1 (Spiritforged Mace); 46 from level 40 (Fallen Ancient God Mace); 102 from level 45 (Ludra's Fatal Mace).

Abyssal Mace FAQ

Which class uses Abyssal Mace?

The mace is the Cleric's weapon in AION 2.

What extra stats can Abyssal Mace roll?

Soul binding draws 4 of 16 stats by the game's weights. The likeliest: Accuracy (31.3%), Critical Attack (31.3%), MP (31.3%).

Which skills can Abyssal Mace boost?

Up to 4 draws, each landing with a 20% chance, add a level to one skill of the wearer's class — for the Cleric, one of 12 skills such as Defiance, Healing Light, Light of Regeneration.

How much does it cost to enhance Abyssal Mace to +15?

On average 22.2 tries and 12,628,926 Kinah, plus 160,752 Enhance Stone, counting the chance the game adds after each failure. Amplified Enhance then goes 5 levels further.

What does decomposing Abyssal Mace give?

At +0: 406 Enhance Stone, for 8,000 Kinah. At +15: 81,966 Enhance Stone.

Can Abyssal Mace be traded or sold?

Trade rule in the game: Soul Bind Acquire. Merchants buy it for 55,000 Kinah.