Aion2DataGlobal client 2.0.6.0 · read from the game files · unofficial
Relic Collector Guard

Relic Collector Guard

EpicGuardTier 2Both factions

Relic Collector Guard is an Epic guard of item level 23, usable from character level 20. Fixed stats: Attack 46, Accuracy 50, Critical Hit 50. Soul binding adds 3 of 16 possible stats; the likeliest is MP (23.6%).

Fixed stats

"Of the best" compares each stat with the highest value among all guards the global client ships art for.

StatValueOf the best
Attack4622% of 210
Accuracy50best
Critical Hit50best

Extra stats: 3 of 16 on soul binding

Chance = how often each stat appears among the 3 drawn, from the game's weights (RandomWeight), assuming draws without repeats — our calculation, not a game screen. Each drawn stat rolls a value between min and max.

StatMinMaxWeightChance
MP73918,00023.6%
HP1481778,00023.6%
Critical Attack34468,00023.6%
Accuracy33458,00023.6%
Attack16257,00020.9%
Critical Hit24357,00020.9%
Back Attack34467,00020.9%
Front Attack34467,00020.9%
Block19297,00020.9%
Precision9177,00020.9%
Multi-hit Chance3.45%4.04%6,00018.2%
Might9176,00018.2%
Combat Speed4.53%5.28%4,00012.4%
Weapon Damage Boost3.45%4.04%4,00012.4%
Status Effect Chance9.2%10.65%4,00012.4%
Damage Boost2.6%3.06%2,0006.3%

Chance of the stats you want

Tick the stats you want. The game draws 3 — here is the chance of getting your pick.

Nothing selected yet.

Skill effects on soul binding

The item makes up to 3 draws, each landing with a 20% chance (SubStatSkillSelectProb, out of 10,000); a draw that lands adds levels to one skill of the wearer's class, picked by the weights of Active_EnchantEffect (ItemEquipSubstatSkill).

Gladiator · 12 skills
Templar · 12 skills
Assassin · 12 skills
Ranger · 12 skills
Sorcerer · 12 skills
Spiritmaster · 12 skills
Cleric · 12 skills
Chanter · 12 skills
Brawler · 12 skills

Enhance to +10

From the item's enhance table (Enchant_Legend_23). Expected values and percentiles are our calculation, counting the "+X% on failure" bonus the game adds after each failed try.

Expected tries +0 → +10
10
+0 to +10 always succeed · at most 10
Expected cost
208,530 Kinah
8,305 Enhance Stone
Kinah: 1 in 10 needs under 208,530, half under 208,530, 1 in 10 over 208,530
Adds at +10
Attack+26
item level +10
+1: 100%+2: 100%+3: 100%+4: 100%+5: 100%+6: 100%+7: 100%+8: 100%+9: 100%+10: 100%

Open in the enhance calculator — any start and target level, and the chance your budget is enough.

How to get Relic Collector Guard

The sources the game lists for this item (its acquisition routes), and the monsters whose reward tables drop it, best chance per kill first.

Best monsters to farmLevelChance / killIn 10 killsAvg. kills
Renegade Daeva GladiatorAltgard250.02%0.2%6,449
Consumed Spirit GuardianConsumed Spirit GuardianAltgard300.02%0.2%6,449
Varg BerserkerVarg BerserkerAltgard320.02%0.2%6,449
Enhanced DratonaEnhanced DratonaAltgard320.02%0.2%6,449
Drakan ManagerDrakan ManagerAltgard320.02%0.2%6,449
Soulless Corpse GnatSoulless Corpse GnatAltgard330.02%0.2%6,449
Marauder BrawlerMarauder BrawlerAltgard340.02%0.2%6,449
Mutated Blades GuardianMutated Blades GuardianAltgard340.02%0.2%6,449
Daeva Renegade AssassinDaeva Renegade AssassinAltgard250.01%0.1%9,674
Daeva Renegade RangerDaeva Renegade RangerAltgard250.01%0.1%9,674
Draconute Ruins RangerAltgard250.01%0.1%9,674
Draconute Ruins TinkererDraconute Ruins TinkererAltgard250.01%0.1%9,674

Chance per kill counts equipment packages too (package chance × the item's weight inside). In 10 kills = 1 − (1 − chance)¹⁰; avg. kills = 1 ÷ chance; kills for 90% = ln(0.1) ÷ ln(1 − chance), rounded up. 78 monsters drop it in all; the best 12 are shown.

Decompose

Costs 4,000 Kinah. Every group in the item's DecomposeResultItemGroup gives its package (RewardDecomposePackage, one per enhance level); amounts are added up.

At +10, decomposing gives back 8,408 Enhance Stone, 8,305 more than at +0 — 100% of the 8,305 spent on average getting there. Up to +10 it returns every Enhance Stone spent; past that, the stones lost to failed tries do not come back. Our calculation, same model as the enhance block.

EnhanceEnhance StoneEnhance Stone spent that comes back
+0103—
+1218100%
+2388100%
+3688100%
+41,148100%
+51,798100%
+62,648100%
+73,718100%
+85,028100%
+96,588100%
+108,408100%

Compared with nearby guards

The nearest items of the same kind by item level (one per name), each main stat against this item's.

ItemGradeItem levelReq. levelAttackAccuracyCritical Hit
Red Agate GuardEpic252250+45050
Intruder GuardRare252550+45050
Luminous GuardRare252550+45050
Comet GuardRare252550+45050
Relic Collector GuardEpic2320465050
Elder GuardEpic2320465050
Defender GuardEpic2320465050
Splendent Orichalcum GuardElyosRare221644−25050
Ethereal GuardRare202040−65050

Other versions of Relic Collector Guard

Same name, different grade, level or faction.

Best guard at each level

For each required level (Item table), the guard needing that level with the highest item level; ties go to the higher grade. Only items the global client ships art for. Our ranking by item level, not by stats.

Highest item level a character can equip on the way: 39 from level 1 (Pilgrim Guard); 44 from level 34 (Artisan's Splendent Orichalcum Guard); 46 from level 40 (Fallen Ancient God Guard); 102 from level 45 (Ludra's Heart).

Relic Collector Guard FAQ

How do I get Relic Collector Guard in AION 2?

Drops: Renegade Daeva Gladiator — 0.02% per kill (+11 more). Every source is listed under "How to get" on this page.

What extra stats can Relic Collector Guard roll?

Soul binding draws 3 of 16 stats by the game's weights. The likeliest: MP (23.6%), HP (23.6%), Critical Attack (23.6%).

Which skills can Relic Collector Guard boost?

Up to 3 draws, each landing with a 20% chance, add a level to one skill of the wearer's class — for the Gladiator, one of 12 skills such as Crushing Wave, Defiance, Rush Strike.

How much does it cost to enhance Relic Collector Guard to +10?

On average 10 tries and 208,530 Kinah, plus 8,305 Enhance Stone, counting the chance the game adds after each failure.

What does decomposing Relic Collector Guard give?

At +0: 103 Enhance Stone, for 4,000 Kinah. At +10: 8,408 Enhance Stone.

Can Relic Collector Guard be traded or sold?

Trade rule in the game: Soul Bind. Merchants buy it for 443 Kinah.