Aion2DataGlobal client 2.0.6.0 · read from the game files · unofficial
Pact-Bound Guard

Pact-Bound Guard

EpicGuardTier 2Both factions

Pact-Bound Guard is an Epic guard of item level 43, usable from character level 40. Fixed stats: Attack 87, Accuracy 50, Critical Hit 50. Soul binding adds 3 of 16 possible stats; the likeliest is MP (23.6%).

Fixed stats

"Of the best" compares each stat with the highest value among all guards the global client ships art for.

StatValueOf the best
Attack8741% of 210
Accuracy50best
Critical Hit50best

Extra stats: 3 of 16 on soul binding

Chance = how often each stat appears among the 3 drawn, from the game's weights (RandomWeight), assuming draws without repeats — our calculation, not a game screen. Each drawn stat rolls a value between min and max.

StatMinMaxWeightChance
MP861068,00023.6%
HP1732068,00023.6%
Critical Attack41548,00023.6%
Accuracy38518,00023.6%
Attack19297,00020.9%
Critical Hit29407,00020.9%
Back Attack41547,00020.9%
Front Attack41547,00020.9%
Block22327,00020.9%
Precision10197,00020.9%
Multi-hit Chance4.05%4.73%6,00018.2%
Might10196,00018.2%
Combat Speed5.32%6.19%4,00012.4%
Weapon Damage Boost4.05%4.73%4,00012.4%
Status Effect Chance10.8%12.49%4,00012.4%
Damage Boost3.05%3.58%2,0006.3%

Chance of the stats you want

Tick the stats you want. The game draws 3 — here is the chance of getting your pick.

Nothing selected yet.

Skill effects on soul binding

The item makes up to 3 draws, each landing with a 20% chance (SubStatSkillSelectProb, out of 10,000); a draw that lands adds levels to one skill of the wearer's class, picked by the weights of Active_EnchantEffect (ItemEquipSubstatSkill).

Gladiator · 12 skills
Templar · 12 skills
Assassin · 12 skills
Ranger · 12 skills
Sorcerer · 12 skills
Spiritmaster · 12 skills
Cleric · 12 skills
Chanter · 12 skills
Brawler · 12 skills

Enhance to +10

From the item's enhance table (Enchant_Legend_43). Expected values and percentiles are our calculation, counting the "+X% on failure" bonus the game adds after each failed try.

Expected tries +0 → +10
10
+0 to +10 always succeed · at most 10
Expected cost
387,980 Kinah
15,485 Enhance Stone
Kinah: 1 in 10 needs under 387,980, half under 387,980, 1 in 10 over 387,980
Adds at +10
Attack+48
item level +10
+1: 100%+2: 100%+3: 100%+4: 100%+5: 100%+6: 100%+7: 100%+8: 100%+9: 100%+10: 100%

Open in the enhance calculator — any start and target level, and the chance your budget is enough.

Decompose

Costs 4,000 Kinah. Every group in the item's DecomposeResultItemGroup gives its package (RewardDecomposePackage, one per enhance level); amounts are added up.

At +10, decomposing gives back 15,608 Enhance Stone, 15,485 more than at +0 — 100% of the 15,485 spent on average getting there. Up to +10 it returns every Enhance Stone spent; past that, the stones lost to failed tries do not come back. Our calculation, same model as the enhance block.

EnhanceEnhance StoneEnhance Stone spent that comes back
+0123—
+1338100%
+2648100%
+31,208100%
+42,068100%
+53,278100%
+64,858100%
+76,858100%
+89,298100%
+912,208100%
+1015,608100%

Compared with nearby guards

The nearest items of the same kind by item level (one per name), each main stat against this item's.

ItemGradeItem levelReq. levelAttackAccuracyCritical Hit
Spiritforged GuardUnique454592+55050
Black Claw GuardEpic454592+55050
Ignus GuardEpic454592+55050
Artisan's Splendent Orichalcum GuardElyosUnique443490+35050
Pact-Bound GuardEpic4340875050
Transcendent GuardUnique4337875050
Turbulence GuardEpic424585−25050
Unyielding GuardEpic424585−25050
Holy Spirit GuardUnique413583−45050

Other versions of Pact-Bound Guard

Same name, different grade, level or faction.

Best guard at each level

For each required level (Item table), the guard needing that level with the highest item level; ties go to the higher grade. Only items the global client ships art for. Our ranking by item level, not by stats.

Highest item level a character can equip on the way: 39 from level 1 (Pilgrim Guard); 44 from level 34 (Artisan's Splendent Orichalcum Guard); 46 from level 40 (Fallen Ancient God Guard); 102 from level 45 (Ludra's Heart).

Pact-Bound Guard FAQ

What extra stats can Pact-Bound Guard roll?

Soul binding draws 3 of 16 stats by the game's weights. The likeliest: MP (23.6%), HP (23.6%), Critical Attack (23.6%).

Which skills can Pact-Bound Guard boost?

Up to 3 draws, each landing with a 20% chance, add a level to one skill of the wearer's class — for the Gladiator, one of 12 skills such as Crushing Wave, Defiance, Rush Strike.

How much does it cost to enhance Pact-Bound Guard to +10?

On average 10 tries and 387,980 Kinah, plus 15,485 Enhance Stone, counting the chance the game adds after each failure.

What does decomposing Pact-Bound Guard give?

At +0: 123 Enhance Stone, for 4,000 Kinah. At +10: 15,608 Enhance Stone.

Can Pact-Bound Guard be traded or sold?

Trade rule in the game: Soul Bind Acquire. Merchants buy it for 1,714 Kinah.