Aion2DataGlobal client 2.0.6.0 · read from the game files · unofficial
Conquering Sapphire Ring

Conquering Sapphire Ring

UniqueRingTier 2Both factions

Conquering Sapphire Ring is a Unique ring of item level 51, usable from character level 45. Fixed stats: Attack 52, Defense 125. Soul binding adds 4 of 15 possible stats; the likeliest is Natural MP Regen (38.4%).

Fixed stats

"Of the best" compares each stat with the highest value among all rings the global client ships art for.

StatValueOf the best
Attack5250% of 105
Defense12550% of 252

Extra stats: 4 of 15 on soul binding

Chance = how often each stat appears among the 4 drawn, from the game's weights (RandomWeight), assuming draws without repeats — our calculation, not a game screen. Each drawn stat rolls a value between min and max.

StatMinMaxWeightChance
Natural MP Regen162510,00038.4%
Natural HP Regen314310,00038.4%
MP67849,50036.8%
Critical Hit Resist31439,50036.8%
Block18289,50036.8%
HP1351629,50036.8%
Critical Hit22326,00024.9%
Accuracy30426,00024.9%
Defense1752086,00024.9%
Flight Power168193.276,00024.9%
Attack14236,00024.9%
Evasion17276,00024.9%
Intelligence8162,0008.9%
Might5132,0008.9%
Precision5132,0008.9%

Chance of the stats you want

Tick the stats you want. The game draws 4 — here is the chance of getting your pick.

Nothing selected yet.

Skill effects on soul binding

The item makes up to 4 draws, each landing with a 20% chance (SubStatSkillSelectProb, out of 10,000); a draw that lands adds levels to one skill of the wearer's class, picked by the weights of Active_EnchantEffect (ItemEquipSubstatSkill).

Gladiator · 12 skills
Templar · 12 skills
Assassin · 12 skills
Ranger · 12 skills
Sorcerer · 12 skills
Spiritmaster · 12 skills
Cleric · 12 skills
Chanter · 12 skills
Brawler · 12 skills

Enhance to +15

From the item's enhance table (Enchant_Unique_51). Expected values and percentiles are our calculation, counting the "+X% on failure" bonus the game adds after each failed try.

Expected tries +0 → +15
22.2
+0 to +10 always succeed · at most 76
Expected cost
7,487,505 Kinah
95,377 Enhance Stone
Kinah: 1 in 10 needs under 4,543,780, half under 7,217,780, 1 in 10 over 10,787,780
Adds at +15
Attack+43
Defense+108
item level +15
+1: 100%+2: 100%+3: 100%+4: 100%+5: 100%+6: 100%+7: 100%+8: 100%+9: 100%+10: 100%+11: 65%+12: 50%+13: 35%+14: 25%+15: 20%

Open in the enhance calculator — any start and target level, and the chance your budget is enough.

Decompose

Costs 8,000 Kinah. Every group in the item's DecomposeResultItemGroup gives its package (RewardDecomposePackage, one per enhance level); amounts are added up.

At +15, decomposing gives back 48,786 Enhance Stone, 48,415 more than at +0 — 51% of the 95,377 spent on average getting there. Up to +10 it returns every Enhance Stone spent; past that, the stones lost to failed tries do not come back. Our calculation, same model as the enhance block.

EnhanceEnhance StoneEnhance Stone spent that comes back
+0371—
+1626100%
+2996100%
+31,666100%
+42,686100%
+54,116100%
+65,996100%
+78,366100%
+811,256100%
+914,706100%
+1018,746100%
+1123,40691%
+1228,71681%
+1334,69669%
+1441,37659%
+1548,78651%

Compared with nearby rings

The nearest items of the same kind by item level (one per name), each main stat against this item's.

ItemGradeItem levelReq. levelAttackDefense
Star Dragon Lord RingAsmodianUnique624563+11152+27
True Dragon Lord RingElyosUnique624563+11152+27
Kaira RingUnique564557+5137+12
Berk RingUnique544555+3132+7
Conquering Sapphire RingUnique514552125
Fallen Ancient God Sapphire RingUnique464047−5112−13
Dartan RingUnique464047−5112−13
Kashapa RingUnique464047−5112−13
High Commander Lagta RingUnique464047−5112−13

Other versions of Conquering Sapphire Ring

Same name, different grade, level or faction.

Best ring at each level

For each required level (Item table), the ring needing that level with the highest item level; ties go to the higher grade. Only items the global client ships art for. Our ranking by item level, not by stats.

Highest item level a character can equip on the way: 43 from level 1 (Pilgrim Ring); 44 from level 34 (Artisan's Splendent Sapphire Ring); 46 from level 40 (Fallen Ancient God Sapphire Ring); 102 from level 45 (Splendent Wise Dragon Lord Ring).

Conquering Sapphire Ring FAQ

What extra stats can Conquering Sapphire Ring roll?

Soul binding draws 4 of 15 stats by the game's weights. The likeliest: Natural MP Regen (38.4%), Natural HP Regen (38.4%), MP (36.8%).

Which skills can Conquering Sapphire Ring boost?

Up to 4 draws, each landing with a 20% chance, add a level to one skill of the wearer's class — for the Gladiator, one of 12 skills such as Crushing Wave, Defiance, Rush Strike.

How much does it cost to enhance Conquering Sapphire Ring to +15?

On average 22.2 tries and 7,487,505 Kinah, plus 95,377 Enhance Stone, counting the chance the game adds after each failure.

What does decomposing Conquering Sapphire Ring give?

At +0: 371 Enhance Stone, for 8,000 Kinah. At +15: 48,786 Enhance Stone.

Can Conquering Sapphire Ring be traded or sold?

Trade rule in the game: Soul Bind. Merchants buy it for 1,202 Kinah.