Aion2DataGlobal client 2.0.6.0 · read from the game files · unofficial
Kaira Ring

Kaira Ring

UniqueRingTier 2Both factions

Kaira Ring is a Unique ring of item level 56, usable from character level 45. Fixed stats: Attack 57, Defense 137. Soul binding adds 4 of 15 possible stats; the likeliest is Natural MP Regen (38.4%).

Fixed stats

"Of the best" compares each stat with the highest value among all rings the global client ships art for.

StatValueOf the best
Attack5754% of 105
Defense13754% of 252

Extra stats: 4 of 15 on soul binding

Chance = how often each stat appears among the 4 drawn, from the game's weights (RandomWeight), assuming draws without repeats — our calculation, not a game screen. Each drawn stat rolls a value between min and max.

StatMinMaxWeightChance
Natural MP Regen162510,00038.4%
Natural HP Regen324410,00038.4%
MP69869,50036.8%
Critical Hit Resist32449,50036.8%
Block18289,50036.8%
HP1391679,50036.8%
Critical Hit23336,00024.9%
Accuracy31436,00024.9%
Defense1812156,00024.9%
Flight Power174200.176,00024.9%
Attack15246,00024.9%
Evasion18286,00024.9%
Intelligence8162,0008.9%
Might5132,0008.9%
Precision5132,0008.9%

Chance of the stats you want

Tick the stats you want. The game draws 4 — here is the chance of getting your pick.

Nothing selected yet.

Skill effects on soul binding

The item makes up to 4 draws, each landing with a 20% chance (SubStatSkillSelectProb, out of 10,000); a draw that lands adds levels to one skill of the wearer's class, picked by the weights of Active_EnchantEffect (ItemEquipSubstatSkill).

Gladiator · 12 skills
Templar · 12 skills
Assassin · 12 skills
Ranger · 12 skills
Sorcerer · 12 skills
Spiritmaster · 12 skills
Cleric · 12 skills
Chanter · 12 skills
Brawler · 12 skills

Enhance to +15

From the item's enhance table (Enchant_Unique_56). Expected values and percentiles are our calculation, counting the "+X% on failure" bonus the game adds after each failed try.

Expected tries +0 → +15
22.2
+0 to +10 always succeed · at most 76
Expected cost
8,221,638 Kinah
104,698 Enhance Stone
Kinah: 1 in 10 needs under 4,995,300, half under 7,944,300, 1 in 10 over 11,844,300
Adds at +15
Attack+47
Defense+119
item level +15
+1: 100%+2: 100%+3: 100%+4: 100%+5: 100%+6: 100%+7: 100%+8: 100%+9: 100%+10: 100%+11: 65%+12: 50%+13: 35%+14: 25%+15: 20%

Amplified Enhance continues for 1 more levels with Amplify Stones; level 1 adds Attack +4, Defense +8, Damage Boost +0.5%.

Open in the enhance calculator — any start and target level, and the chance your budget is enough.

How to get Kaira Ring

The sources the game lists for this item (its acquisition routes), and the monsters whose reward tables drop it, best chance per kill first.

Best monsters to farmLevelChance / killIn 10 killsAvg. kills
Executor KairaExecutor KairaChaotic Lower Reshanta6512.88%74.8%7.8
Watcher KairaWatcher KairaChaotic Lower Reshanta6512.88%74.8%7.8

Chance per kill counts equipment packages too (package chance × the item's weight inside). In 10 kills = 1 − (1 − chance)¹⁰; avg. kills = 1 ÷ chance; kills for 90% = ln(0.1) ÷ ln(1 − chance), rounded up.

Decompose

Costs 8,000 Kinah. Every group in the item's DecomposeResultItemGroup gives its package (RewardDecomposePackage, one per enhance level); amounts are added up.

At +15, decomposing gives back 53,496 Enhance Stone, 53,120 more than at +0 — 51% of the 104,698 spent on average getting there. Up to +10 it returns every Enhance Stone spent; past that, the stones lost to failed tries do not come back. Our calculation, same model as the enhance block.

EnhanceEnhance StoneEnhance Stone spent that comes back
+0376—
+1656100%
+21,056100%
+31,786100%
+42,906100%
+54,476100%
+66,536100%
+79,136100%
+812,306100%
+916,086100%
+1020,516100%
+1125,62691%
+1231,44681%
+1338,01669%
+1445,35659%
+1553,49651%

Compared with nearby rings

The nearest items of the same kind by item level (one per name), each main stat against this item's.

ItemGradeItem levelReq. levelAttackDefense
Splendent Star Dragon Lord RingAsmodianUnique704572+15172+35
Splendent True Dragon Lord RingElyosUnique704572+15172+35
Star Dragon Lord RingAsmodianUnique624563+6152+15
True Dragon Lord RingElyosUnique624563+6152+15
Kaira RingUnique564557137
Berk RingUnique544555−2132−5
Conquering Sapphire RingUnique514552−5125−12
Fallen Ancient God Sapphire RingUnique464047−10112−25
Dartan RingUnique464047−10112−25

Best ring at each level

For each required level (Item table), the ring needing that level with the highest item level; ties go to the higher grade. Only items the global client ships art for. Our ranking by item level, not by stats.

Highest item level a character can equip on the way: 43 from level 1 (Pilgrim Ring); 44 from level 34 (Artisan's Splendent Sapphire Ring); 46 from level 40 (Fallen Ancient God Sapphire Ring); 102 from level 45 (Splendent Wise Dragon Lord Ring).

Kaira Ring FAQ

How do I get Kaira Ring in AION 2?

Drops: Executor Kaira — 12.88% per kill (+1 more). In chests: Kaira's Merit Chest: Epic (Bound) (+8 more). Every source is listed under "How to get" on this page.

What extra stats can Kaira Ring roll?

Soul binding draws 4 of 15 stats by the game's weights. The likeliest: Natural MP Regen (38.4%), Natural HP Regen (38.4%), MP (36.8%).

Which skills can Kaira Ring boost?

Up to 4 draws, each landing with a 20% chance, add a level to one skill of the wearer's class — for the Gladiator, one of 12 skills such as Crushing Wave, Defiance, Rush Strike.

How much does it cost to enhance Kaira Ring to +15?

On average 22.2 tries and 8,221,638 Kinah, plus 104,698 Enhance Stone, counting the chance the game adds after each failure. Amplified Enhance then goes 1 levels further.

What does decomposing Kaira Ring give?

At +0: 376 Enhance Stone, for 8,000 Kinah. At +15: 53,496 Enhance Stone.

Can Kaira Ring be traded or sold?

Trade rule in the game: Soul Bind. Merchants buy it for 1,685 Kinah.