Aion2DataGlobal client 2.0.6.0 · read from the game files · unofficial
Lunatic Guard

Lunatic Guard

EpicGuardTier 2Both factions

Lunatic Guard is an Epic guard of item level 45, usable from character level 45. Fixed stats: Attack 92, Accuracy 50, Critical Hit 50. Soul binding adds 3 of 16 possible stats; the likeliest is MP (23.6%).

Fixed stats

"Of the best" compares each stat with the highest value among all guards the global client ships art for.

StatValueOf the best
Attack9244% of 210
Accuracy50best
Critical Hit50best

Extra stats: 3 of 16 on soul binding

Chance = how often each stat appears among the 3 drawn, from the game's weights (RandomWeight), assuming draws without repeats — our calculation, not a game screen. Each drawn stat rolls a value between min and max.

StatMinMaxWeightChance
MP891098,00023.6%
HP1802148,00023.6%
Critical Attack42558,00023.6%
Accuracy40538,00023.6%
Attack20307,00020.9%
Critical Hit30427,00020.9%
Back Attack42557,00020.9%
Front Attack42557,00020.9%
Block23337,00020.9%
Precision11207,00020.9%
Multi-hit Chance4.2%4.9%6,00018.2%
Might11206,00018.2%
Combat Speed5.51%6.41%4,00012.4%
Weapon Damage Boost4.2%4.9%4,00012.4%
Status Effect Chance11.2%12.95%4,00012.4%
Damage Boost3.16%3.7%2,0006.3%

Chance of the stats you want

Tick the stats you want. The game draws 3 — here is the chance of getting your pick.

Nothing selected yet.

Skill effects on soul binding

The item makes up to 3 draws, each landing with a 20% chance (SubStatSkillSelectProb, out of 10,000); a draw that lands adds levels to one skill of the wearer's class, picked by the weights of Active_EnchantEffect (ItemEquipSubstatSkill).

Gladiator · 12 skills
Templar · 12 skills
Assassin · 12 skills
Ranger · 12 skills
Sorcerer · 12 skills
Spiritmaster · 12 skills
Cleric · 12 skills
Chanter · 12 skills
Brawler · 12 skills

Enhance to +10

From the item's enhance table (Enchant_Legend_45). Expected values and percentiles are our calculation, counting the "+X% on failure" bonus the game adds after each failed try.

Expected tries +0 → +10
10
+0 to +10 always succeed · at most 10
Expected cost
406,430 Kinah
16,195 Enhance Stone
Kinah: 1 in 10 needs under 406,430, half under 406,430, 1 in 10 over 406,430
Adds at +10
Attack+51
item level +10
+1: 100%+2: 100%+3: 100%+4: 100%+5: 100%+6: 100%+7: 100%+8: 100%+9: 100%+10: 100%

Open in the enhance calculator — any start and target level, and the chance your budget is enough.

How to get Lunatic Guard

The sources the game lists for this item (its acquisition routes), and the monsters whose reward tables drop it, best chance per kill first.

Lunatic Guard from dungeons

Chance per clear counts every chest and boss table of the mode, each opened once; weeks assume every weekly reward claim is used. Our calculation from the game's reward tables.

DungeonChance / clearAvg. clearsAvg. weeksWeeks for 90%
Abyssal Forge: LudraSanctuary · Normal · 1 a week0.38%265265611

Decompose

Costs 4,000 Kinah. Every group in the item's DecomposeResultItemGroup gives its package (RewardDecomposePackage, one per enhance level); amounts are added up.

At +10, decomposing gives back 16,320 Enhance Stone, 16,195 more than at +0 — 100% of the 16,195 spent on average getting there. Up to +10 it returns every Enhance Stone spent; past that, the stones lost to failed tries do not come back. Our calculation, same model as the enhance block.

EnhanceEnhance StoneEnhance Stone spent that comes back
+0125—
+1350100%
+2670100%
+31,260100%
+42,160100%
+53,420100%
+65,080100%
+77,170100%
+89,720100%
+912,760100%
+1016,320100%

Compared with nearby guards

The nearest items of the same kind by item level (one per name), each main stat against this item's.

ItemGradeItem levelReq. levelAttackAccuracyCritical Hit
True Dragon Lord GuardElyosUnique6245127+355050
Bakarma GuardUnique5445110+185050
Unyielding SpiritUnique5145104+125050
Fallen Ancient God GuardUnique464094+25050
Lunatic GuardEpic4545925050
Spiritforged GuardUnique4545925050
Ignus GuardEpic4545925050
Black Claw GuardEpic4545925050
Artisan's Splendent Orichalcum GuardElyosUnique443490−25050

Other versions of Lunatic Guard

Same name, different grade, level or faction.

Best guard at each level

For each required level (Item table), the guard needing that level with the highest item level; ties go to the higher grade. Only items the global client ships art for. Our ranking by item level, not by stats.

Highest item level a character can equip on the way: 39 from level 1 (Pilgrim Guard); 44 from level 34 (Artisan's Splendent Orichalcum Guard); 46 from level 40 (Fallen Ancient God Guard); 102 from level 45 (Ludra's Heart).

Lunatic Guard FAQ

How do I get Lunatic Guard in AION 2?

Dungeon: Abyssal Forge: Ludra — 0.38% per clear. Every source is listed under "How to get" on this page.

What extra stats can Lunatic Guard roll?

Soul binding draws 3 of 16 stats by the game's weights. The likeliest: MP (23.6%), HP (23.6%), Critical Attack (23.6%).

Which skills can Lunatic Guard boost?

Up to 3 draws, each landing with a 20% chance, add a level to one skill of the wearer's class — for the Gladiator, one of 12 skills such as Crushing Wave, Defiance, Rush Strike.

How much does it cost to enhance Lunatic Guard to +10?

On average 10 tries and 406,430 Kinah, plus 16,195 Enhance Stone, counting the chance the game adds after each failure.

What does decomposing Lunatic Guard give?

At +0: 125 Enhance Stone, for 4,000 Kinah. At +10: 16,320 Enhance Stone.

Can Lunatic Guard be traded or sold?

Trade rule in the game: Soul Bind Acquire. Merchants buy it for 8,690 Kinah.