Aion2DataGlobal client 2.0.6.0 · read from the game files · unofficial
Vagabond Guard

Vagabond Guard

RareGuardTier 2Both factions

Vagabond Guard is a Rare guard of item level 30, usable from character level 30. Fixed stats: Attack 60, Accuracy 50, Critical Hit 50. Soul binding adds 2 of 16 possible stats; the likeliest is Critical Attack (15.9%).

Fixed stats

"Of the best" compares each stat with the highest value among all guards the global client ships art for.

StatValueOf the best
Attack6029% of 210
Accuracy50best
Critical Hit50best

Extra stats: 2 of 16 on soul binding

Chance = how often each stat appears among the 2 drawn, from the game's weights (RandomWeight), assuming draws without repeats — our calculation, not a game screen. Each drawn stat rolls a value between min and max.

StatMinMaxWeightChance
Critical Attack30428,00015.9%
Accuracy29408,00015.9%
MP64818,00015.9%
HP1291558,00015.9%
Front Attack30427,00014%
Precision8167,00014%
Attack14237,00014%
Critical Hit21317,00014%
Back Attack30427,00014%
Block17277,00014%
Multi-hit Chance3%3.52%6,00012.1%
Might8166,00012.1%
Status Effect Chance8%9.27%4,0008.1%
Combat Speed3.93%4.59%4,0008.1%
Weapon Damage Boost3%3.52%4,0008.1%
Damage Boost2.27%2.68%2,0004.1%

Chance of the stats you want

Tick the stats you want. The game draws 2 — here is the chance of getting your pick.

Nothing selected yet.

Skill effects on soul binding

The item makes up to 2 draws, each landing with a 20% chance (SubStatSkillSelectProb, out of 10,000); a draw that lands adds levels to one skill of the wearer's class, picked by the weights of Active_EnchantEffect (ItemEquipSubstatSkill).

Gladiator · 12 skills
Templar · 12 skills
Assassin · 12 skills
Ranger · 12 skills
Sorcerer · 12 skills
Spiritmaster · 12 skills
Cleric · 12 skills
Chanter · 12 skills
Brawler · 12 skills

Enhance to +5

From the item's enhance table (Enchant_Rare_30). Expected values and percentiles are our calculation, counting the "+X% on failure" bonus the game adds after each failed try.

Expected tries +0 → +5
5
+0 to +5 always succeed · at most 5
Expected cost
55,050 Kinah
2,200 Enhance Stone
Kinah: 1 in 10 needs under 55,050, half under 55,050, 1 in 10 over 55,050
Adds at +5
Attack+17
item level +5
+1: 100%+2: 100%+3: 100%+4: 100%+5: 100%

Open in the enhance calculator — any start and target level, and the chance your budget is enough.

How to get Vagabond Guard

The sources the game lists for this item (its acquisition routes), and the monsters whose reward tables drop it, best chance per kill first.

Best monsters to farmLevelChance / killIn 10 killsAvg. kills
Enraged Guardian Lord NahmaEnraged Guardian Lord Nahma8033.18%98.2%3
Executioner DramosExecutioner Dramos8019.2%88.1%5.2
Ravager MarakhaRavager Marakha8019.2%88.1%5.2
Turncoat DucalTurncoat Ducal8019.2%88.1%5.2
Guardian Lord NahmaGuardian Lord NahmaChaotic Lower Reshanta6516.59%83.7%6
Argo, the Spirit KingArgo, the Spirit KingChaotic Lower Reshanta6513.82%77.4%7.2
Executor ArgoExecutor ArgoChaotic Lower Reshanta6513.82%77.4%7.2
Executor TamasaExecutor TamasaChaotic Lower Reshanta6513.82%77.4%7.2
Executor KairaExecutor KairaChaotic Lower Reshanta658.96%60.9%11
Watcher KairaWatcher KairaChaotic Lower Reshanta658.96%60.9%11
Abyssal Ancient RevenantAbyssal Ancient Revenant510.27%2.7%372
Abyssal Mutated Ancient DestroyerAbyssal Mutated Ancient Destroyer510.27%2.7%372

Chance per kill counts equipment packages too (package chance × the item's weight inside). In 10 kills = 1 − (1 − chance)¹⁰; avg. kills = 1 ÷ chance; kills for 90% = ln(0.1) ÷ ln(1 − chance), rounded up. 116 monsters drop it in all; the best 12 are shown.

Decompose

Costs 2,000 Kinah. Every group in the item's DecomposeResultItemGroup gives its package (RewardDecomposePackage, one per enhance level); amounts are added up.

At +5, decomposing gives back 2,250 Enhance Stone, 2,200 more than at +0 — 100% of the 2,200 spent on average getting there. Up to +5 it returns every Enhance Stone spent; past that, the stones lost to failed tries do not come back. Our calculation, same model as the enhance block.

EnhanceEnhance StoneEnhance Stone spent that comes back
+050—
+1200100%
+2420100%
+3810100%
+41,410100%
+52,250100%

Compared with nearby guards

The nearest items of the same kind by item level (one per name), each main stat against this item's.

ItemGradeItem levelReq. levelAttackAccuracyCritical Hit
Destruction GuardEpic333066+65050
Illusion GuardEpic333066+65050
Avenger GuardEpic31162+25050
Drifter GuardEpic31162+25050
Vagabond GuardRare3030605050
Temple Guardian GuardEpic282556−45050
Pragmatist GuardEpic282556−45050
Whispering Oblivion GuardEpic282556−45050
Expert's Orichalcum GuardElyosRare282856−45050

Other versions of Vagabond Guard

Same name, different grade, level or faction.

Best guard at each level

For each required level (Item table), the guard needing that level with the highest item level; ties go to the higher grade. Only items the global client ships art for. Our ranking by item level, not by stats.

Highest item level a character can equip on the way: 39 from level 1 (Pilgrim Guard); 44 from level 34 (Artisan's Splendent Orichalcum Guard); 46 from level 40 (Fallen Ancient God Guard); 102 from level 45 (Ludra's Heart).

Vagabond Guard FAQ

How do I get Vagabond Guard in AION 2?

Drops: Enraged Guardian Lord Nahma — 33.18% per kill (+11 more). Every source is listed under "How to get" on this page.

What extra stats can Vagabond Guard roll?

Soul binding draws 2 of 16 stats by the game's weights. The likeliest: Critical Attack (15.9%), Accuracy (15.9%), MP (15.9%).

Which skills can Vagabond Guard boost?

Up to 2 draws, each landing with a 20% chance, add a level to one skill of the wearer's class — for the Gladiator, one of 12 skills such as Crushing Wave, Defiance, Rush Strike.

How much does it cost to enhance Vagabond Guard to +5?

On average 5 tries and 55,050 Kinah, plus 2,200 Enhance Stone, counting the chance the game adds after each failure.

What does decomposing Vagabond Guard give?

At +0: 50 Enhance Stone, for 2,000 Kinah. At +5: 2,250 Enhance Stone.

Can Vagabond Guard be traded or sold?

Trade rule in the game: Soul Bind. Merchants buy it for 436 Kinah.