Aion2DataGlobal client 2.0.6.0 · read from the game files · unofficial
Frontline Guard

Frontline Guard

RareGuardTier 2Both factions

Frontline Guard is a Rare guard of item level 20, usable from character level 20. Fixed stats: Attack 40, Accuracy 50, Critical Hit 50. Soul binding adds 2 of 16 possible stats; the likeliest is Critical Attack (15.9%).

Fixed stats

"Of the best" compares each stat with the highest value among all guards the global client ships art for.

StatValueOf the best
Attack4019% of 210
Accuracy50best
Critical Hit50best

Extra stats: 2 of 16 on soul binding

Chance = how often each stat appears among the 2 drawn, from the game's weights (RandomWeight), assuming draws without repeats — our calculation, not a game screen. Each drawn stat rolls a value between min and max.

StatMinMaxWeightChance
Critical Attack27388,00015.9%
Accuracy26378,00015.9%
MP58748,00015.9%
HP1181438,00015.9%
Front Attack27387,00014%
Precision7157,00014%
Attack12217,00014%
Critical Hit19297,00014%
Back Attack27387,00014%
Block15247,00014%
Multi-hit Chance2.76%3.24%6,00012.1%
Might7156,00012.1%
Status Effect Chance7.36%8.53%4,0008.1%
Combat Speed3.62%4.23%4,0008.1%
Weapon Damage Boost2.76%3.24%4,0008.1%
Damage Boost2.08%2.46%2,0004.1%

Chance of the stats you want

Tick the stats you want. The game draws 2 — here is the chance of getting your pick.

Nothing selected yet.

Skill effects on soul binding

The item makes up to 2 draws, each landing with a 20% chance (SubStatSkillSelectProb, out of 10,000); a draw that lands adds levels to one skill of the wearer's class, picked by the weights of Active_EnchantEffect (ItemEquipSubstatSkill).

Gladiator · 12 skills
Templar · 12 skills
Assassin · 12 skills
Ranger · 12 skills
Sorcerer · 12 skills
Spiritmaster · 12 skills
Cleric · 12 skills
Chanter · 12 skills
Brawler · 12 skills

Enhance to +5

From the item's enhance table (Enchant_Rare_20). Expected values and percentiles are our calculation, counting the "+X% on failure" bonus the game adds after each failed try.

Expected tries +0 → +5
5
+0 to +5 always succeed · at most 5
Expected cost
36,750 Kinah
1,470 Enhance Stone
Kinah: 1 in 10 needs under 36,750, half under 36,750, 1 in 10 over 36,750
Adds at +5
Attack+11
item level +5
+1: 100%+2: 100%+3: 100%+4: 100%+5: 100%

Open in the enhance calculator — any start and target level, and the chance your budget is enough.

Decompose

Costs 2,000 Kinah. Every group in the item's DecomposeResultItemGroup gives its package (RewardDecomposePackage, one per enhance level); amounts are added up.

At +5, decomposing gives back 1,510 Enhance Stone, 1,470 more than at +0 — 100% of the 1,470 spent on average getting there. Up to +5 it returns every Enhance Stone spent; past that, the stones lost to failed tries do not come back. Our calculation, same model as the enhance block.

EnhanceEnhance StoneEnhance Stone spent that comes back
+040—
+1140100%
+2290100%
+3550100%
+4950100%
+51,510100%

Compared with nearby guards

The nearest items of the same kind by item level (one per name), each main stat against this item's.

ItemGradeItem levelReq. levelAttackAccuracyCritical Hit
Defender GuardEpic232046+65050
Relic Collector GuardEpic232046+65050
Elder GuardEpic232046+65050
Splendent Orichalcum GuardElyosRare221644+45050
Frontline GuardRare2020405050
Ethereal GuardRare2020405050
Chaos GuardRare2020405050
Earth GuardCommon2020405050
Facade GuardRare19138−25050

Other versions of Frontline Guard

Same name, different grade, level or faction.

Best guard at each level

For each required level (Item table), the guard needing that level with the highest item level; ties go to the higher grade. Only items the global client ships art for. Our ranking by item level, not by stats.

Highest item level a character can equip on the way: 39 from level 1 (Pilgrim Guard); 44 from level 34 (Artisan's Splendent Orichalcum Guard); 46 from level 40 (Fallen Ancient God Guard); 102 from level 45 (Ludra's Heart).

Frontline Guard FAQ

What extra stats can Frontline Guard roll?

Soul binding draws 2 of 16 stats by the game's weights. The likeliest: Critical Attack (15.9%), Accuracy (15.9%), MP (15.9%).

Which skills can Frontline Guard boost?

Up to 2 draws, each landing with a 20% chance, add a level to one skill of the wearer's class — for the Gladiator, one of 12 skills such as Crushing Wave, Defiance, Rush Strike.

How much does it cost to enhance Frontline Guard to +5?

On average 5 tries and 36,750 Kinah, plus 1,470 Enhance Stone, counting the chance the game adds after each failure.

What does decomposing Frontline Guard give?

At +0: 40 Enhance Stone, for 2,000 Kinah. At +5: 1,510 Enhance Stone.

Can Frontline Guard be traded or sold?

Trade rule in the game: Soul Bind. Merchants buy it for 222 Kinah.