Aion2DataGlobal client 2.0.6.0 · read from the game files · unofficial
Bakarma Helm

Bakarma Helm

UniqueHelmTier 2Both factions

Bakarma Helm is a Unique helm of item level 54, usable from character level 45. Fixed stats: Defense 298, HP 135. Soul binding adds 4 of 24 possible stats; the likeliest is Block (23.6%).

Fixed stats

"Of the best" compares each stat with the highest value among all helms the global client ships art for.

StatValueOf the best
Defense29862% of 477
HP13563% of 215

Extra stats: 4 of 24 on soul binding

Chance = how often each stat appears among the 4 drawn, from the game's weights (RandomWeight), assuming draws without repeats — our calculation, not a game screen. Each drawn stat rolls a value between min and max.

StatMinMaxWeightChance
Block18286,00023.6%
MP69866,00023.6%
HP1391676,00023.6%
Natural MP Regen16256,00023.6%
Natural HP Regen32446,00023.6%
Critical Damage Defense1862216,00023.6%
Critical Hit Resist32446,00023.6%
Front Defense1862215,00020%
Critical Hit23335,00020%
Accuracy31435,00020%
Defense1812155,00020%
Evasion18285,00020%
Back Defense1862215,00020%
Dexterity8164,00016.3%
Constitution13224,00016.3%
Willpower8164,00016.3%
Attack15244,00016.3%
Incoming Heal13.05%15.08%3,00012.4%
Status Effect Resist4.66%5.43%3,00012.4%
Endurance2.17%2.57%1,2005.1%
Attack increase1.45%1.74%1,2005.1%
Perfect Resist2.71%3.19%1,2005.1%
Double Chance1.45%1.74%1,2005.1%
Weapon Damage Tolerance5.22%6.07%1,2005.1%

Chance of the stats you want

Tick the stats you want. The game draws 4 — here is the chance of getting your pick.

Nothing selected yet.

Skill effects on soul binding

The item makes up to 4 draws, each landing with a 20% chance (SubStatSkillSelectProb, out of 10,000); a draw that lands adds levels to one skill of the wearer's class, picked by the weights of Passive_EnchantEffect (ItemEquipSubstatSkill).

Gladiator · 10 skills
Templar · 10 skills
Assassin · 10 skills
Ranger · 10 skills
Sorcerer · 10 skills
Spiritmaster · 10 skills
Cleric · 10 skills
Chanter · 10 skills
Brawler · 10 skills

Enhance to +15

From the item's enhance table (Enchant_Unique_54). Expected values and percentiles are our calculation, counting the "+X% on failure" bonus the game adds after each failed try.

Expected tries +0 → +15
22.2
+0 to +10 always succeed · at most 76
Expected cost
7,956,463 Kinah
100,992 Enhance Stone
Kinah: 1 in 10 needs under 4,820,150, half under 7,660,150, 1 in 10 over 11,469,150
Adds at +15
Defense+234
HP+191
item level +15
+1: 100%+2: 100%+3: 100%+4: 100%+5: 100%+6: 100%+7: 100%+8: 100%+9: 100%+10: 100%+11: 65%+12: 50%+13: 35%+14: 25%+15: 20%

Amplified Enhance continues for 1 more levels with Amplify Stones; level 1 adds Defense +16, HP +16, Damage Tolerance +0.5%, HP increase +0.5%.

Open in the enhance calculator — any start and target level, and the chance your budget is enough.

Decompose

Costs 8,000 Kinah. Every group in the item's DecomposeResultItemGroup gives its package (RewardDecomposePackage, one per enhance level); amounts are added up.

At +15, decomposing gives back 51,624 Enhance Stone, 51,250 more than at +0 — 51% of the 100,992 spent on average getting there. Up to +10 it returns every Enhance Stone spent; past that, the stones lost to failed tries do not come back. Our calculation, same model as the enhance block.

EnhanceEnhance StoneEnhance Stone spent that comes back
+0374—
+1644100%
+21,034100%
+31,744100%
+42,824100%
+54,334100%
+66,324100%
+78,834100%
+811,894100%
+915,544100%
+1019,814100%
+1124,74491%
+1230,36481%
+1336,69469%
+1443,77459%
+1551,62451%

Compared with nearby helms

The nearest items of the same kind by item level (one per name), each main stat against this item's.

ItemGradeItem levelReq. levelDefenseHP
Splendent Star Dragon Lord HelmAsmodianUnique7045388+90175+40
Splendent True Dragon Lord HelmElyosUnique7045388+90175+40
Star Dragon Lord HelmAsmodianUnique6245342+44155+20
True Dragon Lord HelmElyosUnique6245342+44155+20
Bakarma HelmUnique5445298135
Conquering HelmUnique5145281−17128−7
Dartan HelmUnique4640253−45115−20
High Commander Lagta HelmUnique4640253−45115−20
Black Claw HelmEpic4545248−50113−22

Other versions of Bakarma Helm

Same name, different grade, level or faction.

Best helm at each level

For each required level (Item table), the helm needing that level with the highest item level; ties go to the higher grade. Only items the global client ships art for. Our ranking by item level, not by stats.

Highest item level a character can equip on the way: 41 from level 1 (Pilgrim Helm); 44 from level 34 (Artisan's Splendent Orichalcum Helm); 46 from level 40 (Dartan Helm); 86 from level 45 (Splendent White Dragon Lord Helm).

Bakarma Helm FAQ

What extra stats can Bakarma Helm roll?

Soul binding draws 4 of 24 stats by the game's weights. The likeliest: Block (23.6%), MP (23.6%), HP (23.6%).

Which skills can Bakarma Helm boost?

Up to 4 draws, each landing with a 20% chance, add a level to one skill of the wearer's class — for the Gladiator, one of 10 skills such as Attack Preparation, Blood Absorption, Destructive Impulse.

How much does it cost to enhance Bakarma Helm to +15?

On average 22.2 tries and 7,956,463 Kinah, plus 100,992 Enhance Stone, counting the chance the game adds after each failure. Amplified Enhance then goes 1 levels further.

What does decomposing Bakarma Helm give?

At +0: 374 Enhance Stone, for 8,000 Kinah. At +15: 51,624 Enhance Stone.

Can Bakarma Helm be traded or sold?

Trade rule in the game: Soul Bind Acquire. Merchants buy it for 30,000 Kinah.