Aion2DataGlobal client 2.0.6.0 · read from the game files · unofficial
Gartua Helm

Gartua Helm

UniqueHelmTier 2Both factions

Gartua Helm is a Unique helm of item level 70, usable from character level 45. Fixed stats: Defense 388, HP 175. Soul binding adds 4 of 24 possible stats; the likeliest is Block (23.6%).

Fixed stats

"Of the best" compares each stat with the highest value among all helms the global client ships art for.

StatValueOf the best
Defense38868% of 567
HP17569% of 255

Extra stats: 4 of 24 on soul binding

Chance = how often each stat appears among the 4 drawn, from the game's weights (RandomWeight), assuming draws without repeats — our calculation, not a game screen. Each drawn stat rolls a value between min and max.

StatMinMaxWeightChance
Block20306,00023.6%
MP76946,00023.6%
HP1541846,00023.6%
Natural MP Regen18286,00023.6%
Natural HP Regen36486,00023.6%
Critical Damage Defense2052436,00023.6%
Critical Hit Resist36486,00023.6%
Front Defense2052435,00020%
Critical Hit25365,00020%
Accuracy34465,00020%
Defense2002375,00020%
Evasion20305,00020%
Back Defense2052435,00020%
Dexterity9174,00016.3%
Constitution15244,00016.3%
Willpower9174,00016.3%
Attack16254,00016.3%
Incoming Heal14.4%16.63%3,00012.4%
Status Effect Resist5.14%5.98%3,00012.4%
Endurance2.4%2.83%1,2005.1%
Attack increase1.6%1.91%1,2005.1%
Perfect Resist3%3.52%1,2005.1%
Double Chance1.6%1.91%1,2005.1%
Weapon Damage Tolerance5.76%6.69%1,2005.1%

Chance of the stats you want

Tick the stats you want. The game draws 4 — here is the chance of getting your pick.

Nothing selected yet.

Skill effects on soul binding

The item makes up to 4 draws, each landing with a 20% chance (SubStatSkillSelectProb, out of 10,000); a draw that lands adds levels to one skill of the wearer's class, picked by the weights of Passive_EnchantEffect (ItemEquipSubstatSkill).

Gladiator · 10 skills
Templar · 10 skills
Assassin · 10 skills
Ranger · 10 skills
Sorcerer · 10 skills
Spiritmaster · 10 skills
Cleric · 10 skills
Chanter · 10 skills
Brawler · 10 skills

Enhance to +15

From the item's enhance table (Enchant_Unique_70). Expected values and percentiles are our calculation, counting the "+X% on failure" bonus the game adds after each failed try.

Expected tries +0 → +15
22.2
+0 to +10 always succeed · at most 76
Expected cost
10,295,535 Kinah
130,852 Enhance Stone
Kinah: 1 in 10 needs under 6,248,050, half under 9,918,050, 1 in 10 over 14,838,050
Adds at +15
Defense+304
HP+247
item level +15
+1: 100%+2: 100%+3: 100%+4: 100%+5: 100%+6: 100%+7: 100%+8: 100%+9: 100%+10: 100%+11: 65%+12: 50%+13: 35%+14: 25%+15: 20%

Amplified Enhance continues for 3 more levels with Amplify Stones; level 3 adds Defense +61, HP +61, Damage Tolerance +1.5%, HP increase +1.5%.

Open in the enhance calculator — any start and target level, and the chance your budget is enough.

How to get Gartua Helm

The sources the game lists for this item (its acquisition routes), and the monsters whose reward tables drop it, best chance per kill first.

Best monsters to farmLevelChance / killIn 10 killsAvg. kills
Eternal GartuaEternal GartuaVerteron Unique5110.3%66.3%9.7
Immortal GartuaImmortal GartuaAltgard5110.3%66.3%9.7

Chance per kill counts equipment packages too (package chance × the item's weight inside). In 10 kills = 1 − (1 − chance)¹⁰; avg. kills = 1 ÷ chance; kills for 90% = ln(0.1) ÷ ln(1 − chance), rounded up.

Potential to level 4

The game marks this gear "This gear can have Potential enhanced." Potential Stones unlock the potential of gear that has been Soul Bound. Steps come from the ItemSurpass table G_Surpass_Unique_Abyss_Armor.

Tries to the top
4
every step is 100% — the cost is exact
Adds at level 4
PvP Damage Tolerance+2%
StepChanceCost per tryStats at the new level
0 → 1100%PvP Damage Tolerance +0.5%
1 → 2100%PvP Damage Tolerance +1%
2 → 3100%PvP Damage Tolerance +1.5%
3 → 4100%PvP Damage Tolerance +2%

Open in the Potential calculator — any start and target level.

Gear Transfer

Transfer moves the Enhance level and Soul Binding effects of a source item onto this one (the game: "Transfers Enhance Level and Soul Binding effects"). The source item is consumed when the transfer succeeds. This item is in the group Succession_Unique_Helmet_LvT2, item level 70–86.

Source itemItem levelTransfers doneCost per transferChance
Tier 1 Helm
40 items
36–700100%
Tier 2 Helm
12 items · same group as this item
70–860–20100%

As a source, this item can be handed in to Tier 3 Helm (item level 86–102; 2 × Transfer Stone (Unique) (Bound)).

All Gear Transfer groups and costs

Used in 2 supply requests

The Abyss Supply Request takes Gartua Helm in 2 requests on 2 tabs. Items are destroyed on delivery.

RequestTabHand inRewards
Eternal GartuaElyos · Regular: Boss2
from 14 listed
Immortal GartuaAsmodian · Regular: Boss2
from 14 listed

All supply requests

Used in Substance Morph

Gartua Helm is a material (or a swap-in for one) in 4 recipes.

MakesChanceNeeds
1 × Transfer Stone (Unique) (Bound)full recipe100%Available from the start
1 × Transfer Stone (Unique) (Bound)full recipe100%Available from the start
1 × Sync Stone (Unique) (Bound)full recipe100%Available from the start
1 × Sync Stone (Unique) (Bound)full recipe100%Available from the start

Decompose

Costs 8,000 Kinah. Every group in the item's DecomposeResultItemGroup gives its package (RewardDecomposePackage, one per enhance level); amounts are added up.

At +15, decomposing gives back 66,790 Enhance Stone, 66,400 more than at +0 — 51% of the 130,852 spent on average getting there. Up to +10 it returns every Enhance Stone spent; past that, the stones lost to failed tries do not come back. Our calculation, same model as the enhance block.

EnhanceEnhance StoneEnhance Stone spent that comes back
+0390—
+1740100%
+21,240100%
+32,150100%
+43,550100%
+55,510100%
+68,090100%
+711,340100%
+815,300100%
+920,030100%
+1025,570100%
+1131,96091%
+1239,24081%
+1347,45069%
+1456,62059%
+1566,79051%

Compared with nearby helms

The nearest items of the same kind by item level (one per name), each main stat against this item's.

ItemGradeItem levelReq. levelDefenseHP
Splendent Dark Dragon Lord HelmAsmodianUnique8645477+89215+40
Splendent White Dragon Lord HelmElyosUnique8645477+89215+40
Dark Dragon Lord HelmAsmodianUnique7845432+44195+20
White Dragon Lord HelmElyosUnique7845432+44195+20
Gartua HelmUnique7045388175
Splendent True Dragon Lord HelmElyosUnique7045388175
Splendent Star Dragon Lord HelmAsmodianUnique7045388175
Vakron HelmUnique7045388175
Argo HelmUnique7045388175

Other versions of Gartua Helm

Same name, different grade, level or faction.

Best helm at each level

For each required level (Item table), the helm needing that level with the highest item level; ties go to the higher grade. Only items the global client ships art for. Our ranking by item level, not by stats.

Highest item level a character can equip on the way: 41 from level 1 (Pilgrim Helm); 44 from level 34 (Artisan's Splendent Orichalcum Helm); 46 from level 40 (Fallen Ancient God Helm); 102 from level 45 (Splendent Wise Dragon Lord Helm).

Gartua Helm FAQ

How do I get Gartua Helm in AION 2?

Drops: Eternal Gartua — 10.3% per kill (+1 more). Every source is listed under "How to get" on this page.

What extra stats can Gartua Helm roll?

Soul binding draws 4 of 24 stats by the game's weights. The likeliest: Block (23.6%), MP (23.6%), HP (23.6%).

Which skills can Gartua Helm boost?

Up to 4 draws, each landing with a 20% chance, add a level to one skill of the wearer's class — for the Gladiator, one of 10 skills such as Attack Preparation, Blood Absorption, Destructive Impulse.

How much does it cost to enhance Gartua Helm to +15?

On average 22.2 tries and 10,295,535 Kinah, plus 130,852 Enhance Stone, counting the chance the game adds after each failure. Amplified Enhance then goes 3 levels further.

What does decomposing Gartua Helm give?

At +0: 390 Enhance Stone, for 8,000 Kinah. At +15: 66,790 Enhance Stone.

Can Gartua Helm be traded or sold?

Trade rule in the game: Soul Bind. Merchants buy it for 5,161 Kinah.