Aion2DataGlobal client 2.0.6.0 · read from the game files · unofficial
Shade Helm

Shade Helm

CommonHelmTier 2Both factions

Shade Helm is a Common helm of item level 13, usable from character level 13. Fixed stats: Defense 67, HP 33. Soul binding adds 1 of 24 possible stats; the likeliest is Critical Damage Defense (6%).

Fixed stats

"Of the best" compares each stat with the highest value among all helms the global client ships art for.

StatValueOf the best
Defense6712% of 567
HP3313% of 255

Extra stats: 1 of 24 on soul binding

Chance = how often each stat appears among the 1 drawn, from the game's weights (RandomWeight), assuming draws without repeats — our calculation, not a game screen. Each drawn stat rolls a value between min and max.

StatMinMaxWeightChance
Critical Damage Defense70886,0006%
Critical Hit Resist12216,0006%
Block7156,0006%
MP26376,0006%
HP52676,0006%
Natural MP Regen6146,0006%
Natural HP Regen12216,0006%
Critical Hit8165,0005%
Accuracy11205,0005%
Defense68855,0005%
Evasion7155,0005%
Back Defense70885,0005%
Front Defense70885,0005%
Dexterity3104,0004%
Constitution5134,0004%
Willpower3104,0004%
Attack6144,0004%
Incoming Heal4.95%5.76%3,0003%
Status Effect Resist1.76%2.09%3,0003%
Double Chance0.55%0.7%1,2001.2%
Endurance0.82%1.01%1,2001.2%
Attack increase0.55%0.7%1,2001.2%
Perfect Resist1.03%1.25%1,2001.2%
Weapon Damage Tolerance1.98%2.35%1,2001.2%

Chance of the stats you want

Tick the stats you want. The game draws 1 — here is the chance of getting your pick.

Nothing selected yet.

Skill effects on soul binding

The item makes up to 1 draw, each landing with a 20% chance (SubStatSkillSelectProb, out of 10,000); a draw that lands adds levels to one skill of the wearer's class, picked by the weights of Passive_EnchantEffect (ItemEquipSubstatSkill).

Gladiator · 10 skills
Templar · 10 skills
Assassin · 10 skills
Ranger · 10 skills
Sorcerer · 10 skills
Spiritmaster · 10 skills
Cleric · 10 skills
Chanter · 10 skills
Brawler · 10 skills

Enhance to +5

From the item's enhance table (Enchant_Common_13). Expected values and percentiles are our calculation, counting the "+X% on failure" bonus the game adds after each failed try.

Expected tries +0 → +5
5
+0 to +5 always succeed · at most 5
Expected cost
24,180 Kinah
965 Enhance Stone
Kinah: 1 in 10 needs under 24,180, half under 24,180, 1 in 10 over 24,180
Adds at +5
Defense+18
HP+16
item level +5
+1: 100%+2: 100%+3: 100%+4: 100%+5: 100%

Open in the enhance calculator — any start and target level, and the chance your budget is enough.

How to get Shade Helm

The sources the game lists for this item (its acquisition routes), and the monsters whose reward tables drop it, best chance per kill first.

Best monsters to farmLevelChance / killIn 10 killsAvg. kills
Dark Shadow VishwadaDark Shadow VishwadaAltgard Unique453.47%29.8%29
Desecrator NewboldDesecrator NewboldAltgard Unique453.47%29.8%29
Drakan Battalion Weapon GurutaDrakan Battalion Weapon GurutaAltgard Unique453.47%29.8%29
Executioner BarthienExecutioner BarthienAltgard Unique453.47%29.8%29
Sharp ShylakSharp ShylakAltgard Unique453.47%29.8%29
Specter Archon AxiosSpecter Archon AxiosAltgard Unique453.47%29.8%29
Visionary KarukaVisionary KarukaAltgard Unique453.47%29.8%29
Deputy Commander SarvakhaDeputy Commander SarvakhaTaytra Brigade802.6%23.2%38
Third Unit Captain MinasaraThird Unit Captain MinasaraTaytra Brigade802.6%23.2%38
Addicted HardirunAddicted HardirunAltgard Unique452.29%20.7%44
Advisor ResanaAdvisor ResanaAltgard Unique452.29%20.7%44
Blue Wave KelpinaBlue Wave KelpinaAltgard Unique452.29%20.7%44

Chance per kill counts equipment packages too (package chance × the item's weight inside). In 10 kills = 1 − (1 − chance)¹⁰; avg. kills = 1 ÷ chance; kills for 90% = ln(0.1) ÷ ln(1 − chance), rounded up. 271 monsters drop it in all; the best 12 are shown.

Used in 2 supply requests

The Abyss Supply Request takes Shade Helm in 2 requests on 2 tabs. Items are destroyed on delivery.

RequestTabHand inRewards
Shade Armor IAsmodian · Emergency3
from 6 listed
Shade Armor IAsmodian · Weekly7
from 6 listed

All supply requests

Decompose

Costs 1,000 Kinah. Every group in the item's DecomposeResultItemGroup gives its package (RewardDecomposePackage, one per enhance level); amounts are added up.

At +5, decomposing gives back 983 Enhance Stone, 965 more than at +0 — 100% of the 965 spent on average getting there. Up to +5 it returns every Enhance Stone spent; past that, the stones lost to failed tries do not come back. Our calculation, same model as the enhance block.

EnhanceEnhance StoneEnhance Stone spent that comes back
+018—
+183100%
+2183100%
+3353100%
+4613100%
+5983100%

Compared with nearby helms

The nearest items of the same kind by item level (one per name), each main stat against this item's.

ItemGradeItem levelReq. levelDefenseHP
Riverside HelmCommon181895+2845+12
Orichalcum HelmElyosCommon161684+1740+7
Tempest HelmRare151579+1238+5
Rainy Forest HelmRare151579+1238+5
Shade HelmCommon13136733
Forgotten HelmCommon13136733
Dawn HelmCommon12162−530−3
Old Mercenary Commander HelmCommon12162−530−3
Twilight HelmCommon7133−3418−15

Other versions of Shade Helm

Same name, different grade, level or faction.

Best helm at each level

For each required level (Item table), the helm needing that level with the highest item level; ties go to the higher grade. Only items the global client ships art for. Our ranking by item level, not by stats.

Highest item level a character can equip on the way: 41 from level 1 (Pilgrim Helm); 44 from level 34 (Artisan's Splendent Orichalcum Helm); 46 from level 40 (Fallen Ancient God Helm); 102 from level 45 (Splendent Wise Dragon Lord Helm).

Shade Helm FAQ

How do I get Shade Helm in AION 2?

Drops: Dark Shadow Vishwada — 3.47% per kill (+11 more). Every source is listed under "How to get" on this page.

What extra stats can Shade Helm roll?

Soul binding draws 1 of 24 stats by the game's weights. The likeliest: Critical Damage Defense (6%), Critical Hit Resist (6%), Block (6%).

Which skills can Shade Helm boost?

Up to 1 draws, each landing with a 20% chance, add a level to one skill of the wearer's class — for the Gladiator, one of 10 skills such as Attack Preparation, Blood Absorption, Destructive Impulse.

How much does it cost to enhance Shade Helm to +5?

On average 5 tries and 24,180 Kinah, plus 965 Enhance Stone, counting the chance the game adds after each failure.

What does decomposing Shade Helm give?

At +0: 18 Enhance Stone, for 1,000 Kinah. At +5: 983 Enhance Stone.

Can Shade Helm be traded or sold?

Trade rule in the game: Soul Bind. Merchants buy it for 29 Kinah.