Pact-Bound Pauldrons
Pact-Bound Pauldrons is an Epic pauldrons of item level 43, usable from character level 40. Fixed stats: Defense 235, HP 108. Soul binding adds 3 of 24 possible stats; the likeliest is Critical Hit Resist (17.8%).
Fixed stats
"Of the best" compares each stat with the highest value among all pauldronss the global client ships art for.
| Stat | Value | Of the best |
|---|---|---|
| Defense | 235 | 41% of 567 |
| HP | 108 | 42% of 255 |
Extra stats: 3 of 24 on soul binding
Chance = how often each stat appears among the 3 drawn, from the game's weights (RandomWeight), assuming draws without repeats — our calculation, not a game screen. Each drawn stat rolls a value between min and max.
| Stat | Min | Max | Weight | Chance |
|---|---|---|---|---|
| Critical Hit Resist | 20 | 30 | 6,000 | 17.8% |
| MP | 43 | 56 | 6,000 | 17.8% |
| Natural MP Regen | 10 | 19 | 6,000 | 17.8% |
| Natural HP Regen | 20 | 30 | 6,000 | 17.8% |
| Block | 11 | 20 | 6,000 | 17.8% |
| HP | 86 | 106 | 6,000 | 17.8% |
| Critical Damage Defense | 115 | 139 | 6,000 | 17.8% |
| Critical Hit | 14 | 23 | 5,000 | 15% |
| Accuracy | 19 | 29 | 5,000 | 15% |
| Defense | 112 | 136 | 5,000 | 15% |
| Evasion | 11 | 20 | 5,000 | 15% |
| Back Defense | 115 | 139 | 5,000 | 15% |
| Front Defense | 115 | 139 | 5,000 | 15% |
| Dexterity | 9 | 17 | 4,000 | 12.1% |
| Constitution | 6 | 14 | 4,000 | 12.1% |
| Willpower | 12 | 21 | 4,000 | 12.1% |
| Attack | 9 | 17 | 4,000 | 12.1% |
| Critical Damage Boost | 6.75% | 7.83% | 3,000 | 9.2% |
| Status Effect Resist | 2.89% | 3.39% | 3,000 | 9.2% |
| Regeneration | 1.01% | 1.23% | 1,200 | 3.7% |
| Double Chance | 0.9% | 1.11% | 1,200 | 3.7% |
| Defense increase | 1.35% | 1.62% | 1,200 | 3.7% |
| Endurance Penetration | 1.01% | 1.23% | 1,200 | 3.7% |
| Perfect Resist | 1.69% | 2.01% | 1,200 | 3.7% |
Chance of the stats you want
Tick the stats you want. The game draws 3 — here is the chance of getting your pick.
Nothing selected yet.
Skill effects on soul binding
The item makes up to 3 draws, each landing with a 20% chance (SubStatSkillSelectProb, out of 10,000); a draw that lands adds levels to one skill of the wearer's class, picked by the weights of Passive_EnchantEffect (ItemEquipSubstatSkill).
Gladiator · 10 skills
Attack Preparation10% · +1 (+1/enhance, max +1)
Blood Absorption10% · +1 (+1/enhance, max +1)
Destructive Impulse10% · +1 (+1/enhance, max +1)
Experienced Counterstrike10% · +1 (+1/enhance, max +1)
Identify Weakness10% · +1 (+1/enhance, max +1)
Impact Hit10% · +1 (+1/enhance, max +1)
Murderous Burst10% · +1 (+1/enhance, max +1)
Protection Armor10% · +1 (+1/enhance, max +1)
Survival Stance10% · +1 (+1/enhance, max +1)
Survival Willpower10% · +1 (+1/enhance, max +1)
Templar · 10 skills
Block Pain10% · +1 (+1/enhance, max +1)
Enhance Health10% · +1 (+1/enhance, max +1)
Fury10% · +1 (+1/enhance, max +1)
Guarding Seal10% · +1 (+1/enhance, max +1)
Impact Hit10% · +1 (+1/enhance, max +1)
Insulting Roar10% · +1 (+1/enhance, max +1)
Ironclad Defense10% · +1 (+1/enhance, max +1)
Punishing Benediction10% · +1 (+1/enhance, max +1)
Survival Willpower10% · +1 (+1/enhance, max +1)
Warding Shield10% · +1 (+1/enhance, max +1)
Assassin · 10 skills
Ambush Stance10% · +1 (+1/enhance, max +1)
Apply Poison10% · +1 (+1/enhance, max +1)
Assault Stance10% · +1 (+1/enhance, max +1)
Defense Break10% · +1 (+1/enhance, max +1)
Determination10% · +1 (+1/enhance, max +1)
Exploit Weakness10% · +1 (+1/enhance, max +1)
Heightened Sixth Sense10% · +1 (+1/enhance, max +1)
Impact Hit10% · +1 (+1/enhance, max +1)
Rear Smite10% · +1 (+1/enhance, max +1)
Revitalization Contract10% · +1 (+1/enhance, max +1)
Ranger · 10 skills
Concentrated Fire10% · +1 (+1/enhance, max +1)
Focused Eye10% · +1 (+1/enhance, max +1)
Hunter's Resolve10% · +1 (+1/enhance, max +1)
Hunter's Soul10% · +1 (+1/enhance, max +1)
Melee Fire10% · +1 (+1/enhance, max +1)
Revitalization Contract10% · +1 (+1/enhance, max +1)
Rooting Eye10% · +1 (+1/enhance, max +1)
Unyielding Resolve10% · +1 (+1/enhance, max +1)
Vigilant Eye10% · +1 (+1/enhance, max +1)
Wind Vigor10% · +1 (+1/enhance, max +1)
Sorcerer · 10 skills
Absorb Essence10% · +1 (+1/enhance, max +1)
Cold Snap10% · +1 (+1/enhance, max +1)
Fire Mark10% · +1 (+1/enhance, max +1)
Grace of Enhancement10% · +1 (+1/enhance, max +1)
Grace of Resistance10% · +1 (+1/enhance, max +1)
Revitalization Contract10% · +1 (+1/enhance, max +1)
Robe of Cold10% · +1 (+1/enhance, max +1)
Robe of Earth10% · +1 (+1/enhance, max +1)
Robe of Flame10% · +1 (+1/enhance, max +1)
Vitality Evaporation10% · +1 (+1/enhance, max +1)
Spiritmaster · 10 skills
Consecutive Countercurrent10% · +1 (+1/enhance, max +1)
Corrode10% · +1 (+1/enhance, max +1)
Element Unification10% · +1 (+1/enhance, max +1)
Mental Focus10% · +1 (+1/enhance, max +1)
Revitalization Contract10% · +1 (+1/enhance, max +1)
Spirit Communion10% · +1 (+1/enhance, max +1)
Spirit Protection10% · +1 (+1/enhance, max +1)
Spirit Revitalization10% · +1 (+1/enhance, max +1)
Spirit Strike10% · +1 (+1/enhance, max +1)
Spirit's Descent10% · +1 (+1/enhance, max +1)
Cleric · 10 skills
Earth's Grace10% · +1 (+1/enhance, max +1)
Empyrean Lord's Grace10% · +1 (+1/enhance, max +1)
Empyrean Lords' Benediction10% · +1 (+1/enhance, max +1)
Heal Block10% · +1 (+1/enhance, max +1)
Healing Enhancement10% · +1 (+1/enhance, max +1)
Immortal Veil10% · +1 (+1/enhance, max +1)
Prayer of Concentration10% · +1 (+1/enhance, max +1)
Radiant Benediction10% · +1 (+1/enhance, max +1)
Survival Willpower10% · +1 (+1/enhance, max +1)
Warm Benediction10% · +1 (+1/enhance, max +1)
Chanter · 10 skills
Attack Preparation10% · +1 (+1/enhance, max +1)
Blessing of Life10% · +1 (+1/enhance, max +1)
Crossguard10% · +1 (+1/enhance, max +1)
Earth's Promise10% · +1 (+1/enhance, max +1)
Impact Hit10% · +1 (+1/enhance, max +1)
Inspiring Spell10% · +1 (+1/enhance, max +1)
Protection Circle10% · +1 (+1/enhance, max +1)
Raging Spell10% · +1 (+1/enhance, max +1)- Survival Willpower10% · +1 (+1/enhance, max +1)
Wind's Promise10% · +1 (+1/enhance, max +1)
Brawler · 10 skills
거대한 분노10% · +1 (+1/enhance, max +1)
경량화10% · +1 (+1/enhance, max +1)
위세10% · +1 (+1/enhance, max +1)
전선 유지10% · +1 (+1/enhance, max +1)
정면 돌파10% · +1 (+1/enhance, max +1)
정신 전환10% · +1 (+1/enhance, max +1)
충격 적중10% · +1 (+1/enhance, max +1)
충격타10% · +1 (+1/enhance, max +1)
폭주 증폭10% · +1 (+1/enhance, max +1)
회생의 계약10% · +1 (+1/enhance, max +1)
Enhance to +10
From the item's enhance table (Enchant_Legend_43). Expected values and percentiles are our calculation, counting the "+X% on failure" bonus the game adds after each failed try.
Open in the enhance calculator — any start and target level, and the chance your budget is enough.
Used in 2 supply requests
The Abyss Supply Request takes Pact-Bound Pauldrons in 2 requests on 2 tabs. Items are destroyed on delivery.
| Request | Tab | Hand in | Rewards |
|---|---|---|---|
| Pact-bound Armor I | Elyos · Weekly | 2 from 6 listed | |
| Pact-bound Armor I | Asmodian · Weekly | 2 from 6 listed |
Decompose
Costs 4,000 Kinah. Every group in the item's DecomposeResultItemGroup gives its package (RewardDecomposePackage, one per enhance level); amounts are added up.
At +10, decomposing gives back 15,608 Enhance Stone, 15,485 more than at +0 — 100% of the 15,485 spent on average getting there. Up to +10 it returns every Enhance Stone spent; past that, the stones lost to failed tries do not come back. Our calculation, same model as the enhance block.
| Enhance | Enhance Stone | Enhance Stone spent that comes back |
|---|---|---|
| +0 | 123 | — |
| +1 | 338 | 100% |
| +2 | 648 | 100% |
| +3 | 1,208 | 100% |
| +4 | 2,068 | 100% |
| +5 | 3,278 | 100% |
| +6 | 4,858 | 100% |
| +7 | 6,858 | 100% |
| +8 | 9,298 | 100% |
| +9 | 12,208 | 100% |
| +10 | 15,608 | 100% |
Compared with nearby pauldronss
The nearest items of the same kind by item level (one per name), each main stat against this item's.
| Item | Grade | Item level | Req. level | Defense | HP |
|---|---|---|---|---|---|
| Epic | 45 | 45 | 248+13 | 113+5 | |
| Epic | 45 | 45 | 248+13 | 113+5 | |
| Epic | 45 | 45 | 248+13 | 113+5 | |
| Unique | 44 | 34 | 242+7 | 110+2 | |
| Epic | 43 | 40 | 235 | 108 | |
| Unique | 43 | 37 | 235 | 108 | |
| Epic | 42 | 45 | 230−5 | 105−3 | |
| Epic | 42 | 45 | 230−5 | 105−3 | |
| Unique | 41 | 35 | 225−10 | 103−5 |
Other versions of Pact-Bound Pauldrons
Same name, different grade, level or faction.
Best pauldrons at each level
For each required level (Item table), the pauldrons needing that level with the highest item level; ties go to the higher grade. Only items the global client ships art for. Our ranking by item level, not by stats.
Highest item level a character can equip on the way: 41 from level 1 (Pilgrim Pauldrons); 44 from level 34 (Artisan's Splendent Orichalcum Pauldrons); 46 from level 40 (Fallen Ancient God Pauldrons); 102 from level 45 (Splendent Wise Dragon Lord Pauldrons).
Pact-Bound Pauldrons FAQ
What extra stats can Pact-Bound Pauldrons roll?
Soul binding draws 3 of 24 stats by the game's weights. The likeliest: Critical Hit Resist (17.8%), MP (17.8%), Natural MP Regen (17.8%).
Which skills can Pact-Bound Pauldrons boost?
Up to 3 draws, each landing with a 20% chance, add a level to one skill of the wearer's class — for the Gladiator, one of 10 skills such as Attack Preparation, Blood Absorption, Destructive Impulse.
How much does it cost to enhance Pact-Bound Pauldrons to +10?
On average 10 tries and 387,980 Kinah, plus 15,485 Enhance Stone, counting the chance the game adds after each failure.
What does decomposing Pact-Bound Pauldrons give?
At +0: 123 Enhance Stone, for 4,000 Kinah. At +10: 15,608 Enhance Stone.
Can Pact-Bound Pauldrons be traded or sold?
Trade rule in the game: Soul Bind Acquire. Merchants buy it for 714 Kinah.